Merge remote-tracking branch 'origin/main' into dCinema

This commit is contained in:
Wincent
2025-04-18 14:49:18 +00:00
351 changed files with 175610 additions and 46883 deletions

View File

@@ -212,7 +212,7 @@ void BehaviorContext::UpdatePlayerSyncs(float deltaTime) {
echo.sBitStream.assign(reinterpret_cast<char*>(bitStream.GetData()), bitStream.GetNumberOfBytesUsed());
RakNet::BitStream message;
BitStreamUtils::WriteHeader(message, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
BitStreamUtils::WriteHeader(message, eConnectionType::CLIENT, MessageType::Client::GAME_MSG);
message.Write(this->originator);
echo.Serialize(message);
@@ -285,7 +285,7 @@ bool BehaviorContext::CalculateUpdate(const float deltaTime) {
// Write message
RakNet::BitStream message;
BitStreamUtils::WriteHeader(message, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
BitStreamUtils::WriteHeader(message, eConnectionType::CLIENT, MessageType::Client::GAME_MSG);
message.Write(this->originator);
echo.Serialize(message);

View File

@@ -1,7 +1,7 @@
#pragma once
#include "Behavior.h"
#include "eAninmationFlags.h"
#include "eAnimationFlags.h"
class ChangeIdleFlagsBehavior final : public Behavior {
public: