First pass

This commit is contained in:
Aaron Kimbre
2025-01-08 14:01:09 -06:00
parent 23551d4ed8
commit 6cd1310460
4 changed files with 336 additions and 98 deletions

View File

@@ -94,7 +94,7 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJ
SendNotification(sysAddr, 1); //Show the "one new mail" message
}
void Mail::HandleMailStuff(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
void Mail::HandleMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
int mailStuffID = 0;
packet.Read(mailStuffID);
@@ -142,7 +142,7 @@ void Mail::HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAdd
u"This character has restricted mail access."
);
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::AccountIsMuted);
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::SenderAccountIsMuted);
return;
}
@@ -243,50 +243,9 @@ void Mail::HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAdd
void Mail::HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player) {
auto playerMail = Database::Get()->GetMailForPlayer(player->GetCharacter()->GetID(), 20);
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
bitStream.Write(int(MailMessageID::MailData));
bitStream.Write(int(0)); // throttled
bitStream.Write<uint16_t>(playerMail.size()); // size
bitStream.Write<uint16_t>(0);
for (const auto& mail : playerMail) {
bitStream.Write(mail.id); //MailID
const LUWString subject(mail.subject, 50);
bitStream.Write(subject); //subject
const LUWString body(mail.body, 400);
bitStream.Write(body); //body
const LUWString sender(mail.senderUsername, 32);
bitStream.Write(sender); //sender
bitStream.Write(uint32_t(0)); // packing
bitStream.Write(uint64_t(0)); // attachedCurrency
bitStream.Write(mail.itemID); //Attachment ID
LOT lot = mail.itemLOT;
if (lot <= 0) bitStream.Write(LOT(-1));
else bitStream.Write(lot);
bitStream.Write(uint32_t(0)); // packing
bitStream.Write(mail.itemSubkey); // Attachment subKey
bitStream.Write<uint16_t>(mail.itemCount); // Attachment count
bitStream.Write(uint8_t(0)); // subject type (used for auction)
bitStream.Write(uint8_t(0)); // packing
bitStream.Write(uint32_t(0)); // packing
bitStream.Write<uint64_t>(mail.timeSent); // expiration date
bitStream.Write<uint64_t>(mail.timeSent);// send date
bitStream.Write<uint8_t>(mail.wasRead); //was read
bitStream.Write(uint8_t(0)); // isLocalized
bitStream.Write(uint16_t(0)); // packing
bitStream.Write(uint32_t(0)); // packing
}
Mail::Data data = Mail::Data(playerMail);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
@@ -348,46 +307,28 @@ void Mail::HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t obje
void Mail::SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
bitStream.Write(int(MailMessageID::SendResponse));
bitStream.Write(int(response));
Mail::Response data = Mail::Response(response);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendNotification(const SystemAddress& sysAddr, int mailCount) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
uint64_t messageType = 2;
uint64_t s1 = 0;
uint64_t s2 = 0;
uint64_t s3 = 0;
uint64_t s4 = 0;
bitStream.Write(messageType);
bitStream.Write(s1);
bitStream.Write(s2);
bitStream.Write(s3);
bitStream.Write(s4);
bitStream.Write(mailCount);
bitStream.Write(int(0)); //Unknown
Mail::Notification data = Mail::Notification(MailNotification::NewMail, mailCount);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
bitStream.Write(int(MailMessageID::AttachmentCollectConfirm));
bitStream.Write(int(0)); //unknown
bitStream.Write(mailID);
AttachmentCollect data = AttachmentCollect(MailRemoveAttachment::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
bitStream.Write(int(MailMessageID::MailDeleteConfirm));
bitStream.Write(int(0)); //unknown
bitStream.Write(mailID);
DeleteMail data = DeleteMail(MailDeleteResponse::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
Database::Get()->DeleteMail(mailID);
@@ -395,10 +336,8 @@ void Mail::SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOO
void Mail::SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
bitStream.Write(int(MailMessageID::MailReadConfirm));
bitStream.Write(int(0)); //unknown
bitStream.Write(mailID);
Read data = Read(MailReadResponse::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
Database::Get()->MarkMailRead(mailID);