mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-11-09 11:48:45 +00:00
Abstracted the CDClient tables
There is now an option to utilize shared memory for some CDClient tables by adding `CD_PROVIDER_MEMORY=1` to the CMakeVariables.txt file. Allows masterconfig.ini to specify another run command for the world server, to allow for easier debugging through `valgrind`.
This commit is contained in:
@@ -226,7 +226,7 @@ int main(int argc, char** argv) {
|
||||
ObjectIDManager::Instance()->Initialize(Game::logger);
|
||||
Game::im = new InstanceManager(Game::logger, Game::server->GetIP());
|
||||
|
||||
CDBehaviorParameterTable::CreateSharedMap();
|
||||
CDClientManager::Instance()->LoadHost();
|
||||
|
||||
//Depending on the config, start up servers:
|
||||
if (config.GetValue("prestart_servers") != "" && config.GetValue("prestart_servers") == "1") {
|
||||
|
||||
Reference in New Issue
Block a user