mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 13:37:22 +00:00
Merge branch 'main' into cdclient-rework
This commit is contained in:
commit
633b87a5e7
76
.editorconfig
Normal file
76
.editorconfig
Normal file
@ -0,0 +1,76 @@
|
||||
# top-most EditorConfig file
|
||||
root=true
|
||||
|
||||
# Unix-style newlines with a newline ending every file
|
||||
[*]
|
||||
indent_style=tab
|
||||
tab_width=4
|
||||
charset=utf-8
|
||||
trim_trailing_whitespace=true
|
||||
end_of_line=lf
|
||||
insert_final_newline=true
|
||||
|
||||
[*.{c++,cc,cpp,cxx,h,h++,hh,hpp,hxx,inl,ipp,tlh,tli}]
|
||||
|
||||
vc_generate_documentation_comments=doxygen_slash_star
|
||||
|
||||
cpp_indent_braces=false
|
||||
cpp_alignment_tab_fill_style=use_spaces
|
||||
cpp_indent_multi_line_relative_to=innermost_parenthesis
|
||||
cpp_indent_within_parentheses=indent
|
||||
cpp_indent_preserve_within_parentheses=false
|
||||
cpp_indent_case_labels=false
|
||||
cpp_indent_case_contents=true
|
||||
cpp_indent_case_contents_when_block=false
|
||||
cpp_indent_lambda_braces_when_parameter=true
|
||||
cpp_indent_goto_labels=one_left
|
||||
cpp_indent_preprocessor=leftmost_column
|
||||
cpp_indent_access_specifiers=false
|
||||
cpp_indent_namespace_contents=true
|
||||
cpp_indent_preserve_comments=false
|
||||
cpp_new_line_before_open_brace_namespace=same_line
|
||||
cpp_new_line_before_open_brace_type=same_line
|
||||
cpp_new_line_before_open_brace_function=same_line
|
||||
cpp_new_line_before_open_brace_block=same_line
|
||||
cpp_new_line_before_open_brace_lambda=same_line
|
||||
cpp_new_line_scope_braces_on_separate_lines=false
|
||||
cpp_new_line_close_brace_same_line_empty_type=false
|
||||
cpp_new_line_close_brace_same_line_empty_function=false
|
||||
cpp_new_line_before_catch=false
|
||||
cpp_new_line_before_else=false
|
||||
cpp_new_line_before_while_in_do_while=false
|
||||
cpp_space_before_function_open_parenthesis=remove
|
||||
cpp_space_within_parameter_list_parentheses=false
|
||||
cpp_space_between_empty_parameter_list_parentheses=false
|
||||
cpp_space_after_keywords_in_control_flow_statements=true
|
||||
cpp_space_within_control_flow_statement_parentheses=false
|
||||
cpp_space_before_lambda_open_parenthesis=false
|
||||
cpp_space_within_cast_parentheses=false
|
||||
cpp_space_after_cast_close_parenthesis=false
|
||||
cpp_space_within_expression_parentheses=false
|
||||
cpp_space_before_block_open_brace=true
|
||||
cpp_space_between_empty_braces=false
|
||||
cpp_space_before_initializer_list_open_brace=false
|
||||
cpp_space_within_initializer_list_braces=true
|
||||
cpp_space_preserve_in_initializer_list=true
|
||||
cpp_space_before_open_square_bracket=false
|
||||
cpp_space_within_square_brackets=false
|
||||
cpp_space_before_empty_square_brackets=false
|
||||
cpp_space_between_empty_square_brackets=false
|
||||
cpp_space_group_square_brackets=true
|
||||
cpp_space_within_lambda_brackets=false
|
||||
cpp_space_between_empty_lambda_brackets=false
|
||||
cpp_space_before_comma=false
|
||||
cpp_space_after_comma=true
|
||||
cpp_space_remove_around_member_operators=true
|
||||
cpp_space_before_inheritance_colon=true
|
||||
cpp_space_before_constructor_colon=true
|
||||
cpp_space_remove_before_semicolon=true
|
||||
cpp_space_after_semicolon=false
|
||||
cpp_space_remove_around_unary_operator=true
|
||||
cpp_space_around_binary_operator=insert
|
||||
cpp_space_around_assignment_operator=insert
|
||||
cpp_space_pointer_reference_alignment=left
|
||||
cpp_space_around_ternary_operator=insert
|
||||
cpp_wrap_preserve_blocks=one_liners
|
||||
cpp_indent_comment=fasle
|
8
.git-blame-ignore-revs
Normal file
8
.git-blame-ignore-revs
Normal file
@ -0,0 +1,8 @@
|
||||
# format codebase
|
||||
19e77a38d837ce781ba0ca6ea8e78b67a6e3b5a5
|
||||
|
||||
# add semi-colons to macros consistently
|
||||
9e4ce24fd2851e65df776dd9c57bcb0d45f4453a
|
||||
|
||||
# convert to unix line endings
|
||||
72477e01e2711e0f61cdb192ee266e5e21b8846f
|
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -1 +1 @@
|
||||
*.sh eol=lf
|
||||
* text=auto eol=lf
|
||||
|
4
.gitignore
vendored
4
.gitignore
vendored
@ -119,4 +119,6 @@ thirdparty/zlib-1.2.11/
|
||||
.env
|
||||
docker/__pycache__
|
||||
|
||||
docker-compose.override.yml
|
||||
docker-compose.override.yml
|
||||
|
||||
!/tests/TestBitStreams/*.bin
|
||||
|
@ -14,11 +14,11 @@ string(REPLACE "\n" ";" variables ${variables})
|
||||
foreach(variable ${variables})
|
||||
# If the string contains a #, skip it
|
||||
if(NOT "${variable}" MATCHES "#")
|
||||
|
||||
# Split the variable into name and value
|
||||
|
||||
# Split the variable into name and value
|
||||
string(REPLACE "=" ";" variable ${variable})
|
||||
|
||||
# Check that the length of the variable is 2 (name and value)
|
||||
# Check that the length of the variable is 2 (name and value)
|
||||
list(LENGTH variable length)
|
||||
if(${length} EQUAL 2)
|
||||
|
||||
@ -42,8 +42,14 @@ set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT
|
||||
# Echo the version
|
||||
message(STATUS "Version: ${PROJECT_VERSION}")
|
||||
|
||||
# Disable demo, tests and examples for recastNavigation. Turn these to ON if you want to use them
|
||||
# This has to be done here to prevent a rare build error due to missing dependencies on the initial generations.
|
||||
set(RECASTNAVIGATION_DEMO OFF CACHE BOOL "" FORCE)
|
||||
set(RECASTNAVIGATION_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
|
||||
# Compiler flags:
|
||||
# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
|
||||
# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
|
||||
# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
|
||||
# Disabled no-register
|
||||
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
||||
@ -54,7 +60,7 @@ if(UNIX)
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC")
|
||||
endif()
|
||||
if (__dynamic)
|
||||
if (__dynamic AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
|
||||
endif()
|
||||
if (__ggdb)
|
||||
@ -63,7 +69,7 @@ if(UNIX)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
||||
elseif(MSVC)
|
||||
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
|
||||
add_compile_options("/wd4267")
|
||||
add_compile_options("/wd4267" "/utf-8")
|
||||
elseif(WIN32)
|
||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
@ -83,14 +89,15 @@ make_directory(${CMAKE_BINARY_DIR}/locale)
|
||||
# Create a /logs directory
|
||||
make_directory(${CMAKE_BINARY_DIR}/logs)
|
||||
|
||||
# Copy ini files on first build
|
||||
set(INI_FILES "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini")
|
||||
foreach(ini ${INI_FILES})
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/${ini})
|
||||
# Copy resource files on first build
|
||||
set(RESOURCE_FILES "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blacklist.dcf")
|
||||
foreach(resource_file ${RESOURCE_FILES})
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/${resource_file})
|
||||
configure_file(
|
||||
${CMAKE_SOURCE_DIR}/resources/${ini} ${PROJECT_BINARY_DIR}/${ini}
|
||||
${CMAKE_SOURCE_DIR}/resources/${resource_file} ${PROJECT_BINARY_DIR}/${resource_file}
|
||||
COPYONLY
|
||||
)
|
||||
message("Moved ${resource_file} to project binary directory")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
@ -117,25 +124,26 @@ endforeach()
|
||||
set(INCLUDED_DIRECTORIES
|
||||
"dCommon"
|
||||
"dChatFilter"
|
||||
"dGame"
|
||||
"dGame/dBehaviors"
|
||||
"dGame/dComponents"
|
||||
"dGame/dGameMessages"
|
||||
"dGame/dInventory"
|
||||
"dGame/dMission"
|
||||
"dGame/dEntity"
|
||||
"dGame/dUtilities"
|
||||
"dPhysics"
|
||||
"dZoneManager"
|
||||
"dDatabase"
|
||||
"dGame"
|
||||
"dGame/dBehaviors"
|
||||
"dGame/dComponents"
|
||||
"dGame/dGameMessages"
|
||||
"dGame/dInventory"
|
||||
"dGame/dMission"
|
||||
"dGame/dEntity"
|
||||
"dGame/dUtilities"
|
||||
"dPhysics"
|
||||
"dNavigation"
|
||||
"dNavigation/dTerrain"
|
||||
"dZoneManager"
|
||||
"dDatabase"
|
||||
"dDatabase/Tables"
|
||||
"dNet"
|
||||
"dScripts"
|
||||
|
||||
"thirdparty/raknet/Source"
|
||||
"thirdparty/tinyxml2"
|
||||
"thirdparty/recastnavigation/Recast/Include"
|
||||
"thirdparty/recastnavigation/Detour/Include"
|
||||
"thirdparty/recastnavigation"
|
||||
"thirdparty/SQLite"
|
||||
"thirdparty/cpplinq"
|
||||
)
|
||||
@ -152,7 +160,6 @@ elseif (UNIX)
|
||||
set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt/include/bcrypt")
|
||||
endif()
|
||||
|
||||
include_directories(${ZLIB_INCLUDE_DIRS})
|
||||
# Add binary directory as an include directory
|
||||
include_directories(${PROJECT_BINARY_DIR})
|
||||
|
||||
@ -191,7 +198,7 @@ file(
|
||||
file(
|
||||
GLOB HEADERS_DGAME
|
||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dGame/Entity.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/Entity.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/dGameMessages/GameMessages.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/EntityManager.h
|
||||
${PROJECT_SOURCE_DIR}/dScripts/CppScripts.h
|
||||
@ -205,6 +212,7 @@ add_subdirectory(dNet)
|
||||
add_subdirectory(dScripts) # Add for dGame to use
|
||||
add_subdirectory(dGame)
|
||||
add_subdirectory(dZoneManager)
|
||||
add_subdirectory(dNavigation)
|
||||
add_subdirectory(dPhysics)
|
||||
|
||||
# Create a list of common libraries shared between all binaries
|
||||
@ -229,18 +237,18 @@ add_subdirectory(dMasterServer) # Add MasterServer last so it can rely on the ot
|
||||
|
||||
# Add our precompiled headers
|
||||
target_precompile_headers(
|
||||
dGame PRIVATE
|
||||
dGame PRIVATE
|
||||
${HEADERS_DGAME}
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
dZoneManager PRIVATE
|
||||
dZoneManager PRIVATE
|
||||
${HEADERS_DZONEMANAGER}
|
||||
)
|
||||
|
||||
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
|
||||
target_precompile_headers(
|
||||
dDatabase PRIVATE
|
||||
dDatabase PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
|
||||
)
|
||||
|
||||
@ -252,4 +260,4 @@ target_precompile_headers(
|
||||
target_precompile_headers(
|
||||
tinyxml2 PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
|
||||
)
|
||||
)
|
||||
|
@ -115,9 +115,14 @@
|
||||
"displayName": "CI Tests on windows",
|
||||
"description": "Runs all tests on a windows configuration",
|
||||
"configuration": "RelWithDebInfo",
|
||||
"execution": {
|
||||
"jobs": 2
|
||||
},
|
||||
"execution": {
|
||||
"jobs": 2
|
||||
},
|
||||
"filter": {
|
||||
"exclude": {
|
||||
"name": "((example)|(minigzip))+"
|
||||
}
|
||||
},
|
||||
"output": {
|
||||
"outputOnFailure": true
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
PROJECT_VERSION_MAJOR=1
|
||||
PROJECT_VERSION_MINOR=0
|
||||
PROJECT_VERSION_PATCH=3
|
||||
PROJECT_VERSION_PATCH=4
|
||||
# LICENSE
|
||||
LICENSE=AGPL-3.0
|
||||
# The network version.
|
||||
@ -8,13 +8,13 @@ LICENSE=AGPL-3.0
|
||||
# 171022 - Unmodded client
|
||||
NET_VERSION=171022
|
||||
# Debugging
|
||||
# __dynamic=1
|
||||
__dynamic=1
|
||||
# Set __dynamic to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
||||
# __ggdb=1
|
||||
# Set __ggdb to 1 to enable the -ggdb flag for the linker, including more debug info.
|
||||
# __include_backtrace__=1
|
||||
# Set __include_backtrace__ to 1 to includes the backtrace library for better crashlogs.
|
||||
# __compile_backtrace__=1
|
||||
# Set __compile_backtrace__ to 1 to compile the backtrace library instead of using system libraries.
|
||||
# Set __compile_backtrace__ to 1 to compile the backtrace library instead of using system libraries.
|
||||
__maria_db_connector_compile_jobs__=1
|
||||
# Set to the number of jobs (make -j equivalent) to compile the mariadbconn files with.
|
||||
# Set to the number of jobs (make -j equivalent) to compile the mariadbconn files with.
|
||||
|
@ -123,6 +123,15 @@ added, which produced InvalidScript errors.
|
||||
|
||||
Check out a compiled list of development resources and tools [here](https://lu-dev.net/).
|
||||
|
||||
|
||||
Please use [.editorconfig](https://editorconfig.org/#pre-installed) with your preferred IDE.
|
||||
|
||||
And run:
|
||||
```bash
|
||||
git config blame.ignoreRevsFile .git-blame-ignore-revs
|
||||
```
|
||||
to ignore the gitblame of mass formatting commits
|
||||
|
||||
## Coding Style
|
||||
|
||||
This project has gone through multiple iterations of coding style. In the code you'll find a number of different coding styles in use. What follows is the preferred style for this project.
|
||||
@ -154,7 +163,7 @@ if (x) {
|
||||
}
|
||||
```
|
||||
|
||||
Instead of
|
||||
Instead of
|
||||
|
||||
```cpp
|
||||
if ( x ) {
|
||||
|
@ -25,8 +25,7 @@
|
||||
|
||||
**NOTE #4**: Make sure to run the following in the repo root directory after cloning so submodules are also downloaded.
|
||||
```
|
||||
git submodule init
|
||||
git submodule update
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
**NOTE #5**: If DarkflameSetup fails due to not having cdclient.fdb, rename CDClient.fdb (in the same folder) to cdclient.fdb
|
||||
|
||||
|
61
README.md
61
README.md
@ -27,11 +27,11 @@ Darkflame Universe is a server emulator and does not distribute any LEGO® Unive
|
||||
Development of the latest iteration of Darkflame Universe has been done primarily in a Unix-like environment and is where it has been tested and designed for deployment. It is therefore highly recommended that Darkflame Universe be built and deployed using a Unix-like environment for the most streamlined experience.
|
||||
|
||||
### Prerequisites
|
||||
**Clone the repository**
|
||||
#### Clone the repository
|
||||
```bash
|
||||
git clone --recursive https://github.com/DarkflameUniverse/DarkflameServer
|
||||
```
|
||||
**Python**
|
||||
#### Python
|
||||
|
||||
Some tools utilized to streamline the setup process require Python 3, make sure you have it installed.
|
||||
|
||||
@ -42,12 +42,17 @@ This was done make sure that older and incomplete clients wouldn't produce false
|
||||
|
||||
If you're using a DLU client you'll have to go into the "CMakeVariables.txt" file and change the NET_VERSION variable to 171023 to match the modified client's version number.
|
||||
|
||||
### Using Docker
|
||||
Refer to [Docker.md](/Docker.md).
|
||||
|
||||
For Windows, refer to [Docker_Windows.md](/Docker_Windows.md).
|
||||
|
||||
### Linux builds
|
||||
Make sure packages like `gcc`, `cmake`, and `zlib` are installed. Depending on the distribution, these packages might already be installed. Note that on systems like Ubuntu, you will need the `zlib1g-dev` package so that the header files are available. `libssl-dev` will also be required as well as `openssl`.
|
||||
|
||||
CMake must be version 3.14 or higher!
|
||||
|
||||
**Build the repository**
|
||||
#### Build the repository
|
||||
|
||||
You can either run `build.sh` when in the root folder of the repository:
|
||||
|
||||
@ -65,8 +70,8 @@ cd build
|
||||
# Run CMake to generate make files
|
||||
cmake ..
|
||||
|
||||
# Run make to build the project. To build utilizing multiple cores, append `-j` and the amount of cores to utilize, for example `make -j8`
|
||||
make
|
||||
# To build utilizing multiple cores, append `-j` and the amount of cores to utilize, for example `cmake --build . --config Release -j8'
|
||||
cmake --build . --config Release
|
||||
```
|
||||
|
||||
### MacOS builds
|
||||
@ -88,7 +93,7 @@ cmake --build . --config Release
|
||||
### Windows builds (native)
|
||||
Ensure that you have either the [MSVC](https://visualstudio.microsoft.com/vs/) or the [Clang](https://github.com/llvm/llvm-project/releases/) (recommended) compiler installed. You will also need to install [CMake](https://cmake.org/download/). Currently on native Windows the server will only work in Release mode.
|
||||
|
||||
**Build the repository**
|
||||
#### Build the repository
|
||||
```batch
|
||||
:: Create the build directory
|
||||
mkdir build
|
||||
@ -100,7 +105,7 @@ cmake ..
|
||||
:: Run CMake with build flag to build
|
||||
cmake --build . --config Release
|
||||
```
|
||||
**Windows for ARM** has not been tested but should build by doing the following
|
||||
#### Windows for ARM has not been tested but should build by doing the following
|
||||
```batch
|
||||
:: Create the build directory
|
||||
mkdir build
|
||||
@ -116,13 +121,13 @@ cmake --build . --config Release
|
||||
### Windows builds (WSL)
|
||||
This section will go through how to install [WSL](https://docs.microsoft.com/en-us/windows/wsl/install) and building in a Linux environment under Windows. WSL requires Windows 10 version 2004 and higher (Build 19041 and higher) or Windows 11.
|
||||
|
||||
**Open the Command Prompt application with Administrator permissions and run the following:**
|
||||
#### Open the Command Prompt application with Administrator permissions and run the following:
|
||||
```bash
|
||||
# Installing Windows Subsystem for Linux
|
||||
wsl --install
|
||||
```
|
||||
|
||||
**Open the Ubuntu application and run the following:**
|
||||
#### Open the Ubuntu application and run the following:
|
||||
```bash
|
||||
# Make sure the install is up to date
|
||||
apt update && apt upgrade
|
||||
@ -154,7 +159,7 @@ now follow the build section for your system
|
||||
|
||||
### Resources
|
||||
|
||||
**LEGO® Universe 1.10.64**
|
||||
#### LEGO® Universe 1.10.64
|
||||
|
||||
This repository does not distribute any LEGO® Universe files. A full install of LEGO® Universe version 1.10.64 (latest) is required to finish setting up Darkflame Universe.
|
||||
|
||||
@ -177,20 +182,20 @@ shasum -a 256 <file>
|
||||
certutil -hashfile <file> SHA256
|
||||
```
|
||||
|
||||
**Unpacking the client**
|
||||
#### Unpacking the client
|
||||
* Clone lcdr's utilities repository [here](https://github.com/lcdr/utils)
|
||||
* Use `pkextractor.pyw` to unpack the client files if they are not already unpacked
|
||||
|
||||
**Setup resource directory**
|
||||
#### Setup resource directory
|
||||
* In the `build` directory create a `res` directory if it does not already exist.
|
||||
* Copy over or create symlinks from `macros`, `BrickModels`, `chatplus_en_us.txt`, `names`, and `maps` in your client `res` directory to the server `build/res` directory
|
||||
* Unzip the navmeshes [here](./resources/navmeshes.zip) and place them in `build/res/maps/navmeshes`
|
||||
|
||||
**Setup locale**
|
||||
#### Setup locale
|
||||
* In the `build` directory create a `locale` directory if it does not already exist
|
||||
* Copy over or create symlinks from `locale.xml` in your client `locale` directory to the `build/locale` directory
|
||||
|
||||
**Client database**
|
||||
#### Client database
|
||||
* Use `fdb_to_sqlite.py` in lcdr's utilities on `res/cdclient.fdb` in the unpacked client to convert the client database to `cdclient.sqlite`
|
||||
* Move and rename `cdclient.sqlite` into `build/res/CDServer.sqlite`
|
||||
* Run each SQL file in the order at which they appear [here](migrations/cdserver/) on the SQLite database
|
||||
@ -199,14 +204,18 @@ certutil -hashfile <file> SHA256
|
||||
Darkflame Universe utilizes a MySQL/MariaDB database for account and character information.
|
||||
|
||||
Initial setup can vary drastically based on which operating system or distribution you are running; there are instructions out there for most setups, follow those and come back here when you have a database up and running.
|
||||
* Create a database for Darkflame Universe to use
|
||||
* Use the command `./MasterServer -m` to automatically run them.
|
||||
|
||||
**Configuration**
|
||||
* All that you need to do is create a database to connect to. As long as the server can connect to the database, the schema will always be kept up to date when you start the server.
|
||||
|
||||
#### Configuration
|
||||
|
||||
After the server has been built there should be four `ini` files in the build director: `authconfig.ini`, `chatconfig.ini`, `masterconfig.ini`, and `worldconfig.ini`. Go through them and fill in the database credentials and configure other settings if necessary.
|
||||
|
||||
**Verify**
|
||||
#### Migrations
|
||||
|
||||
The database is automatically setup and migrated to what it should look like for the latest commit whenever you start the server.
|
||||
|
||||
#### Verify
|
||||
|
||||
Your build directory should now look like this:
|
||||
* AuthServer
|
||||
@ -417,10 +426,11 @@ Here is a summary of the commands available in-game. All commands are prefixed b
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
## Credits
|
||||
# Credits
|
||||
## Active Contributors
|
||||
* [EmosewaMC](https://github.com/EmosewaMC)
|
||||
* [Jettford](https://github.com/Jettford)
|
||||
* [Aaron K.](https://github.com/aronwk-aaron)
|
||||
|
||||
## DLU Team
|
||||
* [DarwinAnim8or](https://github.com/DarwinAnim8or)
|
||||
@ -429,10 +439,6 @@ Here is a summary of the commands available in-game. All commands are prefixed b
|
||||
* [averysumner](https://github.com/codeshaunted)
|
||||
* [Jon002](https://github.com/jaller200)
|
||||
* [Jonny](https://github.com/cuzitsjonny)
|
||||
* TheMachine
|
||||
* Matthew
|
||||
* [Raine](https://github.com/Rainebannister)
|
||||
* Bricknave
|
||||
|
||||
### Research and tools
|
||||
* [lcdr](https://github.com/lcdr)
|
||||
@ -444,11 +450,14 @@ Here is a summary of the commands available in-game. All commands are prefixed b
|
||||
### Former contributors
|
||||
* TheMachine
|
||||
* Matthew
|
||||
* Raine
|
||||
* [Raine](https://github.com/Rainebannister)
|
||||
* Bricknave
|
||||
|
||||
### Special thanks
|
||||
### Logo
|
||||
* Cole Peterson (BlasterBuilder)
|
||||
|
||||
## Special thanks
|
||||
* humanoid24
|
||||
* pwjones1969
|
||||
* BlasterBuilder for the logo
|
||||
* [Simon](https://github.com/SimonNitzsche)
|
||||
* ALL OF THE NETDEVIL AND LEGO TEAMS!
|
||||
|
51
SECURITY.md
Normal file
51
SECURITY.md
Normal file
@ -0,0 +1,51 @@
|
||||
# Security Policy
|
||||
|
||||
## Supported Versions
|
||||
|
||||
At the moment, only the latest commit on the `main` branch will be supported for security vulnerabilities. Private server operators
|
||||
should keep their instances up to date and forks should regularily rebase on `main`.
|
||||
|
||||
| Branch | Supported |
|
||||
| ------- | ------------------ |
|
||||
| `main` | :white_check_mark: |
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
If you found a security vulnerability in DLU, please send a message to [darkflame-security@googlegroups.com][darkflame-security]. You should get a
|
||||
reply within *72 hours* that we have received your report and a tentative [CVSS score](https://nvd.nist.gov/vuln-metrics/cvss/v3-calculator).
|
||||
We will do a preliminary analysis to confirm that the vulnerability is a plausible claim and decline the report otherwise.
|
||||
|
||||
If possible, please include
|
||||
|
||||
1. reproducible steps on how to trigger the vulnerability
|
||||
2. a description on why you are convinced that it exists.
|
||||
3. any information you may have on active exploitation of the vulnerability (zero-day).
|
||||
|
||||
## Security Advisories
|
||||
|
||||
The project will release advisories on resolved vulnerabilities at <https://github.com/DarkflameUniverse/DarkflameServer/security/advisories>
|
||||
|
||||
## Receiving Security Updates
|
||||
|
||||
We set up [darkflame-security-announce@googlegroups.com][darkflame-security-announce] for private server operators to receive updates on vulnerabilities
|
||||
such as the release of [Security Advisories](#security-advisories) or early workarounds and recommendations to mitigate ongoing
|
||||
vulnerabilities.
|
||||
|
||||
Unfortunately, we cannot guarantee that announcements will be sent for every vulnerability.
|
||||
|
||||
## Embargo
|
||||
|
||||
We propose a 90 day (approx. 3 months) embargo on security vulnerabilities. That is, we ask everyone not to disclose the vulnerabilty
|
||||
publicly until either:
|
||||
|
||||
1. 90 days have passed from the time the first related email is sent to `darkflame-security@`
|
||||
2. a security advisory related to the vulnerability has been published by the project.
|
||||
|
||||
If you fail to comply with this embargo, you might be exluded from [receiving security updates](#receiving-security-updates).
|
||||
|
||||
## Bug Bounty
|
||||
|
||||
Unfortunately we cannot provide bug bounties at this time.
|
||||
|
||||
[darkflame-security]: mailto:darkflame-security@googlegroups.com
|
||||
[darkflame-security-announce]: https://groups.google.com/g/darkflame-security-announce
|
5
build.sh
5
build.sh
@ -5,5 +5,6 @@ cd build
|
||||
# Run cmake to generate make files
|
||||
cmake ..
|
||||
|
||||
# Run make to build the project. To build utilizing multiple cores, append `-j` and the amount of cores to utilize, for example `make -j8`
|
||||
make
|
||||
# To build utilizing multiple cores, append `-j` and the amount of cores to utilize, for example `cmake --build . --config Release -j8'
|
||||
cmake --build . --config Release
|
||||
|
||||
|
@ -37,9 +37,9 @@ int main(int argc, char** argv) {
|
||||
//Create all the objects we need to run our service:
|
||||
Game::logger = SetupLogger();
|
||||
if (!Game::logger) return 0;
|
||||
Game::logger->Log("AuthServer", "Starting Auth server...\n");
|
||||
Game::logger->Log("AuthServer", "Version: %i.%i\n", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("AuthServer", "Compiled on: %s\n", __TIMESTAMP__);
|
||||
Game::logger->Log("AuthServer", "Starting Auth server...");
|
||||
Game::logger->Log("AuthServer", "Version: %i.%i", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("AuthServer", "Compiled on: %s", __TIMESTAMP__);
|
||||
|
||||
//Read our config:
|
||||
dConfig config("authconfig.ini");
|
||||
@ -53,15 +53,15 @@ int main(int argc, char** argv) {
|
||||
std::string mysql_username = config.GetValue("mysql_username");
|
||||
std::string mysql_password = config.GetValue("mysql_password");
|
||||
|
||||
try {
|
||||
Database::Connect(mysql_host, mysql_database, mysql_username, mysql_password);
|
||||
} catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("AuthServer", "Got an error while connecting to the database: %s\n", ex.what());
|
||||
try {
|
||||
Database::Connect(mysql_host, mysql_database, mysql_username, mysql_password);
|
||||
} catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("AuthServer", "Got an error while connecting to the database: %s", ex.what());
|
||||
Database::Destroy("AuthServer");
|
||||
delete Game::server;
|
||||
delete Game::logger;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
//Find out the master's IP:
|
||||
std::string masterIP;
|
||||
@ -78,10 +78,10 @@ int main(int argc, char** argv) {
|
||||
|
||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||
int maxClients = 50;
|
||||
int ourPort = 1001; //LU client is hardcoded to use this for auth port, so I'm making it the default.
|
||||
int ourPort = 1001; //LU client is hardcoded to use this for auth port, so I'm making it the default.
|
||||
if (config.GetValue("max_clients") != "") maxClients = std::stoi(config.GetValue("max_clients"));
|
||||
if (config.GetValue("port") != "") ourPort = std::atoi(config.GetValue("port").c_str());
|
||||
|
||||
|
||||
Game::server = new dServer(config.GetValue("external_ip"), ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Auth);
|
||||
|
||||
//Run it until server gets a kill message from Master:
|
||||
@ -98,8 +98,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
if (framesSinceMasterDisconnect >= 30)
|
||||
break; //Exit our loop, shut down.
|
||||
}
|
||||
else framesSinceMasterDisconnect = 0;
|
||||
} else framesSinceMasterDisconnect = 0;
|
||||
|
||||
//In world we'd update our other systems here.
|
||||
|
||||
@ -134,8 +133,7 @@ int main(int argc, char** argv) {
|
||||
delete stmt;
|
||||
|
||||
framesSinceLastSQLPing = 0;
|
||||
}
|
||||
else framesSinceLastSQLPing++;
|
||||
} else framesSinceLastSQLPing++;
|
||||
|
||||
//Sleep our thread since auth can afford to.
|
||||
t += std::chrono::milliseconds(mediumFramerate); //Auth can run at a lower "fps"
|
||||
@ -151,7 +149,7 @@ int main(int argc, char** argv) {
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
dLogger * SetupLogger() {
|
||||
dLogger* SetupLogger() {
|
||||
std::string logPath = "./logs/AuthServer_" + std::to_string(time(nullptr)) + ".log";
|
||||
bool logToConsole = false;
|
||||
bool logDebugStatements = false;
|
||||
|
@ -8,8 +8,9 @@
|
||||
#include <regex>
|
||||
|
||||
#include "dCommonVars.h"
|
||||
#include "Database.h"
|
||||
#include "dLogger.h"
|
||||
#include "dConfig.h"
|
||||
#include "Database.h"
|
||||
#include "Game.h"
|
||||
|
||||
using namespace dChatFilterDCF;
|
||||
@ -18,12 +19,15 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
|
||||
m_DontGenerateDCF = dontGenerateDCF;
|
||||
|
||||
if (!BinaryIO::DoesFileExist(filepath + ".dcf") || m_DontGenerateDCF) {
|
||||
ReadWordlistPlaintext(filepath + ".txt");
|
||||
if (!m_DontGenerateDCF) ExportWordlistToDCF(filepath + ".dcf");
|
||||
ReadWordlistPlaintext(filepath + ".txt", true);
|
||||
if (!m_DontGenerateDCF) ExportWordlistToDCF(filepath + ".dcf", true);
|
||||
} else if (!ReadWordlistDCF(filepath + ".dcf", true)) {
|
||||
ReadWordlistPlaintext(filepath + ".txt", true);
|
||||
ExportWordlistToDCF(filepath + ".dcf", true);
|
||||
}
|
||||
else if (!ReadWordlistDCF(filepath + ".dcf")) {
|
||||
ReadWordlistPlaintext(filepath + ".txt");
|
||||
ExportWordlistToDCF(filepath + ".dcf");
|
||||
|
||||
if (BinaryIO::DoesFileExist("blacklist.dcf")) {
|
||||
ReadWordlistDCF("blacklist.dcf", false);
|
||||
}
|
||||
|
||||
//Read player names that are ok as well:
|
||||
@ -32,29 +36,31 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
|
||||
while (res->next()) {
|
||||
std::string line = res->getString(1).c_str();
|
||||
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
||||
m_Words.push_back(CalculateHash(line));
|
||||
m_ApprovedWords.push_back(CalculateHash(line));
|
||||
}
|
||||
delete res;
|
||||
delete stmt;
|
||||
}
|
||||
|
||||
dChatFilter::~dChatFilter() {
|
||||
m_Words.clear();
|
||||
m_ApprovedWords.clear();
|
||||
m_DeniedWords.clear();
|
||||
}
|
||||
|
||||
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath) {
|
||||
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool whiteList) {
|
||||
std::ifstream file(filepath);
|
||||
if (file) {
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
|
||||
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
||||
m_Words.push_back(CalculateHash(line));
|
||||
if (whiteList) m_ApprovedWords.push_back(CalculateHash(line));
|
||||
else m_DeniedWords.push_back(CalculateHash(line));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
|
||||
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
||||
std::ifstream file(filepath, std::ios::binary);
|
||||
if (file) {
|
||||
fileHeader hdr;
|
||||
@ -67,17 +73,18 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
|
||||
if (hdr.formatVersion == formatVersion) {
|
||||
size_t wordsToRead = 0;
|
||||
BinaryIO::BinaryRead(file, wordsToRead);
|
||||
m_Words.reserve(wordsToRead);
|
||||
if (whiteList) m_ApprovedWords.reserve(wordsToRead);
|
||||
else m_DeniedWords.reserve(wordsToRead);
|
||||
|
||||
size_t word = 0;
|
||||
for (size_t i = 0; i < wordsToRead; ++i) {
|
||||
BinaryIO::BinaryRead(file, word);
|
||||
m_Words.push_back(word);
|
||||
if (whiteList) m_ApprovedWords.push_back(word);
|
||||
else m_DeniedWords.push_back(word);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
file.close();
|
||||
return false;
|
||||
}
|
||||
@ -86,14 +93,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void dChatFilter::ExportWordlistToDCF(const std::string& filepath) {
|
||||
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteList) {
|
||||
std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
|
||||
if (file) {
|
||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
|
||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
|
||||
BinaryIO::BinaryWrite(file, size_t(m_Words.size()));
|
||||
BinaryIO::BinaryWrite(file, size_t(whiteList ? m_ApprovedWords.size() : m_DeniedWords.size()));
|
||||
|
||||
for (size_t word : m_Words) {
|
||||
for (size_t word : whiteList ? m_ApprovedWords : m_DeniedWords) {
|
||||
BinaryIO::BinaryWrite(file, word);
|
||||
}
|
||||
|
||||
@ -101,31 +108,45 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath) {
|
||||
}
|
||||
}
|
||||
|
||||
bool dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel) {
|
||||
if (gmLevel > GAME_MASTER_LEVEL_FORUM_MODERATOR) return true; //If anything but a forum mod, return true.
|
||||
if (message.empty()) return true;
|
||||
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList) {
|
||||
if (gmLevel > GAME_MASTER_LEVEL_FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
|
||||
if (message.empty()) return { };
|
||||
if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
|
||||
|
||||
std::stringstream sMessage(message);
|
||||
std::string segment;
|
||||
std::regex reg("(!*|\\?*|\\;*|\\.*|\\,*)");
|
||||
|
||||
std::vector<std::pair<uint8_t, uint8_t>> listOfBadSegments = std::vector<std::pair<uint8_t, uint8_t>>();
|
||||
|
||||
uint32_t position = 0;
|
||||
|
||||
while (std::getline(sMessage, segment, ' ')) {
|
||||
std::string originalSegment = segment;
|
||||
|
||||
std::transform(segment.begin(), segment.end(), segment.begin(), ::tolower); //Transform to lowercase
|
||||
segment = std::regex_replace(segment, reg, "");
|
||||
|
||||
size_t hash = CalculateHash(segment);
|
||||
|
||||
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end()) {
|
||||
return false;
|
||||
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && whiteList) {
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
if (!IsInWordlist(hash)) {
|
||||
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && whiteList) {
|
||||
m_UserUnapprovedWordCache.push_back(hash);
|
||||
return false;
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !whiteList) {
|
||||
m_UserUnapprovedWordCache.push_back(hash);
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
position += segment.length() + 1;
|
||||
}
|
||||
|
||||
return true;
|
||||
return listOfBadSegments;
|
||||
}
|
||||
|
||||
size_t dChatFilter::CalculateHash(const std::string& word) {
|
||||
@ -135,7 +156,3 @@ size_t dChatFilter::CalculateHash(const std::string& word) {
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
bool dChatFilter::IsInWordlist(size_t word) {
|
||||
return std::find(m_Words.begin(), m_Words.end(), word) != m_Words.end();
|
||||
}
|
||||
|
@ -20,17 +20,17 @@ public:
|
||||
dChatFilter(const std::string& filepath, bool dontGenerateDCF);
|
||||
~dChatFilter();
|
||||
|
||||
void ReadWordlistPlaintext(const std::string & filepath);
|
||||
bool ReadWordlistDCF(const std::string & filepath);
|
||||
void ExportWordlistToDCF(const std::string & filepath);
|
||||
bool IsSentenceOkay(const std::string& message, int gmLevel);
|
||||
void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
|
||||
bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
|
||||
void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
|
||||
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList = true);
|
||||
|
||||
private:
|
||||
bool m_DontGenerateDCF;
|
||||
std::vector<size_t> m_Words;
|
||||
std::vector<size_t> m_DeniedWords;
|
||||
std::vector<size_t> m_ApprovedWords;
|
||||
std::vector<size_t> m_UserUnapprovedWordCache;
|
||||
|
||||
//Private functions:
|
||||
size_t CalculateHash(const std::string& word);
|
||||
bool IsInWordlist(size_t word);
|
||||
};
|
||||
|
@ -29,13 +29,14 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
||||
std::unique_ptr<sql::PreparedStatement> stmt(Database::CreatePreppedStmt(
|
||||
"SELECT fr.requested_player, best_friend, ci.name FROM "
|
||||
"(SELECT CASE "
|
||||
"WHEN player_id = ? THEN friend_id "
|
||||
"WHEN friend_id = ? THEN player_id "
|
||||
"WHEN player_id = ? THEN friend_id "
|
||||
"WHEN friend_id = ? THEN player_id "
|
||||
"END AS requested_player, best_friend FROM friends) AS fr "
|
||||
"JOIN charinfo AS ci ON ci.id = fr.requested_player "
|
||||
"WHERE fr.requested_player IS NOT NULL;"));
|
||||
"WHERE fr.requested_player IS NOT NULL AND fr.requested_player != ?;"));
|
||||
stmt->setUInt(1, static_cast<uint32_t>(playerID));
|
||||
stmt->setUInt(2, static_cast<uint32_t>(playerID));
|
||||
stmt->setUInt(3, static_cast<uint32_t>(playerID));
|
||||
|
||||
std::vector<FriendData> friends;
|
||||
|
||||
@ -48,7 +49,7 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
||||
GeneralUtils::SetBit(fd.friendID, static_cast<size_t>(eObjectBits::OBJECT_BIT_CHARACTER));
|
||||
|
||||
fd.isBestFriend = res->getInt(2) == 3; //0 = friends, 1 = left_requested, 2 = right_requested, 3 = both_accepted - are now bffs
|
||||
if (fd.isBestFriend) player->countOfBestFriends+=1;
|
||||
if (fd.isBestFriend) player->countOfBestFriends += 1;
|
||||
fd.friendName = res->getString(3);
|
||||
|
||||
//Now check if they're online:
|
||||
@ -60,8 +61,7 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
||||
|
||||
//Since this friend is online, we need to update them on the fact that we've just logged in:
|
||||
SendFriendUpdate(fr, player, 1, fd.isBestFriend);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
fd.isOnline = false;
|
||||
fd.zoneID = LWOZONEID();
|
||||
}
|
||||
@ -79,7 +79,7 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
||||
bitStream.Write<uint8_t>(0);
|
||||
bitStream.Write<uint16_t>(1); //Length of packet -- just writing one as it doesn't matter, client skips it.
|
||||
bitStream.Write((uint16_t)friends.size());
|
||||
|
||||
|
||||
for (auto& data : friends) {
|
||||
data.Serialize(bitStream);
|
||||
}
|
||||
@ -114,6 +114,10 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
inStream.Read(isBestFriendRequest);
|
||||
|
||||
auto requestor = playerContainer.GetPlayerData(requestorPlayerID);
|
||||
if (requestor->playerName == playerName) {
|
||||
SendFriendResponse(requestor, requestor, AddFriendResponseType::MYTHRAN);
|
||||
return;
|
||||
};
|
||||
std::unique_ptr<PlayerData> requestee(playerContainer.GetPlayerData(playerName));
|
||||
|
||||
// Check if player is online first
|
||||
@ -139,7 +143,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
}
|
||||
}
|
||||
|
||||
// If at this point we dont have a target, then they arent online and we cant send the request.
|
||||
// If at this point we dont have a target, then they arent online and we cant send the request.
|
||||
// Send the response code that corresponds to what the error is.
|
||||
if (!requestee) {
|
||||
std::unique_ptr<sql::PreparedStatement> nameQuery(Database::CreatePreppedStmt("SELECT name from charinfo where name = ?;"));
|
||||
@ -209,8 +213,8 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
updateQuery->executeUpdate();
|
||||
// Sent the best friend update here if the value is 3
|
||||
if (bestFriendStatus == 3U) {
|
||||
requestee->countOfBestFriends+=1;
|
||||
requestor->countOfBestFriends+=1;
|
||||
requestee->countOfBestFriends += 1;
|
||||
requestor->countOfBestFriends += 1;
|
||||
if (requestee->sysAddr != UNASSIGNED_SYSTEM_ADDRESS) SendFriendResponse(requestee.get(), requestor, AddFriendResponseType::ACCEPTED, false, true);
|
||||
if (requestor->sysAddr != UNASSIGNED_SYSTEM_ADDRESS) SendFriendResponse(requestor, requestee.get(), AddFriendResponseType::ACCEPTED, false, true);
|
||||
for (auto& friendData : requestor->friends) {
|
||||
@ -232,7 +236,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
// Do not send this if we are requesting to be a best friend.
|
||||
SendFriendRequest(requestee.get(), requestor);
|
||||
}
|
||||
|
||||
|
||||
// If the player is actually a player and not a ghost one defined above, release it from being deleted.
|
||||
if (requestee->sysAddr != UNASSIGNED_SYSTEM_ADDRESS) requestee.release();
|
||||
}
|
||||
@ -255,18 +259,18 @@ void ChatPacketHandler::HandleFriendResponse(Packet* packet) {
|
||||
uint8_t isAlreadyBestFriends = 0U;
|
||||
// We need to convert this response code to one we can actually send back to the client.
|
||||
switch (clientResponseCode) {
|
||||
case AddFriendResponseCode::ACCEPTED:
|
||||
serverResponseCode = AddFriendResponseType::ACCEPTED;
|
||||
break;
|
||||
case AddFriendResponseCode::BUSY:
|
||||
serverResponseCode = AddFriendResponseType::BUSY;
|
||||
break;
|
||||
case AddFriendResponseCode::CANCELLED:
|
||||
serverResponseCode = AddFriendResponseType::CANCELLED;
|
||||
break;
|
||||
case AddFriendResponseCode::REJECTED:
|
||||
serverResponseCode = AddFriendResponseType::DECLINED;
|
||||
break;
|
||||
case AddFriendResponseCode::ACCEPTED:
|
||||
serverResponseCode = AddFriendResponseType::ACCEPTED;
|
||||
break;
|
||||
case AddFriendResponseCode::BUSY:
|
||||
serverResponseCode = AddFriendResponseType::BUSY;
|
||||
break;
|
||||
case AddFriendResponseCode::CANCELLED:
|
||||
serverResponseCode = AddFriendResponseType::CANCELLED;
|
||||
break;
|
||||
case AddFriendResponseCode::REJECTED:
|
||||
serverResponseCode = AddFriendResponseType::DECLINED;
|
||||
break;
|
||||
}
|
||||
|
||||
// Now that we have handled the base cases, we need to check the other cases.
