feat: refactor web server to be generic and add websockets framework (#1786)

* Break out changes into a smaller subset

* NL@EOF

* fix windows bs
add player ws updates
add websocket docs

* tested everything to make sure it works

* Address Feedback
This commit is contained in:
Aaron Kimbrell
2025-05-14 22:38:38 -05:00
committed by GitHub
parent 91f6b2bf81
commit 61921cfb62
27 changed files with 753 additions and 291 deletions

View File

@@ -30,10 +30,12 @@ struct FindPlayerRequest{
namespace ChatPackets {
struct Announcement {
struct Announcement : public LUBitStream {
std::string title;
std::string message;
void Send();
Announcement() : LUBitStream(eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE) {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
};
struct AchievementNotify : public LUBitStream {