fix item exploits

Update VendorComponent.cpp

Update Mail.cpp
This commit is contained in:
David Markowitz
2025-09-01 13:15:46 -07:00
parent f9e74e6994
commit 6d2a21450b
25 changed files with 44 additions and 38 deletions

View File

@@ -9,7 +9,7 @@ void NjScrollChestServer::OnUse(Entity* self, Entity* user) {
if (playerInventory != nullptr && playerInventory->GetLotCount(keyLOT) == 1) {
// Check for the key and remove
playerInventory->RemoveItem(keyLOT, 1);
playerInventory->RemoveItem(keyLOT, 1, eInventoryType::ALL);
// Reward the player with the item set
playerInventory->AddItem(rewardItemLOT, 1, eLootSourceType::NONE);