mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-07-03 01:59:52 +00:00
feat: refactor web server to be generic and add websockets framework (#1786)
* Break out changes into a smaller subset * NL@EOF * fix windows bs add player ws updates add websocket docs * tested everything to make sure it works * Address Feedback
This commit is contained in:
parent
91f6b2bf81
commit
61921cfb62
@ -235,6 +235,8 @@ include_directories(
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"dNet"
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"dNet"
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"dWeb"
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"tests"
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"tests"
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"tests/dCommonTests"
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"tests/dCommonTests"
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"tests/dGameTests"
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"tests/dGameTests"
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@ -301,6 +303,7 @@ add_subdirectory(dZoneManager)
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add_subdirectory(dNavigation)
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add_subdirectory(dNavigation)
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add_subdirectory(dPhysics)
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add_subdirectory(dPhysics)
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add_subdirectory(dServer)
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add_subdirectory(dServer)
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add_subdirectory(dWeb)
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# Create a list of common libraries shared between all binaries
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# Create a list of common libraries shared between all binaries
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set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "magic_enum")
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set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "magic_enum")
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@ -105,7 +105,7 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool allowLis
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}
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}
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}
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}
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std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList) {
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std::set<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList) {
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if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
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if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
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if (message.empty()) return { };
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if (message.empty()) return { };
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if (!allowList && m_DeniedWords.empty()) return { { 0, message.length() } };
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if (!allowList && m_DeniedWords.empty()) return { { 0, message.length() } };
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@ -114,7 +114,7 @@ std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::
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std::string segment;
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std::string segment;
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std::regex reg("(!*|\\?*|\\;*|\\.*|\\,*)");
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std::regex reg("(!*|\\?*|\\;*|\\.*|\\,*)");
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std::vector<std::pair<uint8_t, uint8_t>> listOfBadSegments = std::vector<std::pair<uint8_t, uint8_t>>();
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std::set<std::pair<uint8_t, uint8_t>> listOfBadSegments;
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uint32_t position = 0;
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uint32_t position = 0;
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@ -127,17 +127,17 @@ std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::
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size_t hash = CalculateHash(segment);
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size_t hash = CalculateHash(segment);
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if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && allowList) {
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if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && allowList) {
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listOfBadSegments.emplace_back(position, originalSegment.length());
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listOfBadSegments.emplace(position, originalSegment.length());
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}
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}
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if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && allowList) {
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if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && allowList) {
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m_UserUnapprovedWordCache.push_back(hash);
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m_UserUnapprovedWordCache.push_back(hash);
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listOfBadSegments.emplace_back(position, originalSegment.length());
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listOfBadSegments.emplace(position, originalSegment.length());
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}
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}
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if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !allowList) {
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if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !allowList) {
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m_UserUnapprovedWordCache.push_back(hash);
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m_UserUnapprovedWordCache.push_back(hash);
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listOfBadSegments.emplace_back(position, originalSegment.length());
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listOfBadSegments.emplace(position, originalSegment.length());
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}
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}
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position += originalSegment.length() + 1;
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position += originalSegment.length() + 1;
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@ -24,7 +24,7 @@ public:
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void ReadWordlistPlaintext(const std::string& filepath, bool allowList);
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void ReadWordlistPlaintext(const std::string& filepath, bool allowList);
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bool ReadWordlistDCF(const std::string& filepath, bool allowList);
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bool ReadWordlistDCF(const std::string& filepath, bool allowList);
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void ExportWordlistToDCF(const std::string& filepath, bool allowList);
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void ExportWordlistToDCF(const std::string& filepath, bool allowList);
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std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList = true);
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std::set<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList = true);
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private:
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private:
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bool m_DontGenerateDCF;
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bool m_DontGenerateDCF;
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@ -1,19 +1,19 @@
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set(DCHATSERVER_SOURCES
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set(DCHATSERVER_SOURCES
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"ChatIgnoreList.cpp"
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"ChatIgnoreList.cpp"
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"ChatPacketHandler.cpp"
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"ChatPacketHandler.cpp"
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"ChatWebAPI.cpp"
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"ChatJSONUtils.cpp"
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"JSONUtils.cpp"
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"ChatWeb.cpp"
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"PlayerContainer.cpp"
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"PlayerContainer.cpp"
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"TeamContainer.cpp"
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"TeamContainer.cpp"