|
||||
@ -301,7 +305,7 @@ void ChatPacketHandler::HandleFriendResponse(Packet* packet) {
|
||||
requesteeData.isFTP = false;
|
||||
requesteeData.isOnline = true;
|
||||
requestor->friends.push_back(requesteeData);
|
||||
|
||||
|
||||
std::unique_ptr<sql::PreparedStatement> statement(Database::CreatePreppedStmt("INSERT IGNORE INTO `friends` (`player_id`, `friend_id`, `best_friend`) VALUES (?,?,?);"));
|
||||
statement->setUInt(1, static_cast<uint32_t>(requestor->playerID));
|
||||
statement->setUInt(2, static_cast<uint32_t>(requestee->playerID));
|
||||
@ -371,8 +375,7 @@ void ChatPacketHandler::HandleRemoveFriend(Packet* packet) {
|
||||
SendRemoveFriend(goonB, goonAName, true);
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleChatMessage(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
@ -390,10 +393,10 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet)
|
||||
|
||||
uint8_t channel = 0;
|
||||
inStream.Read(channel);
|
||||
|
||||
|
||||
std::string message = PacketUtils::ReadString(0x66, packet, true);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "Got a message from (%s) [%d]: %s\n", senderName.c_str(), channel, message.c_str());
|
||||
Game::logger->Log("ChatPacketHandler", "Got a message from (%s) [%d]: %s", senderName.c_str(), channel, message.c_str());
|
||||
|
||||
if (channel != 8) return;
|
||||
|
||||
@ -401,8 +404,7 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet)
|
||||
|
||||
if (team == nullptr) return;
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = playerContainer.GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) return;
|
||||
@ -493,8 +495,7 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamInvite(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamInvite(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID);
|
||||
@ -503,44 +504,39 @@ void ChatPacketHandler::HandleTeamInvite(Packet* packet)
|
||||
|
||||
auto* player = playerContainer.GetPlayerData(playerID);
|
||||
|
||||
if (player == nullptr)
|
||||
{
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
|
||||
if (team == nullptr)
|
||||
{
|
||||
if (team == nullptr) {
|
||||
team = playerContainer.CreateTeam(playerID);
|
||||
}
|
||||
|
||||
auto* other = playerContainer.GetPlayerData(invitedPlayer);
|
||||
|
||||
if (other == nullptr)
|
||||
{
|
||||
if (other == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (playerContainer.GetTeam(other->playerID) != nullptr)
|
||||
{
|
||||
if (playerContainer.GetTeam(other->playerID) != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (team->memberIDs.size() > 3) {
|
||||
// no more teams greater than 4
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "Someone tried to invite a 5th player to a team\n");
|
||||
Game::logger->Log("ChatPacketHandler", "Someone tried to invite a 5th player to a team");
|
||||
return;
|
||||
}
|
||||
|
||||
SendTeamInvite(other, player);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "Got team invite: %llu -> %s\n", playerID, invitedPlayer.c_str());
|
||||
Game::logger->Log("ChatPacketHandler", "Got team invite: %llu -> %s", playerID, invitedPlayer.c_str());
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamInviteResponse(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamInviteResponse(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
@ -552,33 +548,29 @@ void ChatPacketHandler::HandleTeamInviteResponse(Packet* packet)
|
||||
LWOOBJID leaderID = LWOOBJID_EMPTY;
|
||||
inStream.Read(leaderID);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "Accepted invite: %llu -> %llu (%d)\n", playerID, leaderID, declined);
|
||||
Game::logger->Log("ChatPacketHandler", "Accepted invite: %llu -> %llu (%d)", playerID, leaderID, declined);
|
||||
|
||||
if (declined)
|
||||
{
|
||||
if (declined) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* team = playerContainer.GetTeam(leaderID);
|
||||
|
||||
if (team == nullptr)
|
||||
{
|
||||
Game::logger->Log("ChatPacketHandler", "Failed to find team for leader (%llu)\n", leaderID);
|
||||
if (team == nullptr) {
|
||||
Game::logger->Log("ChatPacketHandler", "Failed to find team for leader (%llu)", leaderID);
|
||||
|
||||
team = playerContainer.GetTeam(playerID);
|
||||
}
|
||||
|
||||
if (team == nullptr)
|
||||
{
|
||||
Game::logger->Log("ChatPacketHandler", "Failed to find team for player (%llu)\n", playerID);
|
||||
|
||||
if (team == nullptr) {
|
||||
Game::logger->Log("ChatPacketHandler", "Failed to find team for player (%llu)", playerID);
|
||||
return;
|
||||
}
|
||||
|
||||
playerContainer.AddMember(team, playerID);
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamLeave(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamLeave(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
@ -588,60 +580,53 @@ void ChatPacketHandler::HandleTeamLeave(Packet* packet)
|
||||
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) leaving team\n", playerID);
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) leaving team", playerID);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
playerContainer.RemoveMember(team, playerID, false, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamKick(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamKick(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
inStream.Read(playerID);
|
||||
|
||||
|
||||
std::string kickedPlayer = PacketUtils::ReadString(0x14, packet, true);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) kicking (%s) from team\n", playerID, kickedPlayer.c_str());
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) kicking (%s) from team", playerID, kickedPlayer.c_str());
|
||||
|
||||
auto* kicked = playerContainer.GetPlayerData(kickedPlayer);
|
||||
|
||||
LWOOBJID kickedId = LWOOBJID_EMPTY;
|
||||
|
||||
if (kicked != nullptr)
|
||||
{
|
||||
if (kicked != nullptr) {
|
||||
kickedId = kicked->playerID;
|
||||
}
|
||||
else
|
||||
{
|
||||
kickedId = playerContainer.GetId(GeneralUtils::ASCIIToUTF16(kickedPlayer));
|
||||
} else {
|
||||
kickedId = playerContainer.GetId(GeneralUtils::UTF8ToUTF16(kickedPlayer));
|
||||
}
|
||||
|
||||
if (kickedId == LWOOBJID_EMPTY) return;
|
||||
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
if (team->leaderID != playerID || team->leaderID == kickedId) return;
|
||||
|
||||
playerContainer.RemoveMember(team, kickedId, false, true, false);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamPromote(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamPromote(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
inStream.Read(playerID);
|
||||
|
||||
|
||||
std::string promotedPlayer = PacketUtils::ReadString(0x14, packet, true);
|
||||
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) promoting (%s) to team leader\n", playerID, promotedPlayer.c_str());
|
||||
Game::logger->Log("ChatPacketHandler", "(%llu) promoting (%s) to team leader", playerID, promotedPlayer.c_str());
|
||||
|
||||
auto* promoted = playerContainer.GetPlayerData(promotedPlayer);
|
||||
|
||||
@ -649,42 +634,38 @@ void ChatPacketHandler::HandleTeamPromote(Packet* packet)
|
||||
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
if (team->leaderID != playerID) return;
|
||||
|
||||
playerContainer.PromoteMember(team, promoted->playerID);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamLootOption(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamLootOption(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
inStream.Read(playerID);
|
||||
uint32_t size = 0;
|
||||
inStream.Read(size);
|
||||
|
||||
|
||||
char option;
|
||||
inStream.Read(option);
|
||||
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
if (team->leaderID != playerID) return;
|
||||
|
||||
team->lootFlag = option;
|
||||
|
||||
playerContainer.TeamStatusUpdate(team);
|
||||
|
||||
|
||||
playerContainer.UpdateTeamsOnWorld(team, false);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet)
|
||||
{
|
||||
void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
inStream.Read(playerID);
|
||||
@ -693,45 +674,37 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet)
|
||||
auto* team = playerContainer.GetTeam(playerID);
|
||||
auto* data = playerContainer.GetPlayerData(playerID);
|
||||
|
||||
if (team != nullptr && data != nullptr)
|
||||
{
|
||||
if (team->local && data->zoneID.GetMapID() != team->zoneId.GetMapID() && data->zoneID.GetCloneID() != team->zoneId.GetCloneID())
|
||||
{
|
||||
if (team != nullptr && data != nullptr) {
|
||||
if (team->local && data->zoneID.GetMapID() != team->zoneId.GetMapID() && data->zoneID.GetCloneID() != team->zoneId.GetCloneID()) {
|
||||
playerContainer.RemoveMember(team, playerID, false, false, true, true);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (team->memberIDs.size() <= 1 && !team->local)
|
||||
{
|
||||
if (team->memberIDs.size() <= 1 && !team->local) {
|
||||
playerContainer.DisbandTeam(team);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!team->local)
|
||||
{
|
||||
if (!team->local) {
|
||||
ChatPacketHandler::SendTeamSetLeader(data, team->leaderID);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
ChatPacketHandler::SendTeamSetLeader(data, LWOOBJID_EMPTY);
|
||||
}
|
||||
|
||||
playerContainer.TeamStatusUpdate(team);
|
||||
|
||||
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(data->playerName);
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = playerContainer.GetPlayerData(memberId);
|
||||
|
||||
if (memberId == playerID) continue;
|
||||
|
||||
const auto memberName = playerContainer.GetName(memberId);
|
||||
|
||||
if (otherMember != nullptr)
|
||||
{
|
||||
|
||||
if (otherMember != nullptr) {
|
||||
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, data->playerID, data->zoneID);
|
||||
}
|
||||
ChatPacketHandler::SendTeamAddPlayer(data, false, team->local, false, memberId, memberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
|
||||
@ -741,8 +714,7 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet)
|
||||
}
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
@ -757,14 +729,13 @@ void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender)
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_INVITE_CONFIRM);
|
||||
@ -777,8 +748,7 @@ void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeader
|
||||
bitStream.Write(ucNumOfOtherPlayers);
|
||||
bitStream.Write(ucResponseCode);
|
||||
bitStream.Write(static_cast<uint32_t>(wsLeaderName.size()));
|
||||
for (const auto character : wsLeaderName)
|
||||
{
|
||||
for (const auto character : wsLeaderName) {
|
||||
bitStream.Write(character);
|
||||
}
|
||||
|
||||
@ -786,14 +756,13 @@ void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeader
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_GET_STATUS_RESPONSE);
|
||||
@ -804,8 +773,7 @@ void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderI
|
||||
bitStream.Write(ucLootFlag);
|
||||
bitStream.Write(ucNumOfOtherPlayers);
|
||||
bitStream.Write(static_cast<uint32_t>(wsLeaderName.size()));
|
||||
for (const auto character : wsLeaderName)
|
||||
{
|
||||
for (const auto character : wsLeaderName) {
|
||||
bitStream.Write(character);
|
||||
}
|
||||
|
||||
@ -813,14 +781,13 @@ void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderI
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_SET_LEADER);
|
||||
@ -831,14 +798,13 @@ void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64Play
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_ADD_PLAYER);
|
||||
@ -848,13 +814,11 @@ void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTria
|
||||
bitStream.Write(bNoLootOnDeath);
|
||||
bitStream.Write(i64PlayerID);
|
||||
bitStream.Write(static_cast<uint32_t>(wsPlayerName.size()));
|
||||
for (const auto character : wsPlayerName)
|
||||
{
|
||||
for (const auto character : wsPlayerName) {
|
||||
bitStream.Write(character);
|
||||
}
|
||||
bitStream.Write1();
|
||||
if (receiver->zoneID.GetCloneID() == zoneID.GetCloneID())
|
||||
{
|
||||
if (receiver->zoneID.GetCloneID() == zoneID.GetCloneID()) {
|
||||
zoneID = LWOZONEID(zoneID.GetMapID(), zoneID.GetInstanceID(), 0);
|
||||
}
|
||||
bitStream.Write(zoneID);
|
||||
@ -863,14 +827,13 @@ void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTria
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_REMOVE_PLAYER);
|
||||
@ -882,8 +845,7 @@ void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband
|
||||
bitStream.Write(i64LeaderID);
|
||||
bitStream.Write(i64PlayerID);
|
||||
bitStream.Write(static_cast<uint32_t>(wsPlayerName.size()));
|
||||
for (const auto character : wsPlayerName)
|
||||
{
|
||||
for (const auto character : wsPlayerName) {
|
||||
bitStream.Write(character);
|
||||
}
|
||||
|
||||
@ -891,21 +853,19 @@ void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPacketHandler::SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID)
|
||||
{
|
||||
void ChatPacketHandler::SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
CMSGHEADER
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(receiver->playerID);
|
||||
bitStream.Write(GAME_MSG::GAME_MSG_TEAM_SET_OFF_WORLD_FLAG);
|
||||
|
||||
bitStream.Write(i64PlayerID);
|
||||
if (receiver->zoneID.GetCloneID() == zoneID.GetCloneID())
|
||||
{
|
||||
if (receiver->zoneID.GetCloneID() == zoneID.GetCloneID()) {
|
||||
zoneID = LWOZONEID(zoneID.GetMapID(), zoneID.GetInstanceID(), 0);
|
||||
}
|
||||
bitStream.Write(zoneID);
|
||||
@ -943,12 +903,9 @@ void ChatPacketHandler::SendFriendUpdate(PlayerData* friendData, PlayerData* pla
|
||||
bitStream.Write(playerData->zoneID.GetMapID());
|
||||
bitStream.Write(playerData->zoneID.GetInstanceID());
|
||||
|
||||
if (playerData->zoneID.GetCloneID() == friendData->zoneID.GetCloneID())
|
||||
{
|
||||
if (playerData->zoneID.GetCloneID() == friendData->zoneID.GetCloneID()) {
|
||||
bitStream.Write(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
bitStream.Write(playerData->zoneID.GetCloneID());
|
||||
}
|
||||
|
||||
@ -998,7 +955,7 @@ void ChatPacketHandler::SendFriendResponse(PlayerData* receiver, PlayerData* sen
|
||||
// Then write the player name
|
||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
||||
// Then if this is an acceptance code, write the following extra info.
|
||||
if (responseCode == AddFriendResponseType::ACCEPTED) {
|
||||
if (responseCode == AddFriendResponseType::ACCEPTED) {
|
||||
bitStream.Write(sender->playerID);
|
||||
bitStream.Write(sender->zoneID);
|
||||
bitStream.Write(isBestFriendRequest); //isBFF
|
||||
|
@ -40,9 +40,9 @@ int main(int argc, char** argv) {
|
||||
//Create all the objects we need to run our service:
|
||||
Game::logger = SetupLogger();
|
||||
if (!Game::logger) return 0;
|
||||
Game::logger->Log("ChatServer", "Starting Chat server...\n");
|
||||
Game::logger->Log("ChatServer", "Version: %i.%i\n", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("ChatServer", "Compiled on: %s\n", __TIMESTAMP__);
|
||||
Game::logger->Log("ChatServer", "Starting Chat server...");
|
||||
Game::logger->Log("ChatServer", "Version: %i.%i", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("ChatServer", "Compiled on: %s", __TIMESTAMP__);
|
||||
|
||||
//Read our config:
|
||||
dConfig config("chatconfig.ini");
|
||||
@ -58,9 +58,8 @@ int main(int argc, char** argv) {
|
||||
|
||||
try {
|
||||
Database::Connect(mysql_host, mysql_database, mysql_username, mysql_password);
|
||||
}
|
||||
catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("ChatServer", "Got an error while connecting to the database: %s\n", ex.what());
|
||||
} catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("ChatServer", "Got an error while connecting to the database: %s", ex.what());
|
||||
Database::Destroy("ChatServer");
|
||||
delete Game::server;
|
||||
delete Game::logger;
|
||||
@ -104,8 +103,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
if (framesSinceMasterDisconnect >= 30)
|
||||
break; //Exit our loop, shut down.
|
||||
}
|
||||
else framesSinceMasterDisconnect = 0;
|
||||
} else framesSinceMasterDisconnect = 0;
|
||||
|
||||
//In world we'd update our other systems here.
|
||||
|
||||
@ -122,8 +120,7 @@ int main(int argc, char** argv) {
|
||||
if (framesSinceLastFlush >= 900) {
|
||||
Game::logger->Flush();
|
||||
framesSinceLastFlush = 0;
|
||||
}
|
||||
else framesSinceLastFlush++;
|
||||
} else framesSinceLastFlush++;
|
||||
|
||||
//Every 10 min we ping our sql server to keep it alive hopefully:
|
||||
if (framesSinceLastSQLPing >= 40000) {
|
||||
@ -141,8 +138,7 @@ int main(int argc, char** argv) {
|
||||
delete stmt;
|
||||
|
||||
framesSinceLastSQLPing = 0;
|
||||
}
|
||||
else framesSinceLastSQLPing++;
|
||||
} else framesSinceLastSQLPing++;
|
||||
|
||||
//Sleep our thread since auth can afford to.
|
||||
t += std::chrono::milliseconds(mediumFramerate); //Chat can run at a lower "fps"
|
||||
@ -158,7 +154,7 @@ int main(int argc, char** argv) {
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
dLogger * SetupLogger() {
|
||||
dLogger* SetupLogger() {
|
||||
std::string logPath = "./logs/ChatServer_" + std::to_string(time(nullptr)) + ".log";
|
||||
bool logToConsole = false;
|
||||
bool logDebugStatements = false;
|
||||
@ -172,11 +168,11 @@ dLogger * SetupLogger() {
|
||||
|
||||
void HandlePacket(Packet* packet) {
|
||||
if (packet->data[0] == ID_DISCONNECTION_NOTIFICATION || packet->data[0] == ID_CONNECTION_LOST) {
|
||||
Game::logger->Log("ChatServer", "A server has disconnected, erasing their connected players from the list.\n");
|
||||
Game::logger->Log("ChatServer", "A server has disconnected, erasing their connected players from the list.");
|
||||
}
|
||||
|
||||
if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
|
||||
Game::logger->Log("ChatServer", "A server is connecting, awaiting user list.\n");
|
||||
Game::logger->Log("ChatServer", "A server is connecting, awaiting user list.");
|
||||
}
|
||||
|
||||
if (packet->data[1] == CHAT_INTERNAL) {
|
||||
@ -205,7 +201,7 @@ void HandlePacket(Packet* packet) {
|
||||
}
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT_INTERNAL id: %i\n", int(packet->data[3]));
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT_INTERNAL id: %i", int(packet->data[3]));
|
||||
}
|
||||
}
|
||||
|
||||
@ -216,7 +212,7 @@ void HandlePacket(Packet* packet) {
|
||||
break;
|
||||
|
||||
case MSG_CHAT_GET_IGNORE_LIST:
|
||||
Game::logger->Log("ChatServer", "Asked for ignore list, but is unimplemented right now.\n");
|
||||
Game::logger->Log("ChatServer", "Asked for ignore list, but is unimplemented right now.");
|
||||
break;
|
||||
|
||||
case MSG_CHAT_TEAM_GET_STATUS:
|
||||
@ -272,21 +268,21 @@ void HandlePacket(Packet* packet) {
|
||||
case MSG_CHAT_TEAM_SET_LOOT:
|
||||
ChatPacketHandler::HandleTeamLootOption(packet);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT id: %i\n", int(packet->data[3]));
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT id: %i", int(packet->data[3]));
|
||||
}
|
||||
}
|
||||
|
||||
if (packet->data[1] == WORLD) {
|
||||
switch (packet->data[3]) {
|
||||
case MSG_WORLD_CLIENT_ROUTE_PACKET: {
|
||||
printf("routing packet from world\n");
|
||||
Game::logger->Log("ChatServer", "Routing packet from world");
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown World id: %i\n", int(packet->data[3]));
|
||||
Game::logger->Log("ChatServer", "Unknown World id: %i", int(packet->data[3]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,17 +28,17 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
|
||||
|
||||
for (int i = 0; i < len; i++) {
|
||||
char character; inStream.Read<char>(character);
|
||||
data->playerName += character;
|
||||
data->playerName += character;
|
||||
}
|
||||
|
||||
inStream.Read(data->zoneID);
|
||||
inStream.Read(data->muteExpire);
|
||||
data->sysAddr = packet->systemAddress;
|
||||
|
||||
mNames[data->playerID] = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
|
||||
mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
|
||||
|
||||
mPlayers.insert(std::make_pair(data->playerID, data));
|
||||
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i\n", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
|
||||
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
|
||||
|
||||
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
|
||||
|
||||
@ -70,21 +70,19 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
|
||||
|
||||
auto* team = GetTeam(playerID);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(player->playerName.c_str()));
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(std::string(player->playerName.c_str()));
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
|
||||
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, playerID, {0, 0, 0});
|
||||
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
|
||||
}
|
||||
}
|
||||
|
||||
Game::logger->Log("PlayerContainer", "Removed user: %llu\n", playerID);
|
||||
Game::logger->Log("PlayerContainer", "Removed user: %llu", playerID);
|
||||
mPlayers.erase(playerID);
|
||||
|
||||
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
|
||||
@ -97,8 +95,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
|
||||
insertLog->executeUpdate();
|
||||
}
|
||||
|
||||
void PlayerContainer::MuteUpdate(Packet* packet)
|
||||
{
|
||||
void PlayerContainer::MuteUpdate(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID); //skip header
|
||||
@ -108,9 +105,8 @@ void PlayerContainer::MuteUpdate(Packet* packet)
|
||||
|
||||
auto* player = this->GetPlayerData(playerID);
|
||||
|
||||
if (player == nullptr)
|
||||
{
|
||||
Game::logger->Log("PlayerContainer", "Failed to find user: %llu\n", playerID);
|
||||
if (player == nullptr) {
|
||||
Game::logger->Log("PlayerContainer", "Failed to find user: %llu", playerID);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -120,8 +116,7 @@ void PlayerContainer::MuteUpdate(Packet* packet)
|
||||
BroadcastMuteUpdate(playerID, expire);
|
||||
}
|
||||
|
||||
void PlayerContainer::CreateTeamServer(Packet* packet)
|
||||
{
|
||||
void PlayerContainer::CreateTeamServer(Packet* packet) {
|
||||
CINSTREAM;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID); //skip header
|
||||
@ -133,8 +128,7 @@ void PlayerContainer::CreateTeamServer(Packet* packet)
|
||||
|
||||
members.reserve(membersSize);
|
||||
|
||||
for (size_t i = 0; i < membersSize; i++)
|
||||
{
|
||||
for (size_t i = 0; i < membersSize; i++) {
|
||||
LWOOBJID member;
|
||||
inStream.Read(member);
|
||||
members.push_back(member);
|
||||
@ -143,19 +137,17 @@ void PlayerContainer::CreateTeamServer(Packet* packet)
|
||||
LWOZONEID zoneId;
|
||||
|
||||
inStream.Read(zoneId);
|
||||
|
||||
|
||||
auto* team = CreateLocalTeam(members);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
team->zoneId = zoneId;
|
||||
}
|
||||
|
||||
UpdateTeamsOnWorld(team, false);
|
||||
}
|
||||
|
||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time)
|
||||
{
|
||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_MUTE_UPDATE);
|
||||
|
||||
@ -165,30 +157,23 @@ void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time)
|
||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
}
|
||||
|
||||
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members)
|
||||
{
|
||||
if (members.empty())
|
||||
{
|
||||
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
|
||||
if (members.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
TeamData* newTeam = nullptr;
|
||||
|
||||
for (const auto member : members)
|
||||
{
|
||||
for (const auto member : members) {
|
||||
auto* team = GetTeam(member);
|
||||
|
||||
if (team != nullptr)
|
||||
{
|
||||
if (team != nullptr) {
|
||||
RemoveMember(team, member, false, false, true);
|
||||
}
|
||||
|
||||
if (newTeam == nullptr)
|
||||
{
|
||||
if (newTeam == nullptr) {
|
||||
newTeam = CreateTeam(member, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
AddMember(newTeam, member);
|
||||
}
|
||||
}
|
||||
@ -200,14 +185,13 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members)
|
||||
return newTeam;
|
||||
}
|
||||
|
||||
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local)
|
||||
{
|
||||
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
|
||||
auto* team = new TeamData();
|
||||
|
||||
|
||||
team->teamID = ++mTeamIDCounter;
|
||||
team->leaderID = leader;
|
||||
team->local = local;
|
||||
|
||||
|
||||
mTeams.push_back(team);
|
||||
|
||||
AddMember(team, leader);
|
||||
@ -215,20 +199,17 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local)
|
||||
return team;
|
||||
}
|
||||
|
||||
TeamData* PlayerContainer::GetTeam(LWOOBJID playerID)
|
||||
{
|
||||
for (auto* team : mTeams)
|
||||
{
|
||||
TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
||||
for (auto* team : mTeams) {
|
||||
if (std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID) == team->memberIDs.end()) continue;
|
||||
|
||||
return team;
|
||||
}
|
||||
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
|
||||
{
|
||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
||||
|
||||
if (index != team->memberIDs.end()) return;
|
||||
@ -240,58 +221,49 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
|
||||
|
||||
if (leader == nullptr || member == nullptr) return;
|
||||
|
||||
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(leader->playerName.c_str()));
|
||||
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(member->playerName.c_str()));
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(member->playerName);
|
||||
|
||||
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader->playerID, leader->zoneID, team->lootFlag, 0, 0, leaderName);
|
||||
|
||||
if (!team->local)
|
||||
{
|
||||
if (!team->local) {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, leader->playerID);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||
}
|
||||
|
||||
UpdateTeamsOnWorld(team, false);
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == member) continue;
|
||||
|
||||
const auto otherMemberName = GetName(memberId);
|
||||
|
||||
|
||||
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
|
||||
|
||||
if (otherMember != nullptr)
|
||||
{
|
||||
if (otherMember != nullptr) {
|
||||
ChatPacketHandler::SendTeamAddPlayer(otherMember, false, team->local, false, member->playerID, memberName, member->zoneID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disband, bool kicked, bool leaving, bool silent)
|
||||
{
|
||||
void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disband, bool kicked, bool leaving, bool silent) {
|
||||
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
||||
|
||||
if (index == team->memberIDs.end()) return;
|
||||
|
||||
auto* member = GetPlayerData(playerID);
|
||||
|
||||
if (member != nullptr && !silent)
|
||||
{
|
||||
|
||||
if (member != nullptr && !silent) {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||
}
|
||||
|
||||
const auto memberName = GetName(playerID);
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
if (silent && memberId == playerID)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
if (silent && memberId == playerID) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -306,25 +278,19 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
|
||||
|
||||
UpdateTeamsOnWorld(team, false);
|
||||
|
||||
if (team->memberIDs.size() <= 1)
|
||||
{
|
||||
if (team->memberIDs.size() <= 1) {
|
||||
DisbandTeam(team);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (playerID == team->leaderID)
|
||||
{
|
||||
} else {
|
||||
if (playerID == team->leaderID) {
|
||||
PromoteMember(team, team->memberIDs[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader)
|
||||
{
|
||||
void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader) {
|
||||
team->leaderID = newLeader;
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
@ -333,24 +299,22 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader)
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerContainer::DisbandTeam(TeamData* team)
|
||||
{
|
||||
void PlayerContainer::DisbandTeam(TeamData* team) {
|
||||
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
|
||||
|
||||
if (index == mTeams.end()) return;
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
|
||||
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(otherMember->playerName.c_str()));
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember->playerName);
|
||||
|
||||
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
|
||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember->playerID, memberName);
|
||||
}
|
||||
|
||||
|
||||
UpdateTeamsOnWorld(team, true);
|
||||
|
||||
mTeams.erase(index);
|
||||
@ -358,8 +322,7 @@ void PlayerContainer::DisbandTeam(TeamData* team)
|
||||
delete team;
|
||||
}
|
||||
|
||||
void PlayerContainer::TeamStatusUpdate(TeamData* team)
|
||||
{
|
||||
void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
||||
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
|
||||
|
||||
if (index == mTeams.end()) return;
|
||||
@ -368,16 +331,14 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team)
|
||||
|
||||
if (leader == nullptr) return;
|
||||
|
||||
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(leader->playerName.c_str()));
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
||||
|
||||
for (const auto memberId : team->memberIDs)
|
||||
{
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
|
||||
if (!team->local)
|
||||
{
|
||||
if (!team->local) {
|
||||
ChatPacketHandler::SendTeamStatus(otherMember, team->leaderID, leader->zoneID, team->lootFlag, 0, leaderName);
|
||||
}
|
||||
}
|
||||
@ -385,20 +346,17 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team)
|
||||
UpdateTeamsOnWorld(team, false);
|
||||
}
|
||||
|
||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam)
|
||||
{
|
||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_TEAM_UPDATE);
|
||||
|
||||
bitStream.Write(team->teamID);
|
||||
bitStream.Write(deleteTeam);
|
||||
|
||||
if (!deleteTeam)
|
||||
{
|
||||
if (!deleteTeam) {
|
||||
bitStream.Write(team->lootFlag);
|
||||
bitStream.Write(static_cast<char>(team->memberIDs.size()));
|
||||
for (const auto memberID : team->memberIDs)
|
||||
{
|
||||
for (const auto memberID : team->memberIDs) {
|
||||
bitStream.Write(memberID);
|
||||
}
|
||||
}
|
||||
@ -406,8 +364,7 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam)
|
||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
}
|
||||
|
||||
std::u16string PlayerContainer::GetName(LWOOBJID playerID)
|
||||
{
|
||||
std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
|
||||
const auto& pair = mNames.find(playerID);
|
||||
|
||||
if (pair == mNames.end()) return u"";
|
||||
@ -415,20 +372,16 @@ std::u16string PlayerContainer::GetName(LWOOBJID playerID)
|
||||
return pair->second;
|
||||
}
|
||||
|
||||
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName)
|
||||
{
|
||||
for (const auto& pair : mNames)
|
||||
{
|
||||
if (pair.second == playerName)
|
||||
{
|
||||
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
|
||||
for (const auto& pair : mNames) {
|
||||
if (pair.second == playerName) {
|
||||
return pair.first;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return LWOOBJID_EMPTY;
|
||||
}
|
||||
|
||||
bool PlayerContainer::GetIsMuted(PlayerData* data)
|
||||
{
|
||||
bool PlayerContainer::GetIsMuted(PlayerData* data) {
|
||||
return data->muteExpire == 1 || data->muteExpire > time(NULL);
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ struct PlayerData {
|
||||
struct TeamData {
|
||||
LWOOBJID teamID = LWOOBJID_EMPTY; // Internal use
|
||||
LWOOBJID leaderID = LWOOBJID_EMPTY;
|
||||
std::vector<LWOOBJID> memberIDs {};
|
||||
std::vector<LWOOBJID> memberIDs{};
|
||||
uint8_t lootFlag = 0;
|
||||
bool local = false;
|
||||
LWOZONEID zoneId = {};
|
||||
|
160
dCommon/AMFDeserialize.cpp
Normal file
160
dCommon/AMFDeserialize.cpp
Normal file
@ -0,0 +1,160 @@
|
||||
#include "AMFDeserialize.h"
|
||||
|
||||
#include "AMFFormat.h"
|
||||
|
||||
/**
|
||||
* AMF3 Reference document https://rtmp.veriskope.com/pdf/amf3-file-format-spec.pdf
|
||||
* AMF3 Deserializer written by EmosewaMC
|
||||
*/
|
||||
|
||||
AMFValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
|
||||
if (!inStream) return nullptr;
|
||||
AMFValue* returnValue = nullptr;
|
||||
// Read in the value type from the bitStream
|
||||
int8_t marker;
|
||||
inStream->Read(marker);
|
||||
// Based on the typing, create the value associated with that and return the base value class
|
||||
switch (marker) {
|
||||
case AMFValueType::AMFUndefined: {
|
||||
returnValue = new AMFUndefinedValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFNull: {
|
||||
returnValue = new AMFNullValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFFalse: {
|
||||
returnValue = new AMFFalseValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFTrue: {
|
||||
returnValue = new AMFTrueValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFInteger: {
|
||||
returnValue = ReadAmfInteger(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFDouble: {
|
||||
returnValue = ReadAmfDouble(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFString: {
|
||||
returnValue = ReadAmfString(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFArray: {
|
||||
returnValue = ReadAmfArray(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
// TODO We do not need these values, but if someone wants to implement them
|
||||
// then please do so and add the corresponding unit tests.
|
||||
case AMFValueType::AMFXMLDoc:
|
||||
case AMFValueType::AMFDate:
|
||||
case AMFValueType::AMFObject:
|
||||
case AMFValueType::AMFXML:
|
||||
case AMFValueType::AMFByteArray:
|
||||
case AMFValueType::AMFVectorInt:
|
||||
case AMFValueType::AMFVectorUInt:
|
||||
case AMFValueType::AMFVectorDouble:
|
||||
case AMFValueType::AMFVectorObject:
|
||||
case AMFValueType::AMFDictionary: {
|
||||
throw static_cast<AMFValueType>(marker);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
throw static_cast<AMFValueType>(marker);
|
||||
break;
|
||||
}
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
|
||||
bool byteFlag = true;
|
||||
uint32_t actualNumber{};
|
||||
uint8_t numberOfBytesRead{};
|
||||
while (byteFlag && numberOfBytesRead < 4) {
|
||||
uint8_t byte{};
|
||||
inStream->Read(byte);
|
||||
// Parse the byte
|
||||
if (numberOfBytesRead < 3) {
|
||||
byteFlag = byte & static_cast<uint8_t>(1 << 7);
|
||||
byte = byte << 1UL;
|
||||
}
|
||||
// Combine the read byte with our current read in number
|
||||
actualNumber <<= 8UL;
|
||||
actualNumber |= static_cast<uint32_t>(byte);
|
||||
// If we are not done reading in bytes, shift right 1 bit
|
||||
if (numberOfBytesRead < 3) actualNumber = actualNumber >> 1UL;
|
||||
numberOfBytesRead++;
|
||||
}
|
||||
return actualNumber;
|
||||
}
|
||||
|
||||
std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
||||
auto length = ReadU29(inStream);
|
||||
// Check if this is a reference
|
||||
bool isReference = length % 2 == 1;
|
||||
// Right shift by 1 bit to get index if reference or size of next string if value
|
||||
length = length >> 1;
|
||||
if (isReference) {
|
||||
std::string value(length, 0);
|
||||
inStream->Read(&value[0], length);
|
||||
// Empty strings are never sent by reference
|
||||
if (!value.empty()) accessedElements.push_back(value);
|
||||
return value;
|
||||
} else {
|
||||
// Length is a reference to a previous index - use that as the read in value
|
||||
return accessedElements[length];
|
||||
}
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
|
||||
auto doubleValue = new AMFDoubleValue();
|
||||
double value;
|
||||
inStream->Read<double>(value);
|
||||
doubleValue->SetDoubleValue(value);
|
||||
return doubleValue;
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
|
||||
auto arrayValue = new AMFArrayValue();
|
||||
|
||||
// Read size of dense array
|
||||
auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
|
||||
|
||||
// Then read Key'd portion
|
||||
while (true) {
|
||||
auto key = ReadString(inStream);
|
||||
// No more values when we encounter an empty string
|
||||
if (key.size() == 0) break;
|
||||
arrayValue->InsertValue(key, Read(inStream));
|
||||
}
|
||||
|
||||
// Finally read dense portion
|
||||
for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
|
||||
arrayValue->PushBackValue(Read(inStream));
|
||||
}
|
||||
|
||||
return arrayValue;
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
|
||||
auto stringValue = new AMFStringValue();
|
||||
stringValue->SetStringValue(ReadString(inStream));
|
||||
return stringValue;
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
|
||||
auto integerValue = new AMFIntegerValue();
|
||||
integerValue->SetIntegerValue(ReadU29(inStream));
|
||||
return integerValue;
|
||||
}
|
71
dCommon/AMFDeserialize.h
Normal file
71
dCommon/AMFDeserialize.h
Normal file
@ -0,0 +1,71 @@
|
||||
#pragma once
|
||||
|
||||
#include "BitStream.h"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
class AMFValue;
|
||||
class AMFDeserialize {
|
||||
public:
|
||||
/**
|
||||
* Read an AMF3 value from a bitstream.
|
||||
*
|
||||
* @param inStream inStream to read value from.
|
||||
* @return Returns an AMFValue with all the information from the bitStream in it.
|
||||
*/
|
||||
AMFValue* Read(RakNet::BitStream* inStream);
|
||||
private:
|
||||
/**
|
||||
* @brief Private method to read a U29 integer from a bitstream
|
||||
*
|
||||
* @param inStream bitstream to read data from
|
||||
* @return The number as an unsigned 29 bit integer
|
||||
*/
|
||||
uint32_t ReadU29(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* @brief Reads a string from a bitstream
|
||||
*
|
||||
* @param inStream bitStream to read data from
|
||||
* @return The read string
|
||||
*/
|
||||
std::string ReadString(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFDouble value from a bitStream
|
||||
*
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Double value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfDouble(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFArray from a bitStream
|
||||
*
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Array value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfArray(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFString from a bitStream
|
||||
*
|
||||
* @param inStream bitStream to read data from
|
||||
* @return String value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfString(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFInteger from a bitStream
|
||||
*
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Integer value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfInteger(RakNet::BitStream* inStream);
|
||||
|
||||
/**
|
||||
* List of strings read so far saved to be read by reference.
|
||||
*/
|
||||
std::vector<std::string> accessedElements;
|
||||
};
|
@ -2,156 +2,170 @@
|
||||
|
||||
// AMFInteger
|
||||
void AMFIntegerValue::SetIntegerValue(uint32_t value) {
|
||||
this->value = value;
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
uint32_t AMFIntegerValue::GetIntegerValue() {
|
||||
return this->value;
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFDouble
|
||||
void AMFDoubleValue::SetDoubleValue(double value) {
|
||||
this->value = value;
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
double AMFDoubleValue::GetDoubleValue() {
|
||||
return this->value;
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFString
|
||||
void AMFStringValue::SetStringValue(const std::string& value) {
|
||||
this->value = value;
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
std::string AMFStringValue::GetStringValue() {
|
||||
return this->value;
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFXMLDoc
|
||||
void AMFXMLDocValue::SetXMLDocValue(const std::string& value) {
|
||||
this->xmlData = value;
|
||||
this->xmlData = value;
|
||||
}
|
||||
|
||||
std::string AMFXMLDocValue::GetXMLDocValue() {
|
||||
return this->xmlData;
|
||||
return this->xmlData;
|
||||
}
|
||||
|
||||
// AMFDate
|
||||
void AMFDateValue::SetDateValue(uint64_t value) {
|
||||
this->millisecondTimestamp = value;
|
||||
this->millisecondTimestamp = value;
|
||||
}
|
||||
|
||||
uint64_t AMFDateValue::GetDateValue() {
|
||||
return this->millisecondTimestamp;
|
||||
return this->millisecondTimestamp;
|
||||
}
|
||||
|
||||
// AMFArray Insert Value
|
||||
void AMFArrayValue::InsertValue(const std::string& key, AMFValue* value) {
|
||||
this->associative.insert(std::make_pair(key, value));
|
||||
this->associative.insert(std::make_pair(key, value));
|
||||
}
|
||||
|
||||
// AMFArray Remove Value
|
||||
void AMFArrayValue::RemoveValue(const std::string& key) {
|
||||
_AMFArrayMap_::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
this->associative.erase(it);
|
||||
}
|
||||
_AMFArrayMap_::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
this->associative.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
// AMFArray Find Value
|
||||
AMFValue* AMFArrayValue::FindValue(const std::string& key) {
|
||||
_AMFArrayMap_::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
_AMFArrayMap_::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// AMFArray Get Associative Iterator Begin
|
||||
_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueBegin() {
|
||||
return this->associative.begin();
|
||||
return this->associative.begin();
|
||||
}
|
||||
|
||||
// AMFArray Get Associative Iterator End
|
||||
_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueEnd() {
|
||||
return this->associative.end();
|
||||
return this->associative.end();
|
||||
}
|
||||
|
||||
// AMFArray Push Back Value
|
||||
void AMFArrayValue::PushBackValue(AMFValue* value) {
|
||||
this->dense.push_back(value);
|
||||
this->dense.push_back(value);
|
||||
}
|
||||
|
||||
// AMFArray Pop Back Value
|
||||
void AMFArrayValue::PopBackValue() {
|
||||
this->dense.pop_back();
|
||||
this->dense.pop_back();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense List Size
|
||||
uint32_t AMFArrayValue::GetDenseValueSize() {
|
||||
return (uint32_t)this->dense.size();
|
||||
return (uint32_t)this->dense.size();
|
||||
}
|
||||
|
||||
// AMFArray Get value at index in Dense List
|
||||
AMFValue* AMFArrayValue::GetValueAt(uint32_t index) {
|
||||
return this->dense.at(index);
|
||||
return this->dense.at(index);
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator Begin
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorBegin() {
|
||||
return this->dense.begin();
|
||||
return this->dense.begin();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator End
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorEnd() {
|
||||
return this->dense.end();
|
||||
return this->dense.end();
|
||||
}
|
||||
|
||||
AMFArrayValue::~AMFArrayValue() {
|
||||
for (auto valueToDelete : GetDenseArray()) {
|
||||
if (valueToDelete) delete valueToDelete;
|
||||
}
|
||||
for (auto valueToDelete : GetAssociativeMap()) {
|
||||
if (valueToDelete.second) delete valueToDelete.second;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Constructor
|
||||
AMFObjectValue::AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits) {
|
||||
this->traits.reserve(traits.size());
|
||||
std::vector<std::pair<std::string, AMFValueType>>::iterator it = traits.begin();
|
||||
while (it != traits.end()) {
|
||||
this->traits.insert(std::make_pair(it->first, std::make_pair(it->second, new AMFNullValue())));
|
||||
it++;
|
||||
}
|
||||
this->traits.reserve(traits.size());
|
||||
std::vector<std::pair<std::string, AMFValueType>>::iterator it = traits.begin();
|
||||
while (it != traits.end()) {
|
||||
this->traits.insert(std::make_pair(it->first, std::make_pair(it->second, new AMFNullValue())));
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Set Value
|
||||
void AMFObjectValue::SetTraitValue(const std::string& trait, AMFValue* value) {
|
||||
if (value) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
if (it->second.first == value->GetValueType()) {
|
||||
it->second.second = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (value) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
if (it->second.first == value->GetValueType()) {
|
||||
it->second.second = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Get Value
|
||||
AMFValue* AMFObjectValue::GetTraitValue(const std::string& trait) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
return it->second.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
return it->second.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator Begin
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorBegin() {
|
||||
return this->traits.begin();
|
||||
return this->traits.begin();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator End
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorEnd() {
|
||||
return this->traits.end();
|
||||
return this->traits.end();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Size
|
||||
uint32_t AMFObjectValue::GetTraitArrayCount() {
|
||||
return (uint32_t)this->traits.size();
|
||||
return (uint32_t)this->traits.size();
|
||||
}
|
||||
|
||||
AMFObjectValue::~AMFObjectValue() {
|
||||
for (auto valueToDelete = GetTraitsIteratorBegin(); valueToDelete != GetTraitsIteratorEnd(); valueToDelete++) {
|
||||
if (valueToDelete->second.second) delete valueToDelete->second.second;
|
||||
}
|
||||
}
|
||||
|
@ -23,42 +23,43 @@ class AMFValue; // Forward declaration
|
||||
|
||||
//! An enum for each AMF value type
|
||||
enum AMFValueType : unsigned char {
|
||||
AMFUndefined = 0x00, //!< An undefined AMF Value
|
||||
AMFNull = 0x01, //!< A null AMF value
|
||||
AMFFalse = 0x02, //!< A false AMF value
|
||||
AMFTrue = 0x03, //!< A true AMF value
|
||||
AMFInteger = 0x04, //!< An integer AMF value
|
||||
AMFDouble = 0x05, //!< A double AMF value
|
||||
AMFString = 0x06, //!< A string AMF value
|
||||
AMFXMLDoc = 0x07, //!< An XML Doc AMF value
|
||||
AMFDate = 0x08, //!< A date AMF value
|
||||
AMFArray = 0x09, //!< An array AMF value
|
||||
AMFObject = 0x0A, //!< An object AMF value
|
||||
AMFXML = 0x0B, //!< An XML AMF value
|
||||
AMFByteArray = 0x0C, //!< A byte array AMF value
|
||||
AMFVectorInt = 0x0D, //!< An integer vector AMF value
|
||||
AMFVectorUInt = 0x0E, //!< An unsigned integer AMF value
|
||||
AMFVectorDouble = 0x0F, //!< A double vector AMF value
|
||||
AMFVectorObject = 0x10, //!< An object vector AMF value
|
||||
AMFDictionary = 0x11 //!< A dictionary AMF value
|
||||
AMFUndefined = 0x00, //!< An undefined AMF Value
|
||||
AMFNull = 0x01, //!< A null AMF value
|
||||
AMFFalse = 0x02, //!< A false AMF value
|
||||
AMFTrue = 0x03, //!< A true AMF value
|
||||
AMFInteger = 0x04, //!< An integer AMF value
|
||||
AMFDouble = 0x05, //!< A double AMF value
|
||||
AMFString = 0x06, //!< A string AMF value
|
||||
AMFXMLDoc = 0x07, //!< An XML Doc AMF value
|
||||
AMFDate = 0x08, //!< A date AMF value
|
||||
AMFArray = 0x09, //!< An array AMF value
|
||||
AMFObject = 0x0A, //!< An object AMF value
|
||||
AMFXML = 0x0B, //!< An XML AMF value
|
||||
AMFByteArray = 0x0C, //!< A byte array AMF value
|
||||
AMFVectorInt = 0x0D, //!< An integer vector AMF value
|
||||
AMFVectorUInt = 0x0E, //!< An unsigned integer AMF value
|
||||
AMFVectorDouble = 0x0F, //!< A double vector AMF value
|
||||
AMFVectorObject = 0x10, //!< An object vector AMF value
|
||||
AMFDictionary = 0x11 //!< A dictionary AMF value
|
||||
};
|
||||
|
||||
//! An enum for the object value types
|
||||
enum AMFObjectValueType : unsigned char {
|
||||
AMFObjectAnonymous = 0x01,
|
||||
AMFObjectTyped = 0x02,
|
||||
AMFObjectDynamic = 0x03,
|
||||
AMFObjectExternalizable = 0x04
|
||||
AMFObjectAnonymous = 0x01,
|
||||
AMFObjectTyped = 0x02,
|
||||
AMFObjectDynamic = 0x03,
|
||||
AMFObjectExternalizable = 0x04
|
||||
};
|
||||
|
||||
//! The base AMF value class
|
||||
class AMFValue {
|
||||
public:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
virtual AMFValueType GetValueType() = 0;
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
virtual AMFValueType GetValueType() = 0;
|
||||
virtual ~AMFValue() {};
|
||||
};
|
||||
|
||||
//! A typedef for a pointer to an AMF value
|
||||
@ -70,299 +71,314 @@ typedef AMFValue* NDGFxValue;
|
||||
//! The undefined value AMF type
|
||||
class AMFUndefinedValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFUndefined; }
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFUndefined; }
|
||||
};
|
||||
|
||||
//! The null value AMF type
|
||||
class AMFNullValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFNull; }
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFNull; }
|
||||
};
|
||||
|
||||
//! The false value AMF type
|
||||
class AMFFalseValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFFalse; }
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFFalse; }
|
||||
};
|
||||
|
||||
//! The true value AMF type
|
||||
class AMFTrueValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFTrue; }
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFTrue; }
|
||||
};
|
||||
|
||||
//! The integer value AMF type
|
||||
class AMFIntegerValue : public AMFValue {
|
||||
private:
|
||||
uint32_t value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFInteger; }
|
||||
|
||||
uint32_t value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFInteger; }
|
||||
|
||||
public:
|
||||
//! Sets the integer value
|
||||
/*!
|
||||
\param value The value to set
|
||||
*/
|
||||
void SetIntegerValue(uint32_t value);
|
||||
|
||||
//! Gets the integer value
|
||||
/*!
|
||||
\return The integer value
|
||||
*/
|
||||
uint32_t GetIntegerValue();
|
||||
//! Sets the integer value
|
||||
/*!
|
||||
\param value The value to set
|
||||
*/
|
||||
void SetIntegerValue(uint32_t value);
|
||||
|
||||
//! Gets the integer value
|
||||
/*!
|
||||
\return The integer value
|
||||
*/
|
||||
uint32_t GetIntegerValue();
|
||||
};
|
||||
|
||||
//! The double value AMF type
|
||||
class AMFDoubleValue : public AMFValue {
|
||||
private:
|
||||
double value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFDouble; }
|
||||
|
||||
double value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFDouble; }
|
||||
|
||||
public:
|
||||
//! Sets the double value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDoubleValue(double value);
|
||||
|
||||
//! Gets the double value
|
||||
/*!
|
||||
\return The double value
|
||||
*/
|
||||
double GetDoubleValue();
|
||||
//! Sets the double value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDoubleValue(double value);
|
||||
|
||||
//! Gets the double value
|
||||
/*!
|
||||
\return The double value
|
||||
*/
|
||||
double GetDoubleValue();
|
||||
};
|
||||
|
||||
//! The string value AMF type
|
||||
class AMFStringValue : public AMFValue {
|
||||
private:
|
||||
std::string value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFString; }
|
||||
|
||||
std::string value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFString; }
|
||||
|
||||
public:
|
||||
//! Sets the string value
|
||||
/*!
|
||||
\param value The string value to set to
|
||||
*/
|
||||
void SetStringValue(const std::string& value);
|
||||
|
||||
//! Gets the string value
|
||||
/*!
|
||||
\return The string value
|
||||
*/
|
||||
std::string GetStringValue();
|
||||
//! Sets the string value
|
||||
/*!
|
||||
\param value The string value to set to
|
||||
*/
|
||||
void SetStringValue(const std::string& value);
|
||||
|
||||
//! Gets the string value
|
||||
/*!
|
||||
\return The string value
|
||||
*/
|
||||
std::string GetStringValue();
|
||||
};
|
||||
|
||||
//! The XML doc value AMF type
|
||||
class AMFXMLDocValue : public AMFValue {
|
||||
private:
|
||||
std::string xmlData; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFXMLDoc; }
|
||||
|
||||
std::string xmlData; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFXMLDoc; }
|
||||
|
||||
public:
|
||||
//! Sets the XML Doc value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetXMLDocValue(const std::string& value);
|
||||
|
||||
//! Gets the XML Doc value
|
||||
/*!
|
||||
\return The XML Doc value
|
||||
*/
|
||||
std::string GetXMLDocValue();
|
||||
//! Sets the XML Doc value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetXMLDocValue(const std::string& value);
|
||||
|
||||
//! Gets the XML Doc value
|
||||
/*!
|
||||
\return The XML Doc value
|
||||
*/
|
||||
std::string GetXMLDocValue();
|
||||
};
|
||||
|
||||
//! The date value AMF type
|
||||
class AMFDateValue : public AMFValue {
|
||||
private:
|
||||
uint64_t millisecondTimestamp; //!< The time in milliseconds since the ephoch
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFDate; }
|
||||
|
||||
uint64_t millisecondTimestamp; //!< The time in milliseconds since the ephoch
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFDate; }
|
||||
|
||||
public:
|
||||
//! Sets the date time
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDateValue(uint64_t value);
|
||||
|
||||
//! Gets the date value
|
||||
/*!
|
||||
\return The date value in milliseconds since the epoch
|
||||
*/
|
||||
uint64_t GetDateValue();
|
||||
//! Sets the date time
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDateValue(uint64_t value);
|
||||
|
||||
//! Gets the date value
|
||||
/*!
|
||||
\return The date value in milliseconds since the epoch
|
||||
*/
|
||||
uint64_t GetDateValue();
|
||||
};
|
||||
|
||||
//! The array value AMF type
|
||||
// This object will manage it's own memory map and list. Do not delete its values.
|
||||
class AMFArrayValue : public AMFValue {
|
||||
private:
|
||||
_AMFArrayMap_ associative; //!< The array map (associative part)
|
||||
_AMFArrayList_ dense; //!< The array list (dense part)
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFArray; }
|
||||
|
||||
_AMFArrayMap_ associative; //!< The array map (associative part)
|
||||
_AMFArrayList_ dense; //!< The array list (dense part)
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFArray; }
|
||||
|
||||
public:
|
||||
//! Inserts an item into the array map for a specific key
|
||||
/*!
