mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-06 15:28:39 +00:00
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
This commit is contained in:
@@ -1,12 +1,13 @@
|
||||
#pragma once
|
||||
#include "CppScripts.h"
|
||||
#include <map>
|
||||
#include "ePlayerFlag.h"
|
||||
|
||||
static std::map<std::u16string, uint32_t> ElementFlags = {
|
||||
{u"earth", ePlayerFlags::NJ_EARTH_SPINJITZU},
|
||||
{u"lightning", ePlayerFlags::NJ_LIGHTNING_SPINJITZU},
|
||||
{u"ice", ePlayerFlags::NJ_ICE_SPINJITZU},
|
||||
{u"fire", ePlayerFlags::NJ_FIRE_SPINJITZU}
|
||||
static std::map<std::u16string, ePlayerFlag> ElementFlags = {
|
||||
{u"earth", ePlayerFlag::NJ_EARTH_SPINJITZU},
|
||||
{u"lightning", ePlayerFlag::NJ_LIGHTNING_SPINJITZU},
|
||||
{u"ice", ePlayerFlag::NJ_ICE_SPINJITZU},
|
||||
{u"fire", ePlayerFlag::NJ_FIRE_SPINJITZU}
|
||||
};
|
||||
|
||||
static std::map<std::u16string, uint32_t> ElementMissions = {
|
||||
|
Reference in New Issue
Block a user