mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-01-21 04:07:01 +00:00
add json stuff
This commit is contained in:
parent
9e16e01b8d
commit
631980af3a
@ -18,109 +18,78 @@ namespace {
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const char* json_content_type = "Content-Type: application/json\r\n";
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}
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struct HttpReply {
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uint32_t status = 404;
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std::string message = "{\"error\":\"Not Found\"}";
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};
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void HandleRequests(mg_connection* connection, int request, void* request_data) {
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if (request == MG_EV_HTTP_MSG) {
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HttpReply reply;
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const mg_http_message* const http_msg = static_cast<mg_http_message*>(request_data);
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if (!http_msg) {
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mg_http_reply(connection, 400, json_content_type, "{\"error\":\"Invalid Request\"}");
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return;
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}
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// Handle Post requests
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if (mg_strcmp(http_msg->method, mg_str("POST")) == 0) {
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// handle announcements
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if (mg_match(http_msg->uri, mg_str((root_path + "announce").c_str()), NULL)) {
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reply.status = 400;
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reply.message = "{\"error\":\"Invalid Request\"}";
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} else {
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// Handle Post requests
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if (mg_strcmp(http_msg->method, mg_str("POST")) == 0) {
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auto data = GeneralUtils::TryParse<json>(http_msg->body.buf);
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if (!data) {
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mg_http_reply(connection, 400, json_content_type, "{\"error\":\"Invalid JSON\"}");
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return;
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}
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reply.status = 400;
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reply.message = "{\"error\":\"Invalid JSON\"}";
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} else if (mg_match(http_msg->uri, mg_str((root_path + "announce").c_str()), NULL)) {
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auto& jsonBuffer = data.value();
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// handle announcements
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if (!data.value().contains("title")) {
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mg_http_reply(connection, 400, json_content_type, "{\"error\":\"Missing paramater: title\"}");
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return;
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}
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std::string title = data.value()["title"];
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if (!data.value().contains("message")) {
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mg_http_reply(connection, 400, json_content_type, "{\"error\":\"Missing paramater: message\"}");
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return;
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}
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std::string message = data.value()["message"];
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if (!jsonBuffer.contains("title")) {
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reply.status = 400;
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reply.message = "{\"error\":\"Missing paramater: title\"}";
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} else if (!jsonBuffer.contains("message")) {
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reply.status = 400;
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reply.message = "{\"error\":\"Missing paramater: message\"}";
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} else {
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std::string title = jsonBuffer["title"];
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std::string message = jsonBuffer["message"];
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// build and send the packet to all world servers
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{
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE);
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bitStream.Write<uint32_t>(title.size());
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bitStream.Write(title);
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bitStream.Write<uint32_t>(message.size());
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bitStream.Write(message);
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Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
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}
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// build and send the packet to all world servers
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE);
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bitStream.Write<uint32_t>(title.size());
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bitStream.Write(title);
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bitStream.Write<uint32_t>(message.size());
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bitStream.Write(message);
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SEND_PACKET_BROADCAST;
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mg_http_reply(connection, 200, json_content_type, "{\"status\":\"Announcement Sent\"}");
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return;
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}
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// Handle GET Requests
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} else if (mg_strcmp(http_msg->method, mg_str("GET")) == 0) {
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// Get All Online players
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if (mg_match(http_msg->uri, mg_str((root_path + "players").c_str()), NULL)) {
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auto data = json::array();
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for (auto& [playerID, playerData] : Game::playerContainer.GetAllPlayers()) {
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if (!playerData) continue;
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data.push_back(playerData.to_json());
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}
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if (data.empty()) {
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mg_http_reply(connection, 200, json_content_type, "{\"error\":\"No Players Online\"}");
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} else {
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mg_http_reply(connection, 200, json_content_type, data.dump().c_str());
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}
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return;
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} else if (mg_match(http_msg->uri, mg_str((root_path + "teams").c_str()), NULL)) {
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// Get Teams
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auto data = json::array();
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for (auto& teamData : Game::playerContainer.GetAllTeams()) {
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if (!teamData) continue;
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json toInsert;
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toInsert["id"] = teamData->teamID;
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toInsert["loot_flag"] = teamData->lootFlag;
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toInsert["local"] = teamData->local;
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auto& leader = Game::playerContainer.GetPlayerData(teamData->leaderID);
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toInsert["leader"] = leader.to_json();
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json members;
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for (auto& member : teamData->memberIDs) {
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auto& playerData = Game::playerContainer.GetPlayerData(member);
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if (!playerData) continue;
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members.push_back(playerData.to_json());
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reply.status = 200;
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reply.message = "{\"status\":\"Announcement Sent\"}";
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}
