Minifig editing

This commit is contained in:
Jett
2021-12-11 02:02:02 +00:00
parent 82a1c8a765
commit 6500b62c52
4 changed files with 183 additions and 52 deletions

View File

@@ -74,65 +74,127 @@ public:
*/
uint64_t GetLastLogin() const { return m_LastLogin; }
/**
* Gets the default shirt color for this character
* @return the default shirt color ID
*/
uint32_t GetShirtColor() const { return m_ShirtColor; }
/**
* Gets the default shirt color for this character
* @return the default shirt color ID
*/
uint32_t GetShirtColor() const { return m_ShirtColor; }
/**
* Gets the default hair style for this character
* @return the default hair style ID
*/
uint32_t GetShirtStyle() const { return m_ShirtStyle; }
/**
* Gets the default hair style for this character
* @return the default hair style ID
*/
uint32_t GetShirtStyle() const { return m_ShirtStyle; }
/**
* Gets the default pants color for this character
* @return the default pants color ID
*/
uint32_t GetPantsColor() const { return m_PantsColor; }
/**
* Gets the default pants color for this character
* @return the default pants color ID
*/
uint32_t GetPantsColor() const { return m_PantsColor; }
/**
* Gets the default hair color for this character
* @return the default hair color ID
*/
uint32_t GetHairColor() const { return m_HairColor; }
/**
* Gets the default hair color for this character
* @return the default hair color ID
*/
uint32_t GetHairColor() const { return m_HairColor; }
/**
* Gets the default hair style of this character
* @return the default hair style ID
*/
uint32_t GetHairStyle() const { return m_HairStyle; }
/**
* Gets the default hair style of this character
* @return the default hair style ID
*/
uint32_t GetHairStyle() const { return m_HairStyle; }
/**
* Gets the eyes config for this character
* @return the eyes config ID
*/
uint32_t GetEyes() const { return m_Eyes; }
/**
* Gets the eyes config for this character
* @return the eyes config ID
*/
uint32_t GetEyes() const { return m_Eyes; }
/**
* Gets the eyebrows config for this character
* @return the eyebrow config ID
*/
uint32_t GetEyebrows() const { return m_Eyebrows; }
/**
* Gets the eyebrows config for this character
* @return the eyebrow config ID
*/
uint32_t GetEyebrows() const { return m_Eyebrows; }
/**
* Get the mouth of this character
* @return the mouth ID
*/
uint32_t GetMouth() const { return m_Mouth; }
/**
* Get the mouth of this character
* @return the mouth ID
*/
uint32_t GetMouth() const { return m_Mouth; }
/**
* Gets the left hand color of this character
* @return the left hand color ID
*/
uint32_t GetLeftHand() const { return m_LeftHand; }
/**
* Gets the left hand color of this character
* @return the left hand color ID
*/
uint32_t GetLeftHand() const { return m_LeftHand; }
/**
* Gets the right hand color of this character
* @return the right hand color ID
*/
uint32_t GetRightHand() const { return m_RightHand; }
/**
* Sets the default shirt color for this character
* @param color the shirt color ID to set
*/
void SetShirtColor(uint32_t color) { m_ShirtColor = color; }
/**
* Sets the default shirt style for this character
* @param style the shirt style ID to set
*/
void SetShirtStyle(uint32_t style) { m_ShirtStyle = style; }
/**
* Sets the default pants color for this character
* @param color the pants color ID to set
*/
void SetPantsColor(uint32_t color) { m_PantsColor = color; }
/**
* Sets the default hair color for this character
* @param color the hair color ID to set
*/
void SetHairColor(uint32_t color) { m_HairColor = color; }
/**
* Sets the default hair style for this character
* @param style the hair style ID to set
*/
void SetHairStyle(uint32_t style) { m_HairStyle = style; }
/**
* Sets the eyes config for this character
* @param eyes the eyes config ID to set
*/
void SetEyes(uint32_t eyes) { m_Eyes = eyes; }
/**
* Sets the eyebrows config for this character
* @param eyebrows the eyebrows config ID to set
*/
void SetEyebrows(uint32_t eyebrows) { m_Eyebrows = eyebrows; }
/**
* Sets the mouth config for this character
* @param mouth the mouth config ID to set
*/
void SetMouth(uint32_t mouth) { m_Mouth = mouth; }
/**
* Sets the left hand color for this character
* @param color the left hand color ID to set
*/
void SetLeftHand(uint32_t leftHand) { m_LeftHand = leftHand; }
/**
* Sets the right hand color for this character
* @param color the right hand color ID to set
*/
void SetRightHand(uint32_t rightHand) { m_RightHand = rightHand; }
/**
* Gets the right hand color of this character
* @return the right hand color ID
*/
uint32_t GetRightHand() const { return m_RightHand; }
/**
* Whether this character has visited a certain zone