mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
This commit is contained in:
@@ -18,7 +18,7 @@ void AmBlueX::OnSkillEventFired(Entity* self, Entity* caster, const std::string&
|
||||
|
||||
auto* character = caster->GetCharacter();
|
||||
if (character != nullptr) {
|
||||
character->SetPlayerFlag(self->GetVar<int32_t>(m_FlagVariable), true);
|
||||
character->SetPlayerFlag(self->GetVar<uint32_t>(m_FlagVariable), true);
|
||||
}
|
||||
|
||||
EntityInfo info{};
|
||||
|
Reference in New Issue
Block a user