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toInsert["members"] = members;
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data.push_back(toInsert);
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}
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// Handle GET Requests
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} else if (mg_strcmp(http_msg->method, mg_str("GET")) == 0) {
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// Get All Online players
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if (mg_match(http_msg->uri, mg_str((root_path + "players").c_str()), NULL)) {
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const json data = Game::playerContainer;
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if (data.empty()) {
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mg_http_reply(connection, 200, json_content_type, "{\"error\":\"No Teams Online\"}");
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} else {
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mg_http_reply(connection, 200, json_content_type, data.dump().c_str());
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reply.status = 200;
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reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
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} else if (mg_match(http_msg->uri, mg_str((root_path + "teams").c_str()), NULL)) {
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// Get Teams
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const json data = Game::playerContainer.GetTeamComtainer();
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reply.status = 200;
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reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
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}
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return;
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}
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}
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// If it hasn't been handled then reply 404 Not Found
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mg_http_reply(connection, 404, json_content_type, "{\"error\":\"Not Found\"}");
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LOG_DEBUG("Replying with status %d: %s", reply.status, reply.message.c_str());
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mg_http_reply(connection, reply.status, json_content_type, reply.message.c_str());
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}
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}
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ChatWebAPI::ChatWebAPI() {
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if (Game::logger->GetLogDebugStatements()) mg_log_set(MG_LL_DEBUG);
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mg_log_set(MG_LL_NONE);
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mg_mgr_init(&mgr); // Initialize event manager
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}
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@ -130,12 +99,17 @@ ChatWebAPI::~ChatWebAPI() {
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void ChatWebAPI::Listen() {
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// make listen address
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const std::string& listen_ip = Game::config->GetValue("web_server_listen_ip");
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const std::string& listen_port = Game::config->GetValue("wed_server_listen_port");
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std::string listen_ip = Game::config->GetValue("web_server_listen_ip");
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if (listen_ip == "localhost") listen_ip = "127.0.0.1";
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const std::string& listen_port = Game::config->GetValue("web_server_listen_port");
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const std::string& listen_address = "http://" + listen_ip + ":" + listen_port;
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LOG("Starting web server on %s", listen_address.c_str());
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mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL); // Create HTTP listener
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// Create HTTP listener
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if (!mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL)) {
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LOG("Failed to create web server listener");
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}
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}
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void ChatWebAPI::ReceiveRequests() {
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@ -15,18 +15,44 @@
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using json = nlohmann::json;
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const json PlayerData::to_json() const {
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json data;
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data["id"] = this->playerID;
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data["name"] = this->playerName;
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data["gm_level"] = this->gmLevel;
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data["muted"] = this->GetIsMuted();
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void to_json(json& data, const PlayerData& playerData) {
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data["id"] = playerData.playerID;
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data["name"] = playerData.playerName;
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data["gm_level"] = playerData.gmLevel;
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data["muted"] = playerData.GetIsMuted();
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json& zoneID = data["zone_id"];
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zoneID["map_id"] = std::to_string(this->zoneID.GetMapID());
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zoneID["instance_id"] = std::to_string(this->zoneID.GetInstanceID());
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zoneID["clone_id"] = std::to_string(this->zoneID.GetCloneID());
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return data;
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auto& zoneID = data["zone_id"];
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zoneID["map_id"] = std::to_string(playerData.zoneID.GetMapID());
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zoneID["instance_id"] = std::to_string(playerData.zoneID.GetInstanceID());
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zoneID["clone_id"] = std::to_string(playerData.zoneID.GetCloneID());
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}
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void to_json(json& data, const PlayerContainer& playerContainer) {
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data = playerContainer.GetAllPlayers();
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}
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void to_json(json& data, const TeamContainer& teamContainer) {
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for (auto& teamData : Game::playerContainer.GetTeams()) {
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if (!teamData) continue;
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data.push_back(*teamData);
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}
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}
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void to_json(json& data, const TeamData& teamData) {
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data["id"] = teamData.teamID;
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data["loot_flag"] = teamData.lootFlag;
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data["local"] = teamData.local;
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auto& leader = Game::playerContainer.GetPlayerData(teamData.leaderID);
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data["leader"] = leader.playerName;
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auto& members = data["members"];
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for (auto& member : teamData.memberIDs) {
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auto& playerData = Game::playerContainer.GetPlayerData(member);
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if (!playerData) continue;
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members.push_back(playerData);
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}
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}
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void PlayerContainer::Initialize() {
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@ -232,7 +258,7 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
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team->leaderID = leader;
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team->local = local;
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mTeams.push_back(team);
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GetTeamsMut().push_back(team);
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AddMember(team, leader);
