Merge RC script from differnt branch

Add wandering vendor script
Update proximity monitors to move with their respective entityies
This commit is contained in:
Aaron Kimbre
2023-08-15 14:35:35 -05:00
parent e35b95f3c8
commit 691a42ba20
14 changed files with 98 additions and 32 deletions

View File

@@ -235,6 +235,7 @@
#include "AmDarklingDragon.h"
#include "AmBlueX.h"
#include "AmTeapotServer.h"
#include "WanderingVendor.h"
// NJ Scripts
#include "NjGarmadonCelebration.h"
@@ -762,6 +763,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new AmBlueX();
else if (scriptName == "scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua")
script = new AmTeapotServer();
else if (scriptName == "scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua")
script = new WanderingVendor();
// Ninjago
else if (scriptName == "scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua")