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Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
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dCommon/dEnums/eQuickBuildFailReason.h
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13
dCommon/dEnums/eQuickBuildFailReason.h
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#ifndef __EQUICKBUILDFAILREASON__H__
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#define __EQUICKBUILDFAILREASON__H__
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#include <cstdint>
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enum class eQuickBuildFailReason : uint32_t {
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NOT_GIVEN,
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OUT_OF_IMAGINATION,
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CANCELED_EARLY,
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BUILD_ENDED
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};
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#endif //!__EQUICKBUILDFAILREASON__H__
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