|
||||
\param key The key to set
|
||||
\param value The value to add
|
||||
*/
|
||||
void InsertValue(const std::string& key, AMFValue* value);
|
||||
|
||||
//! Removes an item for a specific key
|
||||
/*!
|
||||
\param key The key to remove
|
||||
*/
|
||||
void RemoveValue(const std::string& key);
|
||||
|
||||
//! Finds an AMF value
|
||||
/*!
|
||||
\return The AMF value if found, nullptr otherwise
|
||||
*/
|
||||
AMFValue* FindValue(const std::string& key);
|
||||
|
||||
//! Returns where the associative iterator begins
|
||||
/*!
|
||||
\return Where the array map iterator begins
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueBegin();
|
||||
|
||||
//! Returns where the associative iterator ends
|
||||
/*!
|
||||
\return Where the array map iterator ends
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueEnd();
|
||||
|
||||
//! Pushes back a value into the array list
|
||||
/*!
|
||||
\param value The value to push back
|
||||
*/
|
||||
void PushBackValue(AMFValue* value);
|
||||
|
||||
//! Pops back the last value in the array list
|
||||
void PopBackValue();
|
||||
|
||||
//! Gets the count of the dense list
|
||||
/*!
|
||||
\return The dense list size
|
||||
*/
|
||||
uint32_t GetDenseValueSize();
|
||||
|
||||
//! Gets a specific value from the list for the specified index
|
||||
/*!
|
||||
\param index The index to get
|
||||
*/
|
||||
AMFValue* GetValueAt(uint32_t index);
|
||||
|
||||
//! Returns where the dense iterator begins
|
||||
/*!
|
||||
\return Where the iterator begins
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorBegin();
|
||||
|
||||
//! Returns where the dense iterator ends
|
||||
/*!
|
||||
\return Where the iterator ends
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorEnd();
|
||||
~AMFArrayValue() override;
|
||||
//! Inserts an item into the array map for a specific key
|
||||
/*!
|
||||
\param key The key to set
|
||||
\param value The value to add
|
||||
*/
|
||||
void InsertValue(const std::string& key, AMFValue* value);
|
||||
|
||||
//! Removes an item for a specific key
|
||||
/*!
|
||||
\param key The key to remove
|
||||
*/
|
||||
void RemoveValue(const std::string& key);
|
||||
|
||||
//! Finds an AMF value
|
||||
/*!
|
||||
\return The AMF value if found, nullptr otherwise
|
||||
*/
|
||||
AMFValue* FindValue(const std::string& key);
|
||||
|
||||
//! Returns where the associative iterator begins
|
||||
/*!
|
||||
\return Where the array map iterator begins
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueBegin();
|
||||
|
||||
//! Returns where the associative iterator ends
|
||||
/*!
|
||||
\return Where the array map iterator ends
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueEnd();
|
||||
|
||||
//! Pushes back a value into the array list
|
||||
/*!
|
||||
\param value The value to push back
|
||||
*/
|
||||
void PushBackValue(AMFValue* value);
|
||||
|
||||
//! Pops back the last value in the array list
|
||||
void PopBackValue();
|
||||
|
||||
//! Gets the count of the dense list
|
||||
/*!
|
||||
\return The dense list size
|
||||
*/
|
||||
uint32_t GetDenseValueSize();
|
||||
|
||||
//! Gets a specific value from the list for the specified index
|
||||
/*!
|
||||
\param index The index to get
|
||||
*/
|
||||
AMFValue* GetValueAt(uint32_t index);
|
||||
|
||||
//! Returns where the dense iterator begins
|
||||
/*!
|
||||
\return Where the iterator begins
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorBegin();
|
||||
|
||||
//! Returns where the dense iterator ends
|
||||
/*!
|
||||
\return Where the iterator ends
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorEnd();
|
||||
|
||||
//! Returns the associative map
|
||||
/*!
|
||||
\return The associative map
|
||||
*/
|
||||
_AMFArrayMap_ GetAssociativeMap() { return this->associative; };
|
||||
|
||||
//! Returns the dense array
|
||||
/*!
|
||||
\return The dense array
|
||||
*/
|
||||
_AMFArrayList_ GetDenseArray() { return this->dense; };
|
||||
};
|
||||
|
||||
//! The anonymous object value AMF type
|
||||
class AMFObjectValue : public AMFValue {
|
||||
private:
|
||||
_AMFObjectTraits_ traits; //!< The object traits
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFObject; }
|
||||
|
||||
_AMFObjectTraits_ traits; //!< The object traits
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return AMFObject; }
|
||||
~AMFObjectValue() override;
|
||||
|
||||
public:
|
||||
//! Constructor
|
||||
/*!
|
||||
\param traits The traits to set
|
||||
*/
|
||||
AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits);
|
||||
|
||||
//! Gets the object value type
|
||||
/*!
|
||||
\return The object value type
|
||||
*/
|
||||
virtual AMFObjectValueType GetObjectValueType() { return AMFObjectAnonymous; }
|
||||
|
||||
//! Sets the value of a trait
|
||||
/*!
|
||||
\param trait The trait to set the value for
|
||||
\param value The AMF value to set
|
||||
*/
|
||||
void SetTraitValue(const std::string& trait, AMFValue* value);
|
||||
|
||||
//! Gets a trait value
|
||||
/*!
|
||||
\param trait The trait to get the value for
|
||||
\return The trait value
|
||||
*/
|
||||
AMFValue* GetTraitValue(const std::string& trait);
|
||||
|
||||
//! Gets the beginning of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorBegin();
|
||||
|
||||
//! Gets the end of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorEnd();
|
||||
|
||||
//! Gets the amount of traits
|
||||
/*!
|
||||
\return The amount of traits
|
||||
*/
|
||||
uint32_t GetTraitArrayCount();
|
||||
//! Constructor
|
||||
/*!
|
||||
\param traits The traits to set
|
||||
*/
|
||||
AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits);
|
||||
|
||||
//! Gets the object value type
|
||||
/*!
|
||||
\return The object value type
|
||||
*/
|
||||
virtual AMFObjectValueType GetObjectValueType() { return AMFObjectAnonymous; }
|
||||
|
||||
//! Sets the value of a trait
|
||||
/*!
|
||||
\param trait The trait to set the value for
|
||||
\param value The AMF value to set
|
||||
*/
|
||||
void SetTraitValue(const std::string& trait, AMFValue* value);
|
||||
|
||||
//! Gets a trait value
|
||||
/*!
|
||||
\param trait The trait to get the value for
|
||||
\return The trait value
|
||||
*/
|
||||
AMFValue* GetTraitValue(const std::string& trait);
|
||||
|
||||
//! Gets the beginning of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorBegin();
|
||||
|
||||
//! Gets the end of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorEnd();
|
||||
|
||||
//! Gets the amount of traits
|
||||
/*!
|
||||
\return The amount of traits
|
||||
*/
|
||||
uint32_t GetTraitArrayCount();
|
||||
};
|
||||
|
@ -3,269 +3,248 @@
|
||||
// Writes an AMFValue pointer to a RakNet::BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value) {
|
||||
if (value != nullptr) {
|
||||
AMFValueType type = value->GetValueType();
|
||||
|
||||
switch (type) {
|
||||
case AMFUndefined: {
|
||||
AMFUndefinedValue* v = (AMFUndefinedValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFNull: {
|
||||
AMFNullValue* v = (AMFNullValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFFalse: {
|
||||
AMFFalseValue* v = (AMFFalseValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFTrue: {
|
||||
AMFTrueValue* v = (AMFTrueValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFInteger: {
|
||||
AMFIntegerValue* v = (AMFIntegerValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFString: {
|
||||
AMFStringValue* v = (AMFStringValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFXMLDoc: {
|
||||
AMFXMLDocValue* v = (AMFXMLDocValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDate: {
|
||||
AMFDateValue* v = (AMFDateValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFArray: {
|
||||
AMFArrayValue* v = (AMFArrayValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (value != nullptr) {
|
||||
AMFValueType type = value->GetValueType();
|
||||
|
||||
switch (type) {
|
||||
case AMFUndefined: {
|
||||
AMFUndefinedValue* v = (AMFUndefinedValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFNull: {
|
||||
AMFNullValue* v = (AMFNullValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFFalse: {
|
||||
AMFFalseValue* v = (AMFFalseValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFTrue: {
|
||||
AMFTrueValue* v = (AMFTrueValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFInteger: {
|
||||
AMFIntegerValue* v = (AMFIntegerValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDouble: {
|
||||
AMFDoubleValue* v = (AMFDoubleValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFString: {
|
||||
AMFStringValue* v = (AMFStringValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFXMLDoc: {
|
||||
AMFXMLDocValue* v = (AMFXMLDocValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDate: {
|
||||
AMFDateValue* v = (AMFDateValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFArray: {
|
||||
this->Write((AMFArrayValue*)value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A private function to write an value to a RakNet::BitStream
|
||||
/**
|
||||
* A private function to write an value to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
||||
unsigned char b4 = (unsigned char)v;
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
bs->Write(b2);
|
||||
}
|
||||
|
||||
bs->Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = ((unsigned char)(v)) | 0x80;
|
||||
|
||||
bs->Write(b1);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
}
|
||||
|
||||
bs->Write(b4);
|
||||
unsigned char b4 = (unsigned char)v;
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
bs->Write(b2);
|
||||
}
|
||||
|
||||
bs->Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = ((unsigned char)(v)) | 0x80;
|
||||
|
||||
bs->Write(b1);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
}
|
||||
|
||||
bs->Write(b4);
|
||||
}
|
||||
|
||||
// Writes a flag number to a RakNet::BitStream
|
||||
/**
|
||||
* Writes a flag number to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
}
|
||||
|
||||
// Writes an AMFString to a RakNet::BitStream
|
||||
/**
|
||||
* Writes an AMFString to a RakNet::BitStream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
||||
WriteFlagNumber(bs, (uint32_t)str.size());
|
||||
bs->Write(str.c_str(), (uint32_t)str.size());
|
||||
WriteFlagNumber(bs, (uint32_t)str.size());
|
||||
bs->Write(str.c_str(), (uint32_t)str.size());
|
||||
}
|
||||
|
||||
// Writes an AMF U16 to a RakNet::BitStream
|
||||
/**
|
||||
* Writes an U16 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
||||
unsigned char b2;
|
||||
b2 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
bs->Write((unsigned char)value);
|
||||
bs->Write(b2);
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
// Writes an AMF U32 to RakNet::BitStream
|
||||
/**
|
||||
* Writes an U32 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
unsigned char b4;
|
||||
|
||||
b4 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b3 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b2 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
|
||||
bs->Write((unsigned char)value);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
bs->Write(b4);
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
// Writes an AMF U64 to RakNet::BitStream
|
||||
/**
|
||||
* Writes an U64 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
unsigned char b4;
|
||||
unsigned char b5;
|
||||
unsigned char b6;
|
||||
unsigned char b7;
|
||||
unsigned char b8;
|
||||
|
||||
b8 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b7 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b6 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b5 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b4 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b3 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
b2 = (unsigned char)value;
|
||||
value = value >> 8;
|
||||
|
||||
bs->Write((unsigned char)value);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
bs->Write(b4);
|
||||
bs->Write(b5);
|
||||
bs->Write(b6);
|
||||
bs->Write(b7);
|
||||
bs->Write(b8);
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
|
||||
// Writes an AMFUndefinedValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value) {
|
||||
this->Write(AMFUndefined);
|
||||
this->Write(AMFUndefined);
|
||||
}
|
||||
|
||||
// Writes an AMFNullValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value) {
|
||||
this->Write(AMFNull);
|
||||
this->Write(AMFNull);
|
||||
}
|
||||
|
||||
// Writes an AMFFalseValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value) {
|
||||
this->Write(AMFFalse);
|
||||
this->Write(AMFFalse);
|
||||
}
|
||||
|
||||
// Writes an AMFTrueValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value) {
|
||||
this->Write(AMFTrue);
|
||||
this->Write(AMFTrue);
|
||||
}
|
||||
|
||||
// Writes an AMFIntegerValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value) {
|
||||
this->Write(AMFInteger);
|
||||
WriteUInt29(this, value.GetIntegerValue());
|
||||
this->Write(AMFInteger);
|
||||
WriteUInt29(this, value.GetIntegerValue());
|
||||
}
|
||||
|
||||
// Writes an AMFDoubleValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value) {
|
||||
this->Write(AMFDouble);
|
||||
double d = value.GetDoubleValue();
|
||||
WriteAMFU64(this, *((unsigned long long*)&d));
|
||||
this->Write(AMFDouble);
|
||||
double d = value.GetDoubleValue();
|
||||
WriteAMFU64(this, *((unsigned long long*) & d));
|
||||
}
|
||||
|
||||
// Writes an AMFStringValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value) {
|
||||
this->Write(AMFString);
|
||||
std::string v = value.GetStringValue();
|
||||
WriteAMFString(this, v);
|
||||
this->Write(AMFString);
|
||||
std::string v = value.GetStringValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFXMLDocValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value) {
|
||||
this->Write(AMFXMLDoc);
|
||||
std::string v = value.GetXMLDocValue();
|
||||
WriteAMFString(this, v);
|
||||
this->Write(AMFXMLDoc);
|
||||
std::string v = value.GetXMLDocValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFDateValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value) {
|
||||
this->Write(AMFDate);
|
||||
uint64_t date = value.GetDateValue();
|
||||
WriteAMFU64(this, date);
|
||||
this->Write(AMFDate);
|
||||
uint64_t date = value.GetDateValue();
|
||||
WriteAMFU64(this, date);
|
||||
}
|
||||
|
||||
// Writes an AMFArrayValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue>(AMFArrayValue value) {
|
||||
this->Write(AMFArray);
|
||||
uint32_t denseSize = value.GetDenseValueSize();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
_AMFArrayMap_::iterator it = value.GetAssociativeIteratorValueBegin();
|
||||
_AMFArrayMap_::iterator end = value.GetAssociativeIteratorValueEnd();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write(it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value.GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value.GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value) {
|
||||
this->Write(AMFArray);
|
||||
uint32_t denseSize = value->GetDenseValueSize();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
_AMFArrayMap_::iterator it = value->GetAssociativeIteratorValueBegin();
|
||||
_AMFArrayMap_::iterator end = value->GetAssociativeIteratorValueEnd();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write(it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value->GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value->GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,86 +7,86 @@
|
||||
#include <BitStream.h>
|
||||
|
||||
/*!
|
||||
\file AMFBitStream.hpp
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
\file AMFFormat_BitStream.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue>(AMFArrayValue value);
|
||||
}
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value);
|
||||
} // namespace RakNet
|
||||
|
@ -10,7 +10,7 @@ void BinaryIO::WriteString(const std::string& stringToWrite, std::ofstream& outs
|
||||
}
|
||||
|
||||
//For reading null-terminated strings
|
||||
std::string BinaryIO::ReadString(std::ifstream & instream) {
|
||||
std::string BinaryIO::ReadString(std::ifstream& instream) {
|
||||
std::string toReturn;
|
||||
char buffer;
|
||||
|
||||
@ -37,7 +37,7 @@ std::string BinaryIO::ReadString(std::ifstream& instream, size_t size) {
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
std::string BinaryIO::ReadWString(std::ifstream & instream) {
|
||||
std::string BinaryIO::ReadWString(std::ifstream& instream) {
|
||||
size_t size;
|
||||
BinaryRead(instream, size);
|
||||
//toReturn.resize(size);
|
||||
|
@ -9,15 +9,15 @@ namespace BinaryIO {
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::istream & BinaryRead(std::istream& stream, T& value) {
|
||||
if (!stream.good())
|
||||
std::istream& BinaryRead(std::istream& stream, T& value) {
|
||||
if (!stream.good())
|
||||
printf("bla");
|
||||
|
||||
return stream.read(reinterpret_cast<char*>(&value), sizeof(T));
|
||||
}
|
||||
|
||||
void WriteString(const std::string& stringToWrite, std::ofstream& outstream);
|
||||
std::string ReadString(std::ifstream & instream);
|
||||
std::string ReadString(std::ifstream& instream);
|
||||
std::string ReadString(std::ifstream& instream, size_t size);
|
||||
std::string ReadWString(std::ifstream& instream);
|
||||
|
||||
|
180
dCommon/BrickByBrickFix.cpp
Normal file
180
dCommon/BrickByBrickFix.cpp
Normal file
@ -0,0 +1,180 @@
|
||||
#include "BrickByBrickFix.h"
|
||||
|
||||
#include <memory>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "tinyxml2.h"
|
||||
|
||||
#include "Database.h"
|
||||
#include "Game.h"
|
||||
#include "ZCompression.h"
|
||||
#include "dLogger.h"
|
||||
|
||||
//! Forward declarations
|
||||
|
||||
std::unique_ptr<sql::ResultSet> GetModelsFromDatabase();
|
||||
void WriteSd0Magic(char* input, uint32_t chunkSize);
|
||||
bool CheckSd0Magic(sql::Blob* streamToCheck);
|
||||
|
||||
/**
|
||||
* @brief Truncates all models with broken data from the database.
|
||||
*
|
||||
* @return The number of models deleted
|
||||
*/
|
||||
uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
uint32_t modelsTruncated{};
|
||||
auto modelsToTruncate = GetModelsFromDatabase();
|
||||
bool previousCommitValue = Database::GetAutoCommit();
|
||||
Database::SetAutoCommit(false);
|
||||
while (modelsToTruncate->next()) {
|
||||
std::unique_ptr<sql::PreparedStatement> ugcModelToDelete(Database::CreatePreppedStmt("DELETE FROM ugc WHERE ugc.id = ?;"));
|
||||
std::unique_ptr<sql::PreparedStatement> pcModelToDelete(Database::CreatePreppedStmt("DELETE FROM properties_contents WHERE ugc_id = ?;"));
|
||||
std::string completeUncompressedModel{};
|
||||
uint32_t chunkCount{};
|
||||
uint64_t modelId = modelsToTruncate->getInt(1);
|
||||
std::unique_ptr<sql::Blob> modelAsSd0(modelsToTruncate->getBlob(2));
|
||||
// Check that header is sd0 by checking for the sd0 magic.
|
||||
if (CheckSd0Magic(modelAsSd0.get())) {
|
||||
while (true) {
|
||||
uint32_t chunkSize{};
|
||||
modelAsSd0->read(reinterpret_cast<char*>(&chunkSize), sizeof(uint32_t)); // Extract chunk size from istream
|
||||
|
||||
// Check if good here since if at the end of an sd0 file, this will have eof flagged.
|
||||
if (!modelAsSd0->good()) break;
|
||||
|
||||
std::unique_ptr<uint8_t[]> compressedChunk(new uint8_t[chunkSize]);
|
||||
for (uint32_t i = 0; i < chunkSize; i++) {
|
||||
compressedChunk[i] = modelAsSd0->get();
|
||||
}
|
||||
|
||||
// Ignore the valgrind warning about uninitialized values. These are discarded later when we know the actual uncompressed size.
|
||||
std::unique_ptr<uint8_t[]> uncompressedChunk(new uint8_t[MAX_SD0_CHUNK_SIZE]);
|
||||
int32_t err{};
|
||||
int32_t actualUncompressedSize = ZCompression::Decompress(
|
||||
compressedChunk.get(), chunkSize, uncompressedChunk.get(), MAX_SD0_CHUNK_SIZE, err);
|
||||
|
||||
if (actualUncompressedSize != -1) {
|
||||
uint32_t previousSize = completeUncompressedModel.size();
|
||||
completeUncompressedModel.append((char*)uncompressedChunk.get());
|
||||
completeUncompressedModel.resize(previousSize + actualUncompressedSize);
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, modelId, err);
|
||||
break;
|
||||
}
|
||||
chunkCount++;
|
||||
}
|
||||
std::unique_ptr<tinyxml2::XMLDocument> document = std::make_unique<tinyxml2::XMLDocument>();
|
||||
if (!document) {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to initialize tinyxml document. Aborting.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!(document->Parse(completeUncompressedModel.c_str(), completeUncompressedModel.size()) == tinyxml2::XML_SUCCESS)) {
|
||||
if (completeUncompressedModel.find(
|
||||
"</LXFML>",
|
||||
completeUncompressedModel.length() >= 15 ? completeUncompressedModel.length() - 15 : 0) == std::string::npos
|
||||
) {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
pcModelToDelete->execute();
|
||||
modelsTruncated++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
pcModelToDelete->execute();
|
||||
modelsTruncated++;
|
||||
}
|
||||
}
|
||||
|
||||
Database::Commit();
|
||||
Database::SetAutoCommit(previousCommitValue);
|
||||
return modelsTruncated;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Updates all current models in the database to have the Segmented Data 0 (SD0) format.
|
||||
* Any models that do not start with zlib and best compression magic will not be updated.
|
||||
*
|
||||
* @return The number of models updated to SD0
|
||||
*/
|
||||
uint32_t BrickByBrickFix::UpdateBrickByBrickModelsToSd0() {
|
||||
uint32_t updatedModels = 0;
|
||||
auto modelsToUpdate = GetModelsFromDatabase();
|
||||
auto previousAutoCommitState = Database::GetAutoCommit();
|
||||
Database::SetAutoCommit(false);
|
||||
std::unique_ptr<sql::PreparedStatement> insertionStatement(Database::CreatePreppedStmt("UPDATE ugc SET lxfml = ? WHERE id = ?;"));
|
||||
while (modelsToUpdate->next()) {
|
||||
int64_t modelId = modelsToUpdate->getInt64(1);
|
||||
std::unique_ptr<sql::Blob> oldLxfml(modelsToUpdate->getBlob(2));
|
||||
// Check if the stored blob starts with zlib magic (0x78 0xDA - best compression of zlib)
|
||||
// If it does, convert it to sd0.
|
||||
if (oldLxfml->get() == 0x78 && oldLxfml->get() == 0xDA) {
|
||||
|
||||
// Get and save size of zlib compressed chunk.
|
||||
oldLxfml->seekg(0, std::ios::end);
|
||||
uint32_t oldLxfmlSize = static_cast<uint32_t>(oldLxfml->tellg());
|
||||
oldLxfml->seekg(0);
|
||||
|
||||
// Allocate 9 extra bytes. 5 for sd0 magic, 4 for the only zlib compressed size.
|
||||
uint32_t oldLxfmlSizeWithHeader = oldLxfmlSize + 9;
|
||||
std::unique_ptr<char[]> sd0ConvertedModel(new char[oldLxfmlSizeWithHeader]);
|
||||
|
||||
WriteSd0Magic(sd0ConvertedModel.get(), oldLxfmlSize);
|
||||
for (uint32_t i = 9; i < oldLxfmlSizeWithHeader; i++) {
|
||||
sd0ConvertedModel.get()[i] = oldLxfml->get();
|
||||
}
|
||||
|
||||
std::string outputString(sd0ConvertedModel.get(), oldLxfmlSizeWithHeader);
|
||||
std::istringstream outputStringStream(outputString);
|
||||
|
||||
insertionStatement->setBlob(1, static_cast<std::istream*>(&outputStringStream));
|
||||
insertionStatement->setInt64(2, modelId);
|
||||
try {
|
||||
insertionStatement->executeUpdate();
|
||||
Game::logger->Log("BrickByBrickFix", "Updated model %i to sd0", modelId);
|
||||
updatedModels++;
|
||||
} catch (sql::SQLException exception) {
|
||||
Game::logger->Log(
|
||||
"BrickByBrickFix",
|
||||
"Failed to update model %i. This model should be inspected manually to see why."
|
||||
"The database error is %s", modelId, exception.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
Database::Commit();
|
||||
Database::SetAutoCommit(previousAutoCommitState);
|
||||
return updatedModels;
|
||||
}
|
||||
|
||||
std::unique_ptr<sql::ResultSet> GetModelsFromDatabase() {
|
||||
std::unique_ptr<sql::PreparedStatement> modelsRawDataQuery(Database::CreatePreppedStmt("SELECT id, lxfml FROM ugc;"));
|
||||
return std::unique_ptr<sql::ResultSet>(modelsRawDataQuery->executeQuery());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes sd0 magic at the front of a char*
|
||||
*
|
||||
* @param input the char* to write at the front of
|
||||
* @param chunkSize The size of the first chunk to write the size of
|
||||
*/
|
||||
void WriteSd0Magic(char* input, uint32_t chunkSize) {
|
||||
input[0] = 's';
|
||||
input[1] = 'd';
|
||||
input[2] = '0';
|
||||
input[3] = 0x01;
|
||||
input[4] = 0xFF;
|
||||
*reinterpret_cast<uint32_t*>(input + 5) = chunkSize; // Write the integer to the character array
|
||||
}
|
||||
|
||||
bool CheckSd0Magic(sql::Blob* streamToCheck) {
|
||||
return streamToCheck->get() == 's' && streamToCheck->get() == 'd' && streamToCheck->get() == '0' && streamToCheck->get() == 0x01 && streamToCheck->get() == 0xFF;
|
||||
}
|
26
dCommon/BrickByBrickFix.h
Normal file
26
dCommon/BrickByBrickFix.h
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace BrickByBrickFix {
|
||||
/**
|
||||
* @brief Deletes all broken BrickByBrick models that have invalid XML
|
||||
*
|
||||
* @return The number of BrickByBrick models that were truncated
|
||||
*/
|
||||
uint32_t TruncateBrokenBrickByBrickXml();
|
||||
|
||||
/**
|
||||
* @brief Updates all BrickByBrick models in the database to be
|
||||
* in the sd0 format as opposed to a zlib compressed format.
|
||||
*
|
||||
* @return The number of BrickByBrick models that were updated
|
||||
*/
|
||||
uint32_t UpdateBrickByBrickModelsToSd0();
|
||||
|
||||
/**
|
||||
* @brief Max size of an inflated sd0 zlib chunk
|
||||
*
|
||||
*/
|
||||
constexpr uint32_t MAX_SD0_CHUNK_SIZE = 1024 * 256;
|
||||
};
|
@ -1,4 +1,5 @@
|
||||
set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
"AMFDeserialize.cpp"
|
||||
"AMFFormat_BitStream.cpp"
|
||||
"BinaryIO.cpp"
|
||||
"dConfig.cpp"
|
||||
@ -12,15 +13,43 @@ set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
"NiQuaternion.cpp"
|
||||
"SHA512.cpp"
|
||||
"Type.cpp"
|
||||
"ZCompression.cpp")
|
||||
"ZCompression.cpp"
|
||||
"BrickByBrickFix.cpp"
|
||||
)
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
|
||||
|
||||
add_library(dCommon STATIC ${DCOMMON_SOURCES})
|
||||
|
||||
target_link_libraries(dCommon libbcrypt)
|
||||
target_link_libraries(dCommon bcrypt dDatabase tinyxml2)
|
||||
|
||||
if (UNIX)
|
||||
find_package(ZLIB REQUIRED)
|
||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
||||
endif()
|
||||
elseif (WIN32)
|
||||
include(FetchContent)
|
||||
|
||||
# TODO Keep an eye on the zlib repository for an update to disable testing. Don't forget to update CMakePresets
|
||||
FetchContent_Declare(
|
||||
zlib
|
||||
URL https://github.com/madler/zlib/archive/refs/tags/v1.2.11.zip
|
||||
URL_HASH MD5=9d6a627693163bbbf3f26403a3a0b0b1
|
||||
)
|
||||
|
||||
# Disable warning about no project version.
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0048 NEW)
|
||||
# Disable warning about the minimum version of cmake used for bcrypt being deprecated in the future
|
||||
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
|
||||
|
||||
FetchContent_MakeAvailable(zlib)
|
||||
|
||||
set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
|
||||
set_target_properties(zlib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}")
|
||||
add_library(ZLIB::ZLIB ALIAS zlib)
|
||||
else ()
|
||||
message(
|
||||
FATAL_ERROR
|
||||
"This platform does not have a way to use zlib.\nCreate an issue on GitHub with your build system so it can be configured."
|
||||
)
|
||||
endif ()
|
||||
|
||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
||||
|
@ -10,51 +10,51 @@
|
||||
#include "dLogger.h"
|
||||
|
||||
void make_minidump(EXCEPTION_POINTERS* e) {
|
||||
auto hDbgHelp = LoadLibraryA("dbghelp");
|
||||
if (hDbgHelp == nullptr)
|
||||
return;
|
||||
auto pMiniDumpWriteDump = (decltype(&MiniDumpWriteDump))GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
|
||||
if (pMiniDumpWriteDump == nullptr)
|
||||
return;
|
||||
auto hDbgHelp = LoadLibraryA("dbghelp");
|
||||
if (hDbgHelp == nullptr)
|
||||
return;
|
||||
auto pMiniDumpWriteDump = (decltype(&MiniDumpWriteDump))GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
|
||||
if (pMiniDumpWriteDump == nullptr)
|
||||
return;
|
||||
|
||||
char name[MAX_PATH];
|
||||
{
|
||||
auto nameEnd = name + GetModuleFileNameA(GetModuleHandleA(0), name, MAX_PATH);
|
||||
SYSTEMTIME t;
|
||||
GetSystemTime(&t);
|
||||
wsprintfA(nameEnd - strlen(".exe"),
|
||||
"_%4d%02d%02d_%02d%02d%02d.dmp",
|
||||
t.wYear, t.wMonth, t.wDay, t.wHour, t.wMinute, t.wSecond);
|
||||
}
|
||||
char name[MAX_PATH];
|
||||
{
|
||||
auto nameEnd = name + GetModuleFileNameA(GetModuleHandleA(0), name, MAX_PATH);
|
||||
SYSTEMTIME t;
|
||||
GetSystemTime(&t);
|
||||
wsprintfA(nameEnd - strlen(".exe"),
|
||||
"_%4d%02d%02d_%02d%02d%02d.dmp",
|
||||
t.wYear, t.wMonth, t.wDay, t.wHour, t.wMinute, t.wSecond);
|
||||
}
|
||||
|
||||
auto hFile = CreateFileA(name, GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
|
||||
if (hFile == INVALID_HANDLE_VALUE)
|
||||
return;
|
||||
auto hFile = CreateFileA(name, GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
|
||||
if (hFile == INVALID_HANDLE_VALUE)
|
||||
return;
|
||||
|
||||
MINIDUMP_EXCEPTION_INFORMATION exceptionInfo;
|
||||
exceptionInfo.ThreadId = GetCurrentThreadId();
|
||||
exceptionInfo.ExceptionPointers = e;
|
||||
exceptionInfo.ClientPointers = FALSE;
|
||||
MINIDUMP_EXCEPTION_INFORMATION exceptionInfo;
|
||||
exceptionInfo.ThreadId = GetCurrentThreadId();
|
||||
exceptionInfo.ExceptionPointers = e;
|
||||
exceptionInfo.ClientPointers = FALSE;
|
||||
|
||||
auto dumped = pMiniDumpWriteDump(
|
||||
GetCurrentProcess(),
|
||||
GetCurrentProcessId(),
|
||||
hFile,
|
||||
MINIDUMP_TYPE(MiniDumpWithIndirectlyReferencedMemory | MiniDumpScanMemory),
|
||||
e ? &exceptionInfo : nullptr,
|
||||
nullptr,
|
||||
nullptr);
|
||||
auto dumped = pMiniDumpWriteDump(
|
||||
GetCurrentProcess(),
|
||||
GetCurrentProcessId(),
|
||||
hFile,
|
||||
MINIDUMP_TYPE(MiniDumpWithIndirectlyReferencedMemory | MiniDumpScanMemory),
|
||||
e ? &exceptionInfo : nullptr,
|
||||
nullptr,
|
||||
nullptr);
|
||||
|
||||
CloseHandle(hFile);
|
||||
CloseHandle(hFile);
|
||||
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
LONG CALLBACK unhandled_handler(EXCEPTION_POINTERS* e) {
|
||||
make_minidump(e);
|
||||
if (Game::logger)
|
||||
Game::logger->Flush(); // Flush our log if we have one, before exiting.
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
make_minidump(e);
|
||||
if (Game::logger)
|
||||
Game::logger->Flush(); // Flush our log if we have one, before exiting.
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -75,149 +75,146 @@ LONG CALLBACK unhandled_handler(EXCEPTION_POINTERS* e) {
|
||||
#include <backtrace-supported.h>
|
||||
|
||||
struct bt_ctx {
|
||||
struct backtrace_state* state;
|
||||
int error;
|
||||
struct backtrace_state* state;
|
||||
int error;
|
||||
};
|
||||
|
||||
static inline void Bt(struct backtrace_state* state) {
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
backtrace_print(state, 2, file);
|
||||
fclose(file);
|
||||
}
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
backtrace_print(state, 2, file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
backtrace_print(state, 2, stdout);
|
||||
backtrace_print(state, 2, stdout);
|
||||
}
|
||||
|
||||
static void ErrorCallback(void* data, const char* msg, int errnum) {
|
||||
auto* ctx = (struct bt_ctx*)data;
|
||||
fprintf(stderr, "ERROR: %s (%d)", msg, errnum);
|
||||
ctx->error = 1;
|
||||
auto* ctx = (struct bt_ctx*)data;
|
||||
fprintf(stderr, "ERROR: %s (%d)", msg, errnum);
|
||||
ctx->error = 1;
|
||||
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
fprintf(file, "ERROR: %s (%d)", msg, errnum);
|
||||
fclose(file);
|
||||
}
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
fprintf(file, "ERROR: %s (%d)", msg, errnum);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "Type.h"
|
||||
|
||||
void GenerateDump() {
|
||||
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
||||
system(cmd.c_str());
|
||||
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
||||
system(cmd.c_str());
|
||||
}
|
||||
|
||||
void CatchUnhandled(int sig) {
|
||||
#ifndef __include_backtrace__
|
||||
|
||||
if (Diagnostics::GetProduceMemoryDump()) {
|
||||
GenerateDump();
|
||||
}
|
||||
if (Diagnostics::GetProduceMemoryDump()) {
|
||||
GenerateDump();
|
||||
}
|
||||
|
||||
void* array[10];
|
||||
size_t size;
|
||||
void* array[10];
|
||||
size_t size;
|
||||
|
||||
// get void*'s for all entries on the stack
|
||||
size = backtrace(array, 10);
|
||||
// get void*'s for all entries on the stack
|
||||
size = backtrace(array, 10);
|
||||
|
||||
printf("Fatal error %i\nStacktrace:\n", sig);
|
||||
printf("Fatal error %i\nStacktrace:\n", sig);
|
||||
#if defined(__GNUG__) and defined(__dynamic)
|
||||
|
||||
// Loop through the returned addresses, and get the symbols to be demangled
|
||||
char** strings = backtrace_symbols(array, size);
|
||||
// Loop through the returned addresses, and get the symbols to be demangled
|
||||
char** strings = backtrace_symbols(array, size);
|
||||
|
||||
// Print the stack trace
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]' and extract the function name
|
||||
std::string functionName = strings[i];
|
||||
std::string::size_type start = functionName.find('(');
|
||||
std::string::size_type end = functionName.find('+');
|
||||
if (start != std::string::npos && end != std::string::npos) {
|
||||
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
||||
// Print the stack trace
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]' and extract the function name
|
||||
std::string functionName = strings[i];
|
||||
std::string::size_type start = functionName.find('(');
|
||||
std::string::size_type end = functionName.find('+');
|
||||
if (start != std::string::npos && end != std::string::npos) {
|
||||
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
||||
|
||||
demangled = demangle(functionName.c_str());
|
||||
demangled = demangle(functionName.c_str());
|
||||
|
||||
if (demangled.empty()) {
|
||||
printf("[%02d] %s\n", i, demangled.c_str());
|
||||
} else {
|
||||
printf("[%02d] %s\n", i, functionName.c_str());
|
||||
}
|
||||
} else {
|
||||
printf("[%02d] %s\n", i, functionName.c_str());
|
||||
}
|
||||
}
|
||||
if (demangled.empty()) {
|
||||
printf("[%02zu] %s\n", i, demangled.c_str());
|
||||
} else {
|
||||
printf("[%02zu] %s\n", i, functionName.c_str());
|
||||
}
|
||||
} else {
|
||||
printf("[%02zu] %s\n", i, functionName.c_str());
|
||||
}
|
||||
}
|
||||
#else
|
||||
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
||||
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
||||
#endif
|
||||
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
// print out all the frames to stderr
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
backtrace_symbols_fd(array, size, fileno(file));
|
||||
fclose(file);
|
||||
}
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
// print out all the frames to stderr
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
backtrace_symbols_fd(array, size, fileno(file));
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
struct backtrace_state* state = backtrace_create_state(
|
||||
Diagnostics::GetProcessFileName().c_str(),
|
||||
BACKTRACE_SUPPORTS_THREADS,
|
||||
ErrorCallback,
|
||||
nullptr);
|
||||
struct backtrace_state* state = backtrace_create_state(
|
||||
Diagnostics::GetProcessFileName().c_str(),
|
||||
BACKTRACE_SUPPORTS_THREADS,
|
||||
ErrorCallback,
|
||||
nullptr);
|
||||
|
||||
// Print error code
|
||||
printf("Error code: %d\n", sig);
|
||||
|
||||
struct bt_ctx ctx = {state, 0};
|
||||
Bt(state);
|
||||
struct bt_ctx ctx = { state, 0 };
|
||||
Bt(state);
|
||||
|
||||
#endif
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
void CritErrHdlr(int sig_num, siginfo_t* info, void* ucontext) {
|
||||
CatchUnhandled(sig_num);
|
||||
CatchUnhandled(sig_num);
|
||||
}
|
||||
|
||||
void OnTerminate() {
|
||||
CatchUnhandled(-1);
|
||||
CatchUnhandled(-1);
|
||||
}
|
||||
|
||||
void MakeBacktrace() {
|
||||
struct sigaction sigact;
|
||||
struct sigaction sigact;
|
||||
|
||||
sigact.sa_sigaction = CritErrHdlr;
|
||||
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
|
||||
sigact.sa_sigaction = CritErrHdlr;
|
||||
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
|
||||
|
||||
if (sigaction(SIGSEGV, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGFPE, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGABRT, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGILL, &sigact, (struct sigaction*)nullptr) != 0) {
|
||||
fprintf(stderr, "error setting signal handler for %d (%s)\n",
|
||||
SIGSEGV,
|
||||
strsignal(SIGSEGV));
|
||||
if (sigaction(SIGSEGV, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGFPE, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGABRT, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGILL, &sigact, (struct sigaction*)nullptr) != 0) {
|
||||
fprintf(stderr, "error setting signal handler for %d (%s)\n",
|
||||
SIGSEGV,
|
||||
strsignal(SIGSEGV));
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
std::set_terminate(OnTerminate);
|
||||
std::set_terminate(OnTerminate);
|
||||
}
|
||||
#endif
|
||||
|
||||
void Diagnostics::Initialize() {
|
||||
#ifdef _WIN32
|
||||
SetUnhandledExceptionFilter(unhandled_handler);
|
||||
SetUnhandledExceptionFilter(unhandled_handler);
|
||||
#elif defined(__linux__) //&& !defined(__clang__)
|
||||
MakeBacktrace();
|
||||
MakeBacktrace();
|
||||
#else
|
||||
fprintf(stderr, "Diagnostics not supported on this platform.\n");
|
||||
fprintf(stderr, "Diagnostics not supported on this platform.\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -227,33 +224,33 @@ std::string Diagnostics::m_OutDirectory{};
|
||||
bool Diagnostics::m_ProduceMemoryDump{};
|
||||
|
||||
void Diagnostics::SetProcessName(const std::string& name) {
|
||||
m_ProcessName = name;
|
||||
m_ProcessName = name;
|
||||
}
|
||||
|
||||
void Diagnostics::SetProcessFileName(const std::string& name) {
|
||||
m_ProcessFileName = name;
|
||||
m_ProcessFileName = name;
|
||||
}
|
||||
|
||||
void Diagnostics::SetOutDirectory(const std::string& path) {
|
||||
m_OutDirectory = path;
|
||||
m_OutDirectory = path;
|
||||
}
|
||||
|
||||
void Diagnostics::SetProduceMemoryDump(bool value) {
|
||||
m_ProduceMemoryDump = value;
|
||||
m_ProduceMemoryDump = value;
|
||||
}
|
||||
|
||||
const std::string& Diagnostics::GetProcessName() {
|
||||
return m_ProcessName;
|
||||
return m_ProcessName;
|
||||
}
|
||||
|
||||
const std::string& Diagnostics::GetProcessFileName() {
|
||||
return m_ProcessFileName;
|
||||
return m_ProcessFileName;
|
||||
}
|
||||
|
||||
const std::string& Diagnostics::GetOutDirectory() {
|
||||
return m_OutDirectory;
|
||||
return m_OutDirectory;
|
||||
}
|
||||
|
||||
bool Diagnostics::GetProduceMemoryDump() {
|
||||
return m_ProduceMemoryDump;
|
||||
return m_ProduceMemoryDump;
|
||||
}
|
||||
|
@ -5,27 +5,27 @@
|
||||
class Diagnostics
|
||||
{
|
||||
public:
|
||||
static void Initialize();
|
||||
static void Initialize();
|
||||
|
||||
static void SetProcessName(const std::string& name);
|
||||
static void SetProcessName(const std::string& name);
|
||||
|
||||
static void SetProcessFileName(const std::string& name);
|
||||
static void SetProcessFileName(const std::string& name);
|
||||
|
||||
static void SetOutDirectory(const std::string& path);
|
||||
static void SetOutDirectory(const std::string& path);
|
||||
|
||||
static void SetProduceMemoryDump(bool value);
|
||||
static void SetProduceMemoryDump(bool value);
|
||||
|
||||
static const std::string& GetProcessName();
|
||||
static const std::string& GetProcessName();
|
||||
|
||||
static const std::string& GetProcessFileName();
|
||||
static const std::string& GetProcessFileName();
|
||||
|
||||
static const std::string& GetOutDirectory();
|
||||
static const std::string& GetOutDirectory();
|
||||
|
||||
static bool GetProduceMemoryDump();
|
||||
static bool GetProduceMemoryDump();
|
||||
|
||||
private:
|
||||
static std::string m_ProcessName;
|
||||
static std::string m_ProcessFileName;
|
||||
static std::string m_OutDirectory;
|
||||
static bool m_ProduceMemoryDump;
|
||||
static std::string m_ProcessName;
|
||||
static std::string m_ProcessFileName;
|
||||
static std::string m_OutDirectory;
|
||||
static bool m_ProduceMemoryDump;
|
||||
};
|
||||
|
@ -23,4 +23,4 @@ namespace Game {
|
||||
extern std::mt19937 randomEngine;
|
||||
extern RakPeerInterface* chatServer;
|
||||
extern SystemAddress chatSysAddr;
|
||||
}
|
||||
}
|
||||
|
@ -6,166 +6,266 @@
|
||||
#include <algorithm>
|
||||
|
||||
template <typename T>
|
||||
inline size_t MinSize(size_t size, const std::basic_string<T>& string) {
|
||||
if (size == size_t(-1) || size > string.size()) {
|
||||
return string.size();
|
||||
} else {
|
||||
return size;
|
||||
}
|
||||
inline size_t MinSize(size_t size, const std::basic_string_view<T>& string) {
|
||||
if (size == size_t(-1) || size > string.size()) {
|
||||
return string.size();
|
||||
} else {
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
inline bool IsLeadSurrogate(char16_t c) {
|
||||
return (0xD800 <= c) && (c <= 0xDBFF);
|
||||
return (0xD800 <= c) && (c <= 0xDBFF);
|
||||
}
|
||||
|
||||
inline bool IsTrailSurrogate(char16_t c) {
|
||||
return (0xDC00 <= c) && (c <= 0xDFFF);
|
||||
return (0xDC00 <= c) && (c <= 0xDFFF);
|
||||
}
|
||||
|
||||
inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
|
||||
if (cp <= 0x007F) {
|
||||
ret.push_back(cp);
|
||||
} else if (cp <= 0x07FF) {
|
||||
ret.push_back(0xC0 | (cp >> 6));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else if (cp <= 0xFFFF) {
|
||||
ret.push_back(0xE0 | (cp >> 12));
|
||||
ret.push_back(0x80 | ((cp >> 6) & 0x3F));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else if (cp <= 0x10FFFF) {
|
||||
ret.push_back(0xF0 | (cp >> 18));
|
||||
ret.push_back(0x80 | ((cp >> 12) & 0x3F));
|
||||
ret.push_back(0x80 | ((cp >> 6) & 0x3F));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else {
|
||||
assert(false);
|
||||
}
|
||||
if (cp <= 0x007F) {
|
||||
ret.push_back(static_cast<uint8_t>(cp));
|
||||
} else if (cp <= 0x07FF) {
|
||||
ret.push_back(0xC0 | (cp >> 6));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else if (cp <= 0xFFFF) {
|
||||
ret.push_back(0xE0 | (cp >> 12));
|
||||
ret.push_back(0x80 | ((cp >> 6) & 0x3F));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else if (cp <= 0x10FFFF) {
|
||||
ret.push_back(0xF0 | (cp >> 18));
|
||||
ret.push_back(0x80 | ((cp >> 12) & 0x3F));
|
||||
ret.push_back(0x80 | ((cp >> 6) & 0x3F));
|
||||
ret.push_back(0x80 | (cp & 0x3F));
|
||||
} else {
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
|
||||
|
||||
bool _IsSuffixChar(uint8_t c) {
|
||||
return (c & 0xC0) == 0x80;
|
||||
}
|
||||
|
||||
bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
size_t rem = slice.length();
|
||||
const uint8_t* bytes = (const uint8_t*)&slice.front();
|
||||
if (rem > 0) {
|
||||
uint8_t first = bytes[0];
|
||||
if (first < 0x80) { // 1 byte character
|
||||
out = static_cast<uint32_t>(first & 0x7F);
|
||||
slice.remove_prefix(1);
|
||||
return true;
|
||||
} else if (first < 0xC0) {
|
||||
// middle byte, not valid at start, fall through
|
||||
} else if (first < 0xE0) { // two byte character
|
||||
if (rem > 1) {
|
||||
uint8_t second = bytes[1];
|
||||
if (_IsSuffixChar(second)) {
|
||||
out = (static_cast<uint32_t>(first & 0x1F) << 6)
|
||||
+ static_cast<uint32_t>(second & 0x3F);
|
||||
slice.remove_prefix(2);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else if (first < 0xF0) { // three byte character
|
||||
if (rem > 2) {
|
||||
uint8_t second = bytes[1];
|
||||
uint8_t third = bytes[2];
|
||||
if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
|
||||
out = (static_cast<uint32_t>(first & 0x0F) << 12)
|
||||
+ (static_cast<uint32_t>(second & 0x3F) << 6)
|
||||
+ static_cast<uint32_t>(third & 0x3F);
|
||||
slice.remove_prefix(3);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else if (first < 0xF8) { // four byte character
|
||||
if (rem > 3) {
|
||||
uint8_t second = bytes[1];
|
||||
uint8_t third = bytes[2];
|
||||
uint8_t fourth = bytes[3];
|
||||
if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
|
||||
out = (static_cast<uint32_t>(first & 0x07) << 18)
|
||||
+ (static_cast<uint32_t>(second & 0x3F) << 12)
|
||||
+ (static_cast<uint32_t>(third & 0x3F) << 6)
|
||||
+ static_cast<uint32_t>(fourth & 0x3F);
|
||||
slice.remove_prefix(4);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
out = static_cast<uint32_t>(REPLACEMENT_CHARACTER);
|
||||
slice.remove_prefix(1);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
|
||||
bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
||||
if (output.length() >= size) return false;
|
||||
if (U < 0x10000) {
|
||||
// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
|
||||
output.push_back(static_cast<uint16_t>(U));
|
||||
return true;
|
||||
} else if (U > 0x10FFFF) {
|
||||
output.push_back(REPLACEMENT_CHARACTER);
|
||||
return true;
|
||||
} else if (output.length() + 1 < size) {
|
||||
// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
|
||||
// U' must be less than or equal to 0xFFFFF. That is, U' can be
|
||||
// represented in 20 bits.
