tested that things still work as intended
This commit is contained in:
Aaron Kimbre
2023-04-09 08:54:14 -05:00
parent 9e4de544a6
commit 5cdff8bcaf
16 changed files with 23 additions and 206 deletions

View File

@@ -11,6 +11,6 @@ void SpecialCoinSpawner::OnProximityUpdate(Entity* self, Entity* entering, const
auto character = entering->GetCharacter();
if (!character) return;
GameMessages::SendPlayFXEffect(self, -1, u"pickup", "", LWOOBJID_EMPTY, 1, 1, true);
character->SetCoins(character->GetCoins() + this->m_currencyDenomination, eLootSourceType::LOOT_SOURCE_CURRENCY);
character->SetCoins(character->GetCoins() + this->m_CurrencyDenomination, eLootSourceType::LOOT_SOURCE_CURRENCY);
self->Smash(entering->GetObjectID(), eKillType::SILENT);
}