chore: foundations for struct based packets and game messages

First step of moving hand written bitstream code to struct based
messages (see docs/PacketArchitecture.md). No wire changes.

- GameMsg is now only a server-internal event (delivered to handlers
  registered with RegisterMsg); NetGameMsg is a wire message with
  Send(sysAddr) (UNASSIGNED broadcasts), SendToClient(sysAddr) (one
  client, never broadcasts), WritePacket, Serialize, Deserialize and
  Handle. Mixing them up is now a compile error. NetGameMsgEvent<T> /
  DeliverLocally carry a wire message to local handlers; loot drops,
  pickup, the object debugger, GM invisibility and model RequestUse
  use them. The GM invisibility message keeps its target, so its bytes
  are unchanged.
- Behaviour change: GameMessageHandler logs and drops messages whose
  Deserialize fails instead of handling them with default fields (the
  4 messages already registered: RequestUse, RequestServerObjectInfo,
  ShootingGalleryFire, PickupItem).
- LUBitStream (kept as on main) gets a virtual destructor (Mail deleted
  derived packets through the base) and WritePacket, also used by
  ChatPackets::SendRoutedMsg with identical bytes.
- BitStreamUtils::WriteOptional/ReadOptional for default-flag fields
  and WriteLengthPrefixed/ReadLengthPrefixed for length prefixed
  strings.
- Every message ID enumerator (MessageType::*, ServiceType, Mail's
  wire enums) is pinned with static_asserts, so renumbering or removing
  one fails to compile.
- Tests: dServerMock copies each sent packet (it kept a pointer to the
  caller's destroyed BitStream); PacketTestUtils.h compares packets bit
  for bit; helper tests use hand computed golden bytes and equality
  with the hand written patterns they replace; compile-time checks
  keep the wire/internal split in place.
- docs/PacketArchitecture.md: survey, target architecture,
  conventions, verification method and migration plan.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 10:25:27 -05:00
parent 6f3a8d502f
commit 5f60900934
27 changed files with 2796 additions and 81 deletions

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@@ -9,6 +9,8 @@ set(DCOMMONTEST_SOURCES
"TestEncoding.cpp"
"TestLUString.cpp"
"TestLUWString.cpp"
"TestBitStreamUtils.cpp"
"MessageIdPinTests.cpp"
"dCommonDependencies.cpp"
"LxfmlTests.cpp"
)

