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feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -13,7 +13,7 @@
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#include "Mail.h"
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#include "MissionComponent.h"
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#include "eRacingTaskParam.h"
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#include "dLogger.h"
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#include "Logger.h"
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#include "dServer.h"
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#include "dZoneManager.h"
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#include "InventoryComponent.h"
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@@ -46,7 +46,7 @@ Mission::Mission(MissionComponent* missionComponent, const uint32_t missionId) {
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info = *mis;
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if (mis == &CDMissionsTable::Default) {
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Game::logger->Log("Missions", "Failed to find mission (%i)!", missionId);
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LOG("Failed to find mission (%i)!", missionId);
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return;
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}
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