mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 02:04:04 +00:00
refactor: Move CDClient Database away from constructor queries (#1164)
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
This commit is contained in:
@@ -13,12 +13,11 @@ struct CDRewards {
|
||||
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||
public:
|
||||
CDRewardsTable();
|
||||
~CDRewardsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "Rewards"; };
|
||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
||||
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
|
||||
|
||||
private:
|
||||
std::map<uint32_t, CDRewards*> m_entries;
|
||||
std::map<uint32_t, CDRewards> m_entries;
|
||||
};
|
||||
|
Reference in New Issue
Block a user