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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 17:54:01 +00:00
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -6,7 +6,7 @@
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#include "Amf3.h"
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#include "Game.h"
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#include "dLogger.h"
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#include "Logger.h"
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/**
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* Helper method that all tests use to get their respective AMF.
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@@ -4,7 +4,7 @@
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#include "Game.h"
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#include "dCommonDependencies.h"
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#include "dLogger.h"
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#include "Logger.h"
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class LDFTests : public dCommonDependenciesTest {
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protected:
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@@ -237,7 +237,7 @@ TEST_F(LDFTests, LDFParseEdgeCaseTest) {
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"key=Garbage:value", // invalid LDF type
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};
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for (auto testString : tests) {
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Game::logger->Log("LDFTests", "Testing LDF Parsing of invalid string (%s)", testString.c_str());
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LOG("Testing LDF Parsing of invalid string (%s)", testString.c_str());
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EXPECT_NO_THROW(LDFBaseData::DataFromString(testString));
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}
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}
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@@ -1,7 +1,7 @@
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#include "Game.h"
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class dLogger;
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class Logger;
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namespace Game
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{
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dLogger* logger;
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Logger* logger;
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} // namespace Game
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@@ -2,7 +2,7 @@
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#define __DCOMMONDEPENDENCIES__H__
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#include "Game.h"
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#include "dLogger.h"
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#include "Logger.h"
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#include "dServer.h"
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#include "EntityInfo.h"
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#include "EntityManager.h"
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@@ -12,7 +12,7 @@
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class dCommonDependenciesTest : public ::testing::Test {
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protected:
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void SetUpDependencies() {
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Game::logger = new dLogger("./testing.log", true, true);
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Game::logger = new Logger("./testing.log", true, true);
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}
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void TearDownDependencies() {
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