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feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
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@@ -1,7 +1,7 @@
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#include "PackIndex.h"
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#include "BinaryIO.h"
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#include "Game.h"
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#include "dLogger.h"
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#include "Logger.h"
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PackIndex::PackIndex(const std::filesystem::path& filePath) {
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m_FileStream = std::ifstream(filePath / "versions" / "primary.pki", std::ios::in | std::ios::binary);
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@@ -34,7 +34,7 @@ PackIndex::PackIndex(const std::filesystem::path& filePath) {
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m_PackFileIndices.push_back(packFileIndex);
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}
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Game::logger->Log("PackIndex", "Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
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LOG("Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
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for (auto& item : m_PackPaths) {
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std::replace(item.begin(), item.end(), '\\', '/');
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