mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-30 16:37:14 +00:00
fix(quickbuild): a finished quickbuild's EnableRebuild has no duration
Live sent duration 0.0 in all 744 successful EnableRebuild (cancels carry the time spent building, which DLU already matches); DLU sent the reset time. Tests get EntityManager::_addEntity/_removeEntity to make an entity built outside CreateEntity findable, and helpers that read game messages back out of captured packets. Check: finish a quickbuild; the build completes, the celebrate animation plays and the built object stays up for its usual time before resetting. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -13,6 +13,7 @@ set(DCOMPONENTS_TESTS
|
||||
"CharacterSaveFieldsTests.cpp"
|
||||
"CollectibleComponentTests.cpp"
|
||||
"ReplicaComponentOrderTests.cpp"
|
||||
"QuickBuildCompleteTests.cpp"
|
||||
)
|
||||
|
||||
# Get the folder name and prepend it to the files above
|
||||
|
||||
Reference in New Issue
Block a user