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feat: Mission Component debug (#1901)
* feat: Mission Component debug * Add player argument to inspect command * Add completion details * Remove unlocalized server string done on client instead
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@@ -6415,6 +6415,7 @@ namespace GameMessages {
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void RequestServerObjectInfo::Handle(Entity& entity, const SystemAddress& sysAddr) {
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auto* handlingEntity = Game::entityManager->GetEntity(targetForReport);
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if (handlingEntity) handlingEntity->HandleMsg(*this);
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else LOG("Failed to find target %llu", targetForReport);
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}
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bool RequestUse::Deserialize(RakNet::BitStream& stream) {
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