Breakout rest of the enums from dCommonVars and clean it up (#1061)

* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-05-02 17:39:21 -05:00
committed by GitHub
parent e8590a5853
commit 6aa90ad5b2
161 changed files with 960 additions and 776 deletions

View File

@@ -56,7 +56,7 @@ void FvFacilityBrick::OnNotifyObject(Entity* self, Entity* sender, const std::st
object = EntityManager::Instance()->GetEntitiesInGroup("Canister")[0];
if (object != nullptr) {
object->Smash(self->GetObjectID(), SILENT);
object->Smash(self->GetObjectID(), eKillType::SILENT);
}
canisterSpawner->Reset();