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)
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)
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add_executable(ChatServer "ChatServer.cpp")
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add_executable(ChatServer "ChatServer.cpp")
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target_include_directories(ChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter")
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target_include_directories(ChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter" "${PROJECT_SOURCE_DIR}/dWeb")
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add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
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add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
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add_library(dChatServer ${DCHATSERVER_SOURCES})
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add_library(dChatServer ${DCHATSERVER_SOURCES})
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target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer")
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target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer" "${PROJECT_SOURCE_DIR}/dChatFilter")
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target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
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target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
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target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer mongoose)
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target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer mongoose dWeb)
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@ -1,4 +1,4 @@
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#include "JSONUtils.h"
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#include "ChatJSONUtils.h"
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#include "json.hpp"
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#include "json.hpp"
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@ -47,16 +47,3 @@ void TeamContainer::to_json(json& data, const TeamContainer::Data& teamContainer
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data.push_back(*teamData);
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data.push_back(*teamData);
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}
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}
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}
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}
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std::string JSONUtils::CheckRequiredData(const json& data, const std::vector<std::string>& requiredData) {
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json check;
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check["error"] = json::array();
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for (const auto& required : requiredData) {
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if (!data.contains(required)) {
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check["error"].push_back("Missing Parameter: " + required);
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} else if (data[required] == "") {
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check["error"].push_back("Empty Parameter: " + required);
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}
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}
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return check["error"].empty() ? "" : check.dump();
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}
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@ -1,5 +1,5 @@
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#ifndef __JSONUTILS_H__
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#ifndef __CHATJSONUTILS_H__
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#define __JSONUTILS_H__
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#define __CHATJSONUTILS_H__
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#include "json_fwd.hpp"
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#include "json_fwd.hpp"
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#include "PlayerContainer.h"
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#include "PlayerContainer.h"
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@ -15,9 +15,4 @@ namespace TeamContainer {
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void to_json(nlohmann::json& data, const TeamContainer::Data& teamData);
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void to_json(nlohmann::json& data, const TeamContainer::Data& teamData);
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};
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};
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namespace JSONUtils {
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#endif // !__CHATJSONUTILS_H__
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// check required data for reqeust
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std::string CheckRequiredData(const nlohmann::json& data, const std::vector<std::string>& requiredData);
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}
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#endif // __JSONUTILS_H__
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@ -29,7 +29,7 @@
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#include "RakNetDefines.h"
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#include "RakNetDefines.h"
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#include "MessageIdentifiers.h"
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#include "MessageIdentifiers.h"
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#include "ChatWebAPI.h"
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#include "ChatWeb.h"
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namespace Game {
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namespace Game {
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Logger* logger = nullptr;
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Logger* logger = nullptr;
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@ -93,17 +93,18 @@ int main(int argc, char** argv) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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// seyup the chat api web server
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// setup the chat api web server
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bool web_server_enabled = Game::config->GetValue("web_server_enabled") == "1";
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const uint32_t web_server_port = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("web_server_port")).value_or(2005);
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ChatWebAPI chatwebapi;
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if (Game::config->GetValue("web_server_enabled") == "1" && !Game::web.Startup("localhost", web_server_port)) {
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if (web_server_enabled && !chatwebapi.Startup()) {
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// if we want the web server and it fails to start, exit
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// if we want the web api and it fails to start, exit
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LOG("Failed to start web server, shutting down.");
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LOG("Failed to start web server, shutting down.");
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Database::Destroy("ChatServer");
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Database::Destroy("ChatServer");
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delete Game::logger;
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delete Game::logger;
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delete Game::config;
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delete Game::config;
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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};
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}
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if (Game::web.IsEnabled()) ChatWeb::RegisterRoutes();
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//Find out the master's IP:
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//Find out the master's IP:
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std::string masterIP;
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std::string masterIP;
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@ -168,9 +169,7 @@ int main(int argc, char** argv) {
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}
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}
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// Check and handle web requests:
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// Check and handle web requests:
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if (web_server_enabled) {
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if (Game::web.IsEnabled()) Game::web.ReceiveRequests();