|
||||
uint32_t Ut = U - 0x10000;
|
||||
|
||||
// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
|
||||
// 0xDC00, respectively. These integers each have 10 bits free to
|
||||
// encode the character value, for a total of 20 bits.
|
||||
uint16_t W1 = 0xD800;
|
||||
uint16_t W2 = 0xDC00;
|
||||
|
||||
// Assign the 10 high-order bits of the 20-bit U' to the 10 low-order
|
||||
// bits of W1 and the 10 low-order bits of U' to the 10 low-order
|
||||
// bits of W2.
|
||||
W1 += static_cast<uint16_t>((Ut & 0x3FC00) >> 10);
|
||||
W2 += static_cast<uint16_t>((Ut & 0x3FF) >> 0);
|
||||
|
||||
// Terminate.
|
||||
output.push_back(W1); // high surrogate
|
||||
output.push_back(W2); // low surrogate
|
||||
return true;
|
||||
} else return false;
|
||||
}
|
||||
|
||||
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::u16string output;
|
||||
output.reserve(newSize);
|
||||
std::string_view iterator = string;
|
||||
|
||||
uint32_t c;
|
||||
while (_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
|
||||
return output;
|
||||
}
|
||||
|
||||
//! Converts an std::string (ASCII) to UCS-2 / UTF-16
|
||||
std::u16string GeneralUtils::ASCIIToUTF16(const std::string& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::u16string ret;
|
||||
ret.reserve(newSize);
|
||||
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::u16string ret;
|
||||
ret.reserve(newSize);
|
||||
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char c = string[i];
|
||||
assert(c > 0 && c <= 127);
|
||||
ret.push_back(static_cast<char16_t>(c));
|
||||
}
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char c = string[i];
|
||||
// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
|
||||
ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
|
||||
}
|
||||
|
||||
return ret;
|
||||
return ret;
|
||||
}
|
||||
|
||||
//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
|
||||
//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
|
||||
std::string GeneralUtils::UTF16ToWTF8(const std::u16string& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::string ret;
|
||||
ret.reserve(newSize);
|
||||
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::string ret;
|
||||
ret.reserve(newSize);
|
||||
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char16_t u = string[i];
|
||||
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
|
||||
char16_t next = string[i + 1];
|
||||
if (IsTrailSurrogate(next)) {
|
||||
i += 1;
|
||||
char32_t cp = 0x10000
|
||||
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
|
||||
+ (static_cast<char32_t>(next) - 0xDC00);
|
||||
PushUTF8CodePoint(ret, cp);
|
||||
} else {
|
||||
PushUTF8CodePoint(ret, u);
|
||||
}
|
||||
} else {
|
||||
PushUTF8CodePoint(ret, u);
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char16_t u = string[i];
|
||||
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
|
||||
char16_t next = string[i + 1];
|
||||
if (IsTrailSurrogate(next)) {
|
||||
i += 1;
|
||||
char32_t cp = 0x10000
|
||||
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
|
||||
+ (static_cast<char32_t>(next) - 0xDC00);
|
||||
PushUTF8CodePoint(ret, cp);
|
||||
} else {
|
||||
PushUTF8CodePoint(ret, u);
|
||||
}
|
||||
} else {
|
||||
PushUTF8CodePoint(ret, u);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string& a, const std::string& b) {
|
||||
return std::equal(a.begin(), a.end (), b.begin(), b.end(),[](char a, char b) { return tolower(a) == tolower(b); });
|
||||
return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); });
|
||||
}
|
||||
|
||||
// MARK: Bits
|
||||
|
||||
//! Sets a specific bit in a signed 64-bit integer
|
||||
int64_t GeneralUtils::SetBit(int64_t value, uint32_t index) {
|
||||
return value |= 1ULL << index;
|
||||
return value |= 1ULL << index;
|
||||
}
|
||||
|
||||
//! Clears a specific bit in a signed 64-bit integer
|
||||
int64_t GeneralUtils::ClearBit(int64_t value, uint32_t index) {
|
||||
return value &= ~(1ULL << index);
|
||||
return value &= ~(1ULL << index);
|
||||
}
|
||||
|
||||
//! Checks a specific bit in a signed 64-bit integer
|
||||
bool GeneralUtils::CheckBit(int64_t value, uint32_t index) {
|
||||
return value & (1ULL << index);
|
||||
return value & (1ULL << index);
|
||||
}
|
||||
|
||||
bool GeneralUtils::ReplaceInString(std::string& str, const std::string& from, const std::string& to) {
|
||||
size_t start_pos = str.find(from);
|
||||
if(start_pos == std::string::npos)
|
||||
return false;
|
||||
str.replace(start_pos, from.length(), to);
|
||||
return true;
|
||||
size_t start_pos = str.find(from);
|
||||
if (start_pos == std::string::npos)
|
||||
return false;
|
||||
str.replace(start_pos, from.length(), to);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t delimiter)
|
||||
{
|
||||
std::vector<std::wstring> vector = std::vector<std::wstring>();
|
||||
std::wstring current;
|
||||
std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t delimiter) {
|
||||
std::vector<std::wstring> vector = std::vector<std::wstring>();
|
||||
std::wstring current;
|
||||
|
||||
for (const auto& c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = L"";
|
||||
} else {
|
||||
current += c;
|
||||
}
|
||||
}
|
||||
for (const auto& c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = L"";
|
||||
} else {
|
||||
current += c;
|
||||
}
|
||||
}
|
||||
|
||||
vector.push_back(current);
|
||||
return vector;
|
||||
vector.push_back(current);
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(std::u16string& str, char16_t delimiter)
|
||||
{
|
||||
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
||||
std::u16string current;
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(std::u16string& str, char16_t delimiter) {
|
||||
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
||||
std::u16string current;
|
||||
|
||||
for (const auto& c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = u"";
|
||||
} else {
|
||||
current += c;
|
||||
}
|
||||
}
|
||||
for (const auto& c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = u"";
|
||||
} else {
|
||||
current += c;
|
||||
}
|
||||
}
|
||||
|
||||
vector.push_back(current);
|
||||
return vector;
|
||||
vector.push_back(current);
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char delimiter)
|
||||
{
|
||||
std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char delimiter) {
|
||||
std::vector<std::string> vector = std::vector<std::string>();
|
||||
std::string current = "";
|
||||
|
||||
for (size_t i = 0; i < str.length(); i++)
|
||||
{
|
||||
for (size_t i = 0; i < str.length(); i++) {
|
||||
char c = str[i];
|
||||
|
||||
if (c == delimiter)
|
||||
{
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
current += c;
|
||||
}
|
||||
}
|
||||
@ -175,39 +275,38 @@ std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::u16string GeneralUtils::ReadWString(RakNet::BitStream *inStream) {
|
||||
uint32_t length;
|
||||
inStream->Read<uint32_t>(length);
|
||||
std::u16string GeneralUtils::ReadWString(RakNet::BitStream* inStream) {
|
||||
uint32_t length;
|
||||
inStream->Read<uint32_t>(length);
|
||||
|
||||
std::u16string string;
|
||||
for (auto i = 0; i < length; i++) {
|
||||
uint16_t c;
|
||||
inStream->Read(c);
|
||||
string.push_back(c);
|
||||
}
|
||||
std::u16string string;
|
||||
for (auto i = 0; i < length; i++) {
|
||||
uint16_t c;
|
||||
inStream->Read(c);
|
||||
string.push_back(c);
|
||||
}
|
||||
|
||||
return string;
|
||||
return string;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
std::vector<std::string> GeneralUtils::GetFileNamesFromFolder(const std::string& folder)
|
||||
{
|
||||
std::vector<std::string> names;
|
||||
std::string search_path = folder + "/*.*";
|
||||
WIN32_FIND_DATA fd;
|
||||
HANDLE hFind = ::FindFirstFile(search_path.c_str(), &fd);
|
||||
if (hFind != INVALID_HANDLE_VALUE) {
|
||||
do {
|
||||
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
|
||||
names.push_back(fd.cFileName);
|
||||
}
|
||||
} while (::FindNextFile(hFind, &fd));
|
||||
::FindClose(hFind);
|
||||
}
|
||||
return names;
|
||||
std::vector<std::string> GeneralUtils::GetFileNamesFromFolder(const std::string& folder) {
|
||||
std::vector<std::string> names;
|
||||
std::string search_path = folder + "/*.*";
|
||||
WIN32_FIND_DATA fd;
|
||||
HANDLE hFind = ::FindFirstFile(search_path.c_str(), &fd);
|
||||
if (hFind != INVALID_HANDLE_VALUE) {
|
||||
do {
|
||||
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
|
||||
names.push_back(fd.cFileName);
|
||||
}
|
||||
} while (::FindNextFile(hFind, &fd));
|
||||
::FindClose(hFind);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
#else
|
||||
#include <stdio.h>
|
||||
@ -218,23 +317,23 @@ std::vector<std::string> GeneralUtils::GetFileNamesFromFolder(const std::string&
|
||||
#include <cstring>
|
||||
|
||||
std::vector<std::string> GeneralUtils::GetFileNamesFromFolder(const std::string& folder) {
|
||||
std::vector<std::string> names;
|
||||
struct dirent* entry;
|
||||
DIR* dir = opendir(folder.c_str());
|
||||
if (dir == NULL) {
|
||||
return names;
|
||||
}
|
||||
std::vector<std::string> names;
|
||||
struct dirent* entry;
|
||||
DIR* dir = opendir(folder.c_str());
|
||||
if (dir == NULL) {
|
||||
return names;
|
||||
}
|
||||
|
||||
while ((entry = readdir(dir)) != NULL) {
|
||||
std::string value(entry->d_name, strlen(entry->d_name));
|
||||
if (value == "." || value == "..") {
|
||||
continue;
|
||||
}
|
||||
names.push_back(value);
|
||||
}
|
||||
while ((entry = readdir(dir)) != NULL) {
|
||||
std::string value(entry->d_name, strlen(entry->d_name));
|
||||
if (value == "." || value == "..") {
|
||||
continue;
|
||||
}
|
||||
names.push_back(value);
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
closedir(dir);
|
||||
|
||||
return names;
|
||||
return names;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
@ -18,109 +18,119 @@
|
||||
\brief A namespace containing general utility functions
|
||||
*/
|
||||
|
||||
//! The general utils namespace
|
||||
//! The general utils namespace
|
||||
namespace GeneralUtils {
|
||||
//! Converts a plain ASCII string to a UTF-16 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\return An UTF-16 representation of the string
|
||||
*/
|
||||
std::u16string ASCIIToUTF16(const std::string& string, size_t size = -1);
|
||||
//! Converts a plain ASCII string to a UTF-16 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\return An UTF-16 representation of the string
|
||||
*/
|
||||
std::u16string ASCIIToUTF16(const std::string_view& string, size_t size = -1);
|
||||
|
||||
//! Converts a UTF-16 string to a UTF-8 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\return An UTF-8 representation of the string
|
||||
*/
|
||||
std::string UTF16ToWTF8(const std::u16string& string, size_t size = -1);
|
||||
//! Converts a UTF-8 String to a UTF-16 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\return An UTF-16 representation of the string
|
||||
*/
|
||||
std::u16string UTF8ToUTF16(const std::string_view& string, size_t size = -1);
|
||||
|
||||
/**
|
||||
* Compares two basic strings but does so ignoring case sensitivity
|
||||
* \param a the first string to compare against the second string
|
||||
* \param b the second string to compare against the first string
|
||||
* @return if the two strings are equal
|
||||
*/
|
||||
bool CaseInsensitiveStringCompare(const std::string& a, const std::string& b);
|
||||
//! Internal, do not use
|
||||
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
|
||||
|
||||
// MARK: Bits
|
||||
//! Converts a UTF-16 string to a UTF-8 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\return An UTF-8 representation of the string
|
||||
*/
|
||||
std::string UTF16ToWTF8(const std::u16string_view& string, size_t size = -1);
|
||||
|
||||
// MARK: Bits
|
||||
/**
|
||||
* Compares two basic strings but does so ignoring case sensitivity
|
||||
* \param a the first string to compare against the second string
|
||||
* \param b the second string to compare against the first string
|
||||
* @return if the two strings are equal
|
||||
*/
|
||||
bool CaseInsensitiveStringCompare(const std::string& a, const std::string& b);
|
||||
|
||||
//! Sets a bit on a numerical value
|
||||
template <typename T>
|
||||
void SetBit(T& value, size_t index) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if (index > (sizeof(T) * 8) - 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
value |= static_cast<T>(1) << index;
|
||||
}
|
||||
|
||||
//! Clears a bit on a numerical value
|
||||
template <typename T>
|
||||
void ClearBit(T& value, size_t index) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if (index > (sizeof(T) * 8 - 1)) {
|
||||
return;
|
||||
}
|
||||
|
||||
value &= ~(static_cast<T>(1) << index);
|
||||
}
|
||||
|
||||
//! Sets a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\param value The value to set the bit for
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t SetBit(int64_t value, uint32_t index);
|
||||
|
||||
//! Clears a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\param value The value to clear the bit from
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t ClearBit(int64_t value, uint32_t index);
|
||||
|
||||
//! Checks a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\parma value The value to check the bit in
|
||||
\param index The index of the bit
|
||||
\return Whether or not the bit is set
|
||||
*/
|
||||
bool CheckBit(int64_t value, uint32_t index);
|
||||
// MARK: Bits
|
||||
|
||||
// MARK: Random Number Generation
|
||||
// MARK: Bits
|
||||
|
||||
//! Generates a random number
|
||||
/*!
|
||||
\param min The minimum the generate from
|
||||
\param max The maximum to generate to
|
||||
*/
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
//! Sets a bit on a numerical value
|
||||
template <typename T>
|
||||
void SetBit(T& value, size_t index) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if constexpr (std::is_integral_v<T>) { // constexpr only necessary on first statement
|
||||
std::uniform_int_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
}
|
||||
else if (std::is_floating_point_v<T>) {
|
||||
std::uniform_real_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
}
|
||||
if (index > (sizeof(T) * 8) - 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
value |= static_cast<T>(1) << index;
|
||||
}
|
||||
|
||||
//! Clears a bit on a numerical value
|
||||
template <typename T>
|
||||
void ClearBit(T& value, size_t index) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if (index > (sizeof(T) * 8 - 1)) {
|
||||
return;
|
||||
}
|
||||
|
||||
value &= ~(static_cast<T>(1) << index);
|
||||
}
|
||||
|
||||
//! Sets a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\param value The value to set the bit for
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t SetBit(int64_t value, uint32_t index);
|
||||
|
||||
//! Clears a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\param value The value to clear the bit from
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t ClearBit(int64_t value, uint32_t index);
|
||||
|
||||
//! Checks a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\parma value The value to check the bit in
|
||||
\param index The index of the bit
|
||||
\return Whether or not the bit is set
|
||||
*/
|
||||
bool CheckBit(int64_t value, uint32_t index);
|
||||
|
||||
// MARK: Random Number Generation
|
||||
|
||||
//! Generates a random number
|
||||
/*!
|
||||
\param min The minimum the generate from
|
||||
\param max The maximum to generate to
|
||||
*/
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if constexpr (std::is_integral_v<T>) { // constexpr only necessary on first statement
|
||||
std::uniform_int_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
} else if (std::is_floating_point_v<T>) {
|
||||
std::uniform_real_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
|
||||
|
||||
std::u16string ReadWString(RakNet::BitStream *inStream);
|
||||
std::u16string ReadWString(RakNet::BitStream* inStream);
|
||||
|
||||
std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
|
||||
|
||||
@ -128,85 +138,71 @@ namespace GeneralUtils {
|
||||
|
||||
std::vector<std::string> SplitString(const std::string& str, char delimiter);
|
||||
|
||||
std::vector<std::string> GetFileNamesFromFolder(const std::string& folder);
|
||||
std::vector<std::string> GetFileNamesFromFolder(const std::string& folder);
|
||||
|
||||
template <typename T>
|
||||
T Parse(const char* value);
|
||||
template <typename T>
|
||||
T Parse(const char* value);
|
||||
|
||||
template <>
|
||||
inline int32_t Parse(const char* value)
|
||||
{
|
||||
return std::stoi(value);
|
||||
inline int32_t Parse(const char* value) {
|
||||
return std::stoi(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline int64_t Parse(const char* value)
|
||||
{
|
||||
return std::stoll(value);
|
||||
}
|
||||
template <>
|
||||
inline int64_t Parse(const char* value) {
|
||||
return std::stoll(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float Parse(const char* value)
|
||||
{
|
||||
return std::stof(value);
|
||||
}
|
||||
template <>
|
||||
inline float Parse(const char* value) {
|
||||
return std::stof(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline double Parse(const char* value)
|
||||
{
|
||||
return std::stod(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline uint32_t Parse(const char* value)
|
||||
{
|
||||
return std::stoul(value);
|
||||
}
|
||||
template <>
|
||||
inline double Parse(const char* value) {
|
||||
return std::stod(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline uint64_t Parse(const char* value)
|
||||
{
|
||||
return std::stoull(value);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool TryParse(const char* value, T& dst)
|
||||
{
|
||||
try
|
||||
{
|
||||
dst = Parse<T>(value);
|
||||
template <>
|
||||
inline uint32_t Parse(const char* value) {
|
||||
return std::stoul(value);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
template <>
|
||||
inline uint64_t Parse(const char* value) {
|
||||
return std::stoull(value);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T Parse(const std::string& value)
|
||||
{
|
||||
return Parse<T>(value.c_str());
|
||||
}
|
||||
template <typename T>
|
||||
bool TryParse(const char* value, T& dst) {
|
||||
try {
|
||||
dst = Parse<T>(value);
|
||||
|
||||
template <typename T>
|
||||
bool TryParse(const std::string& value, T& dst)
|
||||
{
|
||||
return TryParse<T>(value.c_str(), dst);
|
||||
}
|
||||
return true;
|
||||
} catch (...) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::u16string to_u16string(T value)
|
||||
{
|
||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||
}
|
||||
template <typename T>
|
||||
T Parse(const std::string& value) {
|
||||
return Parse<T>(value.c_str());
|
||||
}
|
||||
|
||||
// From boost::hash_combine
|
||||
template <class T>
|
||||
void hash_combine(std::size_t& s, const T& v)
|
||||
{
|
||||
std::hash<T> h;
|
||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||
}
|
||||
template <typename T>
|
||||
bool TryParse(const std::string& value, T& dst) {
|
||||
return TryParse<T>(value.c_str(), dst);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::u16string to_u16string(T value) {
|
||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||
}
|
||||
|
||||
// From boost::hash_combine
|
||||
template <class T>
|
||||
void hash_combine(std::size_t& s, const T& v) {
|
||||
std::hash<T> h;
|
||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||
}
|
||||
}
|
||||
|
@ -8,25 +8,25 @@
|
||||
#include <vector>
|
||||
|
||||
//! Returns a pointer to a LDFData value based on string format
|
||||
LDFBaseData * LDFBaseData::DataFromString(const std::string& format) {
|
||||
|
||||
// First, check the format
|
||||
std::istringstream ssFormat(format);
|
||||
std::string token;
|
||||
|
||||
std::vector<std::string> keyValueArray;
|
||||
while (std::getline(ssFormat, token, '=')) {
|
||||
keyValueArray.push_back(token);
|
||||
}
|
||||
|
||||
if (keyValueArray.size() == 2) {
|
||||
std::u16string key = GeneralUtils::ASCIIToUTF16(keyValueArray[0]);
|
||||
|
||||
std::vector<std::string> dataArray;
|
||||
std::istringstream ssData(keyValueArray[1]);
|
||||
while (std::getline(ssData, token, ':')) {
|
||||
dataArray.push_back(token);
|
||||
}
|
||||
LDFBaseData* LDFBaseData::DataFromString(const std::string& format) {
|
||||
|
||||
// First, check the format
|
||||
std::istringstream ssFormat(format);
|
||||
std::string token;
|
||||
|
||||
std::vector<std::string> keyValueArray;
|
||||
while (std::getline(ssFormat, token, '=')) {
|
||||
keyValueArray.push_back(token);
|
||||
}
|
||||
|
||||
if (keyValueArray.size() == 2) {
|
||||
std::u16string key = GeneralUtils::ASCIIToUTF16(keyValueArray[0]);
|
||||
|
||||
std::vector<std::string> dataArray;
|
||||
std::istringstream ssData(keyValueArray[1]);
|
||||
while (std::getline(ssData, token, ':')) {
|
||||
dataArray.push_back(token);
|
||||
}
|
||||
|
||||
if (dataArray.size() > 2) { // hacky fix for strings with colons in them
|
||||
std::vector<std::string> newDataArray;
|
||||
@ -39,96 +39,86 @@ LDFBaseData * LDFBaseData::DataFromString(const std::string& format) {
|
||||
newDataArray.push_back(value);
|
||||
dataArray = newDataArray;
|
||||
}
|
||||
|
||||
if ((dataArray[0] == "0" || dataArray[0] == "13") && dataArray.size() == 1) {
|
||||
dataArray.push_back("");
|
||||
}
|
||||
|
||||
if (dataArray.size() == 2) {
|
||||
eLDFType type = static_cast<eLDFType>(stoi(dataArray[0]));
|
||||
|
||||
switch (type) {
|
||||
case LDF_TYPE_UTF_16: {
|
||||
std::u16string data = GeneralUtils::ASCIIToUTF16(dataArray[1]);
|
||||
return new LDFData<std::u16string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_S32: {
|
||||
int32_t data = static_cast<int32_t>(stoull(dataArray[1]));
|
||||
return new LDFData<int32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_FLOAT: {
|
||||
float data = static_cast<float>(stof(dataArray[1]));
|
||||
return new LDFData<float>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_DOUBLE: {
|
||||
double data = static_cast<float>(stod(dataArray[1]));
|
||||
return new LDFData<double>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U32:
|
||||
{
|
||||
uint32_t data;
|
||||
|
||||
if (dataArray[1] == "true")
|
||||
{
|
||||
data = 1;
|
||||
}
|
||||
else if (dataArray[1] == "false")
|
||||
{
|
||||
data = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
data = static_cast<uint32_t>(stoul(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<uint32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_BOOLEAN: {
|
||||
bool data;
|
||||
|
||||
if (dataArray[1] == "true")
|
||||
{
|
||||
data = true;
|
||||
}
|
||||
else if (dataArray[1] == "false")
|
||||
{
|
||||
data = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
data = static_cast<bool>(stoi(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<bool>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U64: {
|
||||
uint64_t data = static_cast<uint64_t>(stoull(dataArray[1]));
|
||||
return new LDFData<uint64_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_OBJID: {
|
||||
LWOOBJID data = static_cast<LWOOBJID>(stoll(dataArray[1]));
|
||||
return new LDFData<LWOOBJID>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UTF_8: {
|
||||
std::string data = dataArray[1];
|
||||
return new LDFData<std::string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UNKNOWN: {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
||||
|
||||
if ((dataArray[0] == "0" || dataArray[0] == "13") && dataArray.size() == 1) {
|
||||
dataArray.push_back("");
|
||||
}
|
||||
|
||||
if (dataArray.size() == 2) {
|
||||
eLDFType type = static_cast<eLDFType>(stoi(dataArray[0]));
|
||||
|
||||
switch (type) {
|
||||
case LDF_TYPE_UTF_16: {
|
||||
std::u16string data = GeneralUtils::UTF8ToUTF16(dataArray[1]);
|
||||
return new LDFData<std::u16string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_S32: {
|
||||
int32_t data = static_cast<int32_t>(stoull(dataArray[1]));
|
||||
return new LDFData<int32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_FLOAT: {
|
||||
float data = static_cast<float>(stof(dataArray[1]));
|
||||
return new LDFData<float>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_DOUBLE: {
|
||||
double data = static_cast<float>(stod(dataArray[1]));
|
||||
return new LDFData<double>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U32:
|
||||
{
|
||||
uint32_t data;
|
||||
|
||||
if (dataArray[1] == "true") {
|
||||
data = 1;
|
||||
} else if (dataArray[1] == "false") {
|
||||
data = 0;
|
||||
} else {
|
||||
data = static_cast<uint32_t>(stoul(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<uint32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_BOOLEAN: {
|
||||
bool data;
|
||||
|
||||
if (dataArray[1] == "true") {
|
||||
data = true;
|
||||
} else if (dataArray[1] == "false") {
|
||||
data = false;
|
||||
} else {
|
||||
data = static_cast<bool>(stoi(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<bool>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U64: {
|
||||
uint64_t data = static_cast<uint64_t>(stoull(dataArray[1]));
|
||||
return new LDFData<uint64_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_OBJID: {
|
||||
LWOOBJID data = static_cast<LWOOBJID>(stoll(dataArray[1]));
|
||||
return new LDFData<LWOOBJID>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UTF_8: {
|
||||
std::string data = dataArray[1];
|
||||
return new LDFData<std::string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UNKNOWN: {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
||||
}
|
||||
|
@ -17,64 +17,64 @@
|
||||
\brief A collection of LDF format classes
|
||||
*/
|
||||
|
||||
//! An enum for LDF Data Types
|
||||
//! An enum for LDF Data Types
|
||||
enum eLDFType {
|
||||
LDF_TYPE_UNKNOWN = -1, //!< Unknown data type
|
||||
LDF_TYPE_UTF_16 = 0, //!< UTF-16 wstring data type
|
||||
LDF_TYPE_S32 = 1, //!< Signed 32-bit data type
|
||||
LDF_TYPE_FLOAT = 3, //!< Float data type
|
||||
LDF_TYPE_DOUBLE = 4, //!< Double data type
|
||||
LDF_TYPE_U32 = 5, //!< Unsigned 32-bit data type
|
||||
LDF_TYPE_BOOLEAN = 7, //!< Boolean data type
|
||||
LDF_TYPE_U64 = 8, //!< Unsigned 64-bit data type (originally signed, templates won't work with both S64 & OBJID
|
||||
LDF_TYPE_OBJID = 9, //!< Signed 64-bit data type (reserved for object IDs)
|
||||
LDF_TYPE_UTF_8 = 13, //!< UTF-8 string data type
|
||||
LDF_TYPE_UNKNOWN = -1, //!< Unknown data type
|
||||
LDF_TYPE_UTF_16 = 0, //!< UTF-16 wstring data type
|
||||
LDF_TYPE_S32 = 1, //!< Signed 32-bit data type
|
||||
LDF_TYPE_FLOAT = 3, //!< Float data type
|
||||
LDF_TYPE_DOUBLE = 4, //!< Double data type
|
||||
LDF_TYPE_U32 = 5, //!< Unsigned 32-bit data type
|
||||
LDF_TYPE_BOOLEAN = 7, //!< Boolean data type
|
||||
LDF_TYPE_U64 = 8, //!< Unsigned 64-bit data type (originally signed, templates won't work with both S64 & OBJID
|
||||
LDF_TYPE_OBJID = 9, //!< Signed 64-bit data type (reserved for object IDs)
|
||||
LDF_TYPE_UTF_8 = 13, //!< UTF-8 string data type
|
||||
};
|
||||
|
||||
//! A base class for the LDF data
|
||||
class LDFBaseData {
|
||||
public:
|
||||
|
||||
//! Destructor
|
||||
virtual ~LDFBaseData(void) { }
|
||||
|
||||
//! Writes the data to a packet
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
virtual void WriteToPacket(RakNet::BitStream * packet) = 0;
|
||||
|
||||
//! Gets the key
|
||||
/*!
|
||||
\return The key
|
||||
*/
|
||||
virtual const std::u16string& GetKey(void) = 0;
|
||||
|
||||
//! Gets the value type
|
||||
/*!
|
||||
\return The value type
|
||||
*/
|
||||
virtual eLDFType GetValueType(void) = 0;
|
||||
|
||||
//! Gets a string from the key/value pair
|
||||
/*!
|
||||
\param includeKey Whether or not to include the key in the data
|
||||
\param includeTypeId Whether or not to include the type id in the data
|
||||
\return The string representation of the data
|
||||
*/
|
||||
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) = 0;
|
||||
|
||||
virtual std::string GetValueAsString() = 0;
|
||||
|
||||
virtual LDFBaseData * Copy() = 0;
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
//! Returns a pointer to a LDFData value based on string format
|
||||
/*!
|
||||
\param format The format
|
||||
*/
|
||||
static LDFBaseData * DataFromString(const std::string& format);
|
||||
//! Destructor
|
||||
virtual ~LDFBaseData(void) {}
|
||||
|
||||
//! Writes the data to a packet
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
virtual void WriteToPacket(RakNet::BitStream* packet) = 0;
|
||||
|
||||
//! Gets the key
|
||||
/*!
|
||||
\return The key
|
||||
*/
|
||||
virtual const std::u16string& GetKey(void) = 0;
|
||||
|
||||
//! Gets the value type
|
||||
/*!
|
||||
\return The value type
|
||||
*/
|
||||
virtual eLDFType GetValueType(void) = 0;
|
||||
|
||||
//! Gets a string from the key/value pair
|
||||
/*!
|
||||
\param includeKey Whether or not to include the key in the data
|
||||
\param includeTypeId Whether or not to include the type id in the data
|
||||
\return The string representation of the data
|
||||
*/
|
||||
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) = 0;
|
||||
|
||||
virtual std::string GetValueAsString() = 0;
|
||||
|
||||
virtual LDFBaseData* Copy() = 0;
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
//! Returns a pointer to a LDFData value based on string format
|
||||
/*!
|
||||
\param format The format
|
||||
*/
|
||||
static LDFBaseData* DataFromString(const std::string& format);
|
||||
|
||||
};
|
||||
|
||||
@ -82,115 +82,115 @@ public:
|
||||
template<typename T>
|
||||
class LDFData : public LDFBaseData {
|
||||
private:
|
||||
std::u16string key;
|
||||
T value;
|
||||
|
||||
//! Writes the key to the packet
|
||||
void WriteKey(RakNet::BitStream * packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->key.length() * sizeof(uint16_t)));
|
||||
for (uint32_t i = 0; i < this->key.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->key[i]));
|
||||
}
|
||||
}
|
||||
|
||||
//! Writes the value to the packet
|
||||
void WriteValue(RakNet::BitStream * packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
packet->Write(this->value);
|
||||
}
|
||||
std::u16string key;
|
||||
T value;
|
||||
|
||||
//! Writes the key to the packet
|
||||
void WriteKey(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->key.length() * sizeof(uint16_t)));
|
||||
for (uint32_t i = 0; i < this->key.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->key[i]));
|
||||
}
|
||||
}
|
||||
|
||||
//! Writes the value to the packet
|
||||
void WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
packet->Write(this->value);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
//! Initializer
|
||||
LDFData(const std::u16string& key, const T& value) {
|
||||
this->key = key;
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
~LDFData(void) override { }
|
||||
|
||||
//! Gets the value
|
||||
/*!
|
||||
\return The value
|
||||
*/
|
||||
const T& GetValue(void) { return this->value; }
|
||||
|
||||
//! Sets the value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetValue(T value) { this->value = value; };
|
||||
|
||||
//! Gets the value string
|
||||
/*!
|
||||
\return The value string
|
||||
*/
|
||||
std::string GetValueString(void) { return ""; }
|
||||
|
||||
//! Writes the data to a packet
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
void WriteToPacket(RakNet::BitStream * packet) override {
|
||||
this->WriteKey(packet);
|
||||
this->WriteValue(packet);
|
||||
}
|
||||
|
||||
//! Gets the key
|
||||
/*!
|
||||
\return The key
|
||||
*/
|
||||
const std::u16string& GetKey(void) override { return this->key; }
|
||||
|
||||
//! Gets the LDF Type
|
||||
/*!
|
||||
\return The LDF value type
|
||||
*/
|
||||
eLDFType GetValueType(void) override { return LDF_TYPE_UNKNOWN; }
|
||||
|
||||
//! Gets the string data
|
||||
/*!
|
||||
\param includeKey Whether or not to include the key in the data
|
||||
\param includeTypeId Whether or not to include the type id in the data
|
||||
\return The string representation of the data
|
||||
*/
|
||||
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) override {
|
||||
if (GetValueType() == -1) {
|
||||
return GeneralUtils::UTF16ToWTF8(this->key) + "=-1:<server variable>";
|
||||
}
|
||||
//! Initializer
|
||||
LDFData(const std::u16string& key, const T& value) {
|
||||
this->key = key;
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
std::stringstream stream;
|
||||
//! Destructor
|
||||
~LDFData(void) override {}
|
||||
|
||||
if (includeKey) {
|
||||
const std::string& sKey = GeneralUtils::UTF16ToWTF8(this->key, this->key.size());
|
||||
|
||||
stream << sKey << "=";
|
||||
}
|
||||
//! Gets the value
|
||||
/*!
|
||||
\return The value
|
||||
*/
|
||||
const T& GetValue(void) { return this->value; }
|
||||
|
||||
if (includeTypeId) {
|
||||
const std::string& sType = std::to_string(this->GetValueType());
|
||||
//! Sets the value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetValue(T value) { this->value = value; };
|
||||
|
||||
|
||||
stream << sType << ":";
|
||||
}
|
||||
//! Gets the value string
|
||||
/*!
|
||||
\return The value string
|
||||
*/
|
||||
std::string GetValueString(void) { return ""; }
|
||||
|
||||
const std::string& sData = this->GetValueString();
|
||||
|
||||
stream << sData;
|
||||
//! Writes the data to a packet
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
void WriteToPacket(RakNet::BitStream* packet) override {
|
||||
this->WriteKey(packet);
|
||||
this->WriteValue(packet);
|
||||
}
|
||||
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
std::string GetValueAsString() override {
|
||||
return this->GetValueString();
|
||||
}
|
||||
|
||||
LDFBaseData * Copy() override {
|
||||
return new LDFData<T>(key, value);
|
||||
}
|
||||
|
||||
inline static T Default = {};
|
||||
//! Gets the key
|
||||
/*!
|
||||
\return The key
|
||||
*/
|
||||
const std::u16string& GetKey(void) override { return this->key; }
|
||||
|
||||
//! Gets the LDF Type
|
||||
/*!
|
||||
\return The LDF value type
|
||||
*/
|
||||
eLDFType GetValueType(void) override { return LDF_TYPE_UNKNOWN; }
|
||||
|
||||
//! Gets the string data
|
||||
/*!
|
||||
\param includeKey Whether or not to include the key in the data
|
||||
\param includeTypeId Whether or not to include the type id in the data
|
||||
\return The string representation of the data
|
||||
*/
|
||||
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) override {
|
||||
if (GetValueType() == -1) {
|
||||
return GeneralUtils::UTF16ToWTF8(this->key) + "=-1:<server variable>";
|
||||
}
|
||||
|
||||
std::stringstream stream;
|
||||
|
||||
if (includeKey) {
|
||||
const std::string& sKey = GeneralUtils::UTF16ToWTF8(this->key, this->key.size());
|
||||
|
||||
stream << sKey << "=";
|
||||
}
|
||||
|
||||
if (includeTypeId) {
|
||||
const std::string& sType = std::to_string(this->GetValueType());
|
||||
|
||||
|
||||
stream << sType << ":";
|
||||
}
|
||||
|
||||
const std::string& sData = this->GetValueString();
|
||||
|
||||
stream << sData;
|
||||
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
std::string GetValueAsString() override {
|
||||
return this->GetValueString();
|
||||
}
|
||||
|
||||
LDFBaseData* Copy() override {
|
||||
return new LDFData<T>(key, value);
|
||||
}
|
||||
|
||||
inline static T Default = {};
|
||||
};
|
||||
|
||||
// LDF Types
|
||||
@ -206,38 +206,38 @@ template<> inline eLDFType LDFData<std::string>::GetValueType(void) { return LDF
|
||||
|
||||
// The specialized version for std::u16string (UTF-16)
|
||||
template<>
|
||||
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream * packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->value[i]));
|
||||
}
|
||||
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->value[i]));
|
||||
}
|
||||
}
|
||||
|
||||
// The specialized version for bool
|
||||
template<>
|
||||
inline void LDFData<bool>::WriteValue(RakNet::BitStream * packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint8_t>(this->value));
|
||||
inline void LDFData<bool>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint8_t>(this->value));
|
||||
}
|
||||
|
||||
// The specialized version for std::string (UTF-8)
|
||||
template<>
|
||||
inline void LDFData<std::string>::WriteValue(RakNet::BitStream * packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint8_t>(this->value[i]));
|
||||
}
|
||||
inline void LDFData<std::string>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint8_t>(this->value[i]));
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: String Data
|
||||
template<> inline std::string LDFData<std::u16string>::GetValueString(void) {
|
||||
//std::string toReturn(this->value.begin(), this->value.end());
|
||||
//return toReturn;
|
||||
//std::string toReturn(this->value.begin(), this->value.end());
|
||||
//return toReturn;
|
||||
|
||||
return GeneralUtils::UTF16ToWTF8(this->value, this->value.size());
|
||||
}
|
||||
|
438
dCommon/MD5.cpp
438
dCommon/MD5.cpp
@ -1,36 +1,36 @@
|
||||
/* MD5
|
||||
converted to C++ class by Frank Thilo (thilo@unix-ag.org)
|
||||
for bzflag (http://www.bzflag.org)
|
||||
|
||||
|
||||
based on:
|
||||
|
||||
|
||||
md5.h and md5.c
|
||||
reference implemantion of RFC 1321
|
||||
|
||||
|
||||
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
|
||||
rights reserved.
|
||||
|
||||
|
||||
License to copy and use this software is granted provided that it
|
||||
is identified as the "RSA Data Security, Inc. MD5 Message-Digest
|
||||
Algorithm" in all material mentioning or referencing this software
|
||||
or this function.
|
||||
|
||||
|
||||
License is also granted to make and use derivative works provided
|
||||
that such works are identified as "derived from the RSA Data
|
||||
Security, Inc. MD5 Message-Digest Algorithm" in all material
|
||||
mentioning or referencing the derived work.
|
||||
|
||||
|
||||
RSA Data Security, Inc. makes no representations concerning either
|
||||
the merchantability of this software or the suitability of this
|
||||
software for any particular purpose. It is provided "as is"
|
||||
without express or implied warranty of any kind.
|
||||
|
||||
|
||||
These notices must be retained in any copies of any part of this
|
||||
documentation and/or software.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/* interface header */
|
||||
/* interface header */
|
||||
#include "MD5.h"
|
||||
|
||||
/* system implementation headers */
|
||||
@ -59,304 +59,290 @@
|
||||
|
||||
// F, G, H and I are basic MD5 functions.
|
||||
inline MD5::uint4 MD5::F(uint4 x, uint4 y, uint4 z) {
|
||||
return x&y | ~x&z;
|
||||
return x & y | ~x & z;
|
||||
}
|
||||
|
||||
inline MD5::uint4 MD5::G(uint4 x, uint4 y, uint4 z) {
|
||||
return x&z | y&~z;
|
||||
return x & z | y & ~z;
|
||||
}
|
||||
|
||||
inline MD5::uint4 MD5::H(uint4 x, uint4 y, uint4 z) {
|
||||
return x^y^z;
|
||||
return x ^ y ^ z;
|
||||
}
|
||||
|
||||
inline MD5::uint4 MD5::I(uint4 x, uint4 y, uint4 z) {
|
||||
return y ^ (x | ~z);
|
||||
return y ^ (x | ~z);
|
||||
}
|
||||
|
||||
// rotate_left rotates x left n bits.
|
||||
inline MD5::uint4 MD5::rotate_left(uint4 x, int n) {
|
||||
return (x << n) | (x >> (32 - n));
|
||||
return (x << n) | (x >> (32 - n));
|
||||
}
|
||||
|
||||
// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
|
||||
// Rotation is separate from addition to prevent recomputation.
|
||||
inline void MD5::FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + F(b, c, d) + x + ac, s) + b;
|
||||
inline void MD5::FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + F(b, c, d) + x + ac, s) + b;
|
||||
}
|
||||
|
||||
inline void MD5::GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + G(b, c, d) + x + ac, s) + b;
|
||||
inline void MD5::GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + G(b, c, d) + x + ac, s) + b;
|
||||
}
|
||||
|
||||
inline void MD5::HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + H(b, c, d) + x + ac, s) + b;
|
||||
inline void MD5::HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + H(b, c, d) + x + ac, s) + b;
|
||||
}
|
||||
|
||||
inline void MD5::II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + I(b, c, d) + x + ac, s) + b;
|
||||
inline void MD5::II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac) {
|
||||
a = rotate_left(a + I(b, c, d) + x + ac, s) + b;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////
|
||||
|
||||
// default ctor, just initailize
|
||||
MD5::MD5()
|
||||
{
|
||||
init();
|
||||
MD5::MD5() {
|
||||
init();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////
|
||||
|
||||
// nifty shortcut ctor, compute MD5 for string and finalize it right away
|
||||
MD5::MD5(const std::string &text)
|
||||
{
|
||||
init();
|
||||
update(text.c_str(), text.length());
|
||||
finalize();
|
||||
MD5::MD5(const std::string& text) {
|
||||
init();
|
||||
update(text.c_str(), text.length());
|
||||
finalize();
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
void MD5::init()
|
||||
{
|
||||
finalized = false;
|
||||
|
||||
count[0] = 0;
|
||||
count[1] = 0;
|
||||
|
||||
// load magic initialization constants.
|
||||
state[0] = 0x67452301;
|
||||
state[1] = 0xefcdab89;
|
||||
state[2] = 0x98badcfe;
|
||||
state[3] = 0x10325476;
|
||||
void MD5::init() {
|
||||
finalized = false;
|
||||
|
||||
count[0] = 0;
|
||||
count[1] = 0;
|
||||
|
||||
// load magic initialization constants.
|
||||
state[0] = 0x67452301;
|
||||
state[1] = 0xefcdab89;
|
||||
state[2] = 0x98badcfe;
|
||||
state[3] = 0x10325476;
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// decodes input (unsigned char) into output (uint4). Assumes len is a multiple of 4.
|
||||
void MD5::decode(uint4 output[], const uint1 input[], size_type len)
|
||||
{
|
||||
for (unsigned int i = 0, j = 0; j < len; i++, j += 4)
|
||||
output[i] = ((uint4)input[j]) | (((uint4)input[j + 1]) << 8) |
|
||||
(((uint4)input[j + 2]) << 16) | (((uint4)input[j + 3]) << 24);
|
||||
void MD5::decode(uint4 output[], const uint1 input[], size_type len) {
|
||||
for (unsigned int i = 0, j = 0; j < len; i++, j += 4)
|
||||
output[i] = ((uint4)input[j]) | (((uint4)input[j + 1]) << 8) |
|
||||
(((uint4)input[j + 2]) << 16) | (((uint4)input[j + 3]) << 24);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// encodes input (uint4) into output (unsigned char). Assumes len is
|
||||
// a multiple of 4.
|
||||
void MD5::encode(uint1 output[], const uint4 input[], size_type len)
|
||||
{
|
||||
for (size_type i = 0, j = 0; j < len; i++, j += 4) {
|
||||
output[j] = input[i] & 0xff;
|
||||
output[j + 1] = (input[i] >> 8) & 0xff;
|
||||
output[j + 2] = (input[i] >> 16) & 0xff;
|
||||
output[j + 3] = (input[i] >> 24) & 0xff;
|
||||
}
|
||||
void MD5::encode(uint1 output[], const uint4 input[], size_type len) {
|
||||
for (size_type i = 0, j = 0; j < len; i++, j += 4) {
|
||||
output[j] = input[i] & 0xff;
|
||||
output[j + 1] = (input[i] >> 8) & 0xff;
|
||||
output[j + 2] = (input[i] >> 16) & 0xff;
|
||||
output[j + 3] = (input[i] >> 24) & 0xff;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// apply MD5 algo on a block
|
||||
void MD5::transform(const uint1 block[blocksize])
|
||||
{
|
||||
uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
|
||||
decode(x, block, blocksize);
|
||||
|
||||
/* Round 1 */
|
||||
FF(a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */
|
||||
FF(d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */
|
||||
FF(c, d, a, b, x[2], S13, 0x242070db); /* 3 */
|
||||
FF(b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */
|
||||
FF(a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */
|
||||
FF(d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */
|
||||
FF(c, d, a, b, x[6], S13, 0xa8304613); /* 7 */
|
||||
FF(b, c, d, a, x[7], S14, 0xfd469501); /* 8 */
|
||||
FF(a, b, c, d, x[8], S11, 0x698098d8); /* 9 */
|
||||
FF(d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */
|
||||
FF(c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
|
||||
FF(b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
|
||||
FF(a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
|
||||
FF(d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
|
||||
FF(c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
|
||||
FF(b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
|
||||
|
||||
/* Round 2 */
|
||||
GG(a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */
|
||||
GG(d, a, b, c, x[6], S22, 0xc040b340); /* 18 */
|
||||
GG(c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
|
||||
GG(b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */
|
||||
GG(a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */
|
||||
GG(d, a, b, c, x[10], S22, 0x2441453); /* 22 */
|
||||
GG(c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
|
||||
GG(b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */
|
||||
GG(a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */
|
||||
GG(d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
|
||||
GG(c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */
|
||||
GG(b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */
|
||||
GG(a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
|
||||
GG(d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */
|
||||
GG(c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */
|
||||
GG(b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
|
||||
|
||||
/* Round 3 */
|
||||
HH(a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */
|
||||
HH(d, a, b, c, x[8], S32, 0x8771f681); /* 34 */
|
||||
HH(c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
|
||||
HH(b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
|
||||
HH(a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */
|
||||
HH(d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */
|
||||
HH(c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */
|
||||
HH(b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
|
||||
HH(a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
|
||||
HH(d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */
|
||||
HH(c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */
|
||||
HH(b, c, d, a, x[6], S34, 0x4881d05); /* 44 */
|
||||
HH(a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */
|
||||
HH(d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
|
||||
HH(c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
|
||||
HH(b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */
|
||||
|
||||
/* Round 4 */
|
||||
II(a, b, c, d, x[0], S41, 0xf4292244); /* 49 */
|
||||
II(d, a, b, c, x[7], S42, 0x432aff97); /* 50 */
|
||||
II(c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
|
||||
II(b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */
|
||||
II(a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
|
||||
II(d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */
|
||||
II(c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
|
||||
II(b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */
|
||||
II(a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */
|
||||
II(d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
|
||||
II(c, d, a, b, x[6], S43, 0xa3014314); /* 59 */
|
||||
II(b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
|
||||
II(a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */
|
||||
II(d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
|
||||
II(c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */
|
||||
II(b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */
|
||||
|
||||
state[0] += a;
|
||||
state[1] += b;
|
||||
state[2] += c;
|
||||
state[3] += d;
|
||||
|
||||
// Zeroize sensitive information.
