address feedback

This commit is contained in:
Aaron Kimbre 2023-07-27 16:19:19 -05:00
parent 91df00a242
commit 666f0213ab
3 changed files with 35 additions and 24 deletions

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@ -1,7 +1,8 @@
#include "VendorComponent.h" #include "VendorComponent.h"
#include "BitStream.h" #include "BitStream.h"
#include "Game.h"
#include "dServer.h" #include "dServer.h"
#include "dZoneManager.h"
#include "WorldConfig.h"
#include "CDComponentsRegistryTable.h" #include "CDComponentsRegistryTable.h"
#include "CDVendorComponentTable.h" #include "CDVendorComponentTable.h"
#include "CDLootMatrixTable.h" #include "CDLootMatrixTable.h"
@ -32,12 +33,14 @@ void VendorComponent::OnUse(Entity* originator) {
void VendorComponent::RefreshInventory(bool isCreation) { void VendorComponent::RefreshInventory(bool isCreation) {
SetHasStandardCostItems(false); SetHasStandardCostItems(false);
SetHasMultiCostItems(false); SetHasMultiCostItems(false);
m_Inventory.clear();
// Custom code for Max vanity NPC and Mr.Ree cameras // Custom code for Max vanity NPC and Mr.Ree cameras
MaxCustomVendorRefreshInventory(isCreation); if(isCreation && m_Parent->GetLOT() == 9749 && Game::server->GetZoneID() == 1201) {
if(m_Parent->GetLOT() == 9749 && Game::server->GetZoneID() == 1201) return; SetupMaxCustomVendor();
return;
}
m_Inventory.clear();
auto* lootMatrixTable = CDClientManager::Instance().GetTable<CDLootMatrixTable>(); auto* lootMatrixTable = CDClientManager::Instance().GetTable<CDLootMatrixTable>();
const auto lootMatrices = lootMatrixTable->Query([=](CDLootMatrix entry) { return (entry.LootMatrixIndex == m_LootMatrixID); }); const auto lootMatrices = lootMatrixTable->Query([=](CDLootMatrix entry) { return (entry.LootMatrixIndex == m_LootMatrixID); });
@ -54,6 +57,10 @@ void VendorComponent::RefreshInventory(bool isCreation) {
for (const auto& item : vendorItems) { for (const auto& item : vendorItems) {
if (!m_HasStandardCostItems || !m_HasMultiCostItems) { if (!m_HasStandardCostItems || !m_HasMultiCostItems) {
auto itemComponentID = compRegistryTable->GetByIDAndType(item.itemid, eReplicaComponentType::ITEM); auto itemComponentID = compRegistryTable->GetByIDAndType(item.itemid, eReplicaComponentType::ITEM);
if (itemComponentID != -1) {
Game::logger->Log("VendorComponent", "Attempted to add item %i with ItemComponent ID -1 to vendor %i inventory. Not adding item!", itemComponentID, m_Parent->GetLOT());
continue;
}
auto itemComponent = itemComponentTable->GetItemComponentByID(itemComponentID); auto itemComponent = itemComponentTable->GetItemComponentByID(itemComponentID);
if (!m_HasStandardCostItems && itemComponent.baseValue != -1) SetHasStandardCostItems(true); if (!m_HasStandardCostItems && itemComponent.baseValue != -1) SetHasStandardCostItems(true);
if (!m_HasMultiCostItems && !itemComponent.currencyCosts.empty()) SetHasMultiCostItems(true); if (!m_HasMultiCostItems && !itemComponent.currencyCosts.empty()) SetHasMultiCostItems(true);
@ -70,7 +77,7 @@ void VendorComponent::RefreshInventory(bool isCreation) {
vendorItems.erase(vendorItems.begin() + randomItemIndex); vendorItems.erase(vendorItems.begin() + randomItemIndex);
if (!m_HasStandardCostItems || !m_HasMultiCostItems) { if (!m_HasStandardCostItems || !m_HasMultiCostItems) {
auto itemComponentID = compRegistryTable->GetByIDAndType(randomItem.itemid, eReplicaComponentType::ITEM, -1); auto itemComponentID = compRegistryTable->GetByIDAndType(randomItem.itemid, eReplicaComponentType::ITEM, -1);
if (itemComponentID == -1) { if (itemComponentID != -1) {
Game::logger->Log("VendorComponent", "Attempted to add item %i with ItemComponent ID -1 to vendor %i inventory. Not adding item!", itemComponentID, m_Parent->GetLOT()); Game::logger->Log("VendorComponent", "Attempted to add item %i with ItemComponent ID -1 to vendor %i inventory. Not adding item!", itemComponentID, m_Parent->GetLOT());
continue; continue;
} }
@ -82,6 +89,7 @@ void VendorComponent::RefreshInventory(bool isCreation) {
} }
} }
} }
HandleMrReeCameras();
// Callback timer to refresh this inventory. // Callback timer to refresh this inventory.
if (m_RefreshTimeSeconds > 0.0) { if (m_RefreshTimeSeconds > 0.0) {
@ -102,24 +110,31 @@ void VendorComponent::SetupConstants() {
std::vector<CDVendorComponent> vendorComps = vendorComponentTable->Query([=](CDVendorComponent entry) { return (entry.id == componentID); }); std::vector<CDVendorComponent> vendorComps = vendorComponentTable->Query([=](CDVendorComponent entry) { return (entry.id == componentID); });
if (vendorComps.empty()) return; if (vendorComps.empty()) return;
auto vendorData = vendorComps.at(0); auto vendorData = vendorComps.at(0);
m_BuyScalar = vendorData.buyScalar; if (vendorData.buyScalar == 0.0) m_BuyScalar = Game::zoneManager->GetWorldConfig()->vendorBuyMultiplier;
else m_BuyScalar = vendorData.buyScalar;
m_SellScalar = vendorData.sellScalar; m_SellScalar = vendorData.sellScalar;
m_RefreshTimeSeconds = vendorData.refreshTimeSeconds; m_RefreshTimeSeconds = vendorData.refreshTimeSeconds;
m_LootMatrixID = vendorData.LootMatrixIndex; m_LootMatrixID = vendorData.LootMatrixIndex;
} }
bool VendorComponent::SellsItem(const LOT item) const {
return std::count_if(m_Inventory.begin(), m_Inventory.end(), [item](const SoldItem& lhs) {
return lhs.lot == item;
}) > 0;
}
void VendorComponent::MaxCustomVendorRefreshInventory(bool isCreation){
if(isCreation && m_Parent->GetLOT() == 9749 && Game::server->GetZoneID() == 1201) {
SetHasStandardCostItems(true);
m_Inventory.push_back(SoldItem(11909, 0)); // Top hat w frog
m_Inventory.push_back(SoldItem(7785, 0)); // Flash bulb
m_Inventory.push_back(SoldItem(12764, 0)); // Big fountain soda
m_Inventory.push_back(SoldItem(12241, 0)); // Hot cocoa (from fb)
return;
}
void VendorComponent::SetupMaxCustomVendor(){
SetHasStandardCostItems(true);
m_Inventory.push_back(SoldItem(11909, 0)); // Top hat w frog
m_Inventory.push_back(SoldItem(7785, 0)); // Flash bulb
m_Inventory.push_back(SoldItem(12764, 0)); // Big fountain soda
m_Inventory.push_back(SoldItem(12241, 0)); // Hot cocoa (from fb)
}
void VendorComponent::HandleMrReeCameras(){
if (m_Parent->GetLOT() == 13569) { if (m_Parent->GetLOT() == 13569) {
SetHasStandardCostItems(true);
auto randomCamera = GeneralUtils::GenerateRandomNumber<int32_t>(0, 2); auto randomCamera = GeneralUtils::GenerateRandomNumber<int32_t>(0, 2);
LOT camera = 0; LOT camera = 0;

