Breakout rest of the enums from dCommonVars and clean it up (#1061)

* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-05-02 17:39:21 -05:00
committed by GitHub
parent e8590a5853
commit 6aa90ad5b2
161 changed files with 960 additions and 776 deletions

View File

@@ -39,7 +39,7 @@ bool SwitchComponent::GetActive() const {
void SwitchComponent::EntityEnter(Entity* entity) {
if (!m_Active) {
if (m_Rebuild) {
if (m_Rebuild->GetState() != eRebuildState::REBUILD_COMPLETED) return;
if (m_Rebuild->GetState() != eRebuildState::COMPLETED) return;
}
m_Active = true;
if (!m_Parent) return;