feat: convert character ids to 64 bits (#1878)

* feat: convert character ids to 64 bits

remove all usages of the PERSISTENT bit with regards to storing of playerIDs on the server.  the bit does not exist and was a phantom in the first place.
Tested that a full playthrough of ag, ns and gf was still doable.  slash commands work, ugc works, friends works, ignore list works, properties work and have names, teaming works.
migrating an old mysql database works . need to test an old sqlite database

* fix sqlite migration

* remove nd specific column migration
This commit is contained in:
David Markowitz
2025-09-18 23:12:23 -07:00
committed by GitHub
parent 68f2e2dee2
commit 6389876c6e
56 changed files with 327 additions and 270 deletions

View File

@@ -15,8 +15,8 @@ struct MailInfo {
std::string subject;
std::string body;
uint64_t id{};
uint32_t senderId{};
uint32_t receiverId{};
LWOOBJID senderId{};
LWOOBJID receiverId{};
uint64_t timeSent{};
bool wasRead{};
uint16_t languageCode{};