Updated variable names

Updated the variable names to match the enum name update.
This commit is contained in:
EmosewaMC
2021-12-23 18:48:08 -08:00
parent 6ff5ae78aa
commit 6aad799f95
7 changed files with 14 additions and 14 deletions

View File

@@ -1326,7 +1326,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
auto* ch = entity->GetCharacter();
ch->SetCoins(ch->GetCoins() + money, COIN_SOURCE_MODERATION);
ch->SetCoins(ch->GetCoins() + money, LOOT_SOURCE_MODERATION);
}
if ((chatCommand == "setcurrency") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
@@ -1339,7 +1339,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
auto* ch = entity->GetCharacter();
ch->SetCoins(money, COIN_SOURCE_MODERATION);
ch->SetCoins(money, LOOT_SOURCE_MODERATION);
}
// Allow for this on even while not a GM, as it sometimes toggles incorrrectly.