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@ -27,12 +27,12 @@ public:
void OnUse(Entity* originator) override; void OnUse(Entity* originator) override;
void RefreshInventory(bool isCreation = false); void RefreshInventory(bool isCreation = false);
void SetupConstants(); void SetupConstants();
bool SellsItem(const LOT item) const;
float GetBuyScalar() const { return m_BuyScalar; } float GetBuyScalar() const { return m_BuyScalar; }
float GetSellScalar() const { return m_SellScalar; } float GetSellScalar() const { return m_SellScalar; }
void SetBuyScalar(const float value) { m_BuyScalar = value; } void SetBuyScalar(const float value) { m_BuyScalar = value; }
void SetSellScalar(const float value) { m_SellScalar = value; } void SetSellScalar(const float value) { m_SellScalar = value; }
const std::vector<SoldItem>& GetInventory() { return m_Inventory; }
std::vector<SoldItem>& GetInventory() { return m_Inventory; }
void SetHasMultiCostItems(const bool hasMultiCostItems) { void SetHasMultiCostItems(const bool hasMultiCostItems) {
if (m_HasMultiCostItems == hasMultiCostItems) return; if (m_HasMultiCostItems == hasMultiCostItems) return;
@ -46,14 +46,10 @@ public:
m_DirtyVendor = true; m_DirtyVendor = true;
} }
bool SellsItem(const LOT item) const {
return std::count_if(m_Inventory.begin(), m_Inventory.end(), [item](const SoldItem& lhs) {
return lhs.lot == item;
}) > 0;
}
void MaxCustomVendorRefreshInventory(bool isCreation = false);
private: private:
void SetupMaxCustomVendor();
void HandleMrReeCameras();
float m_BuyScalar = 0.0f; float m_BuyScalar = 0.0f;
float m_SellScalar = 0.0f; float m_SellScalar = 0.0f;
float m_RefreshTimeSeconds = 0.0f; float m_RefreshTimeSeconds = 0.0f;

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@ -277,7 +277,7 @@ void dZoneManager::LoadWorldConfig() {
m_WorldConfig->characterMaxSlope = worldConfig.getFloatField("character_max_slope"); m_WorldConfig->characterMaxSlope = worldConfig.getFloatField("character_max_slope");
m_WorldConfig->defaultRespawnTime = worldConfig.getFloatField("defaultrespawntime"); m_WorldConfig->defaultRespawnTime = worldConfig.getFloatField("defaultrespawntime");
m_WorldConfig->missionTooltipTimeout = worldConfig.getFloatField("mission_tooltip_timeout"); m_WorldConfig->missionTooltipTimeout = worldConfig.getFloatField("mission_tooltip_timeout");
m_WorldConfig->vendorBuyMultiplier = worldConfig.getFloatField("vendor_buy_multiplier"); m_WorldConfig->vendorBuyMultiplier = worldConfig.getFloatField("vendor_buy_multiplier", 0.1);
m_WorldConfig->petFollowRadius = worldConfig.getFloatField("pet_follow_radius"); m_WorldConfig->petFollowRadius = worldConfig.getFloatField("pet_follow_radius");
m_WorldConfig->characterEyeHeight = worldConfig.getFloatField("character_eye_height"); m_WorldConfig->characterEyeHeight = worldConfig.getFloatField("character_eye_height");
m_WorldConfig->flightVerticalVelocity = worldConfig.getFloatField("flight_vertical_velocity"); m_WorldConfig->flightVerticalVelocity = worldConfig.getFloatField("flight_vertical_velocity");