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chatwebapi.ReceiveRequests();
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}
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//Push our log every 30s:
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//Push our log every 30s:
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if (framesSinceLastFlush >= logFlushTime) {
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if (framesSinceLastFlush >= logFlushTime) {
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133
dChatServer/ChatWeb.cpp
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133
dChatServer/ChatWeb.cpp
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#include "ChatWeb.h"
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#include "Logger.h"
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#include "Game.h"
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#include "json.hpp"
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#include "dCommonVars.h"
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#include "MessageType/Chat.h"
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#include "dServer.h"
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#include "dConfig.h"
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#include "PlayerContainer.h"
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#include "GeneralUtils.h"
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#include "eHTTPMethod.h"
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#include "magic_enum.hpp"
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#include "ChatPackets.h"
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#include "StringifiedEnum.h"
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#include "Database.h"
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#include "ChatJSONUtils.h"
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#include "JSONUtils.h"
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#include "eGameMasterLevel.h"
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#include "dChatFilter.h"
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#include "TeamContainer.h"
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using json = nlohmann::json;
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void HandleHTTPPlayersRequest(HTTPReply& reply, std::string body) {
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const json data = Game::playerContainer;
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reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
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reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
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}
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void HandleHTTPTeamsRequest(HTTPReply& reply, std::string body) {
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const json data = TeamContainer::GetTeamContainer();
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reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
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reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
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}
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void HandleHTTPAnnounceRequest(HTTPReply& reply, std::string body) {
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auto data = GeneralUtils::TryParse<json>(body);
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if (!data) {
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reply.status = eHTTPStatusCode::BAD_REQUEST;
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reply.message = "{\"error\":\"Invalid JSON\"}";
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return;
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}
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const auto& good_data = data.value();
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auto check = JSONUtils::CheckRequiredData(good_data, { "title", "message" });
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if (!check.empty()) {
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reply.status = eHTTPStatusCode::BAD_REQUEST;
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reply.message = check;
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} else {
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ChatPackets::Announcement announcement;
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announcement.title = good_data["title"];
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announcement.message = good_data["message"];
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announcement.Broadcast();
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reply.status = eHTTPStatusCode::OK;
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reply.message = "{\"status\":\"Announcement Sent\"}";
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}
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}
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void HandleWSChat(mg_connection* connection, json data) {
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auto check = JSONUtils::CheckRequiredData(data, { "user", "message", "gmlevel", "zone" });
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if (!check.empty()) {
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LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
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} else {
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const auto user = data["user"].get<std::string>();
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const auto message = data["message"].get<std::string>();
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const auto gmlevel = GeneralUtils::TryParse<eGameMasterLevel>(data["gmlevel"].get<std::string>()).value_or(eGameMasterLevel::CIVILIAN);
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const auto zone = data["zone"].get<uint32_t>();
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const auto filter_check = Game::chatFilter->IsSentenceOkay(message, gmlevel);
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if (!filter_check.empty()) {
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LOG_DEBUG("Chat message \"%s\" from %s was not allowed", message.c_str(), user.c_str());
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data["error"] = "Chat message blocked by filter";
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data["filtered"] = json::array();
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for (const auto& [start, len] : filter_check) {
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data["filtered"].push_back(message.substr(start, len));
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}
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mg_ws_send(connection, data.dump().c_str(), data.dump().size(), WEBSOCKET_OP_TEXT);
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return;
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}
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LOG("%s: %s", user.c_str(), message.c_str());
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// TODO: Implement chat message handling from websocket message
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}
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}
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namespace ChatWeb {
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void RegisterRoutes() {
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// REST API v1 routes
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std::string v1_route = "/api/v1/";
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Game::web.RegisterHTTPRoute({
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.path = v1_route + "players",
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.method = eHTTPMethod::GET,
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.handle = HandleHTTPPlayersRequest
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});
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Game::web.RegisterHTTPRoute({
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.path = v1_route + "teams",
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.method = eHTTPMethod::GET,
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.handle = HandleHTTPTeamsRequest
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});
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Game::web.RegisterHTTPRoute({
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.path = v1_route + "announce",
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.method = eHTTPMethod::POST,
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.handle = HandleHTTPAnnounceRequest
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});
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// WebSocket Events Handlers
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// Game::web.RegisterWSEvent({
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// .name = "chat",
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// .handle = HandleWSChat
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// });
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// WebSocket subscriptions
