Breakout rest of the enums from dCommonVars and clean it up (#1061)

* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-05-02 17:39:21 -05:00
committed by GitHub
parent e8590a5853
commit 6aa90ad5b2
161 changed files with 960 additions and 776 deletions

View File

@@ -1,11 +1,12 @@
#include "NtOverbuildServer.h"
#include "EntityManager.h"
#include "ePlayerFlag.h"
void NtOverbuildServer::SetVariables(Entity* self) {
self->SetVar<float_t>(m_SpyProximityVariable, 30.0f);
self->SetVar<SpyData>(m_SpyDataVariable, {
NT_FACTION_SPY_OVERBUILD, 13891, 1320
ePlayerFlag::NT_FACTION_SPY_OVERBUILD, 13891, 1320
});
self->SetVar<std::vector<SpyDialogue>>(m_SpyDialogueTableVariable, {