|
||||
memset(x, 0, sizeof x);
|
||||
void MD5::transform(const uint1 block[blocksize]) {
|
||||
uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
|
||||
decode(x, block, blocksize);
|
||||
|
||||
/* Round 1 */
|
||||
FF(a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */
|
||||
FF(d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */
|
||||
FF(c, d, a, b, x[2], S13, 0x242070db); /* 3 */
|
||||
FF(b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */
|
||||
FF(a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */
|
||||
FF(d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */
|
||||
FF(c, d, a, b, x[6], S13, 0xa8304613); /* 7 */
|
||||
FF(b, c, d, a, x[7], S14, 0xfd469501); /* 8 */
|
||||
FF(a, b, c, d, x[8], S11, 0x698098d8); /* 9 */
|
||||
FF(d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */
|
||||
FF(c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
|
||||
FF(b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
|
||||
FF(a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
|
||||
FF(d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
|
||||
FF(c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
|
||||
FF(b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
|
||||
|
||||
/* Round 2 */
|
||||
GG(a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */
|
||||
GG(d, a, b, c, x[6], S22, 0xc040b340); /* 18 */
|
||||
GG(c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
|
||||
GG(b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */
|
||||
GG(a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */
|
||||
GG(d, a, b, c, x[10], S22, 0x2441453); /* 22 */
|
||||
GG(c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
|
||||
GG(b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */
|
||||
GG(a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */
|
||||
GG(d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
|
||||
GG(c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */
|
||||
GG(b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */
|
||||
GG(a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
|
||||
GG(d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */
|
||||
GG(c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */
|
||||
GG(b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
|
||||
|
||||
/* Round 3 */
|
||||
HH(a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */
|
||||
HH(d, a, b, c, x[8], S32, 0x8771f681); /* 34 */
|
||||
HH(c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
|
||||
HH(b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
|
||||
HH(a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */
|
||||
HH(d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */
|
||||
HH(c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */
|
||||
HH(b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
|
||||
HH(a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
|
||||
HH(d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */
|
||||
HH(c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */
|
||||
HH(b, c, d, a, x[6], S34, 0x4881d05); /* 44 */
|
||||
HH(a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */
|
||||
HH(d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
|
||||
HH(c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
|
||||
HH(b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */
|
||||
|
||||
/* Round 4 */
|
||||
II(a, b, c, d, x[0], S41, 0xf4292244); /* 49 */
|
||||
II(d, a, b, c, x[7], S42, 0x432aff97); /* 50 */
|
||||
II(c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
|
||||
II(b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */
|
||||
II(a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
|
||||
II(d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */
|
||||
II(c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
|
||||
II(b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */
|
||||
II(a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */
|
||||
II(d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
|
||||
II(c, d, a, b, x[6], S43, 0xa3014314); /* 59 */
|
||||
II(b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
|
||||
II(a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */
|
||||
II(d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
|
||||
II(c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */
|
||||
II(b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */
|
||||
|
||||
state[0] += a;
|
||||
state[1] += b;
|
||||
state[2] += c;
|
||||
state[3] += d;
|
||||
|
||||
// Zeroize sensitive information.
|
||||
memset(x, 0, sizeof x);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// MD5 block update operation. Continues an MD5 message-digest
|
||||
// operation, processing another message block
|
||||
void MD5::update(const unsigned char input[], size_type length)
|
||||
{
|
||||
// compute number of bytes mod 64
|
||||
size_type index = count[0] / 8 % blocksize;
|
||||
|
||||
// Update number of bits
|
||||
if ((count[0] += (length << 3)) < (length << 3))
|
||||
count[1]++;
|
||||
count[1] += (length >> 29);
|
||||
|
||||
// number of bytes we need to fill in buffer
|
||||
size_type firstpart = 64 - index;
|
||||
|
||||
size_type i;
|
||||
|
||||
// transform as many times as possible.
|
||||
if (length >= firstpart)
|
||||
{
|
||||
// fill buffer first, transform
|
||||
memcpy(&buffer[index], input, firstpart);
|
||||
transform(buffer);
|
||||
|
||||
// transform chunks of blocksize (64 bytes)
|
||||
for (i = firstpart; i + blocksize <= length; i += blocksize)
|
||||
transform(&input[i]);
|
||||
|
||||
index = 0;
|
||||
}
|
||||
else
|
||||
i = 0;
|
||||
|
||||
// buffer remaining input
|
||||
memcpy(&buffer[index], &input[i], length - i);
|
||||
void MD5::update(const unsigned char input[], size_type length) {
|
||||
// compute number of bytes mod 64
|
||||
size_type index = count[0] / 8 % blocksize;
|
||||
|
||||
// Update number of bits
|
||||
if ((count[0] += (length << 3)) < (length << 3))
|
||||
count[1]++;
|
||||
count[1] += (length >> 29);
|
||||
|
||||
// number of bytes we need to fill in buffer
|
||||
size_type firstpart = 64 - index;
|
||||
|
||||
size_type i;
|
||||
|
||||
// transform as many times as possible.
|
||||
if (length >= firstpart) {
|
||||
// fill buffer first, transform
|
||||
memcpy(&buffer[index], input, firstpart);
|
||||
transform(buffer);
|
||||
|
||||
// transform chunks of blocksize (64 bytes)
|
||||
for (i = firstpart; i + blocksize <= length; i += blocksize)
|
||||
transform(&input[i]);
|
||||
|
||||
index = 0;
|
||||
} else
|
||||
i = 0;
|
||||
|
||||
// buffer remaining input
|
||||
memcpy(&buffer[index], &input[i], length - i);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// for convenience provide a verson with signed char
|
||||
void MD5::update(const char input[], size_type length)
|
||||
{
|
||||
update((const unsigned char*)input, length);
|
||||
void MD5::update(const char input[], size_type length) {
|
||||
update((const unsigned char*)input, length);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// MD5 finalization. Ends an MD5 message-digest operation, writing the
|
||||
// the message digest and zeroizing the context.
|
||||
MD5& MD5::finalize()
|
||||
{
|
||||
static unsigned char padding[64] = {
|
||||
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
if (!finalized) {
|
||||
// Save number of bits
|
||||
unsigned char bits[8];
|
||||
encode(bits, count, 8);
|
||||
|
||||
// pad out to 56 mod 64.
|
||||
size_type index = count[0] / 8 % 64;
|
||||
size_type padLen = (index < 56) ? (56 - index) : (120 - index);
|
||||
update(padding, padLen);
|
||||
|
||||
// Append length (before padding)
|
||||
update(bits, 8);
|
||||
|
||||
// Store state in digest
|
||||
encode(digest, state, 16);
|
||||
|
||||
// Zeroize sensitive information.
|
||||
memset(buffer, 0, sizeof buffer);
|
||||
memset(count, 0, sizeof count);
|
||||
|
||||
finalized = true;
|
||||
}
|
||||
|
||||
return *this;
|
||||
MD5& MD5::finalize() {
|
||||
static unsigned char padding[64] = {
|
||||
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
if (!finalized) {
|
||||
// Save number of bits
|
||||
unsigned char bits[8];
|
||||
encode(bits, count, 8);
|
||||
|
||||
// pad out to 56 mod 64.
|
||||
size_type index = count[0] / 8 % 64;
|
||||
size_type padLen = (index < 56) ? (56 - index) : (120 - index);
|
||||
update(padding, padLen);
|
||||
|
||||
// Append length (before padding)
|
||||
update(bits, 8);
|
||||
|
||||
// Store state in digest
|
||||
encode(digest, state, 16);
|
||||
|
||||
// Zeroize sensitive information.
|
||||
memset(buffer, 0, sizeof buffer);
|
||||
memset(count, 0, sizeof count);
|
||||
|
||||
finalized = true;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
// return hex representation of digest as string
|
||||
std::string MD5::hexdigest() const
|
||||
{
|
||||
if (!finalized)
|
||||
return "";
|
||||
|
||||
char buf[33];
|
||||
for (int i = 0; i<16; i++)
|
||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
||||
buf[32] = 0;
|
||||
|
||||
return std::string(buf);
|
||||
std::string MD5::hexdigest() const {
|
||||
if (!finalized)
|
||||
return "";
|
||||
|
||||
char buf[33];
|
||||
for (int i = 0; i < 16; i++)
|
||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
||||
buf[32] = 0;
|
||||
|
||||
return std::string(buf);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
std::ostream& operator<<(std::ostream& out, MD5 md5)
|
||||
{
|
||||
return out << md5.hexdigest();
|
||||
std::ostream& operator<<(std::ostream& out, MD5 md5) {
|
||||
return out << md5.hexdigest();
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
|
||||
std::string md5(const std::string str)
|
||||
{
|
||||
MD5 md5 = MD5(str);
|
||||
|
||||
return md5.hexdigest();
|
||||
std::string md5(const std::string str) {
|
||||
MD5 md5 = MD5(str);
|
||||
|
||||
return md5.hexdigest();
|
||||
}
|
||||
|
106
dCommon/MD5.h
106
dCommon/MD5.h
@ -1,33 +1,33 @@
|
||||
/* MD5
|
||||
converted to C++ class by Frank Thilo (thilo@unix-ag.org)
|
||||
for bzflag (http://www.bzflag.org)
|
||||
|
||||
|
||||
based on:
|
||||
|
||||
|
||||
md5.h and md5.c
|
||||
reference implementation of RFC 1321
|
||||
|
||||
|
||||
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
|
||||
rights reserved.
|
||||
|
||||
|
||||
License to copy and use this software is granted provided that it
|
||||
is identified as the "RSA Data Security, Inc. MD5 Message-Digest
|
||||
Algorithm" in all material mentioning or referencing this software
|
||||
or this function.
|
||||
|
||||
|
||||
License is also granted to make and use derivative works provided
|
||||
that such works are identified as "derived from the RSA Data
|
||||
Security, Inc. MD5 Message-Digest Algorithm" in all material
|
||||
mentioning or referencing the derived work.
|
||||
|
||||
|
||||
RSA Data Security, Inc. makes no representations concerning either
|
||||
the merchantability of this software or the suitability of this
|
||||
software for any particular purpose. It is provided "as is"
|
||||
without express or implied warranty of any kind.
|
||||
|
||||
|
||||
These notices must be retained in any copies of any part of this
|
||||
documentation and/or software.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
#ifndef BZF_MD5_H
|
||||
@ -37,55 +37,55 @@
|
||||
#include <iostream>
|
||||
|
||||
|
||||
// a small class for calculating MD5 hashes of strings or byte arrays
|
||||
// it is not meant to be fast or secure
|
||||
//
|
||||
// usage: 1) feed it blocks of uchars with update()
|
||||
// 2) finalize()
|
||||
// 3) get hexdigest() string
|
||||
// or
|
||||
// MD5(std::string).hexdigest()
|
||||
//
|
||||
// assumes that char is 8 bit and int is 32 bit
|
||||
// a small class for calculating MD5 hashes of strings or byte arrays
|
||||
// it is not meant to be fast or secure
|
||||
//
|
||||
// usage: 1) feed it blocks of uchars with update()
|
||||
// 2) finalize()
|
||||
// 3) get hexdigest() string
|
||||
// or
|
||||
// MD5(std::string).hexdigest()
|
||||
//
|
||||
// assumes that char is 8 bit and int is 32 bit
|
||||
class MD5
|
||||
{
|
||||
public:
|
||||
typedef unsigned int size_type; // must be 32bit
|
||||
|
||||
MD5();
|
||||
MD5(const std::string& text);
|
||||
void update(const unsigned char *buf, size_type length);
|
||||
void update(const char *buf, size_type length);
|
||||
MD5& finalize();
|
||||
std::string hexdigest() const;
|
||||
friend std::ostream& operator<<(std::ostream&, MD5 md5);
|
||||
|
||||
typedef unsigned int size_type; // must be 32bit
|
||||
|
||||
MD5();
|
||||
MD5(const std::string& text);
|
||||
void update(const unsigned char* buf, size_type length);
|
||||
void update(const char* buf, size_type length);
|
||||
MD5& finalize();
|
||||
std::string hexdigest() const;
|
||||
friend std::ostream& operator<<(std::ostream&, MD5 md5);
|
||||
|
||||
private:
|
||||
void init();
|
||||
typedef unsigned char uint1; // 8bit
|
||||
typedef unsigned int uint4; // 32bit
|
||||
enum { blocksize = 64 }; // VC6 won't eat a const static int here
|
||||
|
||||
void transform(const uint1 block[blocksize]);
|
||||
static void decode(uint4 output[], const uint1 input[], size_type len);
|
||||
static void encode(uint1 output[], const uint4 input[], size_type len);
|
||||
|
||||
bool finalized;
|
||||
uint1 buffer[blocksize]; // bytes that didn't fit in last 64 byte chunk
|
||||
uint4 count[2]; // 64bit counter for number of bits (lo, hi)
|
||||
uint4 state[4]; // digest so far
|
||||
uint1 digest[16]; // the result
|
||||
|
||||
// low level logic operations
|
||||
static inline uint4 F(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 G(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 H(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 I(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 rotate_left(uint4 x, int n);
|
||||
static inline void FF(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void GG(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void HH(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void II(uint4 &a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
void init();
|
||||
typedef unsigned char uint1; // 8bit
|
||||
typedef unsigned int uint4; // 32bit
|
||||
enum { blocksize = 64 }; // VC6 won't eat a const static int here
|
||||
|
||||
void transform(const uint1 block[blocksize]);
|
||||
static void decode(uint4 output[], const uint1 input[], size_type len);
|
||||
static void encode(uint1 output[], const uint4 input[], size_type len);
|
||||
|
||||
bool finalized;
|
||||
uint1 buffer[blocksize]; // bytes that didn't fit in last 64 byte chunk
|
||||
uint4 count[2]; // 64bit counter for number of bits (lo, hi)
|
||||
uint4 state[4]; // digest so far
|
||||
uint1 digest[16]; // the result
|
||||
|
||||
// low level logic operations
|
||||
static inline uint4 F(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 G(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 H(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 I(uint4 x, uint4 y, uint4 z);
|
||||
static inline uint4 rotate_left(uint4 x, int n);
|
||||
static inline void FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
static inline void II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac);
|
||||
};
|
||||
|
||||
std::string md5(const std::string str);
|
||||
|
@ -4,174 +4,150 @@
|
||||
|
||||
std::unordered_map<MetricVariable, Metric*> Metrics::m_Metrics = {};
|
||||
std::vector<MetricVariable> Metrics::m_Variables = {
|
||||
MetricVariable::GameLoop,
|
||||
MetricVariable::PacketHandling,
|
||||
MetricVariable::UpdateEntities,
|
||||
MetricVariable::UpdateSpawners,
|
||||
MetricVariable::Physics,
|
||||
MetricVariable::UpdateReplica,
|
||||
MetricVariable::Ghosting,
|
||||
MetricVariable::CPUTime,
|
||||
MetricVariable::Sleep,
|
||||
MetricVariable::Frame,
|
||||
MetricVariable::GameLoop,
|
||||
MetricVariable::PacketHandling,
|
||||
MetricVariable::UpdateEntities,
|
||||
MetricVariable::UpdateSpawners,
|
||||
MetricVariable::Physics,
|
||||
MetricVariable::UpdateReplica,
|
||||
MetricVariable::Ghosting,
|
||||
MetricVariable::CPUTime,
|
||||
MetricVariable::Sleep,
|
||||
MetricVariable::Frame,
|
||||
};
|
||||
|
||||
void Metrics::AddMeasurement(MetricVariable variable, int64_t value)
|
||||
{
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
void Metrics::AddMeasurement(MetricVariable variable, int64_t value) {
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
|
||||
Metric* metric;
|
||||
Metric* metric;
|
||||
|
||||
if (iter == m_Metrics.end())
|
||||
{
|
||||
metric = new Metric();
|
||||
if (iter == m_Metrics.end()) {
|
||||
metric = new Metric();
|
||||
|
||||
m_Metrics[variable] = metric;
|
||||
}
|
||||
else
|
||||
{
|
||||
metric = iter->second;
|
||||
}
|
||||
m_Metrics[variable] = metric;
|
||||
} else {
|
||||
metric = iter->second;
|
||||
}
|
||||
|
||||
AddMeasurement(metric, value);
|
||||
AddMeasurement(metric, value);
|
||||
}
|
||||
|
||||
void Metrics::AddMeasurement(Metric* metric, int64_t value)
|
||||
{
|
||||
const auto index = metric->measurementIndex;
|
||||
void Metrics::AddMeasurement(Metric* metric, int64_t value) {
|
||||
const auto index = metric->measurementIndex;
|
||||
|
||||
metric->measurements[index] = value;
|
||||
metric->measurements[index] = value;
|
||||
|
||||
if (metric->max == -1 || value > metric->max)
|
||||
{
|
||||
metric->max = value;
|
||||
}
|
||||
else if (metric->min == -1 || metric->min > value)
|
||||
{
|
||||
metric->min = value;
|
||||
}
|
||||
if (metric->max == -1 || value > metric->max) {
|
||||
metric->max = value;
|
||||
} else if (metric->min == -1 || metric->min > value) {
|
||||
metric->min = value;
|
||||
}
|
||||
|
||||
if (metric->measurementSize < MAX_MEASURMENT_POINTS)
|
||||
{
|
||||
metric->measurementSize++;
|
||||
}
|
||||
if (metric->measurementSize < MAX_MEASURMENT_POINTS) {
|
||||
metric->measurementSize++;
|
||||
}
|
||||
|
||||
metric->measurementIndex = (index + 1) % MAX_MEASURMENT_POINTS;
|
||||
metric->measurementIndex = (index + 1) % MAX_MEASURMENT_POINTS;
|
||||
}
|
||||
|
||||
const Metric* Metrics::GetMetric(MetricVariable variable)
|
||||
{
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
const Metric* Metrics::GetMetric(MetricVariable variable) {
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
|
||||
if (iter == m_Metrics.end())
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
if (iter == m_Metrics.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Metric* metric = iter->second;
|
||||
Metric* metric = iter->second;
|
||||
|
||||
int64_t average = 0;
|
||||
int64_t average = 0;
|
||||
|
||||
for (size_t i = 0; i < metric->measurementSize; i++)
|
||||
{
|
||||
average += metric->measurements[i];
|
||||
}
|
||||
for (size_t i = 0; i < metric->measurementSize; i++) {
|
||||
average += metric->measurements[i];
|
||||
}
|
||||
|
||||
average /= metric->measurementSize;
|
||||
average /= metric->measurementSize;
|
||||
|
||||
metric->average = average;
|
||||
|
||||
return metric;
|
||||
metric->average = average;
|
||||
|
||||
return metric;
|
||||
}
|
||||
|
||||
void Metrics::StartMeasurement(MetricVariable variable)
|
||||
{
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
void Metrics::StartMeasurement(MetricVariable variable) {
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
|
||||
Metric* metric;
|
||||
Metric* metric;
|
||||
|
||||
if (iter == m_Metrics.end())
|
||||
{
|
||||
metric = new Metric();
|
||||
if (iter == m_Metrics.end()) {
|
||||
metric = new Metric();
|
||||
|
||||
m_Metrics[variable] = metric;
|
||||
}
|
||||
else
|
||||
{
|
||||
metric = iter->second;
|
||||
}
|
||||
m_Metrics[variable] = metric;
|
||||
} else {
|
||||
metric = iter->second;
|
||||
}
|
||||
|
||||
metric->activeMeasurement = std::chrono::high_resolution_clock::now();
|
||||
metric->activeMeasurement = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
void Metrics::EndMeasurement(MetricVariable variable)
|
||||
{
|
||||
const auto end = std::chrono::high_resolution_clock::now();
|
||||
void Metrics::EndMeasurement(MetricVariable variable) {
|
||||
const auto end = std::chrono::high_resolution_clock::now();
|
||||
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
const auto& iter = m_Metrics.find(variable);
|
||||
|
||||
if (iter == m_Metrics.end())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (iter == m_Metrics.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Metric* metric = iter->second;
|
||||
Metric* metric = iter->second;
|
||||
|
||||
const auto elapsed = end - metric->activeMeasurement;
|
||||
const auto elapsed = end - metric->activeMeasurement;
|
||||
|
||||
const auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed).count();
|
||||
const auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed).count();
|
||||
|
||||
AddMeasurement(metric, nanoseconds);
|
||||
AddMeasurement(metric, nanoseconds);
|
||||
}
|
||||
|
||||
float Metrics::ToMiliseconds(int64_t nanoseconds)
|
||||
{
|
||||
return (float) nanoseconds / 1e6;
|
||||
float Metrics::ToMiliseconds(int64_t nanoseconds) {
|
||||
return (float)nanoseconds / 1e6;
|
||||
}
|
||||
|
||||
std::string Metrics::MetricVariableToString(MetricVariable variable)
|
||||
{
|
||||
switch (variable)
|
||||
{
|
||||
case MetricVariable::GameLoop:
|
||||
return "GameLoop";
|
||||
case MetricVariable::PacketHandling:
|
||||
return "PacketHandling";
|
||||
case MetricVariable::UpdateEntities:
|
||||
return "UpdateEntities";
|
||||
case MetricVariable::UpdateSpawners:
|
||||
return "UpdateSpawners";
|
||||
case MetricVariable::Physics:
|
||||
return "Physics";
|
||||
case MetricVariable::UpdateReplica:
|
||||
return "UpdateReplica";
|
||||
case MetricVariable::Sleep:
|
||||
return "Sleep";
|
||||
case MetricVariable::CPUTime:
|
||||
return "CPUTime";
|
||||
case MetricVariable::Frame:
|
||||
return "Frame";
|
||||
case MetricVariable::Ghosting:
|
||||
return "Ghosting";
|
||||
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
std::string Metrics::MetricVariableToString(MetricVariable variable) {
|
||||
switch (variable) {
|
||||
case MetricVariable::GameLoop:
|
||||
return "GameLoop";
|
||||
case MetricVariable::PacketHandling:
|
||||
return "PacketHandling";
|
||||
case MetricVariable::UpdateEntities:
|
||||
return "UpdateEntities";
|
||||
case MetricVariable::UpdateSpawners:
|
||||
return "UpdateSpawners";
|
||||
case MetricVariable::Physics:
|
||||
return "Physics";
|
||||
case MetricVariable::UpdateReplica:
|
||||
return "UpdateReplica";
|
||||
case MetricVariable::Sleep:
|
||||
return "Sleep";
|
||||
case MetricVariable::CPUTime:
|
||||
return "CPUTime";
|
||||
case MetricVariable::Frame:
|
||||
return "Frame";
|
||||
case MetricVariable::Ghosting:
|
||||
return "Ghosting";
|
||||
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<MetricVariable>& Metrics::GetAllMetrics()
|
||||
{
|
||||
return m_Variables;
|
||||
const std::vector<MetricVariable>& Metrics::GetAllMetrics() {
|
||||
return m_Variables;
|
||||
}
|
||||
|
||||
void Metrics::Clear()
|
||||
{
|
||||
for (const auto& pair : m_Metrics)
|
||||
{
|
||||
delete pair.second;
|
||||
}
|
||||
|
||||
m_Metrics.clear();
|
||||
void Metrics::Clear() {
|
||||
for (const auto& pair : m_Metrics) {
|
||||
delete pair.second;
|
||||
}
|
||||
|
||||
m_Metrics.clear();
|
||||
}
|
||||
|
||||
/* RSS Memory utilities
|
||||
@ -207,46 +183,44 @@ void Metrics::Clear()
|
||||
#error "Cannot define getPeakRSS( ) or getCurrentRSS( ) for an unknown OS."
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns the peak (maximum so far) resident set size (physical
|
||||
* memory use) measured in bytes, or zero if the value cannot be
|
||||
* determined on this OS.
|
||||
*/
|
||||
size_t Metrics::GetPeakRSS()
|
||||
{
|
||||
/**
|
||||
* Returns the peak (maximum so far) resident set size (physical
|
||||
* memory use) measured in bytes, or zero if the value cannot be
|
||||
* determined on this OS.
|
||||
*/
|
||||
size_t Metrics::GetPeakRSS() {
|
||||
#if defined(_WIN32)
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo( GetCurrentProcess( ), &info, sizeof(info) );
|
||||
return (size_t)info.PeakWorkingSetSize;
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo(GetCurrentProcess(), &info, sizeof(info));
|
||||
return (size_t)info.PeakWorkingSetSize;
|
||||
|
||||
#elif (defined(_AIX) || defined(__TOS__AIX__)) || (defined(__sun__) || defined(__sun) || defined(sun) && (defined(__SVR4) || defined(__svr4__)))
|
||||
/* AIX and Solaris ------------------------------------------ */
|
||||
struct psinfo psinfo;
|
||||
int fd = -1;
|
||||
if ( (fd = open( "/proc/self/psinfo", O_RDONLY )) == -1 )
|
||||
return (size_t)0L; /* Can't open? */
|
||||
if ( read( fd, &psinfo, sizeof(psinfo) ) != sizeof(psinfo) )
|
||||
{
|
||||
close( fd );
|
||||
return (size_t)0L; /* Can't read? */
|
||||
}
|
||||
close( fd );
|
||||
return (size_t)(psinfo.pr_rssize * 1024L);
|
||||
/* AIX and Solaris ------------------------------------------ */
|
||||
struct psinfo psinfo;
|
||||
int fd = -1;
|
||||
if ((fd = open("/proc/self/psinfo", O_RDONLY)) == -1)
|
||||
return (size_t)0L; /* Can't open? */
|
||||
if (read(fd, &psinfo, sizeof(psinfo)) != sizeof(psinfo)) {
|
||||
close(fd);
|
||||
return (size_t)0L; /* Can't read? */
|
||||
}
|
||||
close(fd);
|
||||
return (size_t)(psinfo.pr_rssize * 1024L);
|
||||
|
||||
#elif defined(__unix__) || defined(__unix) || defined(unix) || (defined(__APPLE__) && defined(__MACH__))
|
||||
/* BSD, Linux, and OSX -------------------------------------- */
|
||||
struct rusage rusage;
|
||||
getrusage( RUSAGE_SELF, &rusage );
|
||||
/* BSD, Linux, and OSX -------------------------------------- */
|
||||
struct rusage rusage;
|
||||
getrusage(RUSAGE_SELF, &rusage);
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
return (size_t)rusage.ru_maxrss;
|
||||
return (size_t)rusage.ru_maxrss;
|
||||
#else
|
||||
return (size_t)(rusage.ru_maxrss * 1024L);
|
||||
return (size_t)(rusage.ru_maxrss * 1024L);
|
||||
#endif
|
||||
|
||||
#else
|
||||
/* Unknown OS ----------------------------------------------- */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
/* Unknown OS ----------------------------------------------- */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
#endif
|
||||
|
||||
}
|
||||
@ -255,49 +229,46 @@ size_t Metrics::GetPeakRSS()
|
||||
* Returns the current resident set size (physical memory use) measured
|
||||
* in bytes, or zero if the value cannot be determined on this OS.
|
||||
*/
|
||||
size_t Metrics::GetCurrentRSS()
|
||||
{
|
||||
size_t Metrics::GetCurrentRSS() {
|
||||
#if defined(_WIN32)
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo( GetCurrentProcess( ), &info, sizeof(info) );
|
||||
return (size_t)info.WorkingSetSize;
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo(GetCurrentProcess(), &info, sizeof(info));
|
||||
return (size_t)info.WorkingSetSize;
|
||||
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
/* OSX ------------------------------------------------------ */
|
||||
struct mach_task_basic_info info;
|
||||
mach_msg_type_number_t infoCount = MACH_TASK_BASIC_INFO_COUNT;
|
||||
if ( task_info( mach_task_self( ), MACH_TASK_BASIC_INFO,
|
||||
(task_info_t)&info, &infoCount ) != KERN_SUCCESS )
|
||||
return (size_t)0L; /* Can't access? */
|
||||
return (size_t)info.resident_size;
|
||||
/* OSX ------------------------------------------------------ */
|
||||
struct mach_task_basic_info info;
|
||||
mach_msg_type_number_t infoCount = MACH_TASK_BASIC_INFO_COUNT;
|
||||
if (task_info(mach_task_self(), MACH_TASK_BASIC_INFO,
|
||||
(task_info_t)&info, &infoCount) != KERN_SUCCESS)
|
||||
return (size_t)0L; /* Can't access? */
|
||||
return (size_t)info.resident_size;
|
||||
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__gnu_linux__)
|
||||
/* Linux ---------------------------------------------------- */
|
||||
long rss = 0L;
|
||||
FILE* fp = NULL;
|
||||
if ( (fp = fopen( "/proc/self/statm", "r" )) == NULL )
|
||||
return (size_t)0L; /* Can't open? */
|
||||
if ( fscanf( fp, "%*s%ld", &rss ) != 1 )
|
||||
{
|
||||
fclose( fp );
|
||||
return (size_t)0L; /* Can't read? */
|
||||
}
|
||||
fclose( fp );
|
||||
return (size_t)rss * (size_t)sysconf( _SC_PAGESIZE);
|
||||
/* Linux ---------------------------------------------------- */
|
||||
long rss = 0L;
|
||||
FILE* fp = NULL;
|
||||
if ((fp = fopen("/proc/self/statm", "r")) == NULL)
|
||||
return (size_t)0L; /* Can't open? */
|
||||
if (fscanf(fp, "%*s%ld", &rss) != 1) {
|
||||
fclose(fp);
|
||||
return (size_t)0L; /* Can't read? */
|
||||
}
|
||||
fclose(fp);
|
||||
return (size_t)rss * (size_t)sysconf(_SC_PAGESIZE);
|
||||
|
||||
#else
|
||||
/* AIX, BSD, Solaris, and Unknown OS ------------------------ */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
/* AIX, BSD, Solaris, and Unknown OS ------------------------ */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
size_t Metrics::GetProcessID()
|
||||
{
|
||||
size_t Metrics::GetProcessID() {
|
||||
#if defined(_WIN32)
|
||||
return GetCurrentProcessId();
|
||||
return GetCurrentProcessId();
|
||||
#else
|
||||
return getpid();
|
||||
return getpid();
|
||||
#endif
|
||||
}
|
||||
|
@ -10,52 +10,52 @@
|
||||
|
||||
enum class MetricVariable : int32_t
|
||||
{
|
||||
GameLoop,
|
||||
PacketHandling,
|
||||
UpdateEntities,
|
||||
UpdateSpawners,
|
||||
Physics,
|
||||
UpdateReplica,
|
||||
Ghosting,
|
||||
CPUTime,
|
||||
Sleep,
|
||||
Frame,
|
||||
GameLoop,
|
||||
PacketHandling,
|
||||
UpdateEntities,
|
||||
UpdateSpawners,
|
||||
Physics,
|
||||
UpdateReplica,
|
||||
Ghosting,
|
||||
CPUTime,
|
||||
Sleep,
|
||||
Frame,
|
||||
};
|
||||
|
||||
struct Metric
|
||||
{
|
||||
int64_t measurements[MAX_MEASURMENT_POINTS] = {};
|
||||
size_t measurementIndex = 0;
|
||||
size_t measurementSize = 0;
|
||||
int64_t max = -1;
|
||||
int64_t min = -1;
|
||||
int64_t average = 0;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> activeMeasurement;
|
||||
int64_t measurements[MAX_MEASURMENT_POINTS] = {};
|
||||
size_t measurementIndex = 0;
|
||||
size_t measurementSize = 0;
|
||||
int64_t max = -1;
|
||||
int64_t min = -1;
|
||||
int64_t average = 0;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> activeMeasurement;
|
||||
};
|
||||
|
||||
class Metrics
|
||||
{
|
||||
public:
|
||||
~Metrics();
|
||||
~Metrics();
|
||||
|
||||
static void AddMeasurement(MetricVariable variable, int64_t value);
|
||||
static void AddMeasurement(Metric* metric, int64_t value);
|
||||
static const Metric* GetMetric(MetricVariable variable);
|
||||
static void StartMeasurement(MetricVariable variable);
|
||||
static void EndMeasurement(MetricVariable variable);
|
||||
static float ToMiliseconds(int64_t nanoseconds);
|
||||
static std::string MetricVariableToString(MetricVariable variable);
|
||||
static const std::vector<MetricVariable>& GetAllMetrics();
|
||||
static void AddMeasurement(MetricVariable variable, int64_t value);
|
||||
static void AddMeasurement(Metric* metric, int64_t value);
|
||||
static const Metric* GetMetric(MetricVariable variable);
|
||||
static void StartMeasurement(MetricVariable variable);
|
||||
static void EndMeasurement(MetricVariable variable);
|
||||
static float ToMiliseconds(int64_t nanoseconds);
|
||||
static std::string MetricVariableToString(MetricVariable variable);
|
||||
static const std::vector<MetricVariable>& GetAllMetrics();
|
||||
|
||||
static size_t GetPeakRSS();
|
||||
static size_t GetCurrentRSS();
|
||||
static size_t GetProcessID();
|
||||
static size_t GetPeakRSS();
|
||||
static size_t GetCurrentRSS();
|
||||
static size_t GetProcessID();
|
||||
|
||||
static void Clear();
|
||||
static void Clear();
|
||||
|
||||
private:
|
||||
Metrics();
|
||||
Metrics();
|
||||
|
||||
static std::unordered_map<MetricVariable, Metric*> m_Metrics;
|
||||
static std::vector<MetricVariable> m_Variables;
|
||||
static std::unordered_map<MetricVariable, Metric*> m_Metrics;
|
||||
static std::vector<MetricVariable> m_Variables;
|
||||
};
|
||||
|
@ -13,23 +13,23 @@ const NiPoint3 NiPoint3::UNIT_ALL(1.0f, 1.0f, 1.0f);
|
||||
|
||||
//! Initializer
|
||||
NiPoint3::NiPoint3(void) {
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
}
|
||||
|
||||
//! Initializer
|
||||
NiPoint3::NiPoint3(float x, float y, float z) {
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
//! Copy Constructor
|
||||
NiPoint3::NiPoint3(const NiPoint3& point) {
|
||||
this->x = point.x;
|
||||
this->y = point.y;
|
||||
this->z = point.z;
|
||||
this->x = point.x;
|
||||
this->y = point.y;
|
||||
this->z = point.z;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
@ -39,63 +39,63 @@ NiPoint3::~NiPoint3(void) {}
|
||||
|
||||
//! Gets the X coordinate
|
||||
float NiPoint3::GetX(void) const {
|
||||
return this->x;
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
void NiPoint3::SetX(float x) {
|
||||
this->x = x;
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
float NiPoint3::GetY(void) const {
|
||||
return this->y;
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
void NiPoint3::SetY(float y) {
|
||||
this->y = y;
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
float NiPoint3::GetZ(void) const {
|
||||
return this->z;
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
void NiPoint3::SetZ(float z) {
|
||||
this->z = z;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
//! Gets the length of the vector
|
||||
float NiPoint3::Length(void) const {
|
||||
return sqrt(x*x + y*y + z*z);
|
||||
return sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Gets the squared length of a vector
|
||||
float NiPoint3::SquaredLength(void) const {
|
||||
return (x*x + y*y + z*z);
|
||||
return (x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
float NiPoint3::DotProduct(const Vector3& vec) const {
|
||||
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
||||
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
||||
}
|
||||
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
Vector3 NiPoint3::CrossProduct(const Vector3& vec) const {
|
||||
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
||||
((this->z * vec.x) - (this->x * vec.z)),
|
||||
((this->x * vec.y) - (this->y * vec.x)));
|
||||
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
||||
((this->z * vec.x) - (this->x * vec.z)),
|
||||
((this->x * vec.y) - (this->y * vec.x)));
|
||||
}
|
||||
|
||||
//! Unitize the vector
|
||||
NiPoint3 NiPoint3::Unitize(void) const {
|
||||
float length = this->Length();
|
||||
|
||||
return length != 0 ? *this / length : NiPoint3::ZERO;
|
||||
float length = this->Length();
|
||||
|
||||
return length != 0 ? *this / length : NiPoint3::ZERO;
|
||||
}
|
||||
|
||||
|
||||
@ -103,57 +103,57 @@ NiPoint3 NiPoint3::Unitize(void) const {
|
||||
|
||||
//! Operator to check for equality
|
||||
bool NiPoint3::operator==(const NiPoint3& point) const {
|
||||
return point.x == this->x && point.y == this->y && point.z == this->z;
|
||||
return point.x == this->x && point.y == this->y && point.z == this->z;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool NiPoint3::operator!=(const NiPoint3& point) const {
|
||||
return !(*this == point);
|
||||
return !(*this == point);
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
float& NiPoint3::operator[](int i) {
|
||||
float * base = &x;
|
||||
return (float&)base[i];
|
||||
float* base = &x;
|
||||
return (float&)base[i];
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
const float& NiPoint3::operator[](int i) const {
|
||||
const float * base = &x;
|
||||
return (float&)base[i];
|
||||
const float* base = &x;
|
||||
return (float&)base[i];
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
}
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
NiPoint3 NiPoint3::operator+(float fScalar) const {
|
||||
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
||||
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
||||
}
|
||||
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
NiPoint3 NiPoint3::operator-(float fScalar) const {
|
||||
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
||||
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar multiplication of a vector
|
||||
NiPoint3 NiPoint3::operator*(float fScalar) const {
|
||||
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
||||
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar division of a vector
|
||||
NiPoint3 NiPoint3::operator/(float fScalar) const {
|
||||
float retX = this->x != 0 ? this->x / fScalar : 0;
|
||||
float retY = this->y != 0 ? this->y / fScalar : 0;
|
||||
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
||||
return NiPoint3(retX, retY, retZ);
|
||||
float retX = this->x != 0 ? this->x / fScalar : 0;
|
||||
float retY = this->y != 0 ? this->y / fScalar : 0;
|
||||
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
||||
return NiPoint3(retX, retY, retZ);
|
||||
}
|
||||
|
||||
|
||||
@ -161,96 +161,91 @@ NiPoint3 NiPoint3::operator/(float fScalar) const {
|
||||
|
||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||
bool NiPoint3::IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) {
|
||||
if (this->x < minPoint.x) return false;
|
||||
if (this->x > maxPoint.x) return false;
|
||||
if (this->y < minPoint.y) return false;
|
||||
if (this->y > maxPoint.y) return false;
|
||||
if (this->x < minPoint.x) return false;
|
||||
if (this->x > maxPoint.x) return false;
|
||||
if (this->y < minPoint.y) return false;
|
||||
if (this->y > maxPoint.y) return false;
|
||||
|
||||
return (this->z < maxPoint.z && this->z > minPoint.z);
|
||||
return (this->z < maxPoint.z&& this->z > minPoint.z);
|
||||
}
|
||||
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
bool NiPoint3::IsWithinSpehere(const NiPoint3& sphereCenter, float radius) {
|
||||
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
||||
return (diffVec.SquaredLength() <= (radius * radius));
|
||||
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
||||
return (diffVec.SquaredLength() <= (radius * radius));
|
||||
}
|
||||
|
||||
NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p)
|
||||
{
|
||||
if (a == b) return a;
|
||||
NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) {
|
||||
if (a == b) return a;
|
||||
|
||||
const auto pa = p - a;
|
||||
const auto ab = b - a;
|
||||
const auto pa = p - a;
|
||||
const auto ab = b - a;
|
||||
|
||||
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
||||
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
||||
|
||||
if (t <= 0.0f) return a;
|
||||
|
||||
if (t >= 1.0f) return b;
|
||||
|
||||
return a + ab * t;
|
||||
if (t <= 0.0f) return a;
|
||||
|
||||
if (t >= 1.0f) return b;
|
||||
|
||||
return a + ab * t;
|
||||
}
|
||||
|
||||
float NiPoint3::Angle(const NiPoint3& a, const NiPoint3& b)
|
||||
{
|
||||
const auto dot = a.DotProduct(b);
|
||||
const auto lenA = a.SquaredLength();
|
||||
const auto lenB = a.SquaredLength();
|
||||
return acos(dot / sqrt(lenA * lenB));
|
||||
float NiPoint3::Angle(const NiPoint3& a, const NiPoint3& b) {
|
||||
const auto dot = a.DotProduct(b);
|
||||
const auto lenA = a.SquaredLength();
|
||||
const auto lenB = a.SquaredLength();
|
||||
return acos(dot / sqrt(lenA * lenB));
|
||||
}
|
||||
|
||||
float NiPoint3::Distance(const NiPoint3& a, const NiPoint3& b)
|
||||
{
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
float NiPoint3::Distance(const NiPoint3& a, const NiPoint3& b) {
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
|
||||
return std::sqrt(dx * dx + dy * dy + dz * dz);
|
||||
return std::sqrt(dx * dx + dy * dy + dz * dz);
|
||||
}
|
||||
|
||||
float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b)
|
||||
{
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b) {
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
|
||||
return dx * dx + dy * dy + dz * dz;
|
||||
return dx * dx + dy * dy + dz * dz;
|
||||
}
|
||||
|
||||
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta)
|
||||
{
|
||||
float dx = target.x - current.x;
|
||||
float dy = target.y - current.y;
|
||||
float dz = target.z - current.z;
|
||||
float lengthSquared = (float) ((double) dx * (double) dx + (double) dy * (double) dy + (double) dz * (double) dz);
|
||||
if ((double) lengthSquared == 0.0 || (double) maxDistanceDelta >= 0.0 && (double) lengthSquared <= (double) maxDistanceDelta * (double) maxDistanceDelta)
|
||||
return target;
|
||||
float length = (float) std::sqrt((double) lengthSquared);
|
||||
return NiPoint3(current.x + dx / length * maxDistanceDelta, current.y + dy / length * maxDistanceDelta, current.z + dz / length * maxDistanceDelta);
|
||||
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta) {
|
||||
float dx = target.x - current.x;
|
||||
float dy = target.y - current.y;
|
||||
float dz = target.z - current.z;
|
||||
float lengthSquared = (float)((double)dx * (double)dx + (double)dy * (double)dy + (double)dz * (double)dz);
|
||||
if ((double)lengthSquared == 0.0 || (double)maxDistanceDelta >= 0.0 && (double)lengthSquared <= (double)maxDistanceDelta * (double)maxDistanceDelta)
|
||||
return target;
|
||||
float length = (float)std::sqrt((double)lengthSquared);
|
||||
return NiPoint3(current.x + dx / length * maxDistanceDelta, current.y + dy / length * maxDistanceDelta, current.z + dz / length * maxDistanceDelta);
|
||||
}
|
||||
|
||||
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||
NiPoint3 NiPoint3::RotateByQuaternion(const NiQuaternion& rotation) {
|
||||
Vector3 vector;
|
||||
float num12 = rotation.x + rotation.x;
|
||||
float num2 = rotation.y + rotation.y;
|
||||
float num = rotation.z + rotation.z;
|
||||
float num11 = rotation.w * num12;
|
||||
float num10 = rotation.w * num2;
|
||||
float num9 = rotation.w * num;
|
||||
float num8 = rotation.x * num12;
|
||||
float num7 = rotation.x * num2;
|
||||
float num6 = rotation.x * num;
|
||||
float num5 = rotation.y * num2;
|
||||
float num4 = rotation.y * num;
|
||||
float num3 = rotation.z * num;
|
||||
Vector3 vector;
|
||||
float num12 = rotation.x + rotation.x;
|
||||
float num2 = rotation.y + rotation.y;
|
||||
float num = rotation.z + rotation.z;
|
||||
float num11 = rotation.w * num12;
|
||||
float num10 = rotation.w * num2;
|
||||
float num9 = rotation.w * num;
|
||||
float num8 = rotation.x * num12;
|
||||
float num7 = rotation.x * num2;
|
||||
float num6 = rotation.x * num;
|
||||
float num5 = rotation.y * num2;
|
||||
float num4 = rotation.y * num;
|
||||
float num3 = rotation.z * num;
|
||||
|
||||
NiPoint3 value = *this;
|
||||
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
||||
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
||||
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
||||
vector.x = num15;
|
||||
vector.y = num14;
|
||||
vector.z = num13;
|
||||
return vector;
|
||||
}
|
||||
NiPoint3 value = *this;
|
||||
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
||||
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
||||
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
||||
vector.x = num15;
|
||||
vector.y = num14;
|
||||
vector.z = num13;
|
||||
return vector;
|
||||
}
|
||||
|
@ -12,177 +12,177 @@ typedef NiPoint3 Vector3; //!< The Vector3 class is technically the NiPoin
|
||||
//! A custom class the defines a point in space
|
||||
class NiPoint3 {
|
||||
public:
|
||||
float x; //!< The x position
|
||||
float y; //!< The y position
|
||||
float z; //!< The z position
|
||||
float x; //!< The x position
|
||||
float y; //!< The y position
|
||||
float z; //!< The z position
|
||||
|
||||
|
||||
//! Initializer
|
||||
NiPoint3(void);
|
||||
//! Initializer
|
||||
NiPoint3(void);
|
||||
|
||||
//! Initializer
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiPoint3(float x, float y, float z);
|
||||
//! Initializer
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiPoint3(float x, float y, float z);
|
||||
|
||||
//! Copy Constructor
|
||||
/*!
|
||||
\param point The point to copy
|
||||
*/
|
||||
NiPoint3(const NiPoint3& point);
|
||||
//! Copy Constructor
|
||||
/*!
|
||||
\param point The point to copy
|
||||
*/
|
||||
NiPoint3(const NiPoint3& point);
|
||||
|
||||
//! Destructor
|
||||
~NiPoint3(void);
|
||||
//! Destructor
|
||||
~NiPoint3(void);
|
||||
|
||||
// MARK: Constants
|
||||
static const NiPoint3 ZERO; //!< Point(0, 0, 0)
|
||||
static const NiPoint3 UNIT_X; //!< Point(1, 0, 0)
|
||||
static const NiPoint3 UNIT_Y; //!< Point(0, 1, 0)
|
||||
static const NiPoint3 UNIT_Z; //!< Point(0, 0, 1)
|
||||
static const NiPoint3 UNIT_ALL; //!< Point(1, 1, 1)
|
||||
// MARK: Constants
|
||||
static const NiPoint3 ZERO; //!< Point(0, 0, 0)
|
||||
static const NiPoint3 UNIT_X; //!< Point(1, 0, 0)
|
||||
static const NiPoint3 UNIT_Y; //!< Point(0, 1, 0)
|
||||
static const NiPoint3 UNIT_Z; //!< Point(0, 0, 1)
|
||||
static const NiPoint3 UNIT_ALL; //!< Point(1, 1, 1)
|
||||
|
||||
// MARK: Getters / Setters
|
||||
// MARK: Getters / Setters
|
||||
|
||||
//! Gets the X coordinate
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
//! Gets the X coordinate
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
|
||||
|
||||
// MARK: Member Functions
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Gets the length of the vector
|
||||
/*!
|
||||
\return The scalar length of the vector
|
||||
*/
|
||||
float Length(void) const;
|
||||
//! Gets the length of the vector
|
||||
/*!
|
||||
\return The scalar length of the vector
|
||||
*/
|
||||
float Length(void) const;
|
||||
|
||||
//! Gets the squared length of a vector
|
||||
/*!
|
||||
\return The squared length of a vector
|
||||
*/
|
||||
float SquaredLength(void) const;
|
||||
//! Gets the squared length of a vector
|
||||
/*!
|
||||
\return The squared length of a vector
|
||||
*/
|
||||
float SquaredLength(void) const;
|
||||
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The dot product of the two vectors
|
||||
*/
|
||||
float DotProduct(const Vector3& vec) const;
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The dot product of the two vectors
|
||||
*/
|
||||
float DotProduct(const Vector3& vec) const;
|
||||
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The cross product of the two vectors
|
||||
*/
|
||||
Vector3 CrossProduct(const Vector3& vec) const;
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The cross product of the two vectors
|
||||
*/
|
||||
Vector3 CrossProduct(const Vector3& vec) const;
|
||||
|
||||
//! Unitize the vector
|
||||
/*!
|
||||
\returns The current vector
|
||||
*/
|
||||
NiPoint3 Unitize(void) const;
|
||||
//! Unitize the vector
|
||||
/*!
|
||||
\returns The current vector
|
||||
*/
|
||||
NiPoint3 Unitize(void) const;
|
||||
|
||||
|
||||
// MARK: Operators
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiPoint3& point) const;
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiPoint3& point) const;
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiPoint3& point) const;
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiPoint3& point) const;
|
||||
|
||||
//! Operator for subscripting
|
||||
float& operator[](int i);
|
||||
//! Operator for subscripting
|
||||
float& operator[](int i);
|
||||
|
||||
//! Operator for subscripting
|
||||
const float& operator[](int i) const;
|
||||
//! Operator for subscripting
|
||||
const float& operator[](int i) const;
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+(const NiPoint3& point) const;
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+(const NiPoint3& point) const;
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 operator-(const NiPoint3& point) const;
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 operator-(const NiPoint3& point) const;
|
||||
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
NiPoint3 operator+(float fScalar) const;
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
NiPoint3 operator+(float fScalar) const;
|
||||
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
NiPoint3 operator-(float fScalar) const;
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
NiPoint3 operator-(float fScalar) const;
|
||||
|
||||
//! Operator for scalar multiplication of a vector
|
||||
NiPoint3 operator*(float fScalar) const;
|
||||
//! Operator for scalar multiplication of a vector
|
||||
NiPoint3 operator*(float fScalar) const;
|
||||
|
||||
//! Operator for scalar division of a vector
|
||||
NiPoint3 operator/(float fScalar) const;
|
||||
//! Operator for scalar division of a vector
|
||||
NiPoint3 operator/(float fScalar) const;
|
||||
|
||||
|
||||
// MARK: Helper Functions
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||
/*!
