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sanity check on opening packages (#923)
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@@ -195,7 +195,7 @@ public:
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/**
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* Uses this item if its non equip, essentially an interface for the linked GM
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*/
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void UseNonEquip();
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void UseNonEquip(Item* item);
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/**
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* Disassembles the part LOTs of this item back into the inventory, if it has any
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