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commit when car work
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@@ -15,6 +15,7 @@
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#include "Component.h"
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#include "ItemSetPassiveAbility.h"
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#include "ItemSetPassiveAbilityID.h"
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#include "PossessorComponent.h"
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class Entity;
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class ItemSet;
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@@ -384,6 +385,11 @@ private:
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*/
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LOT m_Consumable;
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/**
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* Currently has a car equipped
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*/
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bool hasCarEquipped = false;
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Entity* equippedCarEntity = nullptr;
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/**
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* Creates all the proxy items (subitems) for a parent item
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* @param parent the parent item to generate all the subitems for
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