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,114 @@
#include <gtest/gtest.h>
#include "BitStreamUtils.h"
#include <vector>
namespace {
std::vector<uint8_t> Bytes(RakNet::BitStream& bitStream) {
return { bitStream.GetData(), bitStream.GetData() + bitStream.GetNumberOfBytesUsed() };
}
}
// The helper must produce exactly what the hand written "size then one char at a time" loops produce.
TEST(BitStreamUtilsTests, WriteLengthPrefixedU16MatchesPerCharacterLoop) {
const std::u16string value = u"sfx/countdown";
RakNet::BitStream expected;
expected.Write(true); // misalign the stream by one bit, like a leading bool field would
expected.Write<uint32_t>(value.size());
for (const auto character : value) expected.Write(character);
RakNet::BitStream actual;
actual.Write(true);
BitStreamUtils::WriteLengthPrefixed(actual, value);
ASSERT_EQ(actual.GetNumberOfBitsUsed(), expected.GetNumberOfBitsUsed());
ASSERT_EQ(Bytes(actual), Bytes(expected));
}
TEST(BitStreamUtilsTests, WriteLengthPrefixedStringGolden) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteLengthPrefixed<uint16_t>(bitStream, std::string("ab"));
const std::vector<uint8_t> golden = { 0x02, 0x00, 'a', 'b' };
ASSERT_EQ(Bytes(bitStream), golden);
}
TEST(BitStreamUtilsTests, LengthPrefixedRoundTrip) {
const std::u16string value = u"Hello ü";
RakNet::BitStream bitStream;
bitStream.Write(false);
BitStreamUtils::WriteLengthPrefixed(bitStream, value);
BitStreamUtils::WriteLengthPrefixed(bitStream, std::u16string());
bool leading = true;
std::u16string read = u"garbage";
std::u16string empty = u"garbage";
ASSERT_TRUE(bitStream.Read(leading));
ASSERT_TRUE(BitStreamUtils::ReadLengthPrefixed(bitStream, read));
ASSERT_TRUE(BitStreamUtils::ReadLengthPrefixed(bitStream, empty));
EXPECT_FALSE(leading);
EXPECT_EQ(read, value);
EXPECT_TRUE(empty.empty());
EXPECT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST(BitStreamUtilsTests, ReadLengthPrefixedRejectsBadLengths) {
{
RakNet::BitStream bitStream;
bitStream.Write<int32_t>(-1);
std::u16string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed<int32_t>(bitStream, out));
}
{
RakNet::BitStream bitStream;
bitStream.Write<uint32_t>(11);
std::string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed(bitStream, out, 10));
}
{
// Claims 4 characters but only has 1.
RakNet::BitStream bitStream;
bitStream.Write<uint32_t>(4);
bitStream.Write<char16_t>(u'a');
std::u16string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed(bitStream, out));
}
}
// WriteOptional must match the hand written "flag, then value if not default" pattern.
TEST(BitStreamUtilsTests, WriteOptionalMatchesHandWrittenPattern) {
for (const int32_t value : { 0, -1, 7 }) {
RakNet::BitStream expected;
expected.Write(value != -1);
if (value != -1) expected.Write(value);
RakNet::BitStream actual;
BitStreamUtils::WriteOptional<int32_t>(actual, value, -1);
ASSERT_EQ(actual.GetNumberOfBitsUsed(), expected.GetNumberOfBitsUsed());
ASSERT_EQ(Bytes(actual), Bytes(expected));
int32_t read = 12345;
ASSERT_TRUE(BitStreamUtils::ReadOptional<int32_t>(actual, read, -1));
EXPECT_EQ(read, value);
EXPECT_EQ(actual.GetNumberOfUnreadBits(), 0);
}
}
TEST(BitStreamUtilsTests, WriteOptionalGolden) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteOptional(bitStream, 3.0f, 3.0f); // default: a single 0 bit
BitStreamUtils::WriteOptional(bitStream, 1.0f, 3.0f); // 1 bit, then 00 00 80 3f
// 0 1 00000000 00000000 10000000 00111111 (MSB first) padded
const std::vector<uint8_t> golden = { 0x40, 0x00, 0x20, 0x0f, 0xc0 };
ASSERT_EQ(bitStream.GetNumberOfBitsUsed(), 34);
ASSERT_EQ(Bytes(bitStream), golden);
}
TEST(BitStreamUtilsTests, ReadOptionalFailsOnTruncatedValue) {
RakNet::BitStream bitStream;
bitStream.Write(true);
bitStream.Write<uint8_t>(1);
uint32_t out{};
EXPECT_FALSE(BitStreamUtils::ReadOptional<uint32_t>(bitStream, out, 0));
}

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@@ -1,5 +1,7 @@
set(DGAMETEST_SOURCES
"GameDependencies.cpp"
"LUBitStreamTests.cpp"
"MailIdPinTests.cpp"
)
add_subdirectory(dComponentsTests)

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@@ -12,17 +12,42 @@
#include "GameDatabase/TestSQL/TestSQLDatabase.h"
#include "Database.h"
#include <gtest/gtest.h>
#include <vector>
class dZoneManager;
class AssetManager;
// A packet captured by dServerMock::Send. The bytes are copied, so the capture stays valid
// after the sender's local BitStream goes out of scope.
struct CapturedPacket {
std::vector<uint8_t> bytes;
uint32_t bits = 0;
SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
bool broadcast = false;
};
class dServerMock : public dServer {
RakNet::BitStream* sentBitStream = nullptr;
std::vector<CapturedPacket> sentPackets;
RakNet::BitStream mostRecent;
public:
dServerMock() {};
~dServerMock() {};
RakNet::BitStream* GetMostRecentBitStream() { return sentBitStream; };
void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) override { sentBitStream = &bitStream; };
// Returns a copy of the most recently sent packet, with its read pointer at the start, or nullptr if nothing was sent.
RakNet::BitStream* GetMostRecentBitStream() { return sentPackets.empty() ? nullptr : &mostRecent; };
const std::vector<CapturedPacket>& GetSentPackets() const { return sentPackets; }
void ClearSentPackets() { sentPackets.clear(); mostRecent.Reset(); }
void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) override {
CapturedPacket& packet = sentPackets.emplace_back();
packet.bits = bitStream.GetNumberOfBitsUsed();
packet.bytes.assign(bitStream.GetData(), bitStream.GetData() + bitStream.GetNumberOfBytesUsed());
packet.sysAddr = sysAddr;
packet.broadcast = broadcast;
mostRecent.Reset();
mostRecent.WriteBits(packet.bytes.data(), packet.bits, false);
};
void SetZoneId(unsigned int zoneId) { mZoneID = zoneId; }
};

