Merge remote-tracking branch 'origin/main' into dCinema

This commit is contained in:
Wincent
2025-04-18 14:49:18 +00:00
351 changed files with 175610 additions and 46883 deletions

View File

@@ -6,3 +6,9 @@ max_number_of_best_friends=5
# Change the value below to what you would like this to be (50 is live accurate)
# going over 50 will be allowed in some secnarios, but proper handling will require client modding
max_number_of_friends=50
web_server_enabled=0
# Unused for now
# web_server_listen_ip=127.0.0.1
web_server_listen_port=2005

View File

@@ -7,15 +7,7 @@ master_server_port=2000
# The port number to start world servers on. Will be incremented for each world
world_port_start=3000
# Use sudo when launching the auth server.
# Required by default if on Linux as auth runs on port 1001
use_sudo_auth=1
# Use sudo when launching the chat server
use_sudo_chat=0
# Use sudo when launching world servers
use_sudo_world=0
# 0 or 1, should autostart auth, chat, and char servers
prestart_servers=1
master_password=3.25DARKFLAME1

View File

@@ -28,7 +28,8 @@ client_location=
# The maximum outgoing bandwidth in bits. If your clients are having
# issues with enemies taking a while to catch up to them, increse this value.
maximum_outgoing_bandwidth=80000
# Empty or 0 means no limit
maximum_outgoing_bandwidth=0
# The Maximum Translation Unit (MTU) size for packets. If players are
# getting stuck at 55% on the loading screen, lower this number to
@@ -65,4 +66,11 @@ version_minor=64
# The port the chat server is started and listening on
# Used in chat and world servers
chat_server_port=2005
chat_server_port=2005
sqlite_database_path=resServer/dlu.sqlite
database_type=sqlite
# Skips the account creation check in master. Used for non-interactive setups.
skip_account_creation=0