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Game::web.RegisterWSSubscription("player");
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}
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void SendWSPlayerUpdate(const PlayerData& player, eActivityType activityType) {
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json data;
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data["player_data"] = player;
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data["update_type"] = magic_enum::enum_name(activityType);
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Game::web.SendWSMessage("player", data);
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}
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}
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19
dChatServer/ChatWeb.h
Normal file
19
dChatServer/ChatWeb.h
Normal file
@ -0,0 +1,19 @@
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#ifndef __CHATWEB_H__
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#define __CHATWEB_H__
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#include <string>
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#include <functional>
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#include "Web.h"
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#include "PlayerContainer.h"
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#include "IActivityLog.h"
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#include "ChatPacketHandler.h"
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namespace ChatWeb {
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void RegisterRoutes();
|
||||||
|
void SendWSPlayerUpdate(const PlayerData& player, eActivityType activityType);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif // __CHATWEB_H__
|
||||||
|
|
@ -1,197 +0,0 @@
|
|||||||
#include "ChatWebAPI.h"
|
|
||||||
|
|
||||||
#include "Logger.h"
|
|
||||||
#include "Game.h"
|
|
||||||
#include "json.hpp"
|
|
||||||
#include "dCommonVars.h"
|
|
||||||
#include "MessageType/Chat.h"
|
|
||||||
#include "dServer.h"
|
|
||||||
#include "dConfig.h"
|
|
||||||
#include "PlayerContainer.h"
|
|
||||||
#include "JSONUtils.h"
|
|
||||||
#include "GeneralUtils.h"
|
|
||||||
#include "eHTTPMethod.h"
|
|
||||||
#include "magic_enum.hpp"
|
|
||||||
#include "ChatPackets.h"
|
|
||||||
#include "StringifiedEnum.h"
|
|
||||||
#include "Database.h"
|
|
||||||
|
|
||||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
|
||||||
#pragma push_macro("DELETE")
|
|
||||||
#undef DELETE
|
|
||||||
#endif
|
|
||||||
|
|
||||||
using json = nlohmann::json;
|
|
||||||
|
|
||||||
typedef struct mg_connection mg_connection;
|
|
||||||
typedef struct mg_http_message mg_http_message;
|
|
||||||
|
|
||||||
namespace {
|
|
||||||
const char* json_content_type = "Content-Type: application/json\r\n";
|
|
||||||
std::map<std::pair<eHTTPMethod, std::string>, WebAPIHTTPRoute> Routes{};
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ValidateAuthentication(const mg_http_message* http_msg) {
|
|
||||||
// TO DO: This is just a placeholder for now
|
|
||||||
// use tokens or something at a later point if we want to implement authentication
|
|
||||||
// bit using the listen bind address to limit external access is good enough to start with
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ValidateJSON(std::optional<json> data, HTTPReply& reply) {
|
|
||||||
if (!data) {
|
|
||||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
|
||||||
reply.message = "{\"error\":\"Invalid JSON\"}";
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandlePlayersRequest(HTTPReply& reply, std::string body) {
|
|
||||||
const json data = Game::playerContainer;
|
|
||||||
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
|
|
||||||
reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandleTeamsRequest(HTTPReply& reply, std::string body) {
|
|
||||||
const json data = TeamContainer::GetTeamContainer();
|
|
||||||
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
|
|
||||||
reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandleAnnounceRequest(HTTPReply& reply, std::string body) {
|
|
||||||
auto data = GeneralUtils::TryParse<json>(body);
|
|
||||||
if (!ValidateJSON(data, reply)) return;
|
|
||||||
|
|
||||||
const auto& good_data = data.value();
|
|
||||||
auto check = JSONUtils::CheckRequiredData(good_data, { "title", "message" });
|
|
||||||
if (!check.empty()) {
|
|
||||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
|
||||||
reply.message = check;
|
|
||||||
} else {
|
|
||||||
|
|
||||||
ChatPackets::Announcement announcement;
|
|
||||||
announcement.title = good_data["title"];
|
|
||||||
announcement.message = good_data["message"];
|
|
||||||
announcement.Send();
|
|
||||||
|
|
||||||
reply.status = eHTTPStatusCode::OK;
|
|
||||||
reply.message = "{\"status\":\"Announcement Sent\"}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandleInvalidRoute(HTTPReply& reply) {
|
|
||||||
reply.status = eHTTPStatusCode::NOT_FOUND;
|
|
||||||
reply.message = "{\"error\":\"Invalid Route\"}";
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) {
|
|
||||||
HTTPReply reply;
|
|
||||||
|
|
||||||
if (!http_msg) {
|
|
||||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
|
||||||
reply.message = "{\"error\":\"Invalid Request\"}";
|
|
||||||
} else if (ValidateAuthentication(http_msg)) {
|
|
||||||
|
|
||||||
// convert method from cstring to std string
|
|
||||||
std::string method_string(http_msg->method.buf, http_msg->method.len);
|
|
||||||
// get mehtod from mg to enum
|
|
||||||
const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(method_string).value_or(eHTTPMethod::INVALID);
|
|
||||||
|
|
||||||
// convert uri from cstring to std string
|
|
||||||
std::string uri(http_msg->uri.buf, http_msg->uri.len);
|
|
||||||
std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
|
|
||||||
|
|
||||||
// convert body from cstring to std string
|
|
||||||
std::string body(http_msg->body.buf, http_msg->body.len);
|
|
||||||
|
|
||||||
|
|
||||||
const auto routeItr = Routes.find({ method, uri });
|
|
||||||
|
|
||||||
if (routeItr != Routes.end()) {
|
|
||||||
const auto& [_, route] = *routeItr;
|
|
||||||
route.handle(reply, body);
|
|
||||||
} else HandleInvalidRoute(reply);
|
|
||||||
} else {
|
|
||||||
reply.status = eHTTPStatusCode::UNAUTHORIZED;
|
|
||||||
reply.message = "{\"error\":\"Unauthorized\"}";
|
|
||||||
}
|
|
||||||
mg_http_reply(connection, static_cast<int>(reply.status), json_content_type, reply.message.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void HandleRequests(mg_connection* connection, int request, void* request_data) {
|
|
||||||
switch (request) {
|
|
||||||
case MG_EV_HTTP_MSG:
|
|
||||||
HandleHTTPMessage(connection, static_cast<mg_http_message*>(request_data));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ChatWebAPI::RegisterHTTPRoutes(WebAPIHTTPRoute route) {
|
|
||||||
auto [_, success] = Routes.try_emplace({ route.method, route.path }, route);
|
|
||||||
if (!success) {
|
|
||||||
LOG_DEBUG("Failed to register route %s", route.path.c_str());
|
|
||||||
} else {
|
|
||||||
LOG_DEBUG("Registered route %s", route.path.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ChatWebAPI::ChatWebAPI() {
|
|
||||||
mg_log_set(MG_LL_NONE);
|
|
||||||
mg_mgr_init(&mgr); // Initialize event manager
|
|
||||||
}
|
|
||||||
|
|
||||||
ChatWebAPI::~ChatWebAPI() {
|
|
||||||
mg_mgr_free(&mgr);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ChatWebAPI::Startup() {
|
|
||||||
// Make listen address
|
|
||||||
// std::string listen_ip = Game::config->GetValue("web_server_listen_ip");
|
|
||||||
// if (listen_ip == "localhost") listen_ip = "127.0.0.1";
|
|
||||||
|
|
||||||
const std::string& listen_port = Game::config->GetValue("web_server_listen_port");
|
|
||||||
// const std::string& listen_address = "http://" + listen_ip + ":" + listen_port;
|
|
||||||
const std::string& listen_address = "http://localhost:" + listen_port;
|
|
||||||
LOG("Starting web server on %s", listen_address.c_str());
|
|
||||||
|
|
||||||
// Create HTTP listener
|
|
||||||
if (!mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL)) {
|
|
||||||
LOG("Failed to create web server listener on %s", listen_port.c_str());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Register routes
|
|
||||||
|
|
||||||
// API v1 routes
|
|
||||||
std::string v1_route = "/api/v1/";
|
|
||||||
RegisterHTTPRoutes({
|
|
||||||
.path = v1_route + "players",
|
|
||||||
.method = eHTTPMethod::GET,
|
|
||||||
.handle = HandlePlayersRequest
|
|
||||||
});
|
|
||||||
|
|
||||||
RegisterHTTPRoutes({
|
|
||||||
.path = v1_route + "teams",
|
|
||||||
.method = eHTTPMethod::GET,
|
|
||||||
.handle = HandleTeamsRequest
|
|
||||||
});
|
|
||||||
|
|
||||||
RegisterHTTPRoutes({
|
|
||||||
.path = v1_route + "announce",
|
|
||||||
.method = eHTTPMethod::POST,
|
|
||||||
.handle = HandleAnnounceRequest
|
|
||||||
});
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ChatWebAPI::ReceiveRequests() {
|
|
||||||
mg_mgr_poll(&mgr, 15);
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
|
||||||
#pragma pop_macro("DELETE")
|
|
||||||
#endif
|
|
@ -1,36 +0,0 @@
|
|||||||
#ifndef __CHATWEBAPI_H__
|
|
||||||
#define __CHATWEBAPI_H__
|
|
||||||
#include <string>
|
|
||||||
#include <functional>
|
|
||||||
|
|
||||||
#include "mongoose.h"
|
|
||||||
