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fix item exploits
Update VendorComponent.cpp Update Mail.cpp
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@@ -24,7 +24,7 @@ void AgPropGuard::OnMissionDialogueOK(Entity* self, Entity* target, int missionI
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if (id) {
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inventoryComponent->UnEquipItem(id);
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inventoryComponent->RemoveItem(id->GetLot(), id->GetCount());
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inventoryComponent->RemoveItem(id->GetLot(), id->GetCount(), eInventoryType::ALL);
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}
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}
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} else if (
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