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@ -240,7 +266,7 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
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}
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TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
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for (auto* team : mTeams) {
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for (auto* team : GetTeams()) {
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if (std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID) == team->memberIDs.end()) continue;
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return team;
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@ -348,9 +374,9 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader) {
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}
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void PlayerContainer::DisbandTeam(TeamData* team) {
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const auto index = std::find(mTeams.begin(), mTeams.end(), team);
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const auto index = std::find(GetTeams().begin(), GetTeams().end(), team);
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if (index == mTeams.end()) return;
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if (index == GetTeams().end()) return;
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for (const auto memberId : team->memberIDs) {
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const auto& otherMember = GetPlayerData(memberId);
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@ -365,15 +391,15 @@ void PlayerContainer::DisbandTeam(TeamData* team) {
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UpdateTeamsOnWorld(team, true);
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mTeams.erase(index);
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GetTeamsMut().erase(index);
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delete team;
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}
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void PlayerContainer::TeamStatusUpdate(TeamData* team) {
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const auto index = std::find(mTeams.begin(), mTeams.end(), team);
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const auto index = std::find(GetTeams().begin(), GetTeams().end(), team);
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if (index == mTeams.end()) return;
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if (index == GetTeams().end()) return;
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const auto& leader = GetPlayerData(team->leaderID);
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@ -460,5 +486,5 @@ void PlayerContainer::Shutdown() {
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Database::Get()->UpdateActivityLog(id, eActivityType::PlayerLoggedOut, playerData.zoneID.GetMapID());
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m_Players.erase(m_Players.begin());
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}
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for (auto* team : mTeams) if (team) delete team;
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for (auto* team : GetTeams()) if (team) delete team;
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}
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@ -10,6 +10,12 @@
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enum class eGameMasterLevel : uint8_t;
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struct TeamData;
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struct TeamContainer {
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std::vector<TeamData*> mTeams;
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};
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struct IgnoreData {
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IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
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inline bool operator==(const std::string& other) const noexcept {
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@ -37,8 +43,6 @@ struct PlayerData {
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return muteExpire == 1 || muteExpire > time(NULL);
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}
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const nlohmann::json to_json() const;
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SystemAddress sysAddr{};
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LWOZONEID zoneID{};
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LWOOBJID playerID = LWOOBJID_EMPTY;
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@ -51,6 +55,11 @@ struct PlayerData {
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bool isFTP = false;
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};
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void to_json(nlohmann::json& data, const PlayerData& playerData);
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void to_json(nlohmann::json& data, const PlayerContainer& playerContainer);
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void to_json(nlohmann::json& data, const TeamContainer& teamData);
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void to_json(nlohmann::json& data, const TeamData& teamData);
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struct TeamData {
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TeamData();
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LWOOBJID teamID = LWOOBJID_EMPTY; // Internal use
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@ -78,7 +87,7 @@ public:
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PlayerData& GetPlayerDataMutable(const std::string& playerName);
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uint32_t GetPlayerCount() { return m_PlayerCount; };
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uint32_t GetSimCount() { return m_SimCount; };
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const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
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const std::map<LWOOBJID, PlayerData>& GetAllPlayers() const { return m_Players; };
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TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
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TeamData* CreateTeam(LWOOBJID leader, bool local = false);
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@ -93,7 +102,9 @@ public:
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LWOOBJID GetId(const std::u16string& playerName);
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uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
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uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
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const std::vector<TeamData*>& GetAllTeams() { return mTeams;};
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const TeamContainer& GetTeamComtainer() { return teamContainer; }
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std::vector<TeamData*>& GetTeamsMut() { return teamContainer.mTeams; };
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const std::vector<TeamData*>& GetTeams() { return GetTeamsMut(); };
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void Update(const float deltaTime);
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bool PlayerBeingRemoved(const LWOOBJID playerID) { return m_PlayersToRemove.contains(playerID); }
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@ -101,7 +112,7 @@ public:
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private:
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LWOOBJID m_TeamIDCounter = 0;
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std::map<LWOOBJID, PlayerData> m_Players;
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std::vector<TeamData*> mTeams;
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TeamContainer teamContainer{};
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std::unordered_map<LWOOBJID, std::u16string> m_Names;
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std::map<LWOOBJID, float> m_PlayersToRemove;
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uint32_t m_MaxNumberOfBestFriends = 5;
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@ -130,7 +130,8 @@ components:
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type: boolean
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example: false
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leader:
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$ref: "#/components/schemas/Player"
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type: string
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example: thisisatestname
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members:
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type: array
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items:
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@ -10,4 +10,4 @@ max_number_of_friends=50
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web_server_enabled=0
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web_server_listen_ip=127.0.0.1
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wed_server_listen_port=2005
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web_server_listen_port=2005
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