|
||||
\param minPoint The minimum point of the bounding box
|
||||
\param maxPoint The maximum point of the bounding box
|
||||
\return Whether or not this point lies within the box
|
||||
*/
|
||||
bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint);
|
||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||
/*!
|
||||
\param minPoint The minimum point of the bounding box
|
||||
\param maxPoint The maximum point of the bounding box
|
||||
\return Whether or not this point lies within the box
|
||||
*/
|
||||
bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint);
|
||||
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
/*!
|
||||
\param sphereCenter The sphere center
|
||||
\param radius The radius
|
||||
*/
|
||||
bool IsWithinSpehere(const NiPoint3& sphereCenter, float radius);
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
/*!
|
||||
\param sphereCenter The sphere center
|
||||
\param radius The radius
|
||||
*/
|
||||
bool IsWithinSpehere(const NiPoint3& sphereCenter, float radius);
|
||||
|
||||
/*!
|
||||
\param a Start of line
|
||||
\param b End of line
|
||||
\param p Refrence point
|
||||
\return The point of line AB which is closest to P
|
||||
*/
|
||||
static NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p);
|
||||
/*!
|
||||
\param a Start of line
|
||||
\param b End of line
|
||||
\param p Refrence point
|
||||
\return The point of line AB which is closest to P
|
||||
*/
|
||||
static NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p);
|
||||
|
||||
static float Angle(const NiPoint3& a, const NiPoint3& b);
|
||||
static float Angle(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
static float Distance(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
static float DistanceSquared(const NiPoint3& a, const NiPoint3& b);
|
||||
static float Distance(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta);
|
||||
static float DistanceSquared(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
NiPoint3 RotateByQuaternion(const NiQuaternion& rotation);
|
||||
static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta);
|
||||
|
||||
NiPoint3 RotateByQuaternion(const NiQuaternion& rotation);
|
||||
};
|
||||
|
@ -8,18 +8,18 @@ const NiQuaternion NiQuaternion::IDENTITY(1, 0, 0, 0);
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion::NiQuaternion(void) {
|
||||
this->w = 1;
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
this->w = 1;
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
}
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion::NiQuaternion(float w, float x, float y, float z) {
|
||||
this->w = w;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
this->w = w;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
@ -30,42 +30,42 @@ NiQuaternion::~NiQuaternion(void) {}
|
||||
|
||||
//! Gets the W coordinate
|
||||
float NiQuaternion::GetW(void) const {
|
||||
return this->w;
|
||||
return this->w;
|
||||
}
|
||||
|
||||
//! Sets the W coordinate
|
||||
void NiQuaternion::SetW(float w) {
|
||||
this->w = w;
|
||||
this->w = w;
|
||||
}
|
||||
|
||||
//! Gets the X coordinate
|
||||
float NiQuaternion::GetX(void) const {
|
||||
return this->x;
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
void NiQuaternion::SetX(float x) {
|
||||
this->x = x;
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
float NiQuaternion::GetY(void) const {
|
||||
return this->y;
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
void NiQuaternion::SetY(float y) {
|
||||
this->y = y;
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
float NiQuaternion::GetZ(void) const {
|
||||
return this->z;
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
void NiQuaternion::SetZ(float z) {
|
||||
this->z = z;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
|
||||
@ -73,55 +73,54 @@ void NiQuaternion::SetZ(float z) {
|
||||
|
||||
//! Returns the forward vector from the quaternion
|
||||
Vector3 NiQuaternion::GetForwardVector(void) const {
|
||||
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||||
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||||
}
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
Vector3 NiQuaternion::GetUpVector(void) const {
|
||||
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||||
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||||
}
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
Vector3 NiQuaternion::GetRightVector(void) const {
|
||||
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||||
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||||
}
|
||||
|
||||
Vector3 NiQuaternion::GetEulerAngles() const {
|
||||
Vector3 angles;
|
||||
Vector3 angles;
|
||||
|
||||
// roll (x-axis rotation)
|
||||
const float sinr_cosp = 2 * (w * x + y * z);
|
||||
const float cosr_cosp = 1 - 2 * (x * x + y * y);
|
||||
angles.x = std::atan2(sinr_cosp, cosr_cosp);
|
||||
// roll (x-axis rotation)
|
||||
const float sinr_cosp = 2 * (w * x + y * z);
|
||||
const float cosr_cosp = 1 - 2 * (x * x + y * y);
|
||||
angles.x = std::atan2(sinr_cosp, cosr_cosp);
|
||||
|
||||
// pitch (y-axis rotation)
|
||||
const float sinp = 2 * (w * y - z * x);
|
||||
|
||||
if (std::abs(sinp) >= 1) {
|
||||
angles.y = std::copysign(3.14 / 2, sinp); // use 90 degrees if out of range
|
||||
}
|
||||
else {
|
||||
angles.y = std::asin(sinp);
|
||||
}
|
||||
// pitch (y-axis rotation)
|
||||
const float sinp = 2 * (w * y - z * x);
|
||||
|
||||
// yaw (z-axis rotation)
|
||||
const float siny_cosp = 2 * (w * z + x * y);
|
||||
const float cosy_cosp = 1 - 2 * (y * y + z * z);
|
||||
angles.z = std::atan2(siny_cosp, cosy_cosp);
|
||||
if (std::abs(sinp) >= 1) {
|
||||
angles.y = std::copysign(3.14 / 2, sinp); // use 90 degrees if out of range
|
||||
} else {
|
||||
angles.y = std::asin(sinp);
|
||||
}
|
||||
|
||||
return angles;
|
||||
// yaw (z-axis rotation)
|
||||
const float siny_cosp = 2 * (w * z + x * y);
|
||||
const float cosy_cosp = 1 - 2 * (y * y + z * z);
|
||||
angles.z = std::atan2(siny_cosp, cosy_cosp);
|
||||
|
||||
return angles;
|
||||
}
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool NiQuaternion::operator==(const NiQuaternion& rot) const {
|
||||
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||||
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool NiQuaternion::operator!=(const NiQuaternion& rot) const {
|
||||
return !(*this == rot);
|
||||
return !(*this == rot);
|
||||
}
|
||||
|
||||
|
||||
@ -135,65 +134,63 @@ NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& d
|
||||
source.y = 0.0f;
|
||||
dest.y = 0.0f;
|
||||
|
||||
NiPoint3 forwardVector = NiPoint3(dest - source).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
float rotAngle = static_cast<float>(acos(dot));
|
||||
|
||||
NiPoint3 vecB = vecA.CrossProduct(posZ);
|
||||
|
||||
if (vecB.DotProduct(forwardVector) < 0) rotAngle = -rotAngle;
|
||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||
NiPoint3 forwardVector = NiPoint3(dest - source).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
float rotAngle = static_cast<float>(acos(dot));
|
||||
|
||||
NiPoint3 vecB = vecA.CrossProduct(posZ);
|
||||
|
||||
if (vecB.DotProduct(forwardVector) < 0) rotAngle = -rotAngle;
|
||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||
}
|
||||
|
||||
NiQuaternion NiQuaternion::LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint)
|
||||
{
|
||||
NiPoint3 forwardVector = NiPoint3(destPoint - sourcePoint).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
float rotAngle = static_cast<float>(acos(dot));
|
||||
|
||||
NiPoint3 vecB = vecA.CrossProduct(posZ);
|
||||
|
||||
if (vecB.DotProduct(forwardVector) < 0) rotAngle = -rotAngle;
|
||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||
NiQuaternion NiQuaternion::LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
||||
NiPoint3 forwardVector = NiPoint3(destPoint - sourcePoint).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
float rotAngle = static_cast<float>(acos(dot));
|
||||
|
||||
NiPoint3 vecB = vecA.CrossProduct(posZ);
|
||||
|
||||
if (vecB.DotProduct(forwardVector) < 0) rotAngle = -rotAngle;
|
||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||
}
|
||||
|
||||
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
||||
NiQuaternion NiQuaternion::CreateFromAxisAngle(const Vector3& axis, float angle) {
|
||||
float halfAngle = angle * 0.5f;
|
||||
float s = static_cast<float>(sin(halfAngle));
|
||||
|
||||
NiQuaternion q;
|
||||
q.x = axis.GetX() * s;
|
||||
q.y = axis.GetY() * s;
|
||||
q.z = axis.GetZ() * s;
|
||||
q.w = static_cast<float>(cos(halfAngle));
|
||||
|
||||
return q;
|
||||
float halfAngle = angle * 0.5f;
|
||||
float s = static_cast<float>(sin(halfAngle));
|
||||
|
||||
NiQuaternion q;
|
||||
q.x = axis.GetX() * s;
|
||||
q.y = axis.GetY() * s;
|
||||
q.z = axis.GetZ() * s;
|
||||
q.w = static_cast<float>(cos(halfAngle));
|
||||
|
||||
return q;
|
||||
}
|
||||
|
||||
NiQuaternion NiQuaternion::FromEulerAngles(const NiPoint3& eulerAngles)
|
||||
{
|
||||
// Abbreviations for the various angular functions
|
||||
float cy = cos(eulerAngles.z * 0.5);
|
||||
float sy = sin(eulerAngles.z * 0.5);
|
||||
float cp = cos(eulerAngles.y * 0.5);
|
||||
float sp = sin(eulerAngles.y * 0.5);
|
||||
float cr = cos(eulerAngles.x * 0.5);
|
||||
float sr = sin(eulerAngles.x * 0.5);
|
||||
NiQuaternion NiQuaternion::FromEulerAngles(const NiPoint3& eulerAngles) {
|
||||
// Abbreviations for the various angular functions
|
||||
float cy = cos(eulerAngles.z * 0.5);
|
||||
float sy = sin(eulerAngles.z * 0.5);
|
||||
float cp = cos(eulerAngles.y * 0.5);
|
||||
float sp = sin(eulerAngles.y * 0.5);
|
||||
float cr = cos(eulerAngles.x * 0.5);
|
||||
float sr = sin(eulerAngles.x * 0.5);
|
||||
|
||||
NiQuaternion q;
|
||||
q.w = cr * cp * cy + sr * sp * sy;
|
||||
q.x = sr * cp * cy - cr * sp * sy;
|
||||
q.y = cr * sp * cy + sr * cp * sy;
|
||||
q.z = cr * cp * sy - sr * sp * cy;
|
||||
NiQuaternion q;
|
||||
q.w = cr * cp * cy + sr * sp * sy;
|
||||
q.x = sr * cp * cy - cr * sp * sy;
|
||||
q.y = cr * sp * cy + sr * cp * sy;
|
||||
q.z = cr * cp * sy - sr * sp * cy;
|
||||
|
||||
return q;
|
||||
return q;
|
||||
}
|
||||
|
@ -14,138 +14,138 @@ typedef NiQuaternion Quaternion; //!< A typedef for a shorthand version o
|
||||
//! A class that defines a rotation in space
|
||||
class NiQuaternion {
|
||||
public:
|
||||
float w; //!< The w coordinate
|
||||
float x; //!< The x coordinate
|
||||
float y; //!< The y coordinate
|
||||
float z; //!< The z coordinate
|
||||
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion(void);
|
||||
|
||||
//! The initializer
|
||||
/*!
|
||||
\param w The w coordinate
|
||||
\param x The x coordinate
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiQuaternion(float w, float x, float y, float z);
|
||||
|
||||
//! Destructor
|
||||
~NiQuaternion(void);
|
||||
|
||||
// MARK: Constants
|
||||
static const NiQuaternion IDENTITY; //!< Quaternion(1, 0, 0, 0)
|
||||
|
||||
// MARK: Setters / Getters
|
||||
|
||||
//! Gets the W coordinate
|
||||
/*!
|
||||
\return The w coordinate
|
||||
*/
|
||||
float GetW(void) const;
|
||||
|
||||
//! Sets the W coordinate
|
||||
/*!
|
||||
\param w The w coordinate
|
||||
*/
|
||||
void SetW(float w);
|
||||
|
||||
//! Gets the X coordinate
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Returns the forward vector from the quaternion
|
||||
/*!
|
||||
\return The forward vector of the quaternion
|
||||
*/
|
||||
Vector3 GetForwardVector(void) const;
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
/*!
|
||||
\return The up vector fo the quaternion
|
||||
*/
|
||||
Vector3 GetUpVector(void) const;
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
/*!
|
||||
\return The right vector of the quaternion
|
||||
*/
|
||||
Vector3 GetRightVector(void) const;
|
||||
float w; //!< The w coordinate
|
||||
float x; //!< The x coordinate
|
||||
float y; //!< The y coordinate
|
||||
float z; //!< The z coordinate
|
||||
|
||||
Vector3 GetEulerAngles() const;
|
||||
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiQuaternion& rot) const;
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiQuaternion& rot) const;
|
||||
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Look from a specific point in space to another point in space (Y-locked)
|
||||
/*!
|
||||
\param sourcePoint The source location
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Look from a specific point in space to another point in space
|
||||
/*!
|
||||
\param sourcePoint The source location
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
||||
/*!
|
||||
\param axis The axis that is used
|
||||
\param angle The angle relative to this axis
|
||||
\return A quaternion created from the axis and angle
|
||||
*/
|
||||
static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
||||
|
||||
static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
||||
//! The initializer
|
||||
NiQuaternion(void);
|
||||
|
||||
//! The initializer
|
||||
/*!
|
||||
\param w The w coordinate
|
||||
\param x The x coordinate
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiQuaternion(float w, float x, float y, float z);
|
||||
|
||||
//! Destructor
|
||||
~NiQuaternion(void);
|
||||
|
||||
// MARK: Constants
|
||||
static const NiQuaternion IDENTITY; //!< Quaternion(1, 0, 0, 0)
|
||||
|
||||
// MARK: Setters / Getters
|
||||
|
||||
//! Gets the W coordinate
|
||||
/*!
|
||||
\return The w coordinate
|
||||
*/
|
||||
float GetW(void) const;
|
||||
|
||||
//! Sets the W coordinate
|
||||
/*!
|
||||
\param w The w coordinate
|
||||
*/
|
||||
void SetW(float w);
|
||||
|
||||
//! Gets the X coordinate
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Returns the forward vector from the quaternion
|
||||
/*!
|
||||
\return The forward vector of the quaternion
|
||||
*/
|
||||
Vector3 GetForwardVector(void) const;
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
/*!
|
||||
\return The up vector fo the quaternion
|
||||
*/
|
||||
Vector3 GetUpVector(void) const;
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
/*!
|
||||
\return The right vector of the quaternion
|
||||
*/
|
||||
Vector3 GetRightVector(void) const;
|
||||
|
||||
Vector3 GetEulerAngles() const;
|
||||
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiQuaternion& rot) const;
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiQuaternion& rot) const;
|
||||
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Look from a specific point in space to another point in space (Y-locked)
|
||||
/*!
|
||||
\param sourcePoint The source location
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Look from a specific point in space to another point in space
|
||||
/*!
|
||||
\param sourcePoint The source location
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
||||
/*!
|
||||
\param axis The axis that is used
|
||||
\param angle The angle relative to this axis
|
||||
\return A quaternion created from the axis and angle
|
||||
*/
|
||||
static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
||||
|
||||
static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
||||
};
|
||||
|
@ -7,36 +7,36 @@
|
||||
*/
|
||||
enum class PermissionMap : uint64_t
|
||||
{
|
||||
/**
|
||||
* Reserved for future use, bit 0-3.
|
||||
*/
|
||||
/**
|
||||
* Reserved for future use, bit 0-3.
|
||||
*/
|
||||
|
||||
/**
|
||||
* The character has restricted trade acccess, bit 4.
|
||||
*/
|
||||
RestrictedTradeAccess = 0x1 << 4,
|
||||
/**
|
||||
* The character has restricted trade acccess, bit 4.
|
||||
*/
|
||||
RestrictedTradeAccess = 0x1 << 4,
|
||||
|
||||
/**
|
||||
* The character has restricted mail access, bit 5.
|
||||
*/
|
||||
RestrictedMailAccess = 0x1 << 5,
|
||||
/**
|
||||
* The character has restricted mail access, bit 5.
|
||||
*/
|
||||
RestrictedMailAccess = 0x1 << 5,
|
||||
|
||||
/**
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
/**
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
|
||||
//
|
||||
// Combined permissions
|
||||
//
|
||||
//
|
||||
// Combined permissions
|
||||
//
|
||||
|
||||
/**
|
||||
* The character is marked as 'old', restricted from trade and mail.
|
||||
*/
|
||||
Old = RestrictedTradeAccess | RestrictedMailAccess,
|
||||
/**
|
||||
* The character is marked as 'old', restricted from trade and mail.
|
||||
*/
|
||||
Old = RestrictedTradeAccess | RestrictedMailAccess,
|
||||
|
||||
/**
|
||||
* The character is soft banned, restricted from trade, mail, and chat.
|
||||
*/
|
||||
SoftBanned = RestrictedTradeAccess | RestrictedMailAccess | RestrictedChatAccess,
|
||||
/**
|
||||
* The character is soft banned, restricted from trade, mail, and chat.
|
||||
*/
|
||||
SoftBanned = RestrictedTradeAccess | RestrictedMailAccess | RestrictedChatAccess,
|
||||
};
|
||||
|
@ -5,153 +5,148 @@
|
||||
|
||||
const unsigned long long SHA512::sha512_k[80] = //ULL = uint64
|
||||
{ 0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL,
|
||||
0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
|
||||
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
|
||||
0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
|
||||
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL,
|
||||
0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
|
||||
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL,
|
||||
0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
|
||||
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL,
|
||||
0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
|
||||
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL,
|
||||
0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
|
||||
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL,
|
||||
0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
|
||||
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL,
|
||||
0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
|
||||
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL,
|
||||
0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
|
||||
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL,
|
||||
0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
|
||||
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL,
|
||||
0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
|
||||
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL,
|
||||
0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
|
||||
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL,
|
||||
0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
|
||||
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL,
|
||||
0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
|
||||
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL,
|
||||
0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
|
||||
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL,
|
||||
0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
|
||||
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL,
|
||||
0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
|
||||
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL,
|
||||
0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
|
||||
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL,
|
||||
0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
|
||||
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL,
|
||||
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL };
|
||||
0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
|
||||
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
|
||||
0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
|
||||
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL,
|
||||
0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
|
||||
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL,
|
||||
0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
|
||||
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL,
|
||||
0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
|
||||
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL,
|
||||
0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
|
||||
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL,
|
||||
0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
|
||||
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL,
|
||||
0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
|
||||
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL,
|
||||
0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
|
||||
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL,
|
||||
0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
|
||||
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL,
|
||||
0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
|
||||
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL,
|
||||
0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
|
||||
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL,
|
||||
0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
|
||||
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL,
|
||||
0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
|
||||
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL,
|
||||
0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
|
||||
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL,
|
||||
0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
|
||||
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL,
|
||||
0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
|
||||
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL,
|
||||
0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
|
||||
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL,
|
||||
0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
|
||||
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL,
|
||||
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL };
|
||||
|
||||
void SHA512::transform(const unsigned char *message, unsigned int block_nb)
|
||||
{
|
||||
uint64 w[80];
|
||||
uint64 wv[8];
|
||||
uint64 t1, t2;
|
||||
const unsigned char *sub_block;
|
||||
int i, j;
|
||||
for (i = 0; i < (int)block_nb; i++) {
|
||||
sub_block = message + (i << 7);
|
||||
for (j = 0; j < 16; j++) {
|
||||
SHA2_PACK64(&sub_block[j << 3], &w[j]);
|
||||
}
|
||||
for (j = 16; j < 80; j++) {
|
||||
w[j] = SHA512_F4(w[j - 2]) + w[j - 7] + SHA512_F3(w[j - 15]) + w[j - 16];
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
wv[j] = m_h[j];
|
||||
}
|
||||
for (j = 0; j < 80; j++) {
|
||||
t1 = wv[7] + SHA512_F2(wv[4]) + SHA2_CH(wv[4], wv[5], wv[6])
|
||||
+ sha512_k[j] + w[j];
|
||||
t2 = SHA512_F1(wv[0]) + SHA2_MAJ(wv[0], wv[1], wv[2]);
|
||||
wv[7] = wv[6];
|
||||
wv[6] = wv[5];
|
||||
wv[5] = wv[4];
|
||||
wv[4] = wv[3] + t1;
|
||||
wv[3] = wv[2];
|
||||
wv[2] = wv[1];
|
||||
wv[1] = wv[0];
|
||||
wv[0] = t1 + t2;
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
m_h[j] += wv[j];
|
||||
}
|
||||
|
||||
}
|
||||
void SHA512::transform(const unsigned char* message, unsigned int block_nb) {
|
||||
uint64 w[80];
|
||||
uint64 wv[8];
|
||||
uint64 t1, t2;
|
||||
const unsigned char* sub_block;
|
||||
int i, j;
|
||||
for (i = 0; i < (int)block_nb; i++) {
|
||||
sub_block = message + (i << 7);
|
||||
for (j = 0; j < 16; j++) {
|
||||
SHA2_PACK64(&sub_block[j << 3], &w[j]);
|
||||
}
|
||||
for (j = 16; j < 80; j++) {
|
||||
w[j] = SHA512_F4(w[j - 2]) + w[j - 7] + SHA512_F3(w[j - 15]) + w[j - 16];
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
wv[j] = m_h[j];
|
||||
}
|
||||
for (j = 0; j < 80; j++) {
|
||||
t1 = wv[7] + SHA512_F2(wv[4]) + SHA2_CH(wv[4], wv[5], wv[6])
|
||||
+ sha512_k[j] + w[j];
|
||||
t2 = SHA512_F1(wv[0]) + SHA2_MAJ(wv[0], wv[1], wv[2]);
|
||||
wv[7] = wv[6];
|
||||
wv[6] = wv[5];
|
||||
wv[5] = wv[4];
|
||||
wv[4] = wv[3] + t1;
|
||||
wv[3] = wv[2];
|
||||
wv[2] = wv[1];
|
||||
wv[1] = wv[0];
|
||||
wv[0] = t1 + t2;
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
m_h[j] += wv[j];
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void SHA512::init()
|
||||
{
|
||||
m_h[0] = 0x6a09e667f3bcc908ULL;
|
||||
m_h[1] = 0xbb67ae8584caa73bULL;
|
||||
m_h[2] = 0x3c6ef372fe94f82bULL;
|
||||
m_h[3] = 0xa54ff53a5f1d36f1ULL;
|
||||
m_h[4] = 0x510e527fade682d1ULL;
|
||||
m_h[5] = 0x9b05688c2b3e6c1fULL;
|
||||
m_h[6] = 0x1f83d9abfb41bd6bULL;
|
||||
m_h[7] = 0x5be0cd19137e2179ULL;
|
||||
m_len = 0;
|
||||
m_tot_len = 0;
|
||||
void SHA512::init() {
|
||||
m_h[0] = 0x6a09e667f3bcc908ULL;
|
||||
m_h[1] = 0xbb67ae8584caa73bULL;
|
||||
m_h[2] = 0x3c6ef372fe94f82bULL;
|
||||
m_h[3] = 0xa54ff53a5f1d36f1ULL;
|
||||
m_h[4] = 0x510e527fade682d1ULL;
|
||||
m_h[5] = 0x9b05688c2b3e6c1fULL;
|
||||
m_h[6] = 0x1f83d9abfb41bd6bULL;
|
||||
m_h[7] = 0x5be0cd19137e2179ULL;
|
||||
m_len = 0;
|
||||
m_tot_len = 0;
|
||||
}
|
||||
|
||||
void SHA512::update(const unsigned char *message, unsigned int len)
|
||||
{
|
||||
unsigned int block_nb;
|
||||
unsigned int new_len, rem_len, tmp_len;
|
||||
const unsigned char *shifted_message;
|
||||
tmp_len = SHA384_512_BLOCK_SIZE - m_len;
|
||||
rem_len = len < tmp_len ? len : tmp_len;
|
||||
memcpy(&m_block[m_len], message, rem_len);
|
||||
if (m_len + len < SHA384_512_BLOCK_SIZE) {
|
||||
m_len += len;
|
||||
return;
|
||||
}
|
||||
new_len = len - rem_len;
|
||||
block_nb = new_len / SHA384_512_BLOCK_SIZE;
|
||||
shifted_message = message + rem_len;
|
||||
transform(m_block, 1);
|
||||
transform(shifted_message, block_nb);
|
||||
rem_len = new_len % SHA384_512_BLOCK_SIZE;
|
||||
memcpy(m_block, &shifted_message[block_nb << 7], rem_len);
|
||||
m_len = rem_len;
|
||||
m_tot_len += (block_nb + 1) << 7;
|
||||
void SHA512::update(const unsigned char* message, unsigned int len) {
|
||||
unsigned int block_nb;
|
||||
unsigned int new_len, rem_len, tmp_len;
|
||||
const unsigned char* shifted_message;
|
||||
tmp_len = SHA384_512_BLOCK_SIZE - m_len;
|
||||
rem_len = len < tmp_len ? len : tmp_len;
|
||||
memcpy(&m_block[m_len], message, rem_len);
|
||||
if (m_len + len < SHA384_512_BLOCK_SIZE) {
|
||||
m_len += len;
|
||||
return;
|
||||
}
|
||||
new_len = len - rem_len;
|
||||
block_nb = new_len / SHA384_512_BLOCK_SIZE;
|
||||
shifted_message = message + rem_len;
|
||||
transform(m_block, 1);
|
||||
transform(shifted_message, block_nb);
|
||||
rem_len = new_len % SHA384_512_BLOCK_SIZE;
|
||||
memcpy(m_block, &shifted_message[block_nb << 7], rem_len);
|
||||
m_len = rem_len;
|
||||
m_tot_len += (block_nb + 1) << 7;
|
||||
}
|
||||
|
||||
void SHA512::final(unsigned char *digest)
|
||||
{
|
||||
unsigned int block_nb;
|
||||
unsigned int pm_len;
|
||||
unsigned int len_b;
|
||||
int i;
|
||||
block_nb = 1 + ((SHA384_512_BLOCK_SIZE - 17)
|
||||
< (m_len % SHA384_512_BLOCK_SIZE));
|
||||
len_b = (m_tot_len + m_len) << 3;
|
||||
pm_len = block_nb << 7;
|
||||
memset(m_block + m_len, 0, pm_len - m_len);
|
||||
m_block[m_len] = 0x80;
|
||||
SHA2_UNPACK32(len_b, m_block + pm_len - 4);
|
||||
transform(m_block, block_nb);
|
||||
for (i = 0; i < 8; i++) {
|
||||
SHA2_UNPACK64(m_h[i], &digest[i << 3]);
|
||||
}
|
||||
void SHA512::final(unsigned char* digest) {
|
||||
unsigned int block_nb;
|
||||
unsigned int pm_len;
|
||||
unsigned int len_b;
|
||||
int i;
|
||||
block_nb = 1 + ((SHA384_512_BLOCK_SIZE - 17)
|
||||
< (m_len % SHA384_512_BLOCK_SIZE));
|
||||
len_b = (m_tot_len + m_len) << 3;
|
||||
pm_len = block_nb << 7;
|
||||
memset(m_block + m_len, 0, pm_len - m_len);
|
||||
m_block[m_len] = 0x80;
|
||||
SHA2_UNPACK32(len_b, m_block + pm_len - 4);
|
||||
transform(m_block, block_nb);
|
||||
for (i = 0; i < 8; i++) {
|
||||
SHA2_UNPACK64(m_h[i], &digest[i << 3]);
|
||||
}
|
||||
}
|
||||
|
||||
std::string sha512(std::string input)
|
||||
{
|
||||
unsigned char digest[SHA512::DIGEST_SIZE];
|
||||
memset(digest, 0, SHA512::DIGEST_SIZE);
|
||||
class SHA512 ctx;
|
||||
ctx.init();
|
||||
ctx.update((unsigned char*)input.c_str(), input.length());
|
||||
ctx.final(digest);
|
||||
std::string sha512(std::string input) {
|
||||
unsigned char digest[SHA512::DIGEST_SIZE];
|
||||
memset(digest, 0, SHA512::DIGEST_SIZE);
|
||||
class SHA512 ctx;
|
||||
ctx.init();
|
||||
ctx.update((unsigned char*)input.c_str(), input.length());
|
||||
ctx.final(digest);
|
||||
|
||||
char buf[2 * SHA512::DIGEST_SIZE + 1];
|
||||
buf[2 * SHA512::DIGEST_SIZE] = 0;
|
||||
for (int i = 0; i < SHA512::DIGEST_SIZE; i++)
|
||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
||||
char buf[2 * SHA512::DIGEST_SIZE + 1];
|
||||
buf[2 * SHA512::DIGEST_SIZE] = 0;
|
||||
for (int i = 0; i < SHA512::DIGEST_SIZE; i++)
|
||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
||||
|
||||
return std::string(buf);
|
||||
return std::string(buf);
|
||||
}
|
||||
|
@ -5,25 +5,25 @@
|
||||
|
||||
class SHA512 {
|
||||
protected:
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned int uint32;
|
||||
typedef unsigned long long uint64;
|
||||
|
||||
const static uint64 sha512_k[];
|
||||
static const unsigned int SHA384_512_BLOCK_SIZE = (1024 / 8);
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned int uint32;
|
||||
typedef unsigned long long uint64;
|
||||
|
||||
const static uint64 sha512_k[];
|
||||
static const unsigned int SHA384_512_BLOCK_SIZE = (1024 / 8);
|
||||
|
||||
public:
|
||||
void init();
|
||||
void update(const unsigned char *message, unsigned int len);
|
||||
void final(unsigned char *digest);
|
||||
static const unsigned int DIGEST_SIZE = (512 / 8);
|
||||
|
||||
void init();
|
||||
void update(const unsigned char* message, unsigned int len);
|
||||
void final(unsigned char* digest);
|
||||
static const unsigned int DIGEST_SIZE = (512 / 8);
|
||||
|
||||
protected:
|
||||
void transform(const unsigned char *message, unsigned int block_nb);
|
||||
unsigned int m_tot_len;
|
||||
unsigned int m_len;
|
||||
unsigned char m_block[2 * SHA384_512_BLOCK_SIZE];
|
||||
uint64 m_h[8];
|
||||
void transform(const unsigned char* message, unsigned int block_nb);
|
||||
unsigned int m_tot_len;
|
||||
unsigned int m_len;
|
||||
unsigned char m_block[2 * SHA384_512_BLOCK_SIZE];
|
||||
uint64 m_h[8];
|
||||
};
|
||||
|
||||
std::string sha512(std::string input);
|
||||
|
@ -6,22 +6,22 @@
|
||||
|
||||
std::string demangle(const char* name) {
|
||||
|
||||
int status = -4; // some arbitrary value to eliminate the compiler warning
|
||||
int status = -4; // some arbitrary value to eliminate the compiler warning
|
||||
|
||||
// enable c++11 by passing the flag -std=c++11 to g++
|
||||
std::unique_ptr<char, void(*)(void*)> res {
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
// enable c++11 by passing the flag -std=c++11 to g++
|
||||
std::unique_ptr<char, void(*)(void*)> res{
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
|
||||
return (status==0) ? res.get() : name ;
|
||||
return (status == 0) ? res.get() : name;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// does nothing if not g++
|
||||
std::string demangle(const char* name) {
|
||||
return name;
|
||||
return name;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -8,5 +8,5 @@ std::string demangle(const char* name);
|
||||
template <class T>
|
||||
std::string type(const T& t) {
|
||||
|
||||
return demangle(typeid(t).name());
|
||||
return demangle(typeid(t).name());
|
||||
}
|
||||
|
@ -1,77 +1,50 @@
|
||||
#include "ZCompression.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "ZCompression.h"
|
||||
|
||||
#include <zlib.h>
|
||||
|
||||
namespace ZCompression
|
||||
{
|
||||
int32_t GetMaxCompressedLength(int32_t nLenSrc)
|
||||
{
|
||||
int32_t n16kBlocks = (nLenSrc + 16383) / 16384; // round up any fraction of a block
|
||||
return (nLenSrc + 6 + (n16kBlocks * 5));
|
||||
}
|
||||
namespace ZCompression {
|
||||
int32_t GetMaxCompressedLength(int32_t nLenSrc) {
|
||||
int32_t n16kBlocks = (nLenSrc + 16383) / 16384; // round up any fraction of a block
|
||||
return (nLenSrc + 6 + (n16kBlocks * 5));
|
||||
}
|
||||
|
||||
int32_t Compress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst)
|
||||
{
|
||||
z_stream zInfo = { 0 };
|
||||
zInfo.total_in = zInfo.avail_in = nLenSrc;
|
||||
zInfo.total_out = zInfo.avail_out = nLenDst;
|
||||
zInfo.next_in = const_cast<Bytef*>(abSrc);
|
||||
zInfo.next_out = abDst;
|
||||
int32_t Compress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst) {
|
||||
z_stream zInfo = { 0 };
|
||||
zInfo.total_in = zInfo.avail_in = nLenSrc;
|
||||
zInfo.total_out = zInfo.avail_out = nLenDst;
|
||||
zInfo.next_in = const_cast<Bytef*>(abSrc);
|
||||
zInfo.next_out = abDst;
|
||||
|
||||
int nErr, nRet = -1;
|
||||
nErr = deflateInit(&zInfo, Z_DEFAULT_COMPRESSION); // zlib function
|
||||
if (nErr == Z_OK) {
|
||||
nErr = deflate(&zInfo, Z_FINISH); // zlib function
|
||||
if (nErr == Z_STREAM_END) {
|
||||
nRet = zInfo.total_out;
|
||||
}
|
||||
}
|
||||
deflateEnd(&zInfo); // zlib function
|
||||
return(nRet);
|
||||
int nErr, nRet = -1;
|
||||
nErr = deflateInit(&zInfo, Z_DEFAULT_COMPRESSION); // zlib function
|
||||
if (nErr == Z_OK) {
|
||||
nErr = deflate(&zInfo, Z_FINISH); // zlib function
|
||||
if (nErr == Z_STREAM_END) {
|
||||
nRet = zInfo.total_out;
|
||||
}
|
||||
}
|
||||
deflateEnd(&zInfo); // zlib function
|
||||
return(nRet);
|
||||
}
|
||||
|
||||
}
|
||||
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr) {
|
||||
// Get the size of the decompressed data
|
||||
z_stream zInfo = { 0 };
|
||||
zInfo.total_in = zInfo.avail_in = nLenSrc;
|
||||
zInfo.total_out = zInfo.avail_out = nLenDst;
|
||||
zInfo.next_in = const_cast<Bytef*>(abSrc);
|
||||
zInfo.next_out = abDst;
|
||||
|
||||
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr)
|
||||
{
|
||||
// Get the size of the decompressed data
|
||||
z_stream zInfo = { 0 };
|
||||
zInfo.total_in = zInfo.avail_in = nLenSrc;
|
||||
zInfo.total_out = zInfo.avail_out = nLenDst;
|
||||
zInfo.next_in = const_cast<Bytef*>(abSrc);
|
||||
zInfo.next_out = abDst;
|
||||
|
||||
int nRet = -1;
|
||||
nErr = inflateInit(&zInfo); // zlib function
|
||||
if (nErr == Z_OK) {
|
||||
nErr = inflate(&zInfo, Z_FINISH); // zlib function
|
||||
if (nErr == Z_STREAM_END) {
|
||||
nRet = zInfo.total_out;
|
||||
}
|
||||
}
|
||||
inflateEnd(&zInfo); // zlib function
|
||||
return(nRet);
|
||||
|
||||
/*
|
||||
z_stream zInfo = { 0 };
|
||||
zInfo.total_in = zInfo.avail_in = nLenSrc;
|
||||
zInfo.total_out = zInfo.avail_out = nLenDst;
|
||||
zInfo.next_in = const_cast<Bytef*>(abSrc);
|
||||
zInfo.next_out = const_cast<Bytef*>(abDst);
|
||||
|
||||
int nRet = -1;
|
||||
nErr = inflateInit(&zInfo); // zlib function
|
||||
if (nErr == Z_OK) {
|
||||
nErr = inflate(&zInfo, Z_FINISH); // zlib function
|
||||
if (nErr == Z_STREAM_END) {
|
||||
nRet = zInfo.total_out;
|
||||
}
|
||||
}
|
||||
inflateEnd(&zInfo); // zlib function
|
||||
return(nRet); // -1 or len of output
|
||||
*/
|
||||
}
|
||||
int nRet = -1;
|
||||
nErr = inflateInit(&zInfo); // zlib function
|
||||
if (nErr == Z_OK) {
|
||||
nErr = inflate(&zInfo, Z_FINISH); // zlib function
|
||||
if (nErr == Z_STREAM_END) {
|
||||
nRet = zInfo.total_out;
|
||||
}
|
||||
}
|
||||
inflateEnd(&zInfo); // zlib function
|
||||
return(nRet);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -1,13 +1,8 @@
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "dPlatforms.h"
|
||||
|
||||
#ifndef DARKFLAME_PLATFORM_WIN32
|
||||
|
||||
namespace ZCompression
|
||||
{
|
||||
namespace ZCompression {
|
||||
int32_t GetMaxCompressedLength(int32_t nLenSrc);
|
||||
|
||||
int32_t Compress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst);
|
||||
@ -15,4 +10,3 @@ namespace ZCompression
|
||||
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -103,61 +103,61 @@ private:
|
||||
const LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||
|
||||
struct LWONameValue {
|
||||
uint32_t length = 0; //!< The length of the name
|
||||
std::u16string name; //!< The name
|
||||
|
||||
LWONameValue(void) {}
|
||||
|
||||
LWONameValue(const std::u16string& name) {
|
||||
this->name = name;
|
||||
this->length = static_cast<uint32_t>(name.length());
|
||||
}
|
||||
|
||||
~LWONameValue(void) {}
|
||||
uint32_t length = 0; //!< The length of the name
|
||||
std::u16string name; //!< The name
|
||||
|
||||
LWONameValue(void) {}
|
||||
|
||||
LWONameValue(const std::u16string& name) {
|
||||
this->name = name;
|
||||
this->length = static_cast<uint32_t>(name.length());
|
||||
}
|
||||
|
||||
~LWONameValue(void) {}
|
||||
};
|
||||
|
||||
struct FriendData {
|
||||
public:
|
||||
bool isOnline = false;
|
||||
bool isBestFriend = false;
|
||||
bool isFTP = false;
|
||||
LWOZONEID zoneID;
|
||||
LWOOBJID friendID;
|
||||
std::string friendName;
|
||||
bool isOnline = false;
|
||||
bool isBestFriend = false;
|
||||
bool isFTP = false;
|
||||
LWOZONEID zoneID;
|
||||
LWOOBJID friendID;
|
||||
std::string friendName;
|
||||
|
||||
void Serialize(RakNet::BitStream& bitStream) {
|
||||
bitStream.Write<uint8_t>(isOnline);
|
||||
bitStream.Write<uint8_t>(isBestFriend);
|
||||
bitStream.Write<uint8_t>(isFTP);
|
||||
bitStream.Write<uint32_t>(0); //???
|
||||
bitStream.Write<uint8_t>(0); //???
|
||||
bitStream.Write(zoneID.GetMapID());
|
||||
bitStream.Write(zoneID.GetInstanceID());
|
||||
bitStream.Write(zoneID.GetCloneID());
|
||||
bitStream.Write(friendID);
|
||||
|
||||
uint32_t maxSize = 33;
|
||||
uint32_t size = static_cast<uint32_t>(friendName.length());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
void Serialize(RakNet::BitStream& bitStream) {
|
||||
bitStream.Write<uint8_t>(isOnline);
|
||||
bitStream.Write<uint8_t>(isBestFriend);
|
||||
bitStream.Write<uint8_t>(isFTP);
|
||||
bitStream.Write<uint32_t>(0); //???
|
||||
bitStream.Write<uint8_t>(0); //???
|
||||
bitStream.Write(zoneID.GetMapID());
|
||||
bitStream.Write(zoneID.GetInstanceID());
|
||||
bitStream.Write(zoneID.GetCloneID());
|
||||
bitStream.Write(friendID);
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
uint32_t maxSize = 33;
|
||||
uint32_t size = static_cast<uint32_t>(friendName.length());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream.Write(static_cast<uint16_t>(friendName[i]));
|
||||
}
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream.Write(static_cast<uint16_t>(0));
|
||||
}
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream.Write(static_cast<uint16_t>(friendName[i]));
|
||||
}
|
||||
|
||||
bitStream.Write<uint32_t>(0); //???
|
||||
bitStream.Write<uint16_t>(0); //???
|
||||
}
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream.Write(static_cast<uint16_t>(0));
|
||||
}
|
||||
|
||||
bitStream.Write<uint32_t>(0); //???
|
||||
bitStream.Write<uint16_t>(0); //???
|
||||
}
|
||||
};
|
||||
|
||||
struct Brick {
|
||||
uint32_t designerID;
|
||||
uint32_t materialID;
|
||||
uint32_t designerID;
|
||||
uint32_t materialID;
|
||||
};
|
||||
|
||||
//This union is used by the behavior system
|
||||
@ -169,26 +169,26 @@ union suchar {
|
||||
//=========== DLU ENUMS ============
|
||||
|
||||
enum eGameMasterLevel : int32_t {
|
||||
GAME_MASTER_LEVEL_CIVILIAN = 0, // Normal player.
|
||||
GAME_MASTER_LEVEL_FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
GAME_MASTER_LEVEL_JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
GAME_MASTER_LEVEL_MODERATOR = 3, // Can return lost items.
|
||||
GAME_MASTER_LEVEL_SENIOR_MODERATOR = 4, // Can ban.
|
||||
GAME_MASTER_LEVEL_LEAD_MODERATOR = 5, // Can approve properties.
|
||||
GAME_MASTER_LEVEL_JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
GAME_MASTER_LEVEL_INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
GAME_MASTER_LEVEL_DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
GAME_MASTER_LEVEL_OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
GAME_MASTER_LEVEL_CIVILIAN = 0, // Normal player.
|
||||
GAME_MASTER_LEVEL_FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
GAME_MASTER_LEVEL_JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
GAME_MASTER_LEVEL_MODERATOR = 3, // Can return lost items.
|
||||
GAME_MASTER_LEVEL_SENIOR_MODERATOR = 4, // Can ban.
|
||||
GAME_MASTER_LEVEL_LEAD_MODERATOR = 5, // Can approve properties.
|
||||
GAME_MASTER_LEVEL_JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
GAME_MASTER_LEVEL_INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
GAME_MASTER_LEVEL_DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
GAME_MASTER_LEVEL_OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
//=========== LU ENUMS ============
|
||||
|
||||
//! An enum for object ID bits
|
||||
enum eObjectBits : int32_t {
|
||||
OBJECT_BIT_PERSISTENT = 32, //!< The 32 bit index
|
||||
OBJECT_BIT_CLIENT = 46, //!< The 46 bit index
|
||||
OBJECT_BIT_SPAWNED = 58, //!< The 58 bit index
|
||||
OBJECT_BIT_CHARACTER = 60 //!< The 60 bit index
|
||||
OBJECT_BIT_PERSISTENT = 32, //!< The 32 bit index
|
||||
OBJECT_BIT_CLIENT = 46, //!< The 46 bit index
|
||||
OBJECT_BIT_SPAWNED = 58, //!< The 58 bit index
|
||||
OBJECT_BIT_CHARACTER = 60 //!< The 60 bit index
|
||||
};
|
||||
|
||||
//! An enum for MatchUpdate types
|
||||
@ -208,18 +208,18 @@ enum eCyclingMode : uint32_t {
|
||||
};
|
||||
|
||||
enum eCinematicEvent : uint32_t {
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
};
|
||||
|
||||
//! An enum for character creation responses
|
||||
enum eCreationResponse : uint8_t {
|
||||
CREATION_RESPONSE_SUCCESS = 0, //!< The creation was successful
|
||||
CREATION_RESPONSE_OBJECT_ID_UNAVAILABLE, //!< The Object ID can't be used
|
||||
CREATION_RESPONSE_NAME_NOT_ALLOWED, //!< The name is not allowed
|
||||
CREATION_RESPONSE_PREDEFINED_NAME_IN_USE, //!< The predefined name is already in use
|
||||
CREATION_RESPONSE_CUSTOM_NAME_IN_USE //!< The custom name is already in use
|
||||
CREATION_RESPONSE_SUCCESS = 0, //!< The creation was successful
|
||||
CREATION_RESPONSE_OBJECT_ID_UNAVAILABLE, //!< The Object ID can't be used
|
||||
CREATION_RESPONSE_NAME_NOT_ALLOWED, //!< The name is not allowed
|
||||
CREATION_RESPONSE_PREDEFINED_NAME_IN_USE, //!< The predefined name is already in use
|
||||
CREATION_RESPONSE_CUSTOM_NAME_IN_USE //!< The custom name is already in use
|
||||
};
|
||||
|
||||
//! An enum for login responses
|
||||
@ -234,21 +234,21 @@ enum eLoginResponse : uint8_t {
|
||||
|
||||
//! An enum for character rename responses
|
||||
enum eRenameResponse : uint8_t {
|
||||
RENAME_RESPONSE_SUCCESS = 0, //!< The renaming was successful
|
||||
RENAME_RESPONSE_UNKNOWN_ERROR, //!< There was an unknown error
|
||||
RENAME_RESPONSE_NAME_UNAVAILABLE, //!< The name is unavailable
|
||||
RENAME_RESPONSE_NAME_IN_USE //!< The name is already in use
|
||||
RENAME_RESPONSE_SUCCESS = 0, //!< The renaming was successful
|
||||
RENAME_RESPONSE_UNKNOWN_ERROR, //!< There was an unknown error
|
||||
RENAME_RESPONSE_NAME_UNAVAILABLE, //!< The name is unavailable
|
||||
RENAME_RESPONSE_NAME_IN_USE //!< The name is already in use
|
||||
};
|
||||
|
||||
//! A replica packet type
|
||||
enum eReplicaPacketType {
|
||||
PACKET_TYPE_CONSTRUCTION, //!< A construction packet
|
||||
PACKET_TYPE_SERIALIZATION, //!< A serialization packet
|
||||
PACKET_TYPE_DESTRUCTION //!< A destruction packet
|
||||
PACKET_TYPE_CONSTRUCTION, //!< A construction packet
|
||||
PACKET_TYPE_SERIALIZATION, //!< A serialization packet
|
||||
PACKET_TYPE_DESTRUCTION //!< A destruction packet
|
||||
};
|
||||
|
||||
enum ServerDisconnectIdentifiers {
|
||||
SERVER_DISCON_UNKNOWN_SERVER_ERROR = 0, //!< Unknown server error
|
||||
SERVER_DISCON_UNKNOWN_SERVER_ERROR = 0, //!< Unknown server error
|
||||
SERVER_DISCON_DUPLICATE_LOGIN = 4, //!< Used when another user with the same username is logged in (duplicate login)
|
||||
SERVER_DISCON_SERVER_SHUTDOWN = 5, //!< Used when the server is shutdown
|
||||
SERVER_DISCON_SERVER_MAP_LOAD_FAILURE = 6, //!< Used when the server cannot load a map
|
||||
@ -263,80 +263,80 @@ enum ServerDisconnectIdentifiers {
|
||||
|
||||
//! The Behavior Types for use with the AI system
|
||||
enum eCombatBehaviorTypes : uint32_t {
|
||||
PASSIVE = 0, //!< The object is passive
|
||||
AGGRESSIVE = 1, //!< The object is aggressive
|
||||
PASSIVE_TURRET = 2, //!< The object is a passive turret
|
||||
AGGRESSIVE_TURRET = 3 //!< The object is an aggressive turret
|
||||
PASSIVE = 0, //!< The object is passive
|
||||
AGGRESSIVE = 1, //!< The object is aggressive
|
||||
PASSIVE_TURRET = 2, //!< The object is a passive turret
|
||||
AGGRESSIVE_TURRET = 3 //!< The object is an aggressive turret
|
||||
};
|
||||
|
||||
//! The Combat Role Type for use with the AI system
|
||||
enum eCombatRoleType : uint32_t {
|
||||
MELEE = 0, //!< Used for melee attacks
|
||||
RANGED = 1, //!< Used for range attacks
|
||||
SUPPORT = 2 //!< Used for support
|
||||
MELEE = 0, //!< Used for melee attacks
|
||||
RANGED = 1, //!< Used for range attacks
|
||||
SUPPORT = 2 //!< Used for support
|
||||
};
|
||||
|
||||
//! The kill types for the Die packet
|
||||
enum eKillType : uint32_t {
|
||||
VIOLENT,
|
||||
SILENT
|
||||
VIOLENT,
|
||||
SILENT
|
||||
};
|
||||
|
||||
//! The various world states used throughout the server
|
||||
enum eObjectWorldState {
|
||||
WORLDSTATE_INWORLD, //!< Probably used when the object is in the world
|
||||
WORLDSTATE_ATTACHED, //!< Probably used when the object is attached to another object
|
||||
WORLDSTATE_INVENTORY //!< Probably used when the object is in an inventory
|
||||
WORLDSTATE_INWORLD, //!< Probably used when the object is in the world
|
||||
WORLDSTATE_ATTACHED, //!< Probably used when the object is attached to another object
|
||||
WORLDSTATE_INVENTORY //!< Probably used when the object is in an inventory
|
||||
};
|
||||
|
||||
//! The trigger stats (???)
