feat: refactor web server to be generic and add websockets framework (#1786)

* Break out changes into a smaller subset

* NL@EOF

* fix windows bs
add player ws updates
add websocket docs

* tested everything to make sure it works

* Address Feedback
This commit is contained in:
Aaron Kimbrell
2025-05-14 22:38:38 -05:00
committed by GitHub
parent 91f6b2bf81
commit 61921cfb62
27 changed files with 753 additions and 291 deletions

View File

@@ -61,6 +61,7 @@ struct LUBitStream {
void WriteHeader(RakNet::BitStream& bitStream) const;
bool ReadHeader(RakNet::BitStream& bitStream);
void Send(const SystemAddress& sysAddr) const;
void Broadcast() const { Send(UNASSIGNED_SYSTEM_ADDRESS); };
virtual void Serialize(RakNet::BitStream& bitStream) const {}
virtual bool Deserialize(RakNet::BitStream& bitStream) { return true; }

View File

@@ -98,14 +98,13 @@ void ChatPackets::SendMessageFail(const SystemAddress& sysAddr) {
SEND_PACKET;
}
void ChatPackets::Announcement::Send() {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE);
bitStream.Write<uint32_t>(title.size());
bitStream.Write(title);
bitStream.Write<uint32_t>(message.size());
bitStream.Write(message);
SEND_PACKET_BROADCAST;
namespace ChatPackets {
void Announcement::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write<uint32_t>(title.size());
bitStream.Write(title);
bitStream.Write<uint32_t>(message.size());
bitStream.Write(message);
}
}
void ChatPackets::AchievementNotify::Serialize(RakNet::BitStream& bitstream) const {

View File

@@ -30,10 +30,12 @@ struct FindPlayerRequest{
namespace ChatPackets {
struct Announcement {
struct Announcement : public LUBitStream {
std::string title;
std::string message;
void Send();
Announcement() : LUBitStream(eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE) {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
};
struct AchievementNotify : public LUBitStream {

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@@ -134,7 +134,7 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, int64_t rep
LOG("Sent CreateCharacter for ID: %llu", player);
}
void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems) {
void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::set<std::pair<uint8_t, uint8_t>> unacceptedItems) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::CHAT_MODERATION_STRING);

View File

@@ -32,7 +32,7 @@ namespace WorldPackets {
void SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift);
void SendServerState(const SystemAddress& sysAddr);
void SendCreateCharacter(const SystemAddress& sysAddr, int64_t reputation, LWOOBJID player, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm);
void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems);
void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::set<std::pair<uint8_t, uint8_t>> unacceptedItems);
void SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel);
void SendHTTPMonitorInfo(const SystemAddress& sysAddr, const HTTPMonitorInfo& info);
void SendDebugOuput(const SystemAddress& sysAddr, const std::string& data);