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Add change idle flags behavior and GM (#871)
* update naming for animation flag enum value 0 * Add change idle flags behaviors and GM * default to 0 when none is given
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@@ -12,6 +12,7 @@ set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
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"BuffBehavior.cpp"
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"CarBoostBehavior.cpp"
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"ChainBehavior.cpp"
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"ChangeIdleFlagsBehavior.cpp"
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"ChangeOrientationBehavior.cpp"
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"ChargeUpBehavior.cpp"
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"ClearTargetBehavior.cpp"
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