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memcpy and template deduction guide
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@@ -98,7 +98,7 @@ namespace GMZeroCommands {
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{
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AMFArrayValue args;
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args.Insert<std::string>("state", "Story");
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args.Insert("state", "Story");
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GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "pushGameState", args);
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}
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@@ -121,7 +121,7 @@ namespace GMZeroCommands {
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{
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AMFArrayValue args;
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args.Insert<std::string>("state", "Story");
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args.Insert("state", "Story");
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GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "pushGameState", args);
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}
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