tested that sending an empty packet with this messageID no longer crashes the chat server
This commit is contained in:
David Markowitz
2024-11-17 16:07:40 -08:00
committed by GitHub
parent de3fe93100
commit 628ac9807e

View File

@@ -148,9 +148,8 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
if (team != nullptr) {
team->zoneId = zoneId;
UpdateTeamsOnWorld(team, false);
}
UpdateTeamsOnWorld(team, false);
}
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {