mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-08 03:34:10 +00:00
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
This commit is contained in:
@@ -11,7 +11,7 @@
|
||||
#include "GameMessages.h"
|
||||
#include "Entity.h"
|
||||
#include "MissionComponent.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
#include "MissionPrerequisites.h"
|
||||
#include "eMissionState.h"
|
||||
@@ -82,7 +82,7 @@ void MissionOfferComponent::OfferMissions(Entity* entity, const uint32_t specifi
|
||||
auto* missionComponent = static_cast<MissionComponent*>(entity->GetComponent(eReplicaComponentType::MISSION));
|
||||
|
||||
if (!missionComponent) {
|
||||
Game::logger->Log("MissionOfferComponent", "Unable to get mission component for Entity %llu", entity->GetObjectID());
|
||||
LOG("Unable to get mission component for Entity %llu", entity->GetObjectID());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -154,7 +154,7 @@ void MissionOfferComponent::OfferMissions(Entity* entity, const uint32_t specifi
|
||||
|
||||
randomMissionPool.push_back(value);
|
||||
} catch (std::invalid_argument& exception) {
|
||||
Game::logger->Log("MissionOfferComponent", "Failed to parse value (%s): (%s)!", token.c_str(), exception.what());
|
||||
LOG("Failed to parse value (%s): (%s)!", token.c_str(), exception.what());
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user