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https://github.com/DarkflameUniverse/DarkflameServer.git
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feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -3,7 +3,7 @@
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#include "dCommonVars.h"
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#include "RakNetTypes.h"
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#include "dZMCommon.h"
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#include "dLogger.h"
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#include "Logger.h"
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struct Player {
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LWOOBJID id;
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@@ -101,7 +101,7 @@ private:
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class InstanceManager {
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public:
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InstanceManager(dLogger* logger, const std::string& externalIP);
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InstanceManager(Logger* logger, const std::string& externalIP);
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~InstanceManager();
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Instance* GetInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneID); //Creates an instance if none found
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@@ -131,7 +131,7 @@ public:
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void SetIsShuttingDown(bool value) { this->m_IsShuttingDown = value; };
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private:
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dLogger* mLogger;
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Logger* mLogger;
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std::string mExternalIP;
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std::vector<Instance*> m_Instances;
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unsigned short m_LastPort;
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