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@@ -0,0 +1,56 @@
#include <gtest/gtest.h>
#include "BitStreamUtils.h"
#include "GameDependencies.h"
#include "PacketTestUtils.h"
#include <vector>
namespace {
std::vector<uint8_t> Bytes(RakNet::BitStream& bitStream) {
return { bitStream.GetData(), bitStream.GetData() + bitStream.GetNumberOfBytesUsed() };
}
}
namespace {
struct TestPacket : public LUBitStream {
uint32_t value = 0;
TestPacket() : LUBitStream(ServiceType::CHAT, 0x1234u) {}
void Serialize(RakNet::BitStream& bitStream) const override { bitStream.Write(value); }
bool Deserialize(RakNet::BitStream& bitStream) override { return bitStream.Read(value); }
};
}
TEST(LUBitStreamStructTests, WritePacketGoldenAndRoundTrip) {
TestPacket packet;
packet.value = 0xAABBCCDD;
RakNet::BitStream bitStream;
packet.WritePacket(bitStream);
// 0x53 | service u16 | packet id u32 | pad u8 | payload
const std::vector<uint8_t> golden = { 0x53, 0x02, 0x00, 0x34, 0x12, 0x00, 0x00, 0x00, 0xDD, 0xCC, 0xBB, 0xAA };
ASSERT_EQ(Bytes(bitStream), golden);
TestPacket read;
ASSERT_TRUE(read.ReadHeader(bitStream));
EXPECT_EQ(read.connectionType, ServiceType::CHAT);
EXPECT_EQ(read.internalPacketID, 0x1234u);
ASSERT_TRUE(read.Deserialize(bitStream));
EXPECT_EQ(read.value, 0xAABBCCDD);
}
class LUBitStreamTests : public GameDependenciesTest {
protected:
void SetUp() override { SetUpDependencies(); }
void TearDown() override { TearDownDependencies(); }
};
TEST_F(LUBitStreamTests, SendWritesWhatWritePacketWrites) {
TestPacket packet;
packet.value = 7;
RakNet::BitStream expected;
packet.WritePacket(expected);
const auto sent = PacketTestUtils::Capture([&] { packet.Send(UNASSIGNED_SYSTEM_ADDRESS); });
ASSERT_EQ(sent.size(), 1);
EXPECT_TRUE(sent[0].broadcast);
EXPECT_PACKET_EQ(PacketTestUtils::FromBitStream(expected), PacketTestUtils::FromCapture(sent[0]));
}

