feat: optional property rent

Off unless property_rent_enabled is on. Each property world's rent comes from its PropertyTemplate
row (minimumPrice every rentDuration x durationType; Block Yard is free), unless the new Property
Rent dashboard page sets another price or period (property_rent_manage). Rent is taken from the
owner's coins shortly after their character loads, with a mail receipt; unpaid rent is mailed and,
after property_rent_grace_days, makes the property private until it is paid, like live. The
property management component refuses public or best friends privacy while rent is overdue and a
property world that loads overdue makes itself private. Property game messages are unchanged.

Fixes #943

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 23:29:57 -05:00
parent b2403b09ea
commit 680615ba9f
31 changed files with 784 additions and 3 deletions

View File

@@ -183,6 +183,10 @@ namespace {
c.Add(When(List(WORLD, "hardcore_uscore_reduced_lots", "Reduced U-score enemies", "", eListOf::LOT), WORLD, "hardcore_mode", { "1" }));
c.Add(When(List(WORLD, "hardcore_uscore_excluded_enemies", "Enemies without U-score", "", eListOf::LOT), WORLD, "hardcore_mode", { "1" }));
c.AddSection("Property rent", "Owners pay rent for their properties, like live: each property world's PropertyTemplate price and period, or what the Property Rent page sets. Block Yard is free.");
c.Add(Bool(WORLD, "property_rent_enabled", "Charge rent", "Rent is taken from the owner's coins when they log in. Unpaid rent makes the property private until it is paid.", false));
c.Add(When(Unit(Int(WORLD, "property_rent_grace_days", "Grace period", "How long rent can be unpaid before the property is made private.", "3", 0, 365), "days"), WORLD, "property_rent_enabled", { "1" }));
c.AddSection("Events", "Event flags sent at login; they switch on event content in levels (e.g. Talk_Like_A_Pirate).", eLayout::GRID);
for (int i = 1; i <= 8; i++) c.Add(Text(SHARED, "event_" + std::to_string(i), "Event " + std::to_string(i), "", ""));