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Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
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24
dCommon/dEnums/eLoginResponse.h
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24
dCommon/dEnums/eLoginResponse.h
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#ifndef __ELOGINRESPONSE__H__
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#define __ELOGINRESPONSE__H__
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#include <cstdint>
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enum class eLoginResponse : uint8_t {
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GENERAL_FAILED = 0,
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SUCCESS,
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BANNED,
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// Unused 3
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// Unused 4
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PERMISSIONS_NOT_HIGH_ENOUGH = 5,
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INVALID_USER,
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ACCOUNT_LOCKED,
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WRONG_PASS,
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ACCOUNT_ACTIVATION_PENDING,
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ACCOUNT_DISABLED,
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GAME_TIME_EXPIRED,
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FREE_TRIAL_ENDED,
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PLAY_SCHEDULE_TIME_UP,
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ACCOUNT_NOT_ACTIVATED
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};
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#endif //!__ELOGINRESPONSE__H__
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