feat: refactor web server to be generic and add websockets framework (#1786)

* Break out changes into a smaller subset

* NL@EOF

* fix windows bs
add player ws updates
add websocket docs

* tested everything to make sure it works

* Address Feedback
This commit is contained in:
Aaron Kimbrell
2025-05-14 22:38:38 -05:00
committed by GitHub
parent 91f6b2bf81
commit 61921cfb62
27 changed files with 753 additions and 291 deletions

View File

@@ -0,0 +1,18 @@
#ifndef __CHATJSONUTILS_H__
#define __CHATJSONUTILS_H__
#include "json_fwd.hpp"
#include "PlayerContainer.h"
#include "TeamContainer.h"
/* Remember, to_json needs to be in the same namespace as the class its located in */
void to_json(nlohmann::json& data, const PlayerData& playerData);
void to_json(nlohmann::json& data, const PlayerContainer& playerContainer);
void to_json(nlohmann::json& data, const TeamData& teamData);
namespace TeamContainer {
void to_json(nlohmann::json& data, const TeamContainer::Data& teamData);
};
#endif // !__CHATJSONUTILS_H__