feat: Abstract Logger and simplify code (#1207)

* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
This commit is contained in:
David Markowitz
2023-10-21 16:31:55 -07:00
committed by GitHub
parent 131239538b
commit 5942182486
160 changed files with 1013 additions and 985 deletions

View File

@@ -6,7 +6,7 @@
#include "Amf3.h"
#include "Game.h"
#include "dLogger.h"
#include "Logger.h"
/**
* Helper method that all tests use to get their respective AMF.

View File

@@ -4,7 +4,7 @@
#include "Game.h"
#include "dCommonDependencies.h"
#include "dLogger.h"
#include "Logger.h"
class LDFTests : public dCommonDependenciesTest {
protected:
@@ -237,7 +237,7 @@ TEST_F(LDFTests, LDFParseEdgeCaseTest) {
"key=Garbage:value", // invalid LDF type
};
for (auto testString : tests) {
Game::logger->Log("LDFTests", "Testing LDF Parsing of invalid string (%s)", testString.c_str());
LOG("Testing LDF Parsing of invalid string (%s)", testString.c_str());
EXPECT_NO_THROW(LDFBaseData::DataFromString(testString));
}
}

View File

@@ -1,7 +1,7 @@
#include "Game.h"
class dLogger;
class Logger;
namespace Game
{
dLogger* logger;
Logger* logger;
} // namespace Game

View File

@@ -2,7 +2,7 @@
#define __DCOMMONDEPENDENCIES__H__
#include "Game.h"
#include "dLogger.h"
#include "Logger.h"
#include "dServer.h"
#include "EntityInfo.h"
#include "EntityManager.h"
@@ -12,7 +12,7 @@
class dCommonDependenciesTest : public ::testing::Test {
protected:
void SetUpDependencies() {
Game::logger = new dLogger("./testing.log", true, true);
Game::logger = new Logger("./testing.log", true, true);
}
void TearDownDependencies() {