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https://github.com/DarkflameUniverse/DarkflameServer.git
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feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -8,7 +8,7 @@
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#include "EntityManager.h"
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#include "Item.h"
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#include "Game.h"
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#include "dLogger.h"
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#include "Logger.h"
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#include "CDClientDatabase.h"
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#include "ChatPackets.h"
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#include "MissionComponent.h"
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@@ -57,7 +57,7 @@ void RocketLaunchpadControlComponent::Launch(Entity* originator, LWOMAPID mapId,
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auto* rocket = characterComponent->GetRocket(originator);
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if (!rocket) {
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Game::logger->Log("RocketLaunchpadControlComponent", "Unable to find rocket!");
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LOG("Unable to find rocket!");
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return;
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}
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