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@@ -0,0 +1,94 @@
// GENERATED by a one-off script from the enum definitions at the time this file was added.
// Message IDs are sent on the wire and are append-only: never renumber, reuse or remove one.
// If one of these fails to compile, the change to the enum is wrong, not this file.
// New enumerators may be added freely; add a pin for them here too.
#include "Mail.h"
#include <cstdint>
#include <gtest/gtest.h>
// Mail::eMessageID: 21 enumerators
static_assert(static_cast<int64_t>(Mail::eMessageID::SendRequest) == 0);
static_assert(static_cast<int64_t>(Mail::eMessageID::SendResponse) == 1);
static_assert(static_cast<int64_t>(Mail::eMessageID::NotificationResponse) == 2);
static_assert(static_cast<int64_t>(Mail::eMessageID::DataRequest) == 3);
static_assert(static_cast<int64_t>(Mail::eMessageID::DataResponse) == 4);
static_assert(static_cast<int64_t>(Mail::eMessageID::AttachmentCollectRequest) == 5);
static_assert(static_cast<int64_t>(Mail::eMessageID::AttachmentCollectResponse) == 6);
static_assert(static_cast<int64_t>(Mail::eMessageID::DeleteRequest) == 7);
static_assert(static_cast<int64_t>(Mail::eMessageID::DeleteResponse) == 8);
static_assert(static_cast<int64_t>(Mail::eMessageID::ReadRequest) == 9);
static_assert(static_cast<int64_t>(Mail::eMessageID::ReadResponse) == 10);
static_assert(static_cast<int64_t>(Mail::eMessageID::NotificationRequest) == 11);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionCreate) == 12);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionCreationResponse) == 13);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionCancel) == 14);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionCancelResponse) == 15);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionList) == 16);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionListResponse) == 17);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionBid) == 18);
static_assert(static_cast<int64_t>(Mail::eMessageID::AuctionBidResponse) == 19);
static_assert(static_cast<int64_t>(Mail::eMessageID::UnknownError) == 20);
// Mail::eSendResponse: 15 enumerators
static_assert(static_cast<int64_t>(Mail::eSendResponse::Success) == 0);
static_assert(static_cast<int64_t>(Mail::eSendResponse::NotEnoughCoins) == 1);
static_assert(static_cast<int64_t>(Mail::eSendResponse::AttachmentNotFound) == 2);
static_assert(static_cast<int64_t>(Mail::eSendResponse::ItemCannotBeMailed) == 3);
static_assert(static_cast<int64_t>(Mail::eSendResponse::CannotMailSelf) == 4);
static_assert(static_cast<int64_t>(Mail::eSendResponse::RecipientNotFound) == 5);
static_assert(static_cast<int64_t>(Mail::eSendResponse::RecipientDifferentFaction) == 6);
static_assert(static_cast<int64_t>(Mail::eSendResponse::UnHandled7) == 7);
static_assert(static_cast<int64_t>(Mail::eSendResponse::ModerationFailure) == 8);
static_assert(static_cast<int64_t>(Mail::eSendResponse::SenderAccountIsMuted) == 9);
static_assert(static_cast<int64_t>(Mail::eSendResponse::UnHandled10) == 10);
static_assert(static_cast<int64_t>(Mail::eSendResponse::RecipientIsIgnored) == 11);
static_assert(static_cast<int64_t>(Mail::eSendResponse::UnHandled12) == 12);
static_assert(static_cast<int64_t>(Mail::eSendResponse::RecipientIsFTP) == 13);
static_assert(static_cast<int64_t>(Mail::eSendResponse::UnknownError) == 14);
// Mail::eDeleteResponse: 5 enumerators
static_assert(static_cast<int64_t>(Mail::eDeleteResponse::Success) == 0);
static_assert(static_cast<int64_t>(Mail::eDeleteResponse::HasAttachments) == 1);
static_assert(static_cast<int64_t>(Mail::eDeleteResponse::NotFound) == 2);
static_assert(static_cast<int64_t>(Mail::eDeleteResponse::Throttled) == 3);
static_assert(static_cast<int64_t>(Mail::eDeleteResponse::UnknownError) == 4);
// Mail::eAttachmentCollectResponse: 6 enumerators
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::Success) == 0);
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::AttachmentNotFound) == 1);
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::NoSpaceInInventory) == 2);
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::MailNotFound) == 3);
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::Throttled) == 4);
static_assert(static_cast<int64_t>(Mail::eAttachmentCollectResponse::UnknownError) == 5);
// Mail::eNotificationResponse: 9 enumerators
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::NewMail) == 0);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::UnHandled) == 1);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionWon) == 2);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionSold) == 3);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionOutbided) == 4);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionExpired) == 5);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionCancelled) == 6);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::AuctionUpdated) == 7);
static_assert(static_cast<int64_t>(Mail::eNotificationResponse::UnknownError) == 8);
// Mail::eReadResponse: 2 enumerators
static_assert(static_cast<int64_t>(Mail::eReadResponse::Success) == 0);
static_assert(static_cast<int64_t>(Mail::eReadResponse::UnknownError) == 1);
// Mail::eAuctionCreateResponse: 5 enumerators
static_assert(static_cast<int64_t>(Mail::eAuctionCreateResponse::Success) == 0);
static_assert(static_cast<int64_t>(Mail::eAuctionCreateResponse::NotEnoughMoney) == 1);
static_assert(static_cast<int64_t>(Mail::eAuctionCreateResponse::ItemNotFound) == 2);
static_assert(static_cast<int64_t>(Mail::eAuctionCreateResponse::ItemNotSellable) == 3);
static_assert(static_cast<int64_t>(Mail::eAuctionCreateResponse::UnknownError) == 4);
// Mail::eAuctionCancelResponse: 5 enumerators
static_assert(static_cast<int64_t>(Mail::eAuctionCancelResponse::NotFound) == 0);
static_assert(static_cast<int64_t>(Mail::eAuctionCancelResponse::NotYours) == 1);
static_assert(static_cast<int64_t>(Mail::eAuctionCancelResponse::HasBid) == 2);
static_assert(static_cast<int64_t>(Mail::eAuctionCancelResponse::NoLongerExists) == 3);
static_assert(static_cast<int64_t>(Mail::eAuctionCancelResponse::UnknownError) == 4);
TEST(MailIdPinTests, MailEnumValuesArePinned) { SUCCEED(); }

