Breakout rest of the enums from dCommonVars and clean it up (#1061)

* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-05-02 17:39:21 -05:00
committed by GitHub
parent e8590a5853
commit 6aa90ad5b2
161 changed files with 960 additions and 776 deletions

View File

@@ -21,7 +21,7 @@ void ActParadoxPipeFix::OnRebuildComplete(Entity* self, Entity* target) {
auto* rebuildComponent = object->GetComponent<RebuildComponent>();
if (rebuildComponent->GetState() == REBUILD_COMPLETED) {
if (rebuildComponent->GetState() == eRebuildState::COMPLETED) {
indexCount++;
}
}
@@ -52,7 +52,7 @@ void ActParadoxPipeFix::OnRebuildComplete(Entity* self, Entity* target) {
}
void ActParadoxPipeFix::OnRebuildNotifyState(Entity* self, eRebuildState state) {
if (state == REBUILD_RESETTING) {
if (state == eRebuildState::RESETTING) {
const auto refinery = EntityManager::Instance()->GetEntitiesInGroup("Paradox");
if (!refinery.empty()) {