#include "eHTTPStatusCode.h"
|
|
||||||
|
|
||||||
enum class eHTTPMethod;
|
|
||||||
|
|
||||||
typedef struct mg_mgr mg_mgr;
|
|
||||||
|
|
||||||
struct HTTPReply {
|
|
||||||
eHTTPStatusCode status = eHTTPStatusCode::NOT_FOUND;
|
|
||||||
std::string message = "{\"error\":\"Not Found\"}";
|
|
||||||
};
|
|
||||||
|
|
||||||
struct WebAPIHTTPRoute {
|
|
||||||
std::string path;
|
|
||||||
eHTTPMethod method;
|
|
||||||
std::function<void(HTTPReply&, const std::string&)> handle;
|
|
||||||
};
|
|
||||||
|
|
||||||
class ChatWebAPI {
|
|
||||||
public:
|
|
||||||
ChatWebAPI();
|
|
||||||
~ChatWebAPI();
|
|
||||||
void ReceiveRequests();
|
|
||||||
void RegisterHTTPRoutes(WebAPIHTTPRoute route);
|
|
||||||
bool Startup();
|
|
||||||
private:
|
|
||||||
mg_mgr mgr;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif // __CHATWEBAPI_H__
|
|
@ -12,6 +12,7 @@
|
|||||||
#include "ChatPackets.h"
|
#include "ChatPackets.h"
|
||||||
#include "dConfig.h"
|
#include "dConfig.h"
|
||||||
#include "MessageType/Chat.h"
|
#include "MessageType/Chat.h"
|
||||||
|
#include "ChatWeb.h"
|
||||||
#include "TeamContainer.h"
|
#include "TeamContainer.h"
|
||||||
|
|
||||||
void PlayerContainer::Initialize() {
|
void PlayerContainer::Initialize() {
|
||||||
@ -59,8 +60,9 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
|
|||||||
m_PlayerCount++;
|
m_PlayerCount++;
|
||||||
|
|
||||||
LOG("Added user: %s (%llu), zone: %i", data.playerName.c_str(), data.playerID, data.zoneID.GetMapID());
|
LOG("Added user: %s (%llu), zone: %i", data.playerName.c_str(), data.playerID, data.zoneID.GetMapID());
|
||||||
|
ChatWeb::SendWSPlayerUpdate(data, isLogin ? eActivityType::PlayerLoggedIn : eActivityType::PlayerChangedZone);
|
||||||
|
|
||||||
Database::Get()->UpdateActivityLog(data.playerID, eActivityType::PlayerLoggedIn, data.zoneID.GetMapID());
|
Database::Get()->UpdateActivityLog(data.playerID, isLogin ? eActivityType::PlayerLoggedIn : eActivityType::PlayerChangedZone, data.zoneID.GetMapID());
|
||||||
m_PlayersToRemove.erase(playerId);
|
m_PlayersToRemove.erase(playerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -114,6 +116,8 @@ void PlayerContainer::RemovePlayer(const LWOOBJID playerID) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ChatWeb::SendWSPlayerUpdate(player, eActivityType::PlayerLoggedOut);
|
||||||
|
|
||||||
m_PlayerCount--;
|
m_PlayerCount--;
|
||||||
LOG("Removed user: %llu", playerID);
|
LOG("Removed user: %llu", playerID);
|
||||||
m_Players.erase(playerID);
|
m_Players.erase(playerID);
|
||||||
|
@ -16,6 +16,7 @@ set(DCOMMON_SOURCES
|
|||||||
"BrickByBrickFix.cpp"
|
"BrickByBrickFix.cpp"
|
||||||
"BinaryPathFinder.cpp"
|
"BinaryPathFinder.cpp"
|
||||||
"FdbToSqlite.cpp"
|
"FdbToSqlite.cpp"
|
||||||
|
"JSONUtils.cpp"
|
||||||
"TinyXmlUtils.cpp"
|
"TinyXmlUtils.cpp"
|
||||||
"Sd0.cpp"
|
"Sd0.cpp"
|
||||||
"Lxfml.cpp"
|
"Lxfml.cpp"
|
||||||
|
17
dCommon/JSONUtils.cpp
Normal file
17
dCommon/JSONUtils.cpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#include "JSONUtils.h"
|
||||||
|
#include "json.hpp"
|
||||||
|
|
||||||
|
using json = nlohmann::json;
|
||||||
|
|
||||||
|
std::string JSONUtils::CheckRequiredData(const json& data, const std::vector<std::string>& requiredData) {
|
||||||
|
json check;
|
||||||
|
check["error"] = json::array();
|
||||||
|
for (const auto& required : requiredData) {
|
||||||
|
if (!data.contains(required)) {
|
||||||
|
check["error"].push_back("Missing Parameter: " + required);
|
||||||
|
} else if (data[required] == "") {
|
||||||
|
check["error"].push_back("Empty Parameter: " + required);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return check["error"].empty() ? "" : check.dump();
|
||||||
|
}
|
11
dCommon/JSONUtils.h
Normal file
11
dCommon/JSONUtils.h
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
#ifndef _JSONUTILS_H_
|
||||||
|
#define _JSONUTILS_H_
|
||||||
|
|
||||||
|
#include "json_fwd.hpp"
|
||||||
|
|
||||||
|
namespace JSONUtils {
|
||||||
|
// check required fields in json data
|
||||||
|
std::string CheckRequiredData(const nlohmann::json& data, const std::vector<std::string>& requiredData);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // _JSONUTILS_H_
|
@ -1,6 +1,8 @@
|
|||||||
#ifndef __EHTTPMETHODS__H__
|
#ifndef __EHTTPMETHODS__H__
|
||||||
#define __EHTTPMETHODS__H__
|
#define __EHTTPMETHODS__H__
|
||||||
|
|
||||||
|
#include "dPlatforms.h"
|
||||||
|
|
||||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||||
#pragma push_macro("DELETE")
|
#pragma push_macro("DELETE")
|
||||||
#undef DELETE
|
#undef DELETE
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
enum class eActivityType : uint32_t {
|
enum class eActivityType : uint32_t {
|
||||||
PlayerLoggedIn,
|
PlayerLoggedIn,
|
||||||
PlayerLoggedOut,
|
PlayerLoggedOut,
|
||||||
|
PlayerChangedZone
|
||||||
};
|
};
|
||||||
|
|
||||||
class IActivityLog {
|
class IActivityLog {
|
||||||
|
@ -61,6 +61,7 @@ struct LUBitStream {
|
|||||||
void WriteHeader(RakNet::BitStream& bitStream) const;
|
void WriteHeader(RakNet::BitStream& bitStream) const;
|
||||||
bool ReadHeader(RakNet::BitStream& bitStream);
|
bool ReadHeader(RakNet::BitStream& bitStream);
|
||||||
void Send(const SystemAddress& sysAddr) const;
|
void Send(const SystemAddress& sysAddr) const;
|
||||||
|
void Broadcast() const { Send(UNASSIGNED_SYSTEM_ADDRESS); };
|
||||||
|
|
||||||
virtual void Serialize(RakNet::BitStream& bitStream) const {}
|
virtual void Serialize(RakNet::BitStream& bitStream) const {}
|
||||||
virtual bool Deserialize(RakNet::BitStream& bitStream) { return true; }
|
virtual bool Deserialize(RakNet::BitStream& bitStream) { return true; }
|
||||||
|
@ -98,14 +98,13 @@ void ChatPackets::SendMessageFail(const SystemAddress& sysAddr) {
|
|||||||
SEND_PACKET;
|
SEND_PACKET;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatPackets::Announcement::Send() {
|
namespace ChatPackets {
|
||||||
CBITSTREAM;
|
void Announcement::Serialize(RakNet::BitStream& bitStream) const {
|
||||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE);
|
|
||||||
bitStream.Write<uint32_t>(title.size());
|
bitStream.Write<uint32_t>(title.size());
|
||||||
bitStream.Write(title);
|
bitStream.Write(title);
|
||||||
bitStream.Write<uint32_t>(message.size());
|
bitStream.Write<uint32_t>(message.size());
|
||||||
bitStream.Write(message);
|
bitStream.Write(message);
|
||||||
SEND_PACKET_BROADCAST;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatPackets::AchievementNotify::Serialize(RakNet::BitStream& bitstream) const {
|
void ChatPackets::AchievementNotify::Serialize(RakNet::BitStream& bitstream) const {
|
||||||
|
@ -30,10 +30,12 @@ struct FindPlayerRequest{
|
|||||||
|
|
||||||
namespace ChatPackets {
|
namespace ChatPackets {
|
||||||
|
|
||||||
struct Announcement {
|
struct Announcement : public LUBitStream {
|
||||||
std::string title;
|
std::string title;
|
||||||
std::string message;
|
std::string message;
|
||||||
void Send();
|
|
||||||
|
Announcement() : LUBitStream(eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE) {};
|
||||||
|
virtual void Serialize(RakNet::BitStream& bitStream) const override;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct AchievementNotify : public LUBitStream {
|
struct AchievementNotify : public LUBitStream {
|
||||||
|
@ -134,7 +134,7 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, int64_t rep
|
|||||||
LOG("Sent CreateCharacter for ID: %llu", player);
|
LOG("Sent CreateCharacter for ID: %llu", player);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems) {
|
void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::set<std::pair<uint8_t, uint8_t>> unacceptedItems) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::CHAT_MODERATION_STRING);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::CHAT_MODERATION_STRING);
|
||||||
|
|
||||||
|
@ -32,7 +32,7 @@ namespace WorldPackets {
|
|||||||
void SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift);
|
void SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift);
|
||||||
void SendServerState(const SystemAddress& sysAddr);
|
void SendServerState(const SystemAddress& sysAddr);
|
||||||
void SendCreateCharacter(const SystemAddress& sysAddr, int64_t reputation, LWOOBJID player, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm);
|
void SendCreateCharacter(const SystemAddress& sysAddr, int64_t reputation, LWOOBJID player, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm);
|
||||||
void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems);
|
void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::set<std::pair<uint8_t, uint8_t>> unacceptedItems);
|
||||||
void SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel);
|
void SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel);
|
||||||
void SendHTTPMonitorInfo(const SystemAddress& sysAddr, const HTTPMonitorInfo& info);
|
void SendHTTPMonitorInfo(const SystemAddress& sysAddr, const HTTPMonitorInfo& info);
|
||||||
void SendDebugOuput(const SystemAddress& sysAddr, const std::string& data);
|
void SendDebugOuput(const SystemAddress& sysAddr, const std::string& data);
|
||||||
|
7
dWeb/CMakeLists.txt
Normal file
7
dWeb/CMakeLists.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
set(DWEB_SOURCES
|
||||||
|
"Web.cpp")
|
||||||
|
|
||||||
|
add_library(dWeb STATIC ${DWEB_SOURCES})
|
||||||
|
|
||||||
|
target_include_directories(dWeb PUBLIC ".")