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@@ -0,0 +1,76 @@
#ifndef PACKETTESTUTILS_H
#define PACKETTESTUTILS_H
// Helpers for byte-for-byte packet comparisons used while migrating packets / game messages
// to the struct based architecture (see docs/PacketArchitecture.md).
#include "BitStream.h"
#include "GameDependencies.h"
#include <cstdio>
#include <functional>
#include <string>
#include <vector>
#include <gtest/gtest.h>
namespace PacketTestUtils {
struct PacketBytes {
std::vector<uint8_t> bytes;
uint32_t bits = 0;
};
inline PacketBytes FromBitStream(const RakNet::BitStream& bitStream) {
auto& nonConst = const_cast<RakNet::BitStream&>(bitStream); // GetData is not const in RakNet
return { { nonConst.GetData(), nonConst.GetData() + nonConst.GetNumberOfBytesUsed() }, static_cast<uint32_t>(nonConst.GetNumberOfBitsUsed()) };
}
inline PacketBytes FromCapture(const CapturedPacket& packet) {
return { packet.bytes, packet.bits };
}
inline std::string ToHex(const PacketBytes& packet) {
std::string out;
char buf[4];
for (size_t i = 0; i < packet.bytes.size(); i++) {
std::snprintf(buf, sizeof(buf), "%02x", packet.bytes[i]);
if (i != 0) out += ' ';
out += buf;
}
return out + " (" + std::to_string(packet.bits) + " bits)";
}
inline PacketBytes FromHex(const std::string& hex, uint32_t bits = 0) {
PacketBytes packet;
for (size_t i = 0; i + 1 < hex.size();) {
if (hex[i] == ' ') { i++; continue; }
packet.bytes.push_back(static_cast<uint8_t>(std::stoul(hex.substr(i, 2), nullptr, 16)));
i += 2;
}
packet.bits = bits == 0 ? static_cast<uint32_t>(packet.bytes.size() * 8) : bits;
return packet;
}
// Compares the exact number of bits and every byte, printing both packets as hex on failure.
inline ::testing::AssertionResult PacketsEqual(const PacketBytes& expected, const PacketBytes& actual) {
if (expected.bits == actual.bits && expected.bytes == actual.bytes) return ::testing::AssertionSuccess();
return ::testing::AssertionFailure()
<< "\n expected: " << ToHex(expected)
<< "\n actual: " << ToHex(actual);
}
// Runs sendFunction against the mock server and returns every packet it sent.
inline std::vector<CapturedPacket> Capture(const std::function<void()>& sendFunction) {
auto* server = static_cast<dServerMock*>(Game::server);
server->ClearSentPackets();
sendFunction();
auto packets = server->GetSentPackets();
server->ClearSentPackets();
return packets;
}
}
#define EXPECT_PACKET_EQ(expected, actual) EXPECT_TRUE(PacketTestUtils::PacketsEqual(expected, actual))
#define ASSERT_PACKET_EQ(expected, actual) ASSERT_TRUE(PacketTestUtils::PacketsEqual(expected, actual))
#endif // PACKETTESTUTILS_H

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@@ -1,5 +1,6 @@
SET(DGAMEMESSAGES_TESTS
"GameMessageTests.cpp"
"GameMsgSplitTests.cpp"
"LegacyGameMessageTests.cpp")
# Get the folder name and prepend it to the files above

