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Allow default scripts
Fix an issue where vanity script overwrote always
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@ -119,7 +119,7 @@ void VanityUtilities::SpawnVanity() {
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auto* scriptComponent = npcEntity->GetComponent<ScriptComponent>();
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if (scriptComponent != nullptr) {
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if (scriptComponent && !npc.m_Script.empty()) {
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scriptComponent->SetScript(npc.m_Script);
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scriptComponent->SetSerialized(false);
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