mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-11-06 07:32:03 +00:00
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
#include "MissionComponent.h"
|
||||
#include "UserManager.h"
|
||||
#include "EntityManager.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "ZoneInstanceManager.h"
|
||||
#include "WorldPackets.h"
|
||||
#include "dZoneManager.h"
|
||||
@@ -260,7 +260,7 @@ void Player::SetDroppedCoins(uint64_t value) {
|
||||
}
|
||||
|
||||
Player::~Player() {
|
||||
Game::logger->Log("Player", "Deleted player");
|
||||
LOG("Deleted player");
|
||||
|
||||
for (int32_t i = 0; i < m_ObservedEntitiesUsed; i++) {
|
||||
const auto id = m_ObservedEntities[i];
|
||||
|
||||
Reference in New Issue
Block a user