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@@ -0,0 +1,91 @@
#include "GameMessages.h"
#include "GameDependencies.h"
#include "PacketTestUtils.h"
#include "Entity.h"
#include "EntityManager.h"
#include <type_traits>
#include <gtest/gtest.h>
// Wire messages (NetGameMsg) and server-internal events (GameMsg) are separate types, so a message can only be
// sent where it belongs. These checks fail to compile if the split is undone.
namespace {
template<typename T>
concept CanSendLocally = requires(T msg) { msg.Send(); msg.Send(LWOOBJID{}); };
template<typename T>
concept CanSendToClient = requires(const T msg) { msg.Send(UNASSIGNED_SYSTEM_ADDRESS); };
template<typename T>
concept CanHandleLocally = requires(Entity & entity, T msg) { entity.HandleMsg(msg); };
static_assert(!std::is_base_of_v<GameMessages::GameMsg, GameMessages::NetGameMsg>);
static_assert(!std::is_base_of_v<GameMessages::NetGameMsg, GameMessages::GameMsg>);
// A wire message can go to a client, never to local handlers.
static_assert(CanSendToClient<GameMessages::DropClientLoot>);
static_assert(!CanSendLocally<GameMessages::DropClientLoot>);
static_assert(!CanHandleLocally<GameMessages::DropClientLoot>);
// A local event can go to local handlers, never to a client.
static_assert(CanSendLocally<GameMessages::GetPosition>);
static_assert(!CanSendToClient<GameMessages::GetPosition>);
static_assert(CanHandleLocally<GameMessages::GetPosition>);
// A wire message wrapped for local delivery is a local event.
static_assert(CanSendLocally<GameMessages::DropClientLootEvent>);
static_assert(!CanSendToClient<GameMessages::DropClientLootEvent>);
}
class GameMsgSplitTests : public GameDependenciesTest {
protected:
void SetUp() override { SetUpDependencies(); }
void TearDown() override { TearDownDependencies(); }
};
TEST_F(GameMsgSplitTests, EventCarriesACopyWithTheTarget) {
auto entity = std::make_unique<Entity>(15, info);
LWOOBJID seenTarget = LWOOBJID_EMPTY;
LOT seenItem = LOT_NULL;
entity->RegisterMsg(MessageType::Game::DROP_CLIENT_LOOT, [&](GameMessages::GameMsg& msg) {
auto& event = static_cast<GameMessages::DropClientLootEvent&>(msg);
seenTarget = event.target;
seenItem = event.msg.item;
event.msg.item = 1; // handlers only modify the copy
return true;
});
GameMessages::DropClientLoot loot;
loot.target = 15;
loot.item = 1234;
GameMessages::DropClientLootEvent event(loot);
EXPECT_EQ(event.msgId, MessageType::Game::DROP_CLIENT_LOOT);
const auto sent = PacketTestUtils::Capture([&] { EXPECT_TRUE(entity->HandleMsg(event)); });
EXPECT_TRUE(sent.empty()); // nothing went on the wire
EXPECT_EQ(seenTarget, 15);
EXPECT_EQ(seenItem, 1234);
EXPECT_EQ(loot.item, 1234);
}
TEST_F(GameMsgSplitTests, DeliverLocallyNeverSendsToAClient) {
GameMessages::DropClientLoot loot;
loot.target = 0x7777; // no such entity
const auto sent = PacketTestUtils::Capture([&] { EXPECT_FALSE(GameMessages::DeliverLocally(loot)); });
EXPECT_TRUE(sent.empty());
}
TEST_F(GameMsgSplitTests, SendToClientNeverBroadcasts) {
GameMessages::DropClientLoot loot;
for (const auto& address : { SystemAddress(), UNASSIGNED_SYSTEM_ADDRESS }) {
const auto sent = PacketTestUtils::Capture([&] { loot.SendToClient(address); });
ASSERT_EQ(sent.size(), 1);
EXPECT_FALSE(sent[0].broadcast);
EXPECT_EQ(sent[0].sysAddr, address);
}
const auto broadcast = PacketTestUtils::Capture([&] { loot.Send(UNASSIGNED_SYSTEM_ADDRESS); });
ASSERT_EQ(broadcast.size(), 1);
EXPECT_TRUE(broadcast[0].broadcast);
}