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https://github.com/DarkflameUniverse/DarkflameServer.git
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WIP
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@@ -0,0 +1,53 @@
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#include "CDDeletionRestrictionsTable.h"
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#include "GeneralUtils.h"
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//! Constructor
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void CDDeletionRestrictionsTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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uint32_t size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM CurrencyTable");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DeletionRestrictions");
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while (!tableData.eof()) {
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CDDeletionRestrictions entry;
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entry.id = tableData.getIntField("id", -1);
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if (entry.id == -1) continue;
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entry.restricted = tableData.getIntField("restricted", -1);
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const std::string raw_ids = tableData.getStringField("ids", "");
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if (!raw_ids.empty()) {
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for (const auto& idstr : GeneralUtils::SplitString(raw_ids, ',')) {
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if (!idstr.empty()) {
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const auto id = GeneralUtils::TryParse<int32_t>(idstr).value_or(-1);
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if (id != -1) entry.ids.push_back(id);
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}
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}
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}
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entry.checkType = static_cast<eDeletionRestrictionsCheckType>(tableData.getIntField("checkType", 6));
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entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDDeletionRestrictions> CDDeletionRestrictionsTable::Query(std::function<bool(CDDeletionRestrictions)> predicate) {
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std::vector<CDDeletionRestrictions> data = cpplinq::from(GetEntries())
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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}
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@@ -0,0 +1,18 @@
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#pragma once
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#include "CDTable.h"
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enum class eDeletionRestrictionsCheckType : uint32_t;
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struct CDDeletionRestrictions {
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uint32_t id;
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bool restricted;
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std::vector<uint32_t> ids;
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eDeletionRestrictionsCheckType checkType;
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};
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class CDDeletionRestrictionsTable : public CDTable<CDDeletionRestrictionsTable, std::vector<CDDeletionRestrictions>> {
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public:
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void LoadValuesFromDatabase();
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std::vector<CDDeletionRestrictions> Query(std::function<bool(CDDeletionRestrictions)> predicate);
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};
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@@ -33,7 +33,7 @@ struct CDItemComponent {
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uint32_t itemRating; //!< ???
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bool isTwoHanded; //!< Whether or not the item is double handed
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uint32_t minNumRequired; //!< Maybe the minimum number required for a mission, or to own this object?
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uint32_t delResIndex; //!< ???
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uint32_t delResIndex; //!< Relates to DeletionRestrictions Table
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uint32_t currencyLOT; //!< ???
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uint32_t altCurrencyCost; //!< ???
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std::string subItems; //!< A comma seperate string of sub items (maybe for multi-itemed things like faction test gear set)
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