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Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
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dCommon/dEnums/eCharacterCreationResponse.h
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14
dCommon/dEnums/eCharacterCreationResponse.h
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#ifndef __ECHARACTERCREATIONRESPONSE__H__
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#define __ECHARACTERCREATIONRESPONSE__H__
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#include <cstdint>
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enum class eCharacterCreationResponse : uint8_t {
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SUCCESS = 0,
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OBJECT_ID_UNAVAILABLE,
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NAME_NOT_ALLOWED,
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PREDEFINED_NAME_IN_USE,
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CUSTOM_NAME_IN_USE
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};
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#endif //!__ECHARACTERCREATIONRESPONSE__H__
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