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https://github.com/DarkflameUniverse/DarkflameServer.git
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smash unsmash and wait working
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@@ -6442,4 +6442,18 @@ namespace GameMessages {
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missionComponent->Progress(eMissionTaskType::TALK_TO_NPC, interactedObject->GetLOT(), interactedObject->GetObjectID());
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missionComponent->Progress(eMissionTaskType::INTERACT, interactedObject->GetLOT(), interactedObject->GetObjectID());
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}
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void Smash::Serialize(RakNet::BitStream& stream) const {
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stream.Write(bIgnoreObjectVisibility);
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stream.Write(force);
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stream.Write(ghostCapacity);
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stream.Write(killerID);
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}
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void UnSmash::Serialize(RakNet::BitStream& stream) const {
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stream.Write(builderID != LWOOBJID_EMPTY);
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if (builderID != LWOOBJID_EMPTY) stream.Write(builderID);
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stream.Write(duration != 3.0f);
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if (builderID != 3.0f) stream.Write(duration);
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}
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}
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