feat: add messaging system for manager and add example usage to Loot

tested that loot still drops at the entities position
This commit is contained in:
David Markowitz
2025-06-29 00:09:40 -07:00
parent 55d181ea4b
commit 5c296b8ef0
22 changed files with 62 additions and 32 deletions

View File

@@ -45,7 +45,7 @@ BootyDigServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string
if (renderComponent != nullptr)
renderComponent->PlayEffect(7730, u"cast", "bootyshine");
Loot::DropLoot(player, self, 231, 75, 75);
Loot::DropLoot(player, self->GetObjectID(), 231, 75, 75);
}
}
} else if (args == "ChestDead") {