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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -11,7 +11,7 @@
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#include "Entity.h"
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#include "ControllablePhysicsComponent.h"
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#include "Game.h"
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#include "dLogger.h"
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#include "Logger.h"
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#include "WorldPackets.h"
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#include "NiPoint3.h"
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#include "NiQuaternion.h"
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@@ -38,7 +38,7 @@
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void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* packet) {
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if (!user) {
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Game::logger->Log("ClientPackets", "Unable to get user to parse chat message");
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LOG("Unable to get user to parse chat message");
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return;
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}
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@@ -67,7 +67,7 @@ void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* pack
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std::string playerName = user->GetLastUsedChar()->GetName();
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bool isMythran = user->GetLastUsedChar()->GetGMLevel() > eGameMasterLevel::CIVILIAN;
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bool isOk = Game::chatFilter->IsSentenceOkay(GeneralUtils::UTF16ToWTF8(message), user->GetLastUsedChar()->GetGMLevel()).empty();
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Game::logger->LogDebug("ClientPackets", "Msg: %s was approved previously? %i", GeneralUtils::UTF16ToWTF8(message).c_str(), user->GetLastChatMessageApproved());
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LOG_DEBUG("Msg: %s was approved previously? %i", GeneralUtils::UTF16ToWTF8(message).c_str(), user->GetLastChatMessageApproved());
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if (!isOk) {
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// Add a limit to the string converted by general utils because it is a user received string and may be a bad actor.
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CheatDetection::ReportCheat(
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@@ -80,14 +80,14 @@ void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* pack
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if (!isOk && !isMythran) return;
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std::string sMessage = GeneralUtils::UTF16ToWTF8(message);
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Game::logger->Log("Chat", "%s: %s", playerName.c_str(), sMessage.c_str());
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LOG("%s: %s", playerName.c_str(), sMessage.c_str());
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ChatPackets::SendChatMessage(sysAddr, chatChannel, playerName, user->GetLoggedInChar(), isMythran, message);
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}
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void ClientPackets::HandleClientPositionUpdate(const SystemAddress& sysAddr, Packet* packet) {
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if (!user) {
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Game::logger->Log("ClientPackets", "Unable to get user to parse position update");
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LOG("Unable to get user to parse position update");
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return;
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}
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@@ -286,14 +286,14 @@ void ClientPackets::HandleClientPositionUpdate(const SystemAddress& sysAddr, Pac
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void ClientPackets::HandleChatModerationRequest(const SystemAddress& sysAddr, Packet* packet) {
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if (!user) {
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Game::logger->Log("ClientPackets", "Unable to get user to parse chat moderation request");
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LOG("Unable to get user to parse chat moderation request");
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return;
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}
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auto* entity = Player::GetPlayer(sysAddr);
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if (entity == nullptr) {
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Game::logger->Log("ClientPackets", "Unable to get player to parse chat moderation request");
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LOG("Unable to get player to parse chat moderation request");
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return;
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}
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