|
||||
enum eTriggerStat {
|
||||
INVALID_STAT, //!< ???
|
||||
HEALTH, //!< Probably used for health
|
||||
ARMOR, //!< Probably used for armor
|
||||
IMAGINATION //!< Probably used for imagination
|
||||
INVALID_STAT, //!< ???
|
||||
HEALTH, //!< Probably used for health
|
||||
ARMOR, //!< Probably used for armor
|
||||
IMAGINATION //!< Probably used for imagination
|
||||
};
|
||||
|
||||
//! The trigger operations (???)
|
||||
enum eTriggerOperator {
|
||||
INVALID_OPER, //!< ???
|
||||
EQUAL, //!< ???
|
||||
NOT_EQUAL, //!< ???
|
||||
GREATER, //!< ???
|
||||
GREATER_EQUAL, //!< ???
|
||||
LESS, //!< ???
|
||||
LESS_EQUAL //!< ???
|
||||
INVALID_OPER, //!< ???
|
||||
EQUAL, //!< ???
|
||||
NOT_EQUAL, //!< ???
|
||||
GREATER, //!< ???
|
||||
GREATER_EQUAL, //!< ???
|
||||
LESS, //!< ???
|
||||
LESS_EQUAL //!< ???
|
||||
};
|
||||
|
||||
//! The various build types
|
||||
enum eBuildType {
|
||||
BUILD_NOWHERE, //!< Used if something can't be built anywhere
|
||||
BUILD_IN_WORLD, //!< Used if something can be built in the world
|
||||
BUILD_ON_PROPERTY //!< Used if something can be build on a property
|
||||
BUILD_NOWHERE, //!< Used if something can't be built anywhere
|
||||
BUILD_IN_WORLD, //!< Used if something can be built in the world
|
||||
BUILD_ON_PROPERTY //!< Used if something can be build on a property
|
||||
};
|
||||
|
||||
//! Quickbuild fail reasons
|
||||
enum eFailReason : uint32_t {
|
||||
REASON_NOT_GIVEN,
|
||||
REASON_OUT_OF_IMAGINATION,
|
||||
REASON_CANCELED_EARLY,
|
||||
REASON_BUILD_ENDED
|
||||
REASON_NOT_GIVEN,
|
||||
REASON_OUT_OF_IMAGINATION,
|
||||
REASON_CANCELED_EARLY,
|
||||
REASON_BUILD_ENDED
|
||||
};
|
||||
|
||||
//! Terminate interaction type
|
||||
enum eTerminateType : uint32_t {
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
};
|
||||
|
||||
//! The combat state
|
||||
enum eCombatState {
|
||||
IDLE, //!< The AI is in an idle state
|
||||
AGGRO, //!< The AI is in an aggressive state
|
||||
TETHER, //!< The AI is being redrawn back to tether point
|
||||
SPAWN, //!< The AI is spawning
|
||||
DEAD //!< The AI is dead
|
||||
IDLE, //!< The AI is in an idle state
|
||||
AGGRO, //!< The AI is in an aggressive state
|
||||
TETHER, //!< The AI is being redrawn back to tether point
|
||||
SPAWN, //!< The AI is spawning
|
||||
DEAD //!< The AI is dead
|
||||
};
|
||||
|
||||
enum eControlSceme {
|
||||
@ -348,7 +348,7 @@ enum eControlSceme {
|
||||
SCHEME_DRIVING,
|
||||
SCHEME_TAMING,
|
||||
SCHEME_MODULAR_BUILD,
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
};
|
||||
|
||||
enum eStunState {
|
||||
@ -357,85 +357,86 @@ enum eStunState {
|
||||
};
|
||||
|
||||
enum eNotifyType {
|
||||
NOTIFY_TYPE_SUCCESS,
|
||||
NOTIFY_TYPE_QUIT,
|
||||
NOTIFY_TYPE_FAILED,
|
||||
NOTIFY_TYPE_BEGIN,
|
||||
NOTIFY_TYPE_READY,
|
||||
NOTIFY_TYPE_NAMINGPET
|
||||
NOTIFY_TYPE_SUCCESS,
|
||||
NOTIFY_TYPE_QUIT,
|
||||
NOTIFY_TYPE_FAILED,
|
||||
NOTIFY_TYPE_BEGIN,
|
||||
NOTIFY_TYPE_READY,
|
||||
NOTIFY_TYPE_NAMINGPET
|
||||
};
|
||||
|
||||
enum eReplicaComponentType : int32_t {
|
||||
COMPONENT_TYPE_CONTROLLABLE_PHYSICS = 1, //!< The ControllablePhysics Component
|
||||
COMPONENT_TYPE_RENDER = 2, //!< The Render Component
|
||||
COMPONENT_TYPE_SIMPLE_PHYSICS = 3, //!< The SimplePhysics Component
|
||||
COMPONENT_TYPE_CHARACTER = 4, //!< The Character Component
|
||||
COMPONENT_TYPE_SCRIPT = 5, //!< The Script Component
|
||||
COMPONENT_TYPE_BOUNCER = 6, //!< The Bouncer Component
|
||||
COMPONENT_TYPE_BUFF = 7, //!< The Buff Component
|
||||
COMPONENT_TYPE_SKILL = 9, //!< The Skill Component
|
||||
COMPONENT_TYPE_ITEM = 11, //!< The Item Component
|
||||
COMPONENT_TYPE_VENDOR = 16, //!< The Vendor Component
|
||||
COMPONENT_TYPE_INVENTORY = 17, //!< The Inventory Component
|
||||
COMPONENT_TYPE_SHOOTING_GALLERY = 19, //!< The Shooting Gallery Component
|
||||
COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS = 20, //!< The RigidBodyPhantomPhysics Component
|
||||
COMPONENT_TYPE_COLLECTIBLE = 23, //!< The Collectible Component
|
||||
COMPONENT_TYPE_MOVING_PLATFORM = 25, //!< The MovingPlatform Component
|
||||
COMPONENT_TYPE_PET = 26, //!< The Pet Component
|
||||
COMPONENT_TYPE_VEHICLE_PHYSICS = 30, //!< The VehiclePhysics Component
|
||||
COMPONENT_TYPE_MOVEMENT_AI = 31, //!< The MovementAI Component
|
||||
COMPONENT_TYPE_PROPERTY = 36, //!< The Property Component
|
||||
COMPONENT_TYPE_SCRIPTED_ACTIVITY = 39, //!< The ScriptedActivity Component
|
||||
COMPONENT_TYPE_PHANTOM_PHYSICS = 40, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_PROPERTY_ENTRANCE = 43, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_PROPERTY_MANAGEMENT = 45, //!< The PropertyManagement Component
|
||||
COMPONENT_TYPE_REBUILD = 48, //!< The Rebuild Component
|
||||
COMPONENT_TYPE_SWITCH = 49, //!< The Switch Component
|
||||
COMPONENT_TYPE_ZONE_CONTROL = 50, //!< The ZoneControl Component
|
||||
COMPONENT_TYPE_PACKAGE = 53, //!< The Package Component
|
||||
COMPONENT_TYPE_PLAYER_FLAG = 58, //!< The PlayerFlag Component
|
||||
COMPONENT_TYPE_BASE_COMBAT_AI = 60, //!< The BaseCombatAI Component
|
||||
COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
|
||||
COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
|
||||
COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
|
||||
COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
|
||||
COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
|
||||
COMPONENT_TYPE_RACING_STATS = 74, //!< The Exhibit Component
|
||||
COMPONENT_TYPE_SOUND_TRIGGER = 77, //!< The Sound Trigger Component
|
||||
COMPONENT_TYPE_PROXIMITY_MONITOR = 78, //!< The Proximity Monitor Component
|
||||
COMPONENT_TYPE_MISSION = 84, //!< The Mission Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH_LUP = 97, //!< The LUP Launchpad Componen
|
||||
COMPONENT_TYPE_RAIL_ACTIVATOR = 104,
|
||||
COMPONENT_TYPE_POSSESSABLE = 108, //!< The Possessable Component
|
||||
COMPONENT_TYPE_POSSESSOR = 110, //!< The Possessor Component
|
||||
COMPONENT_TYPE_BUILD_BORDER = 114, //!< The Build Border Component
|
||||
COMPONENT_TYPE_DESTROYABLE = 1000, //!< The Destroyable Component
|
||||
|
||||
COMPONENT_TYPE_MODEL = 5398484 //look man idk
|
||||
COMPONENT_TYPE_CONTROLLABLE_PHYSICS = 1, //!< The ControllablePhysics Component
|
||||
COMPONENT_TYPE_RENDER = 2, //!< The Render Component
|
||||
COMPONENT_TYPE_SIMPLE_PHYSICS = 3, //!< The SimplePhysics Component
|
||||
COMPONENT_TYPE_CHARACTER = 4, //!< The Character Component
|
||||
COMPONENT_TYPE_SCRIPT = 5, //!< The Script Component
|
||||
COMPONENT_TYPE_BOUNCER = 6, //!< The Bouncer Component
|
||||
COMPONENT_TYPE_BUFF = 7, //!< The Buff Component
|
||||
COMPONENT_TYPE_SKILL = 9, //!< The Skill Component
|
||||
COMPONENT_TYPE_ITEM = 11, //!< The Item Component
|
||||
COMPONENT_TYPE_VENDOR = 16, //!< The Vendor Component
|
||||
COMPONENT_TYPE_INVENTORY = 17, //!< The Inventory Component
|
||||
COMPONENT_TYPE_SHOOTING_GALLERY = 19, //!< The Shooting Gallery Component
|
||||
COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS = 20, //!< The RigidBodyPhantomPhysics Component
|
||||
COMPONENT_TYPE_COLLECTIBLE = 23, //!< The Collectible Component
|
||||
COMPONENT_TYPE_MOVING_PLATFORM = 25, //!< The MovingPlatform Component
|
||||
COMPONENT_TYPE_PET = 26, //!< The Pet Component
|
||||
COMPONENT_TYPE_VEHICLE_PHYSICS = 30, //!< The VehiclePhysics Component
|
||||
COMPONENT_TYPE_MOVEMENT_AI = 31, //!< The MovementAI Component
|
||||
COMPONENT_TYPE_PROPERTY = 36, //!< The Property Component
|
||||
COMPONENT_TYPE_SCRIPTED_ACTIVITY = 39, //!< The ScriptedActivity Component
|
||||
COMPONENT_TYPE_PHANTOM_PHYSICS = 40, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_MODEL = 42, //!< The Model Component
|
||||
COMPONENT_TYPE_PROPERTY_ENTRANCE = 43, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_PROPERTY_MANAGEMENT = 45, //!< The PropertyManagement Component
|
||||
COMPONENT_TYPE_REBUILD = 48, //!< The Rebuild Component
|
||||
COMPONENT_TYPE_SWITCH = 49, //!< The Switch Component
|
||||
COMPONENT_TYPE_ZONE_CONTROL = 50, //!< The ZoneControl Component
|
||||
COMPONENT_TYPE_PACKAGE = 53, //!< The Package Component
|
||||
COMPONENT_TYPE_PLAYER_FLAG = 58, //!< The PlayerFlag Component
|
||||
COMPONENT_TYPE_BASE_COMBAT_AI = 60, //!< The BaseCombatAI Component
|
||||
COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
|
||||
COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
|
||||
COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
|
||||
COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
|
||||
COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
|
||||
COMPONENT_TYPE_RACING_STATS = 74, //!< The Racing Stats Component
|
||||
COMPONENT_TYPE_SOUND_TRIGGER = 77, //!< The Sound Trigger Component
|
||||
COMPONENT_TYPE_PROXIMITY_MONITOR = 78, //!< The Proximity Monitor Component
|
||||
COMPONENT_TYPE_MISSION = 84, //!< The Mission Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH_LUP = 97, //!< The LUP Launchpad Componen
|
||||
COMPONENT_TYPE_RAIL_ACTIVATOR = 104, //!< The Rail Activator Component
|
||||
COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT = 106, //!< The Player Forced Movement Component
|
||||
COMPONENT_TYPE_POSSESSABLE = 108, //!< The Possessable Component
|
||||
COMPONENT_TYPE_LEVEL_PROGRESSION = 109, //!< The Level Progression Component
|
||||
COMPONENT_TYPE_POSSESSOR = 110, //!< The Possessor Component
|
||||
COMPONENT_TYPE_BUILD_BORDER = 114, //!< The Build Border Component
|
||||
COMPONENT_TYPE_DESTROYABLE = 1000, //!< The Destroyable Component
|
||||
};
|
||||
|
||||
enum class UseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
};
|
||||
|
||||
/**
|
||||
* Represents the different types of inventories an entity may have
|
||||
*/
|
||||
enum eInventoryType : uint32_t {
|
||||
ITEMS = 0,
|
||||
VAULT_ITEMS,
|
||||
BRICKS,
|
||||
TEMP_ITEMS = 4,
|
||||
MODELS,
|
||||
TEMP_MODELS,
|
||||
BEHAVIORS,
|
||||
PROPERTY_DEEDS,
|
||||
ITEMS = 0,
|
||||
VAULT_ITEMS,
|
||||
BRICKS,
|
||||
TEMP_ITEMS = 4,
|
||||
MODELS,
|
||||
TEMP_MODELS,
|
||||
BEHAVIORS,
|
||||
PROPERTY_DEEDS,
|
||||
VENDOR_BUYBACK = 11,
|
||||
HIDDEN = 12, //Used for missional items
|
||||
VAULT_MODELS = 14,
|
||||
HIDDEN = 12, //Used for missional items
|
||||
VAULT_MODELS = 14,
|
||||
ITEM_SETS, //internal
|
||||
INVALID // made up, for internal use!!!
|
||||
};
|
||||
@ -449,7 +450,7 @@ enum eRebuildState : uint32_t {
|
||||
};
|
||||
|
||||
/**
|
||||
* The loot source's type.
|
||||
* The loot source's type.
|
||||
*/
|
||||
enum eLootSourceType : int32_t {
|
||||
LOOT_SOURCE_NONE = 0,
|
||||
@ -541,7 +542,7 @@ enum ePlayerFlags {
|
||||
TOOLTIP_TALK_TO_SKYLAND_TO_GET_HAT = 52,
|
||||
MODULAR_BUILD_PLAYER_PLACES_FIRST_MODEL_IN_SCRATCH = 53,
|
||||
MODULAR_BUILD_FIRST_ARROW_DISPLAY_FOR_MODULE = 54,
|
||||
AG_BEACON_QB,_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
AG_BEACON_QB_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
GF_PET_DIG_FLAG_1 = 56,
|
||||
GF_PET_DIG_FLAG_2 = 57,
|
||||
GF_PET_DIG_FLAG_3 = 58,
|
||||
@ -553,7 +554,7 @@ enum ePlayerFlags {
|
||||
ENTER_BBB_FROM_PROPERTY_EDIT_CONFIRMATION_DIALOG = 64,
|
||||
AG_FIRST_COMBAT_COMPLETE = 65,
|
||||
AG_COMPLETE_BOB_MISSION = 66,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
ELEPHANT_PET_3050 = 801,
|
||||
CAT_PET_3054 = 802,
|
||||
TRICERATOPS_PET_3195 = 803,
|
||||
@ -627,22 +628,23 @@ enum ePlayerFlags {
|
||||
GF_BINOC_IN_CROC_AREA = 1308,
|
||||
GF_BINOC_IN_JAIL_AREA = 1309,
|
||||
GF_BINOC_TELESCOPE_NEXT_TO_CAPTAIN_JACK = 1310,
|
||||
NT_PLINTH_REBUILD = 1919,
|
||||
NT_FACTION_SPY_DUKE = 1974,
|
||||
NT_FACTION_SPY_OVERBUILD = 1976,
|
||||
NT_FACTION_SPY_HAEL = 1977,
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
};
|
||||
|
||||
//======== FUNC ===========
|
||||
|
||||
template<typename T>
|
||||
inline T const& clamp(const T& val, const T& low, const T& high) {
|
||||
if (val < low) return low;
|
||||
else if (val > high) return high;
|
||||
|
||||
return val;
|
||||
if (val < low) return low;
|
||||
else if (val > high) return high;
|
||||
|
||||
return val;
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ dConfig::dConfig(const std::string& filepath) {
|
||||
if (line[0] != '#') ProcessLine(line);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dConfig::~dConfig(void) {
|
||||
}
|
||||
@ -31,7 +31,7 @@ void dConfig::ProcessLine(const std::string& line) {
|
||||
std::vector<std::string> seglist;
|
||||
|
||||
while (std::getline(ss, segment, '=')) {
|
||||
seglist.push_back(segment);
|
||||
seglist.push_back(segment);
|
||||
}
|
||||
|
||||
if (seglist.size() < 2) return;
|
||||
@ -49,4 +49,4 @@ void dConfig::ProcessLine(const std::string& line) {
|
||||
|
||||
m_Keys.push_back(key);
|
||||
m_Values.push_back(value);
|
||||
}
|
||||
}
|
||||
|
@ -17,4 +17,4 @@ private:
|
||||
std::vector<std::string> m_Keys;
|
||||
std::vector<std::string> m_Values;
|
||||
std::string m_EmptyString;
|
||||
};
|
||||
};
|
||||
|
@ -10,7 +10,7 @@ dLogger::dLogger(const std::string& outpath, bool logToConsole, bool logDebugSta
|
||||
if (!mFile) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#else
|
||||
fp = fopen(outpath.c_str(), "wt");
|
||||
if (fp == NULL) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
if (fp == NULL) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -33,60 +33,60 @@ void dLogger::vLog(const char* format, va_list args) {
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", &time);
|
||||
char message[2048];
|
||||
vsprintf_s(message, format, args);
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) std::cout << "[" << timeStr << "] " << message;
|
||||
mFile << "[" << timeStr << "] " << message;
|
||||
#else
|
||||
time_t t = time(NULL);
|
||||
struct tm * time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", time);
|
||||
struct tm* time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", time);
|
||||
char message[2048];
|
||||
vsprintf(message, format, args);
|
||||
|
||||
if (m_logToConsole) {
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) {
|
||||
fputs("[", stdout);
|
||||
fputs(timeStr, stdout);
|
||||
fputs("] ", stdout);
|
||||
fputs(message, stdout);
|
||||
}
|
||||
|
||||
if (fp != nullptr) {
|
||||
}
|
||||
|
||||
if (fp != nullptr) {
|
||||
fputs("[", fp);
|
||||
fputs(timeStr, fp);
|
||||
fputs("] ", fp);
|
||||
fputs(message, fp);
|
||||
} else {
|
||||
printf("Logger not initialized!\n");
|
||||
}
|
||||
} else {
|
||||
printf("Logger not initialized!\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const char * format, ...) {
|
||||
void dLogger::LogBasic(const char* format, ...) {
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
vLog(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const std::string & message) {
|
||||
void dLogger::LogBasic(const std::string& message) {
|
||||
LogBasic(message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::Log(const char * className, const char * format, ...) {
|
||||
void dLogger::Log(const char* className, const char* format, ...) {
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format);
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::Log(const std::string & className, const std::string & message) {
|
||||
void dLogger::Log(const std::string& className, const std::string& message) {
|
||||
Log(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const char * className, const char * format, ...) {
|
||||
void dLogger::LogDebug(const char* className, const char* format, ...) {
|
||||
if (!m_logDebugStatements) return;
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format);
|
||||
@ -95,7 +95,7 @@ void dLogger::LogDebug(const char * className, const char * format, ...) {
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const std::string & className, const std::string & message) {
|
||||
void dLogger::LogDebug(const std::string& className, const std::string& message) {
|
||||
LogDebug(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
|
@ -31,8 +31,8 @@ private:
|
||||
std::string m_outpath;
|
||||
std::ofstream mFile;
|
||||
|
||||
#ifndef _WIN32
|
||||
//Glorious linux can run with SPEED:
|
||||
FILE* fp = nullptr;
|
||||
#endif
|
||||
};
|
||||
#ifndef _WIN32
|
||||
//Glorious linux can run with SPEED:
|
||||
FILE* fp = nullptr;
|
||||
#endif
|
||||
};
|
||||
|
@ -1,29 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define DARKFLAME_PLATFORM_WIN32
|
||||
#define DARKFLAME_PLATFORM_WIN32
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
#include <TargetConditionals.h>
|
||||
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
|
||||
#define DARKFLAME_PLATFORM_IOS
|
||||
#elif TARGET_OS_MAC
|
||||
#define DARKFLAME_PLATFORM_MACOS
|
||||
#else
|
||||
#error unknown Apple operating system
|
||||
#endif
|
||||
#elif defined(__unix__)
|
||||
#define DARKFLAME_PLATFORM_UNIX
|
||||
#if defined(__ANDROID__)
|
||||
#define DARKFLAME_PLATFORM_ANDROID
|
||||
#elif defined(__linux__)
|
||||
#define DARKFLAME_PLATFORM_LINUX
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
|
||||
#define DARKFLAME_PLATFORM_FREEBSD
|
||||
#elif defined(__CYGWIN__)
|
||||
#define DARKFLAME_PLATFORM_CYGWIN
|
||||
#else
|
||||
#error unknown unix operating system
|
||||
#endif
|
||||
#include <TargetConditionals.h>
|
||||
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
|
||||
#define DARKFLAME_PLATFORM_IOS
|
||||
#elif TARGET_OS_MAC
|
||||
#define DARKFLAME_PLATFORM_MACOS
|
||||
#else
|
||||
#error unknown operating system
|
||||
#endif
|
||||
#error unknown Apple operating system
|
||||
#endif
|
||||
#elif defined(__unix__)
|
||||
#define DARKFLAME_PLATFORM_UNIX
|
||||
#if defined(__ANDROID__)
|
||||
#define DARKFLAME_PLATFORM_ANDROID
|
||||
#elif defined(__linux__)
|
||||
#define DARKFLAME_PLATFORM_LINUX
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
|
||||
#define DARKFLAME_PLATFORM_FREEBSD
|
||||
#elif defined(__CYGWIN__)
|
||||
#define DARKFLAME_PLATFORM_CYGWIN
|
||||
#else
|
||||
#error unknown unix operating system
|
||||
#endif
|
||||
#else
|
||||
#error unknown operating system
|
||||
#endif
|
||||
|
@ -41,4 +41,4 @@ enum class eAnimationFlags : uint32_t {
|
||||
IDLE_MISC12
|
||||
};
|
||||
|
||||
#endif //!__EANINMATIONFLAGS__H__
|
||||
#endif //!__EANINMATIONFLAGS__H__
|
||||
|
@ -33,4 +33,4 @@ enum class eItemType : int32_t {
|
||||
ITEM_TYPE_MOUNT = 24 //!< A Mount
|
||||
};
|
||||
|
||||
#endif //!__EITEMTYPE__H__
|
||||
#endif //!__EITEMTYPE__H__
|
||||
|
14
dCommon/eUnequippableActiveType.h
Normal file
14
dCommon/eUnequippableActiveType.h
Normal file
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EUNEQUIPPABLEACTIVETYPE__H__
|
||||
#define __EUNEQUIPPABLEACTIVETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eUnequippableActiveType : int32_t {
|
||||
INVALID = -1,
|
||||
PET = 0,
|
||||
MOUNT
|
||||
};
|
||||
|
||||
#endif //!__EUNEQUIPPABLEACTIVETYPE__H__
|
@ -2,19 +2,19 @@
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
|
||||
// Static Variables
|
||||
static CppSQLite3DB * conn = new CppSQLite3DB();
|
||||
static CppSQLite3DB* conn = new CppSQLite3DB();
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
void CDClientDatabase::Connect(const std::string& filename) {
|
||||
conn->open(filename.c_str());
|
||||
conn->open(filename.c_str());
|
||||
}
|
||||
|
||||
//! Queries the CDClient
|
||||
CppSQLite3Query CDClientDatabase::ExecuteQuery(const std::string& query) {
|
||||
return conn->execQuery(query.c_str());
|
||||
return conn->execQuery(query.c_str());
|
||||
}
|
||||
|
||||
//! Makes prepared statements
|
||||
CppSQLite3Statement CDClientDatabase::CreatePreppedStmt(const std::string& query) {
|
||||
return conn->compileStatement(query.c_str());
|
||||
return conn->compileStatement(query.c_str());
|
||||
}
|
||||
|
@ -13,10 +13,10 @@
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
// Enable this to cache all entries in each table for fast access, comes with more memory cost
|
||||
//#define CDCLIENT_CACHE_ALL
|
||||
// Enable this to cache all entries in each table for fast access, comes with more memory cost
|
||||
//#define CDCLIENT_CACHE_ALL
|
||||
|
||||
// Enable this to skip some unused columns in some tables
|
||||
// Enable this to skip some unused columns in some tables
|
||||
#define UNUSED(v)
|
||||
|
||||
/*!
|
||||
@ -24,26 +24,26 @@
|
||||
\brief An interface between the CDClient.sqlite file and the server
|
||||
*/
|
||||
|
||||
//! The CDClient Database namespace
|
||||
//! The CDClient Database namespace
|
||||
namespace CDClientDatabase {
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
/*!
|
||||
\param filename The filename
|
||||
*/
|
||||
void Connect(const std::string& filename);
|
||||
|
||||
//! Queries the CDClient
|
||||
/*!
|
||||
\param query The query
|
||||
\return The results of the query
|
||||
*/
|
||||
CppSQLite3Query ExecuteQuery(const std::string& query);
|
||||
|
||||
//! Queries the CDClient and parses arguments
|
||||
/*!
|
||||
\param query The query with formatted arguments
|
||||
\return prepared SQLite Statement
|
||||
*/
|
||||
CppSQLite3Statement CreatePreppedStmt(const std::string& query);
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
/*!
|
||||
\param filename The filename
|
||||
*/
|
||||
void Connect(const std::string& filename);
|
||||
|
||||
//! Queries the CDClient
|
||||
/*!
|
||||
\param query The query
|
||||
\return The results of the query
|
||||
*/
|
||||
CppSQLite3Query ExecuteQuery(const std::string& query);
|
||||
|
||||
//! Queries the CDClient and parses arguments
|
||||
/*!
|
||||
\param query The query with formatted arguments
|
||||
\return prepared SQLite Statement
|
||||
*/
|
||||
CppSQLite3Statement CreatePreppedStmt(const std::string& query);
|
||||
};
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "CDClientManager.h"
|
||||
|
||||
// Static Variables
|
||||
CDClientManager * CDClientManager::m_Address = nullptr;
|
||||
CDClientManager* CDClientManager::m_Address = nullptr;
|
||||
|
||||
//! Initializes the manager
|
||||
void CDClientManager::Initialize(void) {
|
||||
|
@ -52,47 +52,45 @@
|
||||
\brief A manager for the CDClient tables
|
||||
*/
|
||||
|
||||
//! Manages all data from the CDClient
|
||||
//! Manages all data from the CDClient
|
||||
class CDClientManager {
|
||||
private:
|
||||
static CDClientManager * m_Address; //!< The singleton address
|
||||
|
||||
std::unordered_map<std::string, CDTable*> tables; //!< The tables
|
||||
|
||||
public:
|
||||
|
||||
//! The singleton method
|
||||
static CDClientManager * Instance() {
|
||||
if (m_Address == 0) {
|
||||
m_Address = new CDClientManager;
|
||||
}
|
||||
|
||||
return m_Address;
|
||||
}
|
||||
|
||||
//! Initializes the manager
|
||||
void Initialize(void);
|
||||
|
||||
//! Fetches a CDClient table
|
||||
/*!
|
||||
This function uses typename T which must be a subclass of CDTable.
|
||||
It returns the class that conforms to the class name
|
||||
|
||||
\param tableName The table name
|
||||
\return The class or nullptr
|
||||
*/
|
||||
template<typename T>
|
||||
T * GetTable(const std::string& tableName) {
|
||||
static_assert(std::is_base_of<CDTable, T>::value, "T should inherit from CDTable!");
|
||||
|
||||
for (auto itr = this->tables.begin(); itr != this->tables.end(); ++itr) {
|
||||
if (itr->first == tableName) {
|
||||
return dynamic_cast<T*>(itr->second);
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
static CDClientManager* m_Address; //!< The singleton address
|
||||
|
||||
void LoadHost();
|
||||
std::unordered_map<std::string, CDTable*> tables; //!< The tables
|
||||
|
||||
public:
|
||||
|
||||
//! The singleton method
|
||||
static CDClientManager* Instance() {
|
||||
if (m_Address == 0) {
|
||||
m_Address = new CDClientManager;
|
||||
}
|
||||
|
||||
return m_Address;
|
||||
}
|
||||
|
||||
//! Initializes the manager
|
||||
void Initialize(void);
|
||||
|
||||
//! Fetches a CDClient table
|
||||
/*!
|
||||
This function uses typename T which must be a subclass of CDTable.
|
||||
It returns the class that conforms to the class name
|
||||
|
||||
\param tableName The table name
|
||||
\return The class or nullptr
|
||||
*/
|
||||
template<typename T>
|
||||
T* GetTable(const std::string& tableName) {
|
||||
static_assert(std::is_base_of<CDTable, T>::value, "T should inherit from CDTable!");
|
||||
|
||||
for (auto itr = this->tables.begin(); itr != this->tables.end(); ++itr) {
|
||||
if (itr->first == tableName) {
|
||||
return dynamic_cast<T*>(itr->second);
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
@ -6,8 +6,8 @@ using namespace std;
|
||||
|
||||
#pragma warning (disable:4251) //Disables SQL warnings
|
||||
|
||||
sql::Driver * Database::driver;
|
||||
sql::Connection * Database::con;
|
||||
sql::Driver* Database::driver;
|
||||
sql::Connection* Database::con;
|
||||
sql::Properties Database::props;
|
||||
std::string Database::database;
|
||||
|
||||
@ -41,10 +41,10 @@ void Database::Connect() {
|
||||
|
||||
void Database::Destroy(std::string source, bool log) {
|
||||
if (!con) return;
|
||||
|
||||
|
||||
if (log) {
|
||||
if (source != "") Game::logger->Log("Database", "Destroying MySQL connection from %s!\n", source.c_str());
|
||||
else Game::logger->Log("Database", "Destroying MySQL connection!\n");
|
||||
if (source != "") Game::logger->Log("Database", "Destroying MySQL connection from %s!", source.c_str());
|
||||
else Game::logger->Log("Database", "Destroying MySQL connection!");
|
||||
}
|
||||
|
||||
con->close();
|
||||
@ -63,19 +63,18 @@ sql::PreparedStatement* Database::CreatePreppedStmt(const std::string& query) {
|
||||
|
||||
if (!con) {
|
||||
Connect();
|
||||
Game::logger->Log("Database", "Trying to reconnect to MySQL\n");
|
||||
Game::logger->Log("Database", "Trying to reconnect to MySQL");
|
||||
}
|
||||
|
||||
if (!con->isValid() || con->isClosed())
|
||||
{
|
||||
if (!con->isValid() || con->isClosed()) {
|
||||
delete con;
|
||||
|
||||
con = nullptr;
|
||||
|
||||
Connect();
|
||||
Game::logger->Log("Database", "Trying to reconnect to MySQL from invalid or closed connection\n");
|
||||
Game::logger->Log("Database", "Trying to reconnect to MySQL from invalid or closed connection");
|
||||
}
|
||||
|
||||
|
||||
auto* stmt = con->prepareStatement(str);
|
||||
|
||||
return stmt;
|
||||
@ -83,4 +82,16 @@ sql::PreparedStatement* Database::CreatePreppedStmt(const std::string& query) {
|
||||
|
||||
void Database::Commit() {
|
||||
Database::con->commit();
|
||||
}
|
||||
}
|
||||
|
||||
bool Database::GetAutoCommit() {
|
||||
// TODO This should not just access a pointer. A future PR should update this
|
||||
// to check for null and throw an error if the connection is not valid.
|
||||
return con->getAutoCommit();
|
||||
}
|
||||
|
||||
void Database::SetAutoCommit(bool value) {
|
||||
// TODO This should not just access a pointer. A future PR should update this
|
||||
// to check for null and throw an error if the connection is not valid.
|
||||
Database::con->setAutoCommit(value);
|
||||
}
|
||||
|
@ -11,8 +11,8 @@ public:
|
||||
|
||||
class Database {
|
||||
private:
|
||||
static sql::Driver *driver;
|
||||
static sql::Connection *con;
|
||||
static sql::Driver* driver;
|
||||
static sql::Connection* con;
|
||||
static sql::Properties props;
|
||||
static std::string database;
|
||||
public:
|
||||
@ -23,6 +23,8 @@ public:
|
||||
static sql::Statement* CreateStmt();
|
||||
static sql::PreparedStatement* CreatePreppedStmt(const std::string& query);
|
||||
static void Commit();
|
||||
static bool GetAutoCommit();
|
||||
static void SetAutoCommit(bool value);
|
||||
|
||||
static std::string GetDatabase() { return database; }
|
||||
static sql::Properties GetProperties() { return props; }
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "MigrationRunner.h"
|
||||
|
||||
#include "BrickByBrickFix.h"
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
#include <fstream>
|
||||
@ -7,72 +8,87 @@
|
||||
#include <thread>
|
||||
|
||||
void MigrationRunner::RunMigrations() {
|
||||
auto stmt = Database::CreatePreppedStmt("CREATE TABLE IF NOT EXISTS migration_history (name TEXT NOT NULL, date TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP());");
|
||||
stmt->executeQuery();
|
||||
delete stmt;
|
||||
auto* stmt = Database::CreatePreppedStmt("CREATE TABLE IF NOT EXISTS migration_history (name TEXT NOT NULL, date TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP());");
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
|
||||
sql::SQLString finalSQL = "";
|
||||
Migration checkMigration{};
|
||||
sql::SQLString finalSQL = "";
|
||||
Migration checkMigration{};
|
||||
bool runSd0Migrations = false;
|
||||
for (const auto& entry : GeneralUtils::GetFileNamesFromFolder("./migrations/")) {
|
||||
auto migration = LoadMigration(entry);
|
||||
|
||||
for (const auto& entry : GeneralUtils::GetFileNamesFromFolder("./migrations/")) {
|
||||
auto migration = LoadMigration(entry);
|
||||
if (migration.data.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (migration.data.empty()) {
|
||||
continue;
|
||||
}
|
||||
checkMigration = migration;
|
||||
|
||||
checkMigration = migration;
|
||||
stmt = Database::CreatePreppedStmt("SELECT name FROM migration_history WHERE name = ?;");
|
||||
stmt->setString(1, migration.name);
|
||||
auto* res = stmt->executeQuery();
|
||||
bool doExit = res->next();
|
||||
delete res;
|
||||
delete stmt;
|
||||
if (doExit) continue;
|
||||
|
||||
stmt = Database::CreatePreppedStmt("SELECT name FROM migration_history WHERE name = ?;");
|
||||
stmt->setString(1, migration.name);
|
||||
auto res = stmt->executeQuery();
|
||||
bool doExit = res->next();
|
||||
delete res;
|
||||
delete stmt;
|
||||
if (doExit) continue;
|
||||
Game::logger->Log("MigrationRunner", "Running migration: %s", migration.name.c_str());
|
||||
if (migration.name == "5_brick_model_sd0.sql") {
|
||||
runSd0Migrations = true;
|
||||
} else {
|
||||
finalSQL.append(migration.data);
|
||||
}
|
||||
|
||||
Game::logger->Log("MigrationRunner", "Running migration: " + migration.name + "\n");
|
||||
stmt = Database::CreatePreppedStmt("INSERT INTO migration_history (name) VALUES (?);");
|
||||
stmt->setString(1, entry);
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
}
|
||||
|
||||
finalSQL.append(migration.data);
|
||||
finalSQL.append('\n');
|
||||
if (finalSQL.empty() && !runSd0Migrations) {
|
||||
Game::logger->Log("MigrationRunner", "Server database is up to date.");
|
||||
return;
|
||||
}
|
||||
|
||||
stmt = Database::CreatePreppedStmt("INSERT INTO migration_history (name) VALUES (?);");
|
||||
stmt->setString(1, entry);
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
}
|
||||
if (!finalSQL.empty()) {
|
||||
auto migration = GeneralUtils::SplitString(static_cast<std::string>(finalSQL), ';');
|
||||
std::unique_ptr<sql::Statement> simpleStatement(Database::CreateStmt());
|
||||
for (auto& query : migration) {
|
||||
try {
|
||||
if (query.empty()) continue;
|
||||
simpleStatement->execute(query);
|
||||
} catch (sql::SQLException& e) {
|
||||
Game::logger->Log("MigrationRunner", "Encountered error running migration: %s", e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!finalSQL.empty()) {
|
||||
try {
|
||||
auto simpleStatement = Database::CreateStmt();
|
||||
simpleStatement->execute(finalSQL);
|
||||
delete simpleStatement;
|
||||
}
|
||||
catch (sql::SQLException e) {
|
||||
Game::logger->Log("MigrationRunner", std::string("Encountered error running migration: ") + e.what() + "\n");
|
||||
}
|
||||
}
|
||||
// Do this last on the off chance none of the other migrations have been run yet.
|
||||
if (runSd0Migrations) {
|
||||
uint32_t numberOfUpdatedModels = BrickByBrickFix::UpdateBrickByBrickModelsToSd0();
|
||||
Game::logger->Log("MasterServer", "%i models were updated from zlib to sd0.", numberOfUpdatedModels);
|
||||
uint32_t numberOfTruncatedModels = BrickByBrickFix::TruncateBrokenBrickByBrickXml();
|
||||
Game::logger->Log("MasterServer", "%i models were truncated from the database.", numberOfTruncatedModels);
|
||||
}
|
||||
}
|
||||
|
||||
Migration MigrationRunner::LoadMigration(std::string path) {
|
||||
Migration migration{};
|
||||
std::ifstream file("./migrations/" + path);
|
||||
Migration migration{};
|
||||
std::ifstream file("./migrations/" + path);
|
||||
|
||||
if (file.is_open()) {
|
||||
std::hash<std::string> hash;
|
||||
|
||||
std::string line;
|
||||
std::string total = "";
|
||||
if (file.is_open()) {
|
||||
std::string line;
|
||||
std::string total = "";
|
||||
|
||||
while (std::getline(file, line)) {
|
||||
total += line;
|
||||
}
|
||||
while (std::getline(file, line)) {
|
||||
total += line;
|
||||
}
|
||||
|
||||
file.close();
|
||||
file.close();
|
||||
|
||||
migration.name = path;
|
||||
migration.data = total;
|
||||
}
|
||||
|
||||
return migration;
|
||||
migration.name = path;
|
||||
migration.data = total;
|
||||
}
|
||||
|
||||
return migration;
|
||||
}
|
||||
|
@ -16,4 +16,4 @@ class MigrationRunner {
|
||||
public:
|
||||
static void RunMigrations();
|
||||
static Migration LoadMigration(std::string path);
|
||||
};
|
||||
};
|
||||
|
@ -49,7 +49,7 @@ CDActivitiesTable::CDActivitiesTable(void) {
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDActivitiesTable::~CDActivitiesTable(void) { }
|
||||
CDActivitiesTable::~CDActivitiesTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDActivitiesTable::GetName(void) const {
|
||||
|
@ -2,59 +2,59 @@
|
||||
|
||||
//! Constructor
|
||||
CDActivityRewardsTable::CDActivityRewardsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ActivityRewards");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ActivityRewards");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ActivityRewards");
|
||||
while (!tableData.eof()) {
|
||||
CDActivityRewards entry;
|
||||
entry.objectTemplate = tableData.getIntField(0, -1);
|
||||
entry.ActivityRewardIndex = tableData.getIntField(1, -1);
|
||||
entry.activityRating = tableData.getIntField(2, -1);
|
||||
entry.LootMatrixIndex = tableData.getIntField(3, -1);
|
||||
entry.CurrencyIndex = tableData.getIntField(4, -1);
|
||||
entry.ChallengeRating = tableData.getIntField(5, -1);
|
||||
entry.description = tableData.getStringField(6, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ActivityRewards");
|
||||
while (!tableData.eof()) {
|
||||
CDActivityRewards entry;
|
||||
entry.objectTemplate = tableData.getIntField(0, -1);
|
||||
entry.ActivityRewardIndex = tableData.getIntField(1, -1);
|
||||
entry.activityRating = tableData.getIntField(2, -1);
|
||||
entry.LootMatrixIndex = tableData.getIntField(3, -1);
|
||||
entry.CurrencyIndex = tableData.getIntField(4, -1);
|
||||
entry.ChallengeRating = tableData.getIntField(5, -1);
|
||||
entry.description = tableData.getStringField(6, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDActivityRewardsTable::~CDActivityRewardsTable(void) { }
|
||||
CDActivityRewardsTable::~CDActivityRewardsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDActivityRewardsTable::GetName(void) const {
|
||||
return "ActivityRewards";
|
||||
return "ActivityRewards";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
|
||||
|
||||
std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,47 +8,47 @@
|
||||
\brief Contains data for the ActivityRewards table
|
||||
*/
|
||||
|
||||
//! ActivityRewards Entry Struct
|
||||
//! ActivityRewards Entry Struct
|
||||
struct CDActivityRewards {
|
||||
unsigned int objectTemplate; //!< The object template (?)
|
||||
unsigned int ActivityRewardIndex; //!< The activity reward index
|
||||
int activityRating; //!< The activity rating
|
||||
unsigned int LootMatrixIndex; //!< The loot matrix index
|
||||
unsigned int CurrencyIndex; //!< The currency index
|
||||
unsigned int ChallengeRating; //!< The challenge rating
|
||||
std::string description; //!< The description
|
||||
unsigned int objectTemplate; //!< The object template (?)