|
||||||
|
target_link_libraries(dWeb dCommon mongoose)
|
301
dWeb/Web.cpp
Normal file
301
dWeb/Web.cpp
Normal file
@ -0,0 +1,301 @@
|
|||||||
|
#include "Web.h"
|
||||||
|
#include "Game.h"
|
||||||
|
#include "magic_enum.hpp"
|
||||||
|
#include "json.hpp"
|
||||||
|
#include "Logger.h"
|
||||||
|
#include "eHTTPMethod.h"
|
||||||
|
#include "GeneralUtils.h"
|
||||||
|
#include "JSONUtils.h"
|
||||||
|
#include <ranges>
|
||||||
|
|
||||||
|
namespace Game {
|
||||||
|
Web web;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
const char* jsonContentType = "Content-Type: application/json\r\n";
|
||||||
|
const std::string wsSubscribed = "{\"status\":\"subscribed\"}";
|
||||||
|
const std::string wsUnsubscribed = "{\"status\":\"unsubscribed\"}";
|
||||||
|
std::map<std::pair<eHTTPMethod, std::string>, HTTPRoute> g_HTTPRoutes;
|
||||||
|
std::map<std::string, WSEvent> g_WSEvents;
|
||||||
|
std::vector<std::string> g_WSSubscriptions;
|
||||||
|
}
|
||||||
|
|
||||||
|
using json = nlohmann::json;
|
||||||
|
|
||||||
|
bool ValidateAuthentication(const mg_http_message* http_msg) {
|
||||||
|
// TO DO: This is just a placeholder for now
|
||||||
|
// use tokens or something at a later point if we want to implement authentication
|
||||||
|
// bit using the listen bind address to limit external access is good enough to start with
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) {
|
||||||
|
if (g_HTTPRoutes.empty()) return;
|
||||||
|
|
||||||
|
HTTPReply reply;
|
||||||
|
|
||||||
|
if (!http_msg) {
|
||||||
|
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
||||||
|
reply.message = "{\"error\":\"Invalid Request\"}";
|
||||||
|
} else if (ValidateAuthentication(http_msg)) {
|
||||||
|
|
||||||
|
// convert method from cstring to std string
|
||||||
|
std::string method_string(http_msg->method.buf, http_msg->method.len);
|
||||||
|
// get method from mg to enum
|
||||||
|
const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(method_string).value_or(eHTTPMethod::INVALID);
|
||||||
|
|
||||||
|
// convert uri from cstring to std string
|
||||||
|
std::string uri(http_msg->uri.buf, http_msg->uri.len);
|
||||||
|
std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
|
||||||
|
|
||||||
|
// convert body from cstring to std string
|
||||||
|
std::string body(http_msg->body.buf, http_msg->body.len);
|
||||||
|
|
||||||
|
// Special case for websocket
|
||||||
|
if (uri == "/ws" && method == eHTTPMethod::GET) {
|
||||||
|
mg_ws_upgrade(connection, const_cast<mg_http_message*>(http_msg), NULL);
|
||||||
|
LOG_DEBUG("Upgraded connection to websocket: %d.%d.%d.%d:%i", MG_IPADDR_PARTS(&connection->rem.ip), connection->rem.port);
|
||||||
|
// return cause they are now a websocket
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle HTTP request
|
||||||
|
const auto routeItr = g_HTTPRoutes.find({method, uri});
|
||||||
|
if (routeItr != g_HTTPRoutes.end()) {
|
||||||
|
const auto& [_, route] = *routeItr;
|
||||||
|
route.handle(reply, body);
|
||||||
|
} else {
|
||||||
|
reply.status = eHTTPStatusCode::NOT_FOUND;
|
||||||
|
reply.message = "{\"error\":\"Not Found\"}";
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
reply.status = eHTTPStatusCode::UNAUTHORIZED;
|
||||||
|
reply.message = "{\"error\":\"Unauthorized\"}";
|
||||||
|
}
|
||||||
|
mg_http_reply(connection, static_cast<int>(reply.status), jsonContentType, reply.message.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void HandleWSMessage(mg_connection* connection, const mg_ws_message* ws_msg) {
|
||||||
|
if (!ws_msg) {
|
||||||
|
LOG_DEBUG("Received invalid websocket message");
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Received websocket message: %.*s", static_cast<uint32_t>(ws_msg->data.len), ws_msg->data.buf);
|
||||||
|
auto data = GeneralUtils::TryParse<json>(std::string(ws_msg->data.buf, ws_msg->data.len));
|
||||||
|
if (data) {
|
||||||
|
const auto& good_data = data.value();
|
||||||
|
auto check = JSONUtils::CheckRequiredData(good_data, { "event" });
|
||||||
|
if (!check.empty()) {
|
||||||
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
||||||
|
} else {
|
||||||
|
const auto event = good_data["event"].get<std::string>();
|
||||||
|
const auto eventItr = g_WSEvents.find(event);
|
||||||
|
if (eventItr != g_WSEvents.end()) {
|
||||||
|
const auto& [_, event] = *eventItr;
|
||||||
|
event.handle(connection, good_data);
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Received invalid websocket event: %s", event.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Received invalid websocket message: %.*s", static_cast<uint32_t>(ws_msg->data.len), ws_msg->data.buf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle websocket connection subscribing to an event
|
||||||
|
void HandleWSSubscribe(mg_connection* connection, json data) {
|
||||||
|
auto check = JSONUtils::CheckRequiredData(data, { "subscription" });
|
||||||
|
if (!check.empty()) {
|
||||||
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
||||||
|
} else {
|
||||||
|
const auto subscription = data["subscription"].get<std::string>();
|
||||||
|
// check subscription vector
|
||||||
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
||||||
|
if (subItr != g_WSSubscriptions.end()) {
|
||||||
|
// get index of subscription
|
||||||
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
||||||
|
connection->data[index] = SubscriptionStatus::SUBSCRIBED;
|
||||||
|
// send subscribe message
|
||||||
|
mg_ws_send(connection, wsSubscribed.c_str(), wsSubscribed.size(), WEBSOCKET_OP_TEXT);
|
||||||
|
LOG_DEBUG("subscription %s subscribed", subscription.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle websocket connection unsubscribing from an event
|
||||||
|
void HandleWSUnsubscribe(mg_connection* connection, json data) {
|
||||||
|
auto check = JSONUtils::CheckRequiredData(data, { "subscription" });
|
||||||
|
if (!check.empty()) {
|
||||||
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
||||||
|
} else {
|
||||||
|
const auto subscription = data["subscription"].get<std::string>();
|
||||||
|
// check subscription vector
|
||||||
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
||||||
|
if (subItr != g_WSSubscriptions.end()) {
|
||||||
|
// get index of subscription
|
||||||
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
||||||
|
connection->data[index] = SubscriptionStatus::UNSUBSCRIBED;
|
||||||
|
// send unsubscribe message
|
||||||
|
mg_ws_send(connection, wsUnsubscribed.c_str(), wsUnsubscribed.size(), WEBSOCKET_OP_TEXT);
|
||||||
|
LOG_DEBUG("subscription %s unsubscribed", subscription.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleWSGetSubscriptions(mg_connection* connection, json data) {
|
||||||
|
// list subscribed and non subscribed subscriptions
|
||||||
|
json response;
|
||||||
|
// check subscription vector
|
||||||
|
for (const auto& sub : g_WSSubscriptions) {
|
||||||
|
auto subItr = std::ranges::find(g_WSSubscriptions, sub);
|
||||||
|
if (subItr != g_WSSubscriptions.end()) {
|
||||||
|
// get index of subscription
|
||||||
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
