feat: Abstract Logger and simplify code (#1207)

* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
This commit is contained in:
David Markowitz
2023-10-21 16:31:55 -07:00
committed by GitHub
parent 131239538b
commit 5942182486
160 changed files with 1013 additions and 985 deletions

View File

@@ -2,13 +2,14 @@
// Custom Classes
#include "Database.h"
#include "dLogger.h"
#include "Logger.h"
#include "Game.h"
// Static Variables
ObjectIDManager* ObjectIDManager::m_Address = nullptr;
//! Initializes the manager
void ObjectIDManager::Initialize(dLogger* logger) {
void ObjectIDManager::Initialize(Logger* logger) {
this->mLogger = logger;
this->currentPersistentID = 1;
@@ -39,9 +40,8 @@ void ObjectIDManager::Initialize(dLogger* logger) {
delete result;
delete stmt;
} catch (sql::SQLException& e) {
mLogger->Log("ObjectIDManager", "Unable to fetch max persistent object "
"ID in use. Defaulting to 1.");
mLogger->Log("ObjectIDManager", "SQL error: %s", e.what());
LOG("Unable to fetch max persistent object ID in use. Defaulting to 1.");
LOG("SQL error: %s", e.what());
this->currentPersistentID = 1;
}
}