|
||||
unsigned int ActivityRewardIndex; //!< The activity reward index
|
||||
int activityRating; //!< The activity rating
|
||||
unsigned int LootMatrixIndex; //!< The loot matrix index
|
||||
unsigned int CurrencyIndex; //!< The currency index
|
||||
unsigned int ChallengeRating; //!< The challenge rating
|
||||
std::string description; //!< The description
|
||||
};
|
||||
|
||||
|
||||
//! ActivityRewards table
|
||||
class CDActivityRewardsTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDActivityRewards> entries;
|
||||
|
||||
std::vector<CDActivityRewards> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDActivityRewardsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDActivityRewardsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDActivityRewardsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDActivityRewardsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -2,65 +2,65 @@
|
||||
|
||||
//! Constructor
|
||||
CDAnimationsTable::CDAnimationsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Animations");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Animations");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
|
||||
while (!tableData.eof()) {
|
||||
CDAnimations entry;
|
||||
entry.animationGroupID = tableData.getIntField(0, -1);
|
||||
entry.animation_type = tableData.getStringField(1, "");
|
||||
entry.animation_name = tableData.getStringField(2, "");
|
||||
entry.chance_to_play = tableData.getFloatField(3, -1.0f);
|
||||
entry.min_loops = tableData.getIntField(4, -1);
|
||||
entry.max_loops = tableData.getIntField(5, -1);
|
||||
entry.animation_length = tableData.getFloatField(6, -1.0f);
|
||||
entry.hideEquip = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.ignoreUpperBody = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.restartable = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.face_animation_name = tableData.getStringField(10, "");
|
||||
entry.priority = tableData.getFloatField(11, -1.0f);
|
||||
entry.blendTime = tableData.getFloatField(12, -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
|
||||
while (!tableData.eof()) {
|
||||
CDAnimations entry;
|
||||
entry.animationGroupID = tableData.getIntField(0, -1);
|
||||
entry.animation_type = tableData.getStringField(1, "");
|
||||
entry.animation_name = tableData.getStringField(2, "");
|
||||
entry.chance_to_play = tableData.getFloatField(3, -1.0f);
|
||||
entry.min_loops = tableData.getIntField(4, -1);
|
||||
entry.max_loops = tableData.getIntField(5, -1);
|
||||
entry.animation_length = tableData.getFloatField(6, -1.0f);
|
||||
entry.hideEquip = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.ignoreUpperBody = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.restartable = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.face_animation_name = tableData.getStringField(10, "");
|
||||
entry.priority = tableData.getFloatField(11, -1.0f);
|
||||
entry.blendTime = tableData.getFloatField(12, -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDAnimationsTable::~CDAnimationsTable(void) { }
|
||||
CDAnimationsTable::~CDAnimationsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDAnimationsTable::GetName(void) const {
|
||||
return "Animations";
|
||||
return "Animations";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
|
||||
|
||||
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,53 +8,53 @@
|
||||
\brief Contains data for the Animations table
|
||||
*/
|
||||
|
||||
//! Animations Entry Struct
|
||||
//! Animations Entry Struct
|
||||
struct CDAnimations {
|
||||
unsigned int animationGroupID; //!< The animation group ID
|
||||
std::string animation_type; //!< The animation type
|
||||
std::string animation_name; //!< The animation name
|
||||
float chance_to_play; //!< The chance to play the animation
|
||||
unsigned int min_loops; //!< The minimum number of loops
|
||||
unsigned int max_loops; //!< The maximum number of loops
|
||||
float animation_length; //!< The animation length
|
||||
bool hideEquip; //!< Whether or not to hide the equip
|
||||
bool ignoreUpperBody; //!< Whether or not to ignore the upper body
|
||||
bool restartable; //!< Whether or not the animation is restartable
|
||||
std::string face_animation_name; //!< The face animation name
|
||||
float priority; //!< The priority
|
||||
float blendTime; //!< The blend time
|
||||
unsigned int animationGroupID; //!< The animation group ID
|
||||
std::string animation_type; //!< The animation type
|
||||
std::string animation_name; //!< The animation name
|
||||
float chance_to_play; //!< The chance to play the animation
|
||||
unsigned int min_loops; //!< The minimum number of loops
|
||||
unsigned int max_loops; //!< The maximum number of loops
|
||||
float animation_length; //!< The animation length
|
||||
bool hideEquip; //!< Whether or not to hide the equip
|
||||
bool ignoreUpperBody; //!< Whether or not to ignore the upper body
|
||||
bool restartable; //!< Whether or not the animation is restartable
|
||||
std::string face_animation_name; //!< The face animation name
|
||||
float priority; //!< The priority
|
||||
float blendTime; //!< The blend time
|
||||
};
|
||||
|
||||
|
||||
//! Animations table
|
||||
class CDAnimationsTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDAnimations> entries;
|
||||
|
||||
std::vector<CDAnimations> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDAnimationsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDAnimationsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDAnimations> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDAnimationsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDAnimationsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDAnimations> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -29,7 +29,7 @@ CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBehaviorParameterTable::~CDBehaviorParameterTable(void) { }
|
||||
CDBehaviorParameterTable::~CDBehaviorParameterTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBehaviorParameterTable::GetName(void) const {
|
||||
|
@ -10,7 +10,7 @@
|
||||
\brief Contains data for the BehaviorParameter table
|
||||
*/
|
||||
|
||||
//! BehaviorParameter Entry Struct
|
||||
//! BehaviorParameter Entry Struct
|
||||
struct CDBehaviorParameter {
|
||||
int32_t behaviorID; //!< The Behavior ID
|
||||
int32_t parameterID; //!< The Parameter ID
|
||||
|
@ -23,11 +23,11 @@ CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBehaviorTemplateTable::~CDBehaviorTemplateTable(void) { }
|
||||
CDBehaviorTemplateTable::~CDBehaviorTemplateTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBehaviorTemplateTable::GetName(void) const {
|
||||
return "BehaviorTemplate";
|
||||
return "BehaviorTemplate";
|
||||
}
|
||||
|
||||
const CDBehaviorTemplate& CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behaviorID) const {
|
||||
|
@ -10,7 +10,7 @@
|
||||
\brief Contains data for the BehaviorTemplate table
|
||||
*/
|
||||
|
||||
//! BehaviorTemplate Entry Struct
|
||||
//! BehaviorTemplate Entry Struct
|
||||
struct CDBehaviorTemplate {
|
||||
unsigned int behaviorID; //!< The Behavior ID
|
||||
unsigned int templateID; //!< The Template ID (LOT)
|
||||
|
@ -11,9 +11,9 @@ CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
@ -32,7 +32,7 @@ CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDBrickIDTableTable::~CDBrickIDTableTable(void) { }
|
||||
CDBrickIDTableTable::~CDBrickIDTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDBrickIDTableTable::GetName(void) const {
|
||||
|
@ -28,11 +28,11 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDComponentsRegistryTable::~CDComponentsRegistryTable(void) { }
|
||||
CDComponentsRegistryTable::~CDComponentsRegistryTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDComponentsRegistryTable::GetName(void) const {
|
||||
return "ComponentsRegistry";
|
||||
return "ComponentsRegistry";
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, uint32_t componentType, int32_t defaultValue) {
|
||||
|
@ -8,20 +8,20 @@
|
||||
\brief Contains data for the ComponentsRegistry table
|
||||
*/
|
||||
|
||||
//! ComponentsRegistry Entry Struct
|
||||
//! ComponentsRegistry Entry Struct
|
||||
struct CDComponentsRegistry {
|
||||
unsigned int id; //!< The LOT is used as the ID
|
||||
unsigned int component_type; //!< See ComponentTypes enum for values
|
||||
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
|
||||
unsigned int id; //!< The LOT is used as the ID
|
||||
unsigned int component_type; //!< See ComponentTypes enum for values
|
||||
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
|
||||
};
|
||||
|
||||
|
||||
//! ComponentsRegistry table
|
||||
class CDComponentsRegistryTable : public CDTable {
|
||||
private:
|
||||
//std::vector<CDComponentsRegistry> entries;
|
||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
//std::vector<CDComponentsRegistry> entries;
|
||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
public:
|
||||
void LoadHost() override;
|
||||
|
||||
@ -37,5 +37,17 @@ public:
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
int32_t GetByIDAndType(uint32_t id, uint32_t componentType, int32_t defaultValue = 0);
|
||||
//! Constructor
|
||||
CDComponentsRegistryTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDComponentsRegistryTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
int32_t GetByIDAndType(uint32_t id, uint32_t componentType, int32_t defaultValue = 0);
|
||||
};
|
||||
|
@ -2,57 +2,57 @@
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM CurrencyTable");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM CurrencyTable");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM CurrencyTable");
|
||||
while (!tableData.eof()) {
|
||||
CDCurrencyTable entry;
|
||||
entry.currencyIndex = tableData.getIntField(0, -1);
|
||||
entry.npcminlevel = tableData.getIntField(1, -1);
|
||||
entry.minvalue = tableData.getIntField(2, -1);
|
||||
entry.maxvalue = tableData.getIntField(3, -1);
|
||||
entry.id = tableData.getIntField(4, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM CurrencyTable");
|
||||
while (!tableData.eof()) {
|
||||
CDCurrencyTable entry;
|
||||
entry.currencyIndex = tableData.getIntField(0, -1);
|
||||
entry.npcminlevel = tableData.getIntField(1, -1);
|
||||
entry.minvalue = tableData.getIntField(2, -1);
|
||||
entry.maxvalue = tableData.getIntField(3, -1);
|
||||
entry.id = tableData.getIntField(4, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDCurrencyTableTable::~CDCurrencyTableTable(void) { }
|
||||
CDCurrencyTableTable::~CDCurrencyTableTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDCurrencyTableTable::GetName(void) const {
|
||||
return "CurrencyTable";
|
||||
return "CurrencyTable";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
|
||||
|
||||
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,44 +8,44 @@
|
||||
\brief Contains data for the CurrencyTable table
|
||||
*/
|
||||
|
||||
//! CurrencyTable Struct
|
||||
//! CurrencyTable Struct
|
||||
struct CDCurrencyTable {
|
||||
unsigned int currencyIndex; //!< The Currency Index
|
||||
unsigned int npcminlevel; //!< The minimum level of the npc
|
||||
unsigned int minvalue; //!< The minimum currency
|
||||
unsigned int maxvalue; //!< The maximum currency
|
||||
unsigned int id; //!< The ID of the currency index
|
||||
unsigned int currencyIndex; //!< The Currency Index
|
||||
unsigned int npcminlevel; //!< The minimum level of the npc
|
||||
unsigned int minvalue; //!< The minimum currency
|
||||
unsigned int maxvalue; //!< The maximum currency
|
||||
unsigned int id; //!< The ID of the currency index
|
||||
};
|
||||
|
||||
//! CurrencyTable table
|
||||
class CDCurrencyTableTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDCurrencyTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDCurrencyTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -2,66 +2,66 @@
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDDestructibleComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.faction = tableData.getIntField(1, -1);
|
||||
entry.factionList = tableData.getStringField(2, "");
|
||||
entry.life = tableData.getIntField(3, -1);
|
||||
entry.imagination = tableData.getIntField(4, -1);
|
||||
entry.LootMatrixIndex = tableData.getIntField(5, -1);
|
||||
entry.CurrencyIndex = tableData.getIntField(6, -1);
|
||||
entry.level = tableData.getIntField(7, -1);
|
||||
entry.armor = tableData.getFloatField(8, -1.0f);
|
||||
entry.death_behavior = tableData.getIntField(9, -1);
|
||||
entry.isnpc = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.attack_priority = tableData.getIntField(11, -1);
|
||||
entry.isSmashable = tableData.getIntField(12, -1) == 1 ? true : false;
|
||||
entry.difficultyLevel = tableData.getIntField(13, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDDestructibleComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.faction = tableData.getIntField(1, -1);
|
||||
entry.factionList = tableData.getStringField(2, "");
|
||||
entry.life = tableData.getIntField(3, -1);
|
||||
entry.imagination = tableData.getIntField(4, -1);
|
||||
entry.LootMatrixIndex = tableData.getIntField(5, -1);
|
||||
entry.CurrencyIndex = tableData.getIntField(6, -1);
|
||||
entry.level = tableData.getIntField(7, -1);
|
||||
entry.armor = tableData.getFloatField(8, -1.0f);
|
||||
entry.death_behavior = tableData.getIntField(9, -1);
|
||||
entry.isnpc = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.attack_priority = tableData.getIntField(11, -1);
|
||||
entry.isSmashable = tableData.getIntField(12, -1) == 1 ? true : false;
|
||||
entry.difficultyLevel = tableData.getIntField(13, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) { }
|
||||
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDDestructibleComponentTable::GetName(void) const {
|
||||
return "DestructibleComponent";
|
||||
return "DestructibleComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
|
||||
|
||||
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,53 +8,53 @@
|
||||
\brief Contains data for the DestructibleComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
//! ItemComponent Struct
|
||||
struct CDDestructibleComponent {
|
||||
unsigned int id; //!< The component ID from the ComponentsRegistry Table
|
||||
int faction; //!< The Faction ID of the object
|
||||
std::string factionList; //!< A list of the faction IDs
|
||||
int life; //!< The amount of life of the object
|
||||
unsigned int imagination; //!< The amount of imagination of the object
|
||||
int LootMatrixIndex; //!< The Loot Matrix Index
|
||||
int CurrencyIndex; //!< The Currency Index
|
||||
unsigned int level; //!< ???
|
||||
float armor; //!< The amount of armor of the object
|
||||
unsigned int death_behavior; //!< The behavior ID of the death behavior
|
||||
bool isnpc; //!< Whether or not the object is an NPC
|
||||
unsigned int attack_priority; //!< ???
|
||||
bool isSmashable; //!< Whether or not the object is smashable
|
||||
int difficultyLevel; //!< ???
|
||||
unsigned int id; //!< The component ID from the ComponentsRegistry Table
|
||||
int faction; //!< The Faction ID of the object
|
||||
std::string factionList; //!< A list of the faction IDs
|
||||
int life; //!< The amount of life of the object
|
||||
unsigned int imagination; //!< The amount of imagination of the object
|
||||
int LootMatrixIndex; //!< The Loot Matrix Index
|
||||
int CurrencyIndex; //!< The Currency Index
|
||||
unsigned int level; //!< ???
|
||||
float armor; //!< The amount of armor of the object
|
||||
unsigned int death_behavior; //!< The behavior ID of the death behavior
|
||||
bool isnpc; //!< Whether or not the object is an NPC
|
||||
unsigned int attack_priority; //!< ???
|
||||
bool isSmashable; //!< Whether or not the object is smashable
|
||||
int difficultyLevel; //!< ???
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDDestructibleComponentTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDDestructibleComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDDestructibleComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -2,43 +2,43 @@
|
||||
|
||||
//! Constructor
|
||||
CDEmoteTableTable::CDEmoteTableTable(void) {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||
while (!tableData.eof()) {
|
||||
CDEmoteTable* entry = new CDEmoteTable();
|
||||
entry->ID = tableData.getIntField(0, -1);
|
||||
entry->animationName = tableData.getStringField(1, "");
|
||||
entry->iconFilename = tableData.getStringField(2, "");
|
||||
entry->channel = tableData.getIntField(3, -1);
|
||||
entry->locked = tableData.getIntField(5, -1) != 0;
|
||||
entry->localize = tableData.getIntField(6, -1) != 0;
|
||||
entry->locState = tableData.getIntField(7, -1);
|
||||
entry->gateVersion = tableData.getIntField(8, -1);
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||
while (!tableData.eof()) {
|
||||
CDEmoteTable* entry = new CDEmoteTable();
|
||||
entry->ID = tableData.getIntField(0, -1);
|
||||
entry->animationName = tableData.getStringField(1, "");
|
||||
entry->iconFilename = tableData.getStringField(2, "");
|
||||
entry->channel = tableData.getIntField(3, -1);
|
||||
entry->locked = tableData.getIntField(5, -1) != 0;
|
||||
entry->localize = tableData.getIntField(6, -1) != 0;
|
||||
entry->locState = tableData.getIntField(7, -1);
|
||||
entry->gateVersion = tableData.getIntField(8, -1);
|
||||
|
||||
entries.insert(std::make_pair(entry->ID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
entries.insert(std::make_pair(entry->ID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDEmoteTableTable::~CDEmoteTableTable(void) {
|
||||
for (auto e : entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
entries.clear();
|
||||
for (auto e : entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDEmoteTableTable::GetName(void) const {
|
||||
return "Emotes";
|
||||
return "Emotes";
|
||||
}
|
||||
|
||||
CDEmoteTable * CDEmoteTableTable::GetEmote(int id) {
|
||||
for (auto e : entries) {
|
||||
if (e.first == id) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||
for (auto e : entries) {
|
||||
if (e.first == id) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -9,7 +9,7 @@
|
||||
\brief Contains data for the CDEmoteTable table
|
||||
*/
|
||||
|
||||
//! CDEmoteEntry Struct
|
||||
//! CDEmoteEntry Struct
|
||||
struct CDEmoteTable {
|
||||
CDEmoteTable() {
|
||||
ID = -1;
|
||||
@ -22,35 +22,35 @@ struct CDEmoteTable {
|
||||
gateVersion = -1;
|
||||
}
|
||||
|
||||
int ID;
|
||||
std::string animationName;
|
||||
std::string iconFilename;
|
||||
int locState;
|
||||
int channel;
|
||||
bool locked;
|
||||
bool localize;
|
||||
int gateVersion;
|
||||
int ID;
|
||||
std::string animationName;
|
||||
std::string iconFilename;
|
||||
int locState;
|
||||
int channel;
|
||||
bool locked;
|
||||
bool localize;
|
||||
int gateVersion;
|
||||
};
|
||||
|
||||
//! CDEmoteTable table
|
||||
class CDEmoteTableTable : public CDTable {
|
||||
private:
|
||||
std::map<int, CDEmoteTable*> entries;
|
||||
std::map<int, CDEmoteTable*> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDEmoteTableTable(void);
|
||||
//! Constructor
|
||||
CDEmoteTableTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDEmoteTableTable(void);
|
||||
//! Destructor
|
||||
~CDEmoteTableTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Returns an emote by ID
|
||||
CDEmoteTable* GetEmote(int id);
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Returns an emote by ID
|
||||
CDEmoteTable* GetEmote(int id);
|
||||
};
|
||||
|
@ -2,70 +2,67 @@
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM FeatureGating");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM FeatureGating");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM FeatureGating");
|
||||
while (!tableData.eof()) {
|
||||
CDFeatureGating entry;
|
||||
entry.featureName = tableData.getStringField(0, "");
|
||||
entry.major = tableData.getIntField(1, -1);
|
||||
entry.current = tableData.getIntField(2, -1);
|
||||
entry.minor = tableData.getIntField(3, -1);
|
||||
entry.description = tableData.getStringField(4, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM FeatureGating");
|
||||
while (!tableData.eof()) {
|
||||
CDFeatureGating entry;
|
||||
entry.featureName = tableData.getStringField(0, "");
|
||||
entry.major = tableData.getIntField(1, -1);
|
||||
entry.current = tableData.getIntField(2, -1);
|
||||
entry.minor = tableData.getIntField(3, -1);
|
||||
entry.description = tableData.getStringField(4, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDFeatureGatingTable::~CDFeatureGatingTable(void) { }
|
||||
CDFeatureGatingTable::~CDFeatureGatingTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDFeatureGatingTable::GetName(void) const {
|
||||
return "FeatureGating";
|
||||
return "FeatureGating";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
|
||||
|
||||
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const
|
||||
{
|
||||
for (const auto& entry : entries)
|
||||
{
|
||||
if (entry.featureName == feature)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
||||
for (const auto& entry : entries) {
|
||||
if (entry.featureName == feature) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -7,46 +7,46 @@
|
||||
\file CDFeatureGatingTable.hpp
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
//! ItemComponent Struct
|
||||
struct CDFeatureGating {
|
||||
std::string featureName;
|
||||
int32_t major;
|
||||
int32_t current;
|
||||
int32_t minor;
|
||||
std::string description;
|
||||
std::string featureName;
|
||||
int32_t major;
|
||||
int32_t current;
|
||||
int32_t minor;
|
||||
std::string description;
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDFeatureGatingTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDFeatureGatingTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDFeatureGatingTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
|
||||
bool FeatureUnlocked(const std::string& feature) const;
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||
|
||||
bool FeatureUnlocked(const std::string& feature) const;
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -2,56 +2,56 @@
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM InventoryComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM InventoryComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM InventoryComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDInventoryComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.itemid = tableData.getIntField(1, -1);
|
||||
entry.count = tableData.getIntField(2, -1);
|
||||
entry.equip = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM InventoryComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDInventoryComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.itemid = tableData.getIntField(1, -1);
|
||||
entry.count = tableData.getIntField(2, -1);
|
||||
entry.equip = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDInventoryComponentTable::~CDInventoryComponentTable(void) { }
|
||||
CDInventoryComponentTable::~CDInventoryComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDInventoryComponentTable::GetName(void) const {
|
||||
return "InventoryComponent";
|
||||
return "InventoryComponent";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
|
||||
|
||||
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,43 +8,43 @@
|
||||
\brief Contains data for the InventoryComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
//! ItemComponent Struct
|
||||
struct CDInventoryComponent {
|
||||
unsigned int id; //!< The component ID for this object
|
||||
unsigned int itemid; //!< The LOT of the object
|
||||
unsigned int count; //!< The count of the items the object has
|
||||
bool equip; //!< Whether or not to equip the item
|
||||
unsigned int id; //!< The component ID for this object
|
||||
unsigned int itemid; //!< The LOT of the object
|
||||
unsigned int count; //!< The count of the items the object has
|
||||
bool equip; //!< Whether or not to equip the item
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDInventoryComponentTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDInventoryComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDInventoryComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -5,84 +5,84 @@ CDItemComponent CDItemComponentTable::Default = {};
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable::CDItemComponentTable(void) {
|
||||
Default = CDItemComponent();
|
||||
|
||||
Default = CDItemComponent();
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDItemComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.equipLocation = tableData.getStringField(1, "");
|
||||
entry.baseValue = tableData.getIntField(2, -1);
|
||||
entry.isKitPiece = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
entry.rarity = tableData.getIntField(4, 0);
|
||||
entry.itemType = tableData.getIntField(5, -1);
|
||||
entry.itemInfo = tableData.getInt64Field(6, -1);
|
||||
entry.inLootTable = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.inVendor = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.isUnique = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.isBOP = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.isBOE = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.reqFlagID = tableData.getIntField(12, -1);
|
||||
entry.reqSpecialtyID = tableData.getIntField(13, -1);
|
||||
entry.reqSpecRank = tableData.getIntField(14, -1);
|
||||
entry.reqAchievementID = tableData.getIntField(15, -1);
|
||||
entry.stackSize = tableData.getIntField(16, -1);
|
||||
entry.color1 = tableData.getIntField(17, -1);
|
||||
entry.decal = tableData.getIntField(18, -1);
|
||||
entry.offsetGroupID = tableData.getIntField(19, -1);
|
||||
entry.buildTypes = tableData.getIntField(20, -1);
|
||||
entry.reqPrecondition = tableData.getStringField(21, "");
|
||||
entry.animationFlag = tableData.getIntField(22, -1);
|
||||
entry.equipEffects = tableData.getIntField(23, -1);
|
||||
entry.readyForQA = tableData.getIntField(24, -1) == 1 ? true : false;
|
||||
entry.itemRating = tableData.getIntField(25, -1);
|
||||
entry.isTwoHanded = tableData.getIntField(26, -1) == 1 ? true : false;
|
||||
entry.minNumRequired = tableData.getIntField(27, -1);
|
||||
entry.delResIndex = tableData.getIntField(28, -1);
|
||||
entry.currencyLOT = tableData.getIntField(29, -1);
|
||||
entry.altCurrencyCost = tableData.getIntField(30, -1);
|
||||
entry.subItems = tableData.getStringField(31, "");
|
||||
entry.audioEventUse = tableData.getStringField(32, "");
|
||||
entry.noEquipAnimation = tableData.getIntField(33, -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField(34, -1);
|
||||
entry.commendationCost = tableData.getIntField(35, -1);
|
||||
entry.audioEquipMetaEventSet = tableData.getStringField(36, "");
|
||||
entry.currencyCosts = tableData.getStringField(37, "");
|
||||
entry.ingredientInfo = tableData.getStringField(38, "");
|
||||
entry.locStatus = tableData.getIntField(39, -1);
|
||||
entry.forgeType = tableData.getIntField(40, -1);
|
||||
entry.SellMultiplier = tableData.getFloatField(41, -1.0f);
|
||||
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDItemComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.equipLocation = tableData.getStringField(1, "");
|
||||
entry.baseValue = tableData.getIntField(2, -1);
|
||||
entry.isKitPiece = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
entry.rarity = tableData.getIntField(4, 0);
|
||||
entry.itemType = tableData.getIntField(5, -1);
|
||||
entry.itemInfo = tableData.getInt64Field(6, -1);
|
||||
entry.inLootTable = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.inVendor = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.isUnique = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.isBOP = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.isBOE = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.reqFlagID = tableData.getIntField(12, -1);
|
||||
entry.reqSpecialtyID = tableData.getIntField(13, -1);
|
||||
entry.reqSpecRank = tableData.getIntField(14, -1);
|
||||
entry.reqAchievementID = tableData.getIntField(15, -1);
|
||||
entry.stackSize = tableData.getIntField(16, -1);
|
||||
entry.color1 = tableData.getIntField(17, -1);
|
||||
entry.decal = tableData.getIntField(18, -1);
|
||||
entry.offsetGroupID = tableData.getIntField(19, -1);
|
||||
entry.buildTypes = tableData.getIntField(20, -1);
|
||||
entry.reqPrecondition = tableData.getStringField(21, "");
|
||||
entry.animationFlag = tableData.getIntField(22, 0);
|
||||
entry.equipEffects = tableData.getIntField(23, -1);
|
||||
entry.readyForQA = tableData.getIntField(24, -1) == 1 ? true : false;
|
||||
entry.itemRating = tableData.getIntField(25, -1);
|
||||
entry.isTwoHanded = tableData.getIntField(26, -1) == 1 ? true : false;
|
||||
entry.minNumRequired = tableData.getIntField(27, -1);
|
||||
entry.delResIndex = tableData.getIntField(28, -1);
|
||||
entry.currencyLOT = tableData.getIntField(29, -1);
|
||||
entry.altCurrencyCost = tableData.getIntField(30, -1);
|
||||
entry.subItems = tableData.getStringField(31, "");
|
||||
entry.audioEventUse = tableData.getStringField(32, "");
|
||||
entry.noEquipAnimation = tableData.getIntField(33, -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField(34, -1);
|
||||
entry.commendationCost = tableData.getIntField(35, -1);
|
||||
entry.audioEquipMetaEventSet = tableData.getStringField(36, "");
|
||||
entry.currencyCosts = tableData.getStringField(37, "");
|
||||
entry.ingredientInfo = tableData.getStringField(38, "");
|
||||
entry.locStatus = tableData.getIntField(39, -1);
|
||||
entry.forgeType = tableData.getIntField(40, -1);
|
||||
entry.SellMultiplier = tableData.getFloatField(41, -1.0f);
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemComponentTable::~CDItemComponentTable(void) { }
|
||||
CDItemComponentTable::~CDItemComponentTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemComponentTable::GetName(void) const {
|
||||
return "ItemComponent";
|
||||
return "ItemComponent";
|
||||
}
|
||||
|
||||
const CDItemComponent & CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||
const auto& it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
return it->second;
|
||||
@ -94,59 +94,59 @@ const CDItemComponent & CDItemComponentTable::GetItemComponentByID(unsigned int
|
||||
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(skillID);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
if (tableData.eof()) {
|
||||
if (tableData.eof()) {
|
||||
entries.insert(std::make_pair(skillID, Default));
|
||||
return Default;
|
||||
}
|
||||
|
||||
while (!tableData.eof()) {
|
||||
CDItemComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.equipLocation = tableData.getStringField(1, "");
|
||||
entry.baseValue = tableData.getIntField(2, -1);
|
||||
entry.isKitPiece = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
entry.rarity = tableData.getIntField(4, 0);
|
||||
entry.itemType = tableData.getIntField(5, -1);
|
||||
entry.itemInfo = tableData.getInt64Field(6, -1);
|
||||
entry.inLootTable = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.inVendor = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.isUnique = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.isBOP = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.isBOE = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.reqFlagID = tableData.getIntField(12, -1);
|
||||
entry.reqSpecialtyID = tableData.getIntField(13, -1);
|
||||
entry.reqSpecRank = tableData.getIntField(14, -1);
|
||||
entry.reqAchievementID = tableData.getIntField(15, -1);
|
||||
entry.stackSize = tableData.getIntField(16, -1);
|
||||
entry.color1 = tableData.getIntField(17, -1);
|
||||
entry.decal = tableData.getIntField(18, -1);
|
||||
entry.offsetGroupID = tableData.getIntField(19, -1);
|
||||
entry.buildTypes = tableData.getIntField(20, -1);
|
||||
entry.reqPrecondition = tableData.getStringField(21, "");
|
||||
entry.animationFlag = tableData.getIntField(22, -1);
|
||||
entry.equipEffects = tableData.getIntField(23, -1);
|
||||
entry.readyForQA = tableData.getIntField(24, -1) == 1 ? true : false;
|
||||
entry.itemRating = tableData.getIntField(25, -1);
|
||||
entry.isTwoHanded = tableData.getIntField(26, -1) == 1 ? true : false;
|
||||
entry.minNumRequired = tableData.getIntField(27, -1);
|
||||
entry.delResIndex = tableData.getIntField(28, -1);
|
||||
entry.currencyLOT = tableData.getIntField(29, -1);
|
||||
entry.altCurrencyCost = tableData.getIntField(30, -1);
|
||||
entry.subItems = tableData.getStringField(31, "");
|
||||
UNUSED(entry.audioEventUse = tableData.getStringField(32, ""));
|
||||
entry.noEquipAnimation = tableData.getIntField(33, -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField(34, -1);
|
||||
entry.commendationCost = tableData.getIntField(35, -1);
|
||||
UNUSED(entry.audioEquipMetaEventSet = tableData.getStringField(36, ""));
|
||||
entry.currencyCosts = tableData.getStringField(37, "");
|
||||
UNUSED(entry.ingredientInfo = tableData.getStringField(38, ""));
|
||||
entry.locStatus = tableData.getIntField(39, -1);
|
||||
entry.forgeType = tableData.getIntField(40, -1);
|
||||
entry.SellMultiplier = tableData.getFloatField(41, -1.0f);
|
||||
|
||||
while (!tableData.eof()) {
|
||||
CDItemComponent entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.equipLocation = tableData.getStringField(1, "");
|
||||
entry.baseValue = tableData.getIntField(2, -1);
|
||||
entry.isKitPiece = tableData.getIntField(3, -1) == 1 ? true : false;
|
||||
entry.rarity = tableData.getIntField(4, 0);
|
||||
entry.itemType = tableData.getIntField(5, -1);
|
||||
entry.itemInfo = tableData.getInt64Field(6, -1);
|
||||
entry.inLootTable = tableData.getIntField(7, -1) == 1 ? true : false;
|
||||
entry.inVendor = tableData.getIntField(8, -1) == 1 ? true : false;
|
||||
entry.isUnique = tableData.getIntField(9, -1) == 1 ? true : false;
|
||||
entry.isBOP = tableData.getIntField(10, -1) == 1 ? true : false;
|
||||
entry.isBOE = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.reqFlagID = tableData.getIntField(12, -1);
|
||||
entry.reqSpecialtyID = tableData.getIntField(13, -1);
|
||||
entry.reqSpecRank = tableData.getIntField(14, -1);
|
||||
entry.reqAchievementID = tableData.getIntField(15, -1);
|
||||
entry.stackSize = tableData.getIntField(16, -1);
|
||||
entry.color1 = tableData.getIntField(17, -1);
|
||||
entry.decal = tableData.getIntField(18, -1);
|
||||
entry.offsetGroupID = tableData.getIntField(19, -1);
|
||||
entry.buildTypes = tableData.getIntField(20, -1);
|
||||
entry.reqPrecondition = tableData.getStringField(21, "");
|
||||
entry.animationFlag = tableData.getIntField(22, 0);
|
||||
entry.equipEffects = tableData.getIntField(23, -1);
|
||||
entry.readyForQA = tableData.getIntField(24, -1) == 1 ? true : false;
|
||||
entry.itemRating = tableData.getIntField(25, -1);
|
||||
entry.isTwoHanded = tableData.getIntField(26, -1) == 1 ? true : false;
|
||||
entry.minNumRequired = tableData.getIntField(27, -1);
|
||||
entry.delResIndex = tableData.getIntField(28, -1);
|
||||
entry.currencyLOT = tableData.getIntField(29, -1);
|
||||
entry.altCurrencyCost = tableData.getIntField(30, -1);
|
||||
entry.subItems = tableData.getStringField(31, "");
|
||||
UNUSED(entry.audioEventUse = tableData.getStringField(32, ""));
|
||||
entry.noEquipAnimation = tableData.getIntField(33, -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField(34, -1);
|
||||
entry.commendationCost = tableData.getIntField(35, -1);
|
||||
UNUSED(entry.audioEquipMetaEventSet = tableData.getStringField(36, ""));
|
||||
entry.currencyCosts = tableData.getStringField(37, "");
|
||||
UNUSED(entry.ingredientInfo = tableData.getStringField(38, ""));
|
||||
entry.locStatus = tableData.getIntField(39, -1);
|
||||
entry.forgeType = tableData.getIntField(40, -1);
|
||||
entry.SellMultiplier = tableData.getFloatField(41, -1.0f);
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
const auto& it2 = this->entries.find(skillID);
|
||||
if (it2 != this->entries.end()) {
|
||||
@ -154,26 +154,26 @@ const CDItemComponent & CDItemComponentTable::GetItemComponentByID(unsigned int
|
||||
}
|
||||
#endif
|
||||
|
||||
return Default;
|
||||
return Default;
|
||||
}
|
||||
|
||||
std::map<LOT, uint32_t> CDItemComponentTable::ParseCraftingCurrencies(const CDItemComponent& itemComponent) {
|
||||
std::map<LOT, uint32_t> currencies = {};
|
||||
std::map<LOT, uint32_t> currencies = {};
|
||||
|
||||
if (!itemComponent.currencyCosts.empty()) {
|
||||
auto currencySplit = GeneralUtils::SplitString(itemComponent.currencyCosts, ',');
|
||||
for (const auto& currencyAmount : currencySplit) {
|
||||
auto amountSplit = GeneralUtils::SplitString(currencyAmount, ':');
|
||||
if (!itemComponent.currencyCosts.empty()) {
|
||||
auto currencySplit = GeneralUtils::SplitString(itemComponent.currencyCosts, ',');
|
||||
for (const auto& currencyAmount : currencySplit) {
|
||||
auto amountSplit = GeneralUtils::SplitString(currencyAmount, ':');
|
||||
|
||||
// Checking for 2 here, not sure what to do when there's more stuff than expected
|
||||
if (amountSplit.size() == 2) {
|
||||
currencies.insert({
|
||||
std::stoull(amountSplit[0]),
|
||||
std::stoi(amountSplit[1])
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
// Checking for 2 here, not sure what to do when there's more stuff than expected
|
||||
if (amountSplit.size() == 2) {
|
||||
currencies.insert({
|
||||
std::stoull(amountSplit[0]),
|
||||
std::stoi(amountSplit[1])
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return currencies;
|
||||
return currencies;
|
||||
}
|
||||
|
@ -9,75 +9,75 @@
|
||||
\brief Contains data for the ItemComponent table
|
||||
*/
|
||||
|
||||
//! ItemComponent Struct
|
||||
//! ItemComponent Struct
|
||||
struct CDItemComponent {
|
||||
unsigned int id; //!< The Component ID
|
||||
std::string equipLocation; //!< The equip location
|
||||
unsigned int baseValue; //!< The monetary base value of the item
|
||||
bool isKitPiece; //!< Whether or not the item belongs to a kit
|
||||
unsigned int rarity; //!< The rarity of the item
|
||||
unsigned int itemType; //!< The item type
|
||||
int64_t itemInfo; //!< The item info
|
||||
bool inLootTable; //!< Whether or not the item is in a loot table
|
||||
bool inVendor; //!< Whether or not the item is in a vendor inventory
|
||||
bool isUnique; //!< ???
|
||||
bool isBOP; //!< ???
|
||||
bool isBOE; //!< ???
|
||||
unsigned int reqFlagID; //!< User must have completed this flag to get the item
|
||||
unsigned int reqSpecialtyID; //!< ???
|
||||
unsigned int reqSpecRank; //!< ???
|
||||
unsigned int reqAchievementID; //!< The required achievement must be completed
|
||||
unsigned int stackSize; //!< The stack size of the item
|
||||
unsigned int color1; //!< Something to do with item color...
|
||||
unsigned int decal; //!< The decal of the item
|
||||
unsigned int offsetGroupID; //!< Something to do with group IDs
|
||||
unsigned int buildTypes; //!< Something to do with building
|
||||
std::string reqPrecondition; //!< The required precondition
|
||||
unsigned int animationFlag; //!< The Animation Flag
|
||||
unsigned int equipEffects; //!< The effect played when the item is equipped
|
||||
bool readyForQA; //!< ???
|
||||
unsigned int itemRating; //!< ???
|
||||
bool isTwoHanded; //!< Whether or not the item is double handed
|
||||
unsigned int minNumRequired; //!< Maybe the minimum number required for a mission, or to own this object?
|
||||
unsigned int delResIndex; //!< ???
|
||||
unsigned int currencyLOT; //!< ???
|
||||
unsigned int altCurrencyCost; //!< ???
|
||||
std::string subItems; //!< A comma seperate string of sub items (maybe for multi-itemed things like faction test gear set)
|
||||
UNUSED(std::string audioEventUse); //!< ???
|
||||
bool noEquipAnimation; //!< Whether or not there is an equip animation
|
||||
unsigned int commendationLOT; //!< The commendation LOT
|
||||
unsigned int commendationCost; //!< The commendation cost
|
||||
UNUSED(std::string audioEquipMetaEventSet); //!< ???
|
||||
std::string currencyCosts; //!< Used for crafting
|
||||
UNUSED(std::string ingredientInfo); //!< Unused
|
||||
unsigned int locStatus; //!< ???
|
||||
unsigned int forgeType; //!< Forge Type
|
||||
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
||||
unsigned int id; //!< The Component ID
|
||||
std::string equipLocation; //!< The equip location
|
||||
unsigned int baseValue; //!< The monetary base value of the item
|
||||
bool isKitPiece; //!< Whether or not the item belongs to a kit
|
||||
unsigned int rarity; //!< The rarity of the item
|
||||
unsigned int itemType; //!< The item type
|
||||
int64_t itemInfo; //!< The item info
|
||||
bool inLootTable; //!< Whether or not the item is in a loot table
|
||||
bool inVendor; //!< Whether or not the item is in a vendor inventory
|
||||
bool isUnique; //!< ???
|
||||
bool isBOP; //!< ???
|
||||
bool isBOE; //!< ???
|
||||
unsigned int reqFlagID; //!< User must have completed this flag to get the item
|
||||
unsigned int reqSpecialtyID; //!< ???
|
||||
unsigned int reqSpecRank; //!< ???
|
||||
unsigned int reqAchievementID; //!< The required achievement must be completed
|
||||
unsigned int stackSize; //!< The stack size of the item
|
||||
unsigned int color1; //!< Something to do with item color...
|
||||
unsigned int decal; //!< The decal of the item
|
||||
unsigned int offsetGroupID; //!< Something to do with group IDs
|
||||
unsigned int buildTypes; //!< Something to do with building
|
||||
std::string reqPrecondition; //!< The required precondition
|
||||
unsigned int animationFlag; //!< The Animation Flag
|
||||
unsigned int equipEffects; //!< The effect played when the item is equipped
|
||||
bool readyForQA; //!< ???
|
||||
unsigned int itemRating; //!< ???
|
||||
bool isTwoHanded; //!< Whether or not the item is double handed
|
||||
unsigned int minNumRequired; //!< Maybe the minimum number required for a mission, or to own this object?
|
||||
unsigned int delResIndex; //!< ???
|
||||
unsigned int currencyLOT; //!< ???
|
||||
unsigned int altCurrencyCost; //!< ???
|
||||
std::string subItems; //!< A comma seperate string of sub items (maybe for multi-itemed things like faction test gear set)
|
||||
UNUSED(std::string audioEventUse); //!< ???
|
||||
bool noEquipAnimation; //!< Whether or not there is an equip animation
|
||||
unsigned int commendationLOT; //!< The commendation LOT
|
||||
unsigned int commendationCost; //!< The commendation cost
|
||||
UNUSED(std::string audioEquipMetaEventSet); //!< ???
|
||||
std::string currencyCosts; //!< Used for crafting
|
||||
UNUSED(std::string ingredientInfo); //!< Unused
|
||||
unsigned int locStatus; //!< ???
|
||||
unsigned int forgeType; //!< Forge Type
|
||||
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
||||
};
|
||||
|
||||
//! ItemComponent table
|
||||
class CDItemComponentTable : public CDTable {
|
||||
private:
|
||||
std::map<unsigned int, CDItemComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
std::map<unsigned int, CDItemComponent> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemComponentTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
||||
//! Gets an entry by ID
|
||||
const CDItemComponent& GetItemComponentByID(unsigned int skillID);
|
||||
|
||||
static CDItemComponent Default;
|
||||
|
||||
static CDItemComponent Default;
|
||||
};
|
||||
|
@ -2,63 +2,62 @@
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemSetSkills");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemSetSkills");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSetSkills");
|
||||
while (!tableData.eof()) {
|
||||
CDItemSetSkills entry;
|
||||
entry.SkillSetID = tableData.getIntField(0, -1);
|
||||
entry.SkillID = tableData.getIntField(1, -1);
|
||||
entry.SkillCastType = tableData.getIntField(2, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSetSkills");
|
||||
while (!tableData.eof()) {
|
||||
CDItemSetSkills entry;
|
||||
entry.SkillSetID = tableData.getIntField(0, -1);
|
||||
entry.SkillID = tableData.getIntField(1, -1);
|
||||
entry.SkillCastType = tableData.getIntField(2, -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemSetSkillsTable::~CDItemSetSkillsTable(void) { }
|
||||
CDItemSetSkillsTable::~CDItemSetSkillsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemSetSkillsTable::GetName(void) const {
|
||||
return "ItemSetSkills";
|
||||
return "ItemSetSkills";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
|
||||
|
||||
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(unsigned int SkillSetID)
|
||||
{
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(unsigned int SkillSetID) {
|
||||
std::vector<CDItemSetSkills> toReturn;
|
||||
|
||||
|
||||
for (CDItemSetSkills entry : this->entries) {
|
||||
if (entry.SkillSetID == SkillSetID) toReturn.push_back(entry);
|
||||
if (entry.SkillSetID > SkillSetID) return toReturn; //stop seeking in the db if it's not needed.
|
||||
|
@ -8,45 +8,45 @@
|
||||
\brief Contains data for the ItemSetSkills table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
//! ZoneTable Struct
|
||||
struct CDItemSetSkills {
|
||||
unsigned int SkillSetID; //!< The skill set ID
|
||||
unsigned int SkillID; //!< The skill ID
|
||||
unsigned int SkillCastType; //!< The skill cast type
|
||||
unsigned int SkillSetID; //!< The skill set ID
|
||||
unsigned int SkillID; //!< The skill ID
|
||||
unsigned int SkillCastType; //!< The skill cast type
|
||||
};
|
||||
|
||||
//! ItemSets table
|
||||
class CDItemSetSkillsTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetSkillsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetSkillsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||
|
||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
@ -2,67 +2,67 @@
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable::CDItemSetsTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemSets");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemSets");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSets");
|
||||
while (!tableData.eof()) {
|
||||
CDItemSets entry;
|
||||
entry.setID = tableData.getIntField(0, -1);
|
||||
entry.locStatus = tableData.getIntField(1, -1);
|
||||
entry.itemIDs = tableData.getStringField(2, "");
|
||||
entry.kitType = tableData.getIntField(3, -1);
|
||||
entry.kitRank = tableData.getIntField(4, -1);
|
||||
entry.kitImage = tableData.getIntField(5, -1);
|
||||
entry.skillSetWith2 = tableData.getIntField(6, -1);
|
||||
entry.skillSetWith3 = tableData.getIntField(7, -1);
|
||||
entry.skillSetWith4 = tableData.getIntField(8, -1);
|
||||
entry.skillSetWith5 = tableData.getIntField(9, -1);
|
||||
entry.skillSetWith6 = tableData.getIntField(10, -1);
|
||||
entry.localize = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.gate_version = tableData.getStringField(12, "");
|
||||
entry.kitID = tableData.getIntField(13, -1);
|
||||
entry.priority = tableData.getFloatField(14, -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSets");
|
||||
while (!tableData.eof()) {
|
||||
CDItemSets entry;
|
||||
entry.setID = tableData.getIntField(0, -1);
|
||||
entry.locStatus = tableData.getIntField(1, -1);
|
||||
entry.itemIDs = tableData.getStringField(2, "");
|
||||
entry.kitType = tableData.getIntField(3, -1);
|
||||
entry.kitRank = tableData.getIntField(4, -1);
|
||||
entry.kitImage = tableData.getIntField(5, -1);
|
||||
entry.skillSetWith2 = tableData.getIntField(6, -1);
|
||||
entry.skillSetWith3 = tableData.getIntField(7, -1);
|
||||
entry.skillSetWith4 = tableData.getIntField(8, -1);
|
||||
entry.skillSetWith5 = tableData.getIntField(9, -1);
|
||||
entry.skillSetWith6 = tableData.getIntField(10, -1);
|
||||
entry.localize = tableData.getIntField(11, -1) == 1 ? true : false;
|
||||
entry.gate_version = tableData.getStringField(12, "");
|
||||
entry.kitID = tableData.getIntField(13, -1);
|
||||
entry.priority = tableData.getFloatField(14, -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDItemSetsTable::~CDItemSetsTable(void) { }
|
||||
CDItemSetsTable::~CDItemSetsTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDItemSetsTable::GetName(void) const {
|
||||
return "ItemSets";
|
||||
return "ItemSets";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
|
||||
|
||||
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,55 +8,55 @@
|
||||
\brief Contains data for the ItemSets table
|
||||
*/
|
||||
|
||||
//! ZoneTable Struct
|
||||
//! ZoneTable Struct
|
||||
struct CDItemSets {
|
||||
unsigned int setID; //!< The item set ID
|
||||
unsigned int locStatus; //!< The loc status
|
||||
std::string itemIDs; //!< THe item IDs
|
||||
unsigned int kitType; //!< The item kit type
|
||||
unsigned int kitRank; //!< The item kit rank
|
||||
unsigned int kitImage; //!< The item kit image
|
||||
unsigned int skillSetWith2; //!< The skill set with 2
|
||||
unsigned int skillSetWith3; //!< The skill set with 3
|
||||
unsigned int skillSetWith4; //!< The skill set with 4
|
||||
unsigned int skillSetWith5; //!< The skill set with 5
|
||||
unsigned int skillSetWith6; //!< The skill set with 6
|
||||
bool localize; //!< Whether or localize
|
||||
std::string gate_version; //!< The gate version
|
||||
unsigned int kitID; //!< The kit ID
|
||||
float priority; //!< The priority
|
||||
unsigned int setID; //!< The item set ID
|
||||
unsigned int locStatus; //!< The loc status
|
||||
std::string itemIDs; //!< THe item IDs
|
||||
unsigned int kitType; //!< The item kit type
|
||||
unsigned int kitRank; //!< The item kit rank
|
||||
unsigned int kitImage; //!< The item kit image
|
||||
unsigned int skillSetWith2; //!< The skill set with 2
|
||||
unsigned int skillSetWith3; //!< The skill set with 3
|
||||
unsigned int skillSetWith4; //!< The skill set with 4
|
||||
unsigned int skillSetWith5; //!< The skill set with 5
|
||||
unsigned int skillSetWith6; //!< The skill set with 6
|
||||
bool localize; //!< Whether or localize
|
||||
std::string gate_version; //!< The gate version
|
||||
unsigned int kitID; //!< The kit ID
|
||||
float priority; //!< The priority
|
||||
};
|
||||
|
||||
//! ItemSets table
|
||||
class CDItemSetsTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSets> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDItemSetsTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDItemSets> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -2,55 +2,55 @@
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LevelProgressionLookup");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LevelProgressionLookup");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
|
||||
while (!tableData.eof()) {
|
||||
CDLevelProgressionLookup entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.requiredUScore = tableData.getIntField(1, -1);
|
||||
entry.BehaviorEffect = tableData.getStringField(2, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
|
||||
while (!tableData.eof()) {
|
||||
CDLevelProgressionLookup entry;
|
||||
entry.id = tableData.getIntField(0, -1);
|
||||
entry.requiredUScore = tableData.getIntField(1, -1);
|
||||
entry.BehaviorEffect = tableData.getStringField(2, "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDLevelProgressionLookupTable::~CDLevelProgressionLookupTable(void) { }
|
||||
CDLevelProgressionLookupTable::~CDLevelProgressionLookupTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDLevelProgressionLookupTable::GetName(void) const {
|
||||
return "LevelProgressionLookup";
|
||||
return "LevelProgressionLookup";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -8,42 +8,42 @@
|
||||
\brief Contains data for the LevelProgressionLookup table
|
||||
*/
|
||||
|
||||
//! LevelProgressionLookup Entry Struct
|
||||
//! LevelProgressionLookup Entry Struct
|
||||
struct CDLevelProgressionLookup {
|
||||
unsigned int id; //!< The Level ID
|
||||
unsigned int requiredUScore; //!< The required LEGO Score
|
||||
std::string BehaviorEffect; //!< The behavior effect attached to this
|
||||
unsigned int id; //!< The Level ID
|
||||
unsigned int requiredUScore; //!< The required LEGO Score
|
||||
std::string BehaviorEffect; //!< The behavior effect attached to this
|
||||
};
|
||||
|
||||
//! LevelProgressionLookup table
|
||||
class CDLevelProgressionLookupTable : public CDTable {
|
||||
private:
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Destructor
|
||||
~CDLevelProgressionLookupTable(void);
|
||||
|
||||
//! Returns the table's name
|
||||
/*!
|
||||
\return The table name
|
||||
*/
|
||||
std::string GetName(void) const override;
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
/*!
|
||||
\param predicate The predicate
|
||||
*/
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
//! Gets all the entries in the table
|
||||
/*!
|
||||
\return The entries
|
||||
*/
|
||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||
|
||||
};
|
||||
|
@ -2,61 +2,61 @@
|
||||
|
||||
//! Constructor
|
||||
CDLootMatrixTable::CDLootMatrixTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootMatrix");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootMatrix");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
||||
while (!tableData.eof()) {
|
||||
CDLootMatrix entry;
|
||||
entry.LootMatrixIndex = tableData.getIntField(0, -1);
|
||||
entry.LootTableIndex = tableData.getIntField(1, -1);
|
||||
entry.RarityTableIndex = tableData.getIntField(2, -1);
|
||||
entry.percent = tableData.getFloatField(3, -1.0f);
|
||||
entry.minToDrop = tableData.getIntField(4, -1);
|
||||
entry.maxToDrop = tableData.getIntField(5, -1);
|
||||
entry.id = tableData.getIntField(6, -1);
|
||||
entry.flagID = tableData.getIntField(7, -1);
|
||||
UNUSED(entry.gate_version = tableData.getStringField(8, ""));
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
||||
while (!tableData.eof()) {
|
||||
CDLootMatrix entry;
|
||||
entry.LootMatrixIndex = tableData.getIntField(0, -1);
|
||||
entry.LootTableIndex = tableData.getIntField(1, -1);
|
||||
entry.RarityTableIndex = tableData.getIntField(2, -1);
|
||||
entry.percent = tableData.getFloatField(3, -1.0f);
|
||||
entry.minToDrop = tableData.getIntField(4, -1);
|
||||
entry.maxToDrop = tableData.getIntField(5, -1);
|
||||
entry.id = tableData.getIntField(6, -1);
|
||||
entry.flagID = tableData.getIntField(7, -1);
|
||||
UNUSED(entry.gate_version = tableData.getStringField(8, ""));
|
||||
|
||||
this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDLootMatrixTable::~CDLootMatrixTable(void) { }
|
||||
CDLootMatrixTable::~CDLootMatrixTable(void) {}
|
||||
|
||||
//! Returns the table's name
|
||||
std::string CDLootMatrixTable::GetName(void) const {
|
||||
return "LootMatrix";
|
||||
return "LootMatrix";
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
|
||||
|
||||
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
|
||||
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
return this->entries;
|
||||
}
|
||||
|
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Reference in New Issue
Block a user