||||||
|
if (connection->data[index] == SubscriptionStatus::SUBSCRIBED) {
|
||||||
|
response["subscribed"].push_back(sub);
|
||||||
|
} else {
|
||||||
|
response["unsubscribed"].push_back(sub);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mg_ws_send(connection, response.dump().c_str(), response.dump().size(), WEBSOCKET_OP_TEXT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleMessages(mg_connection* connection, int message, void* message_data) {
|
||||||
|
if (!Game::web.IsEnabled()) return;
|
||||||
|
switch (message) {
|
||||||
|
case MG_EV_HTTP_MSG:
|
||||||
|
HandleHTTPMessage(connection, static_cast<mg_http_message*>(message_data));
|
||||||
|
break;
|
||||||
|
case MG_EV_WS_MSG:
|
||||||
|
HandleWSMessage(connection, static_cast<mg_ws_message*>(message_data));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Redirect mongoose logs to our logger
|
||||||
|
static void DLOG(char ch, void *param) {
|
||||||
|
static char buf[256]{};
|
||||||
|
static size_t len{};
|
||||||
|
if (ch != '\n') buf[len++] = ch; // we provide the newline in our logger
|
||||||
|
if (ch == '\n' || len >= sizeof(buf)) {
|
||||||
|
LOG_DEBUG("%.*s", static_cast<int>(len), buf);
|
||||||
|
len = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Web::RegisterHTTPRoute(HTTPRoute route) {
|
||||||
|
if (!Game::web.enabled) {
|
||||||
|
LOG_DEBUG("Failed to register HTTP route %s: web server not enabled", route.path.c_str());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto [_, success] = g_HTTPRoutes.try_emplace({ route.method, route.path }, route);
|
||||||
|
if (!success) {
|
||||||
|
LOG_DEBUG("Failed to register HTTP route %s", route.path.c_str());
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Registered HTTP route %s", route.path.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Web::RegisterWSEvent(WSEvent event) {
|
||||||
|
if (!Game::web.enabled) {
|
||||||
|
LOG_DEBUG("Failed to register WS event %s: web server not enabled", event.name.c_str());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto [_, success] = g_WSEvents.try_emplace(event.name, event);
|
||||||
|
if (!success) {
|
||||||
|
LOG_DEBUG("Failed to register WS event %s", event.name.c_str());
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Registered WS event %s", event.name.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Web::RegisterWSSubscription(const std::string& subscription) {
|
||||||
|
if (!Game::web.enabled) {
|
||||||
|
LOG_DEBUG("Failed to register WS subscription %s: web server not enabled", subscription.c_str());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check that subsction is not already in the vector
|
||||||
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
||||||
|
if (subItr != g_WSSubscriptions.end()) {
|
||||||
|
LOG_DEBUG("Failed to register WS subscription %s: duplicate", subscription.c_str());
|
||||||
|
} else {
|
||||||
|
LOG_DEBUG("Registered WS subscription %s", subscription.c_str());
|
||||||
|
g_WSSubscriptions.push_back(subscription);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Web::Web() {
|
||||||
|
mg_log_set_fn(DLOG, NULL); // Redirect logs to our logger
|
||||||
|
mg_log_set(MG_LL_DEBUG);
|
||||||
|
mg_mgr_init(&mgr); // Initialize event manager
|
||||||
|
}
|
||||||
|
|
||||||
|
Web::~Web() {
|
||||||
|
mg_mgr_free(&mgr);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Web::Startup(const std::string& listen_ip, const uint32_t listen_port) {
|
||||||
|
|
||||||
|
// Make listen address
|
||||||
|
const std::string listen_address = "http://" + listen_ip + ":" + std::to_string(listen_port);
|
||||||
|
LOG("Starting web server on %s", listen_address.c_str());
|
||||||
|
|
||||||
|
// Create HTTP listener
|
||||||
|
if (!mg_http_listen(&mgr, listen_address.c_str(), HandleMessages, NULL)) {
|
||||||
|
LOG("Failed to create web server listener on %s", listen_address.c_str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set enabled flag
|
||||||
|
Game::web.enabled = true;
|
||||||
|
|
||||||
|
// Core WebSocket Events
|
||||||
|
Game::web.RegisterWSEvent({
|
||||||
|
.name = "subscribe",
|
||||||
|
.handle = HandleWSSubscribe
|
||||||
|
});
|
||||||
|
|
||||||
|
Game::web.RegisterWSEvent({
|
||||||
|
.name = "unsubscribe",
|
||||||
|
.handle = HandleWSUnsubscribe
|
||||||
|
});
|
||||||
|
|
||||||
|
Game::web.RegisterWSEvent({
|
||||||
|
.name = "getSubscriptions",
|
||||||
|
.handle = HandleWSGetSubscriptions
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Web::ReceiveRequests() {
|
||||||
|
mg_mgr_poll(&mgr, 15);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Web::SendWSMessage(const std::string subscription, json& data) {
|
||||||
|
if (!Game::web.enabled) return; // don't attempt to send if web is not enabled
|
||||||
|
|
||||||
|
// find subscription
|
||||||
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
||||||
|
if (subItr == g_WSSubscriptions.end()) {
|
||||||
|
LOG_DEBUG("Failed to send WS message: subscription %s not found", subscription.c_str());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// tell it the event type
|
||||||
|
data["event"] = subscription;
|
||||||
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
||||||
|
for (auto *wc = Game::web.mgr.conns; wc != NULL; wc = wc->next) {
|
||||||
|
if (wc->is_websocket && wc->data[index] == SubscriptionStatus::SUBSCRIBED) {
|
||||||
|
mg_ws_send(wc, data.dump().c_str(), data.dump().size(), WEBSOCKET_OP_TEXT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
82
dWeb/Web.h
Normal file
82
dWeb/Web.h
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
#ifndef __WEB_H__
|
||||||
|
#define __WEB_H__
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <string>
|
||||||
|
#include <optional>
|
||||||
|
#include "mongoose.h"
|
||||||
|
#include "json_fwd.hpp"
|
||||||
|
#include "eHTTPStatusCode.h"
|
||||||
|
|
||||||
|
// Forward declarations for game namespace
|
||||||
|
// so that we can access the data anywhere
|
||||||
|
class Web;
|
||||||
|
namespace Game {
|
||||||
|
extern Web web;
|
||||||
|
}
|
||||||
|
|
||||||
|
enum class eHTTPMethod;
|
||||||
|
|
||||||
|
// Forward declaration for mongoose manager
|
||||||
|
typedef struct mg_mgr mg_mgr;
|
||||||
|
|
||||||
|
// For passing HTTP messages between functions
|
||||||
|
struct HTTPReply {
|
||||||
|
eHTTPStatusCode status = eHTTPStatusCode::NOT_FOUND;
|
||||||
|
std::string message = "{\"error\":\"Not Found\"}";
|
||||||
|
};
|
||||||
|
|
||||||
|
// HTTP route structure
|
||||||
|
// This structure is used to register HTTP routes
|
||||||
|
// with the server. Each route has a path, method, and a handler function
|
||||||
|
// that will be called when the route is matched.
|
||||||
|
struct HTTPRoute {
|
||||||
|
std::string path;
|
||||||
|
eHTTPMethod method;
|
||||||
|
std::function<void(HTTPReply&, const std::string&)> handle;
|
||||||
|
};
|
||||||
|
|
||||||
|
// WebSocket event structure
|
||||||
|
// This structure is used to register WebSocket events
|
||||||
|
// with the server. Each event has a name and a handler function
|
||||||
|
// that will be called when the event is triggered.
|
||||||
|
struct WSEvent {
|
||||||
|
std::string name;
|
||||||
|
std::function<void(mg_connection*, nlohmann::json)> handle;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Subscription status for WebSocket clients
|
||||||
|
enum SubscriptionStatus {
|
||||||
|
UNSUBSCRIBED = 0,
|
||||||
|
SUBSCRIBED = 1
|
||||||
|
};
|
||||||
|
|
||||||
|
class Web {
|
||||||
|
public:
|
||||||
|
// Constructor
|
||||||
|
Web();
|
||||||
|
// Destructor
|
||||||
|
~Web();
|
||||||
|
// Handle incoming messages
|
||||||
|
void ReceiveRequests();
|
||||||
|
// Start the web server
|
||||||
|
// Returns true if the server started successfully
|
||||||
|
bool Startup(const std::string& listen_ip, const uint32_t listen_port);
|
||||||
|
// Register HTTP route to be handled by the server
|
||||||
|
void RegisterHTTPRoute(HTTPRoute route);
|
||||||
|
// Register WebSocket event to be handled by the server
|
||||||
|
void RegisterWSEvent(WSEvent event);
|
||||||
|
// Register WebSocket subscription to be handled by the server
|
||||||
|
void RegisterWSSubscription(const std::string& subscription);
|
||||||
|
// Returns if the web server is enabled
|
||||||
|
bool IsEnabled() const { return enabled; };
|
||||||
|
// Send a message to all connected WebSocket clients that are subscribed to the given topic
|
||||||
|
void static SendWSMessage(std::string sub, nlohmann::json& message);
|
||||||
|
private:
|
||||||
|
// mongoose manager
|
||||||
|
mg_mgr mgr;
|
||||||
|
// If the web server is enabled
|
||||||
|
bool enabled = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // !__WEB_H__
|
@ -1327,7 +1327,7 @@ void HandlePacket(Packet* packet) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::pair<uint8_t, uint8_t>> segments = Game::chatFilter->IsSentenceOkay(request.message, entity->GetGMLevel(), !(isBestFriend && request.chatLevel == 1));
|
const auto segments = Game::chatFilter->IsSentenceOkay(request.message, entity->GetGMLevel(), !(isBestFriend && request.chatLevel == 1));
|
||||||
|
|
||||||
bool bAllClean = segments.empty();
|
bool bAllClean = segments.empty();
|
||||||
|
|
||||||
|
131
docs/ChatWSAPI.yaml
Normal file
131
docs/ChatWSAPI.yaml
Normal file
@ -0,0 +1,131 @@
|
|||||||
|
asyncapi: 3.0.0
|
||||||
|
info:
|
||||||
|
title: Darkflame Chat Server WebSocket API
|
||||||
|
version: 1.0.0
|
||||||
|
description: API documentation for Darkflame Chat Server WebSocket endpoints
|
||||||
|
servers:
|
||||||
|
production:
|
||||||
|
host: 'localhost:2005'
|
||||||
|
pathname: /ws
|
||||||
|
protocol: http
|
||||||
|
description: Address of the websocket for the chat server
|
||||||
|
channels:
|
||||||
|
subscribe:
|
||||||
|
address: subscribe
|
||||||
|
messages:
|
||||||
|
subscribe.message:
|
||||||
|
title: Subscribe
|
||||||
|
contentType: application/json
|
||||||
|
payload:
|
||||||
|
$ref: '#/components/schemas/Subscription'
|
||||||
|
unsubscribe:
|
||||||
|
address: unsubscribe
|
||||||
|
messages:
|
||||||
|
unsubscribe.message:
|
||||||
|
title: Unsubscribe
|
||||||
|
contentType: application/json
|
||||||
|
payload:
|
||||||
|
$ref: '#/components/schemas/Subscription'
|
||||||
|
getSubscriptions:
|
||||||
|
address: getSubscriptions
|
||||||
|
messages:
|
||||||
|
getSubscriptions.message:
|
||||||
|
title: Get Subscriptions
|
||||||
|
contentType: application/json
|
||||||
|
payload:
|
||||||
|
type: object
|
||||||
|
properties:
|
||||||
|
subscriptions:
|
||||||
|
type: array
|
||||||
|
items:
|
||||||
|
type: string
|
||||||
|
example: player
|
||||||
|
player:
|
||||||
|
address: player
|
||||||
|
messages:
|
||||||
|
player.message:
|
||||||
|
title: Player
|
||||||
|
contentType: application/json
|
||||||
|
payload:
|
||||||
|
$ref: '#/components/schemas/PlayerUpdate'
|
||||||
|
operations:
|
||||||
|
subscribe:
|
||||||
|
action: receive
|
||||||
|
channel:
|
||||||
|
$ref: '#/channels/subscribe'
|
||||||
|
summary: Subscribe to an event
|
||||||
|
messages:
|
||||||
|
- $ref: '#/channels/subscribe/messages/subscribe.message'
|
||||||
|
unsubscribe:
|
||||||
|
action: receive
|
||||||
|
channel:
|
||||||
|
$ref: '#/channels/unsubscribe'
|
||||||
|
summary: Unsubscribe from an event
|
||||||
|
messages:
|
||||||
|
- $ref: '#/channels/unsubscribe/messages/unsubscribe.message'
|
||||||
|
getSubscriptions:
|
||||||
|
action: receive
|
||||||
|
channel:
|
||||||
|
$ref: '#/channels/getSubscriptions'
|
||||||
|
summary: Get the list of subscriptions
|
||||||
|
messages:
|
||||||
|
- $ref: '#/channels/getSubscriptions/messages/getSubscriptions.message'
|
||||||
|
player:
|
||||||
|
action: send
|
||||||
|
channel:
|
||||||
|
$ref: '#/channels/player'
|
||||||
|
summary: Player event
|
||||||
|
messages:
|
||||||
|
- $ref: '#/channels/player/messages/player.message'
|
||||||
|
components:
|
||||||
|
schemas:
|
||||||
|
PlayerUpdate:
|
||||||
|
type: object
|
||||||
|
properties:
|
||||||
|
player_data:
|
||||||
|
$ref: '#/components/schemas/Player'
|
||||||
|
update_type:
|
||||||
|
type: string
|
||||||
|
example: JOIN
|
||||||
|
Subscription:
|
||||||
|
type: object
|
||||||
|
required:
|
||||||
|
- subscription
|
||||||
|
properties:
|
||||||
|
subscription:
|
||||||
|
type: string
|
||||||
|
example: player
|
||||||
|
Player:
|
||||||
|
type: object
|
||||||
|
properties:
|
||||||
|
id:
|
||||||
|
type: integer
|
||||||
|
format: int64
|
||||||
|
example: 1152921508901824000
|
||||||
|
gm_level:
|
||||||
|
type: integer
|
||||||
|
format: uint8
|
||||||
|
example: 0
|
||||||
|
name:
|
||||||
|
type: string
|
||||||
|
example: thisisatestname
|
||||||
|
muted:
|
||||||
|
type: boolean
|
||||||
|
example: false
|
||||||
|
zone_id:
|
||||||
|
$ref: '#/components/schemas/ZoneID'
|
||||||
|
ZoneID:
|
||||||
|
type: object
|
||||||
|
properties:
|
||||||
|
map_id:
|
||||||
|
type: integer
|
||||||
|
format: uint16
|
||||||
|
example: 1200
|
||||||
|
instance_id:
|
||||||
|
type: integer
|
||||||
|
format: uint16
|
||||||
|
example: 2
|
||||||
|
clone_id:
|
||||||
|
type: integer
|
||||||
|
format: uint32
|
||||||
|
example: 0
|
Loading